/* This file is part of libhttpserver Copyright (C) 2011, 2012, 2013, 2014, 2015 Sebastiano Merlino This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include using namespace httpserver; class hello_world_resource : public http_resource { public: const std::shared_ptr render(const http_request&); void set_some_data(const std::string &s) {data = s;} std::string data; }; //using the render method you are able to catch each type of request you receive const std::shared_ptr hello_world_resource::render(const http_request& req) { //it is possible to store data inside the resource object that can be altered //through the requests std::cout << "Data was: " << data << std::endl; std::string datapar = req.get_arg("data"); set_some_data(datapar == "" ? "no data passed!!!" : datapar); std::cout << "Now data is:" << data << std::endl; //it is possible to send a response initializing an http_string_response //that reads the content to send in response from a string. return std::shared_ptr(new string_response("Hello World!!!", 200)); } int main() { //it is possible to create a webserver passing a great number of parameters. //In this case we are just passing the port and the number of thread running. webserver ws = create_webserver(8080).start_method(http::http_utils::INTERNAL_SELECT).max_threads(5); hello_world_resource hwr; //this way we are registering the hello_world_resource to answer for the endpoint //"/hello". The requested method is called (if the request is a GET we call the render_GET //method. In case that the specific render method is not implemented, the generic "render" //method is called. ws.register_resource("/hello", &hwr, true); //This way we are putting the created webserver in listen. We pass true in order to have //a blocking call; if we want the call to be non-blocking we can just pass false to the //method. ws.start(true); return 0; }