<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|ARM64">
      <Configuration>Debug</Configuration>
      <Platform>ARM64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|ARM64">
      <Configuration>Release</Configuration>
      <Platform>ARM64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="libzip\zip_add.c" />
    <ClCompile Include="libzip\zip_add_dir.c" />
    <ClCompile Include="libzip\zip_add_entry.c" />
    <ClCompile Include="libzip\zip_algorithm_deflate.c" />
    <ClCompile Include="libzip\zip_buffer.c" />
    <ClCompile Include="libzip\zip_close.c" />
    <ClCompile Include="libzip\zip_crypto_win.c" />
    <ClCompile Include="libzip\zip_delete.c" />
    <ClCompile Include="libzip\zip_dirent.c" />
    <ClCompile Include="libzip\zip_dir_add.c" />
    <ClCompile Include="libzip\zip_discard.c" />
    <ClCompile Include="libzip\zip_entry.c" />
    <ClCompile Include="libzip\zip_error.c" />
    <ClCompile Include="libzip\zip_error_clear.c" />
    <ClCompile Include="libzip\zip_error_get.c" />
    <ClCompile Include="libzip\zip_error_get_sys_type.c" />
    <ClCompile Include="libzip\zip_error_strerror.c" />
    <ClCompile Include="libzip\zip_error_to_str.c" />
    <ClCompile Include="libzip\zip_err_str.c" />
    <ClCompile Include="libzip\zip_extra_field.c" />
    <ClCompile Include="libzip\zip_extra_field_api.c" />
    <ClCompile Include="libzip\zip_fclose.c" />
    <ClCompile Include="libzip\zip_fdopen.c" />
    <ClCompile Include="libzip\zip_file_add.c" />
    <ClCompile Include="libzip\zip_file_error_clear.c" />
    <ClCompile Include="libzip\zip_file_error_get.c" />
    <ClCompile Include="libzip\zip_file_get_comment.c" />
    <ClCompile Include="libzip\zip_file_get_external_attributes.c" />
    <ClCompile Include="libzip\zip_file_get_offset.c" />
    <ClCompile Include="libzip\zip_file_rename.c" />
    <ClCompile Include="libzip\zip_file_replace.c" />
    <ClCompile Include="libzip\zip_file_set_comment.c" />
    <ClCompile Include="libzip\zip_file_set_encryption.c" />
    <ClCompile Include="libzip\zip_file_set_external_attributes.c" />
    <ClCompile Include="libzip\zip_file_set_mtime.c" />
    <ClCompile Include="libzip\zip_file_strerror.c" />
    <ClCompile Include="libzip\zip_fopen.c" />
    <ClCompile Include="libzip\zip_fopen_encrypted.c" />
    <ClCompile Include="libzip\zip_fopen_index.c" />
    <ClCompile Include="libzip\zip_fopen_index_encrypted.c" />
    <ClCompile Include="libzip\zip_fread.c" />
    <ClCompile Include="libzip\zip_fseek.c" />
    <ClCompile Include="libzip\zip_ftell.c" />
    <ClCompile Include="libzip\zip_get_archive_comment.c" />
    <ClCompile Include="libzip\zip_get_archive_flag.c" />
    <ClCompile Include="libzip\zip_get_encryption_implementation.c" />
    <ClCompile Include="libzip\zip_get_file_comment.c" />
    <ClCompile Include="libzip\zip_get_name.c" />
    <ClCompile Include="libzip\zip_get_num_entries.c" />
    <ClCompile Include="libzip\zip_get_num_files.c" />
    <ClCompile Include="libzip\zip_hash.c" />
    <ClCompile Include="libzip\zip_io_util.c" />
    <ClCompile Include="libzip\zip_libzip_version.c" />
    <ClCompile Include="libzip\zip_memdup.c" />
    <ClCompile Include="libzip\zip_name_locate.c" />
    <ClCompile Include="libzip\zip_new.c" />
    <ClCompile Include="libzip\zip_open.c" />
    <ClCompile Include="libzip\zip_pkware.c" />
    <ClCompile Include="libzip\zip_progress.c" />
    <ClCompile Include="libzip\zip_random_win32.c" />
    <ClCompile Include="libzip\zip_rename.c" />
    <ClCompile Include="libzip\zip_replace.c" />
    <ClCompile Include="libzip\zip_set_archive_comment.c" />
    <ClCompile Include="libzip\zip_set_archive_flag.c" />
    <ClCompile Include="libzip\zip_set_default_password.c" />
    <ClCompile Include="libzip\zip_set_file_comment.c" />
    <ClCompile Include="libzip\zip_set_file_compression.c" />
    <ClCompile Include="libzip\zip_set_name.c" />
    <ClCompile Include="libzip\zip_source_accept_empty.c" />
    <ClCompile Include="libzip\zip_source_begin_write.c" />
    <ClCompile Include="libzip\zip_source_begin_write_cloning.c" />
    <ClCompile Include="libzip\zip_source_buffer.c" />
    <ClCompile Include="libzip\zip_source_call.c" />
    <ClCompile Include="libzip\zip_source_close.c" />
    <ClCompile Include="libzip\zip_source_commit_write.c" />
    <ClCompile Include="libzip\zip_source_compress.c" />
    <ClCompile Include="libzip\zip_source_crc.c" />
    <ClCompile Include="libzip\zip_source_error.c" />
    <ClCompile Include="libzip\zip_source_file_common.c" />
    <ClCompile Include="libzip\zip_source_file_stdio.c" />
    <ClCompile Include="libzip\zip_source_file_win32.c" />
    <ClCompile Include="libzip\zip_source_file_win32_ansi.c" />
    <ClCompile Include="libzip\zip_source_file_win32_named.c" />
    <ClCompile Include="libzip\zip_source_file_win32_utf16.c" />
    <ClCompile Include="libzip\zip_source_file_win32_utf8.c" />
    <ClCompile Include="libzip\zip_source_free.c" />
    <ClCompile Include="libzip\zip_source_function.c" />
    <ClCompile Include="libzip\zip_source_get_file_attributes.c" />
    <ClCompile Include="libzip\zip_source_is_deleted.c" />
    <ClCompile Include="libzip\zip_source_layered.c" />
    <ClCompile Include="libzip\zip_source_open.c" />
    <ClCompile Include="libzip\zip_source_pkware_decode.c" />
    <ClCompile Include="libzip\zip_source_pkware_encode.c" />
    <ClCompile Include="libzip\zip_source_read.c" />
    <ClCompile Include="libzip\zip_source_remove.c" />
    <ClCompile Include="libzip\zip_source_rollback_write.c" />
    <ClCompile Include="libzip\zip_source_seek.c" />
    <ClCompile Include="libzip\zip_source_seek_write.c" />
    <ClCompile Include="libzip\zip_source_stat.c" />
    <ClCompile Include="libzip\zip_source_supports.c" />
    <ClCompile Include="libzip\zip_source_tell.c" />
    <ClCompile Include="libzip\zip_source_tell_write.c" />
    <ClCompile Include="libzip\zip_source_window.c" />
    <ClCompile Include="libzip\zip_source_winzip_aes_decode.c" />
    <ClCompile Include="libzip\zip_source_winzip_aes_encode.c" />
    <ClCompile Include="libzip\zip_source_write.c" />
    <ClCompile Include="libzip\zip_source_zip.c" />
    <ClCompile Include="libzip\zip_source_zip_new.c" />
    <ClCompile Include="libzip\zip_stat.c" />
    <ClCompile Include="libzip\zip_stat_index.c" />
    <ClCompile Include="libzip\zip_stat_init.c" />
    <ClCompile Include="libzip\zip_strerror.c" />
    <ClCompile Include="libzip\zip_string.c" />
    <ClCompile Include="libzip\zip_unchange.c" />
    <ClCompile Include="libzip\zip_unchange_all.c" />
    <ClCompile Include="libzip\zip_unchange_archive.c" />
    <ClCompile Include="libzip\zip_unchange_data.c" />
    <ClCompile Include="libzip\zip_utf-8.c" />
    <ClCompile Include="libzip\zip_winzip_aes.c" />
    <ClCompile Include="zlib\adler32.c" />
    <ClCompile Include="zlib\compress.c" />
    <ClCompile Include="zlib\crc32.c" />
    <ClCompile Include="zlib\deflate.c" />
    <ClCompile Include="zlib\inffast.c" />
    <ClCompile Include="zlib\inflate.c" />
    <ClCompile Include="zlib\inftrees.c" />
    <ClCompile Include="zlib\trees.c" />
    <ClCompile Include="zlib\uncompr.c" />
    <ClCompile Include="zlib\zutil.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="libzip\compat.h" />
    <ClInclude Include="libzip\config.h" />
    <ClInclude Include="libzip\zconf.h" />
    <ClInclude Include="libzip\zip.h" />
    <ClInclude Include="libzip\zipconf.h" />
    <ClInclude Include="libzip\zipint.h" />
    <ClInclude Include="libzip\zip_source_file.h" />
    <ClInclude Include="libzip\zip_source_file_stdio.h" />
    <ClInclude Include="libzip\zip_source_file_win32.h" />
    <ClInclude Include="zlib\crc32.h" />
    <ClInclude Include="zlib\deflate.h" />
    <ClInclude Include="zlib\inffast.h" />
    <ClInclude Include="zlib\inffixed.h" />
    <ClInclude Include="zlib\inflate.h" />
    <ClInclude Include="zlib\inftrees.h" />
    <ClInclude Include="zlib\trees.h" />
    <ClInclude Include="zlib\zconf.h" />
    <ClInclude Include="zlib\zlib.h" />
    <ClInclude Include="zlib\zutil.h" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{6316EE71-0210-4CA4-BCC7-CFB7A3C090FC}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>Zip</RootNamespace>
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
    <ProjectName>Zip</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_CRT_NONSTDC_NO_WARNINGS;_LIB;WIN32;HAVE_CONFIG_H;ZIP_STATIC;DEBUG;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NON_CONFORMING_SWPRINTFS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <AdditionalIncludeDirectories>zlib;libzip</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <AdditionalDependencies>
      </AdditionalDependencies>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_CRT_NONSTDC_NO_WARNINGS;_LIB;WIN32;HAVE_CONFIG_H;ZIP_STATIC;DEBUG;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NON_CONFORMING_SWPRINTFS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <AdditionalIncludeDirectories>zlib;libzip</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <AdditionalDependencies>
      </AdditionalDependencies>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_CRT_NONSTDC_NO_WARNINGS;_LIB;WIN32;HAVE_CONFIG_H;ZIP_STATIC;DEBUG;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NON_CONFORMING_SWPRINTFS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <AdditionalIncludeDirectories>zlib;libzip</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <AdditionalDependencies>
      </AdditionalDependencies>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>_CRT_NONSTDC_NO_WARNINGS;_LIB;WIN32;HAVE_CONFIG_H;ZIP_STATIC;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NON_CONFORMING_SWPRINTFS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <AdditionalIncludeDirectories>zlib;libzip</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <Lib>
      <AdditionalDependencies>
      </AdditionalDependencies>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>_CRT_NONSTDC_NO_WARNINGS;_LIB;WIN32;HAVE_CONFIG_H;ZIP_STATIC;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NON_CONFORMING_SWPRINTFS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <AdditionalIncludeDirectories>zlib;libzip</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <Lib>
      <AdditionalDependencies>
      </AdditionalDependencies>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>_CRT_NONSTDC_NO_WARNINGS;_LIB;WIN32;HAVE_CONFIG_H;ZIP_STATIC;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NON_CONFORMING_SWPRINTFS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <AdditionalIncludeDirectories>zlib;libzip</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <Lib>
      <AdditionalDependencies>
      </AdditionalDependencies>
    </Lib>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>