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3rd_party/libhttpserver-0.18.2/examples/hello_world.cpp
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3rd_party/libhttpserver-0.18.2/examples/hello_world.cpp
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/*
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This file is part of libhttpserver
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Copyright (C) 2011, 2012, 2013, 2014, 2015 Sebastiano Merlino
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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*/
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#include <iostream>
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#include <httpserver.hpp>
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using namespace httpserver;
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class hello_world_resource : public http_resource {
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public:
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const std::shared_ptr<http_response> render(const http_request&);
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void set_some_data(const std::string &s) {data = s;}
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std::string data;
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};
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//using the render method you are able to catch each type of request you receive
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const std::shared_ptr<http_response> hello_world_resource::render(const http_request& req)
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{
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//it is possible to store data inside the resource object that can be altered
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//through the requests
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std::cout << "Data was: " << data << std::endl;
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std::string datapar = req.get_arg("data");
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set_some_data(datapar == "" ? "no data passed!!!" : datapar);
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std::cout << "Now data is:" << data << std::endl;
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//it is possible to send a response initializing an http_string_response
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//that reads the content to send in response from a string.
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return std::shared_ptr<http_response>(new string_response("Hello World!!!", 200));
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}
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int main()
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{
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//it is possible to create a webserver passing a great number of parameters.
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//In this case we are just passing the port and the number of thread running.
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webserver ws = create_webserver(8080).start_method(http::http_utils::INTERNAL_SELECT).max_threads(5);
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hello_world_resource hwr;
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//this way we are registering the hello_world_resource to answer for the endpoint
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//"/hello". The requested method is called (if the request is a GET we call the render_GET
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//method. In case that the specific render method is not implemented, the generic "render"
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//method is called.
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ws.register_resource("/hello", &hwr, true);
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//This way we are putting the created webserver in listen. We pass true in order to have
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//a blocking call; if we want the call to be non-blocking we can just pass false to the
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//method.
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ws.start(true);
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return 0;
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}
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