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Avoid conflict with C++17 features std::byte by using uint8 type instead of byte
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@@ -45,9 +45,9 @@ void ClearScreen ();
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void DisableScreenOutput ();
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void EnableScreenOutput ();
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bool EscKeyPressed ();
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byte GetKeyboardChar ();
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byte GetKeyboardChar (byte *scanCode);
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byte GetShiftFlags ();
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uint8 GetKeyboardChar ();
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uint8 GetKeyboardChar (uint8 *scanCode);
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uint8 GetShiftFlags ();
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int GetString (char *buffer, size_t bufferSize);
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void InitVideoMode ();
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bool IsKeyboardCharAvailable ();
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@@ -64,7 +64,7 @@ void PrintEndl (int cnt);
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void PrintRepeatedChar (char c, int n);
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void PrintError (const char *message);
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void PrintErrorNoEndl (const char *message);
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void PrintHex (byte b);
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void PrintHex (uint8 b);
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void PrintHex (uint16 data);
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void PrintHex (uint32 data);
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void PrintHex (const uint64 &data);
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