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Avoid conflict with C++17 features std::byte by using uint8 type instead of byte

This commit is contained in:
Mounir IDRASSI
2024-06-12 12:30:04 +02:00
parent bf9f3ec4f0
commit 455a4f2176
132 changed files with 1032 additions and 1035 deletions

View File

@@ -45,9 +45,9 @@ void ClearScreen ();
void DisableScreenOutput ();
void EnableScreenOutput ();
bool EscKeyPressed ();
byte GetKeyboardChar ();
byte GetKeyboardChar (byte *scanCode);
byte GetShiftFlags ();
uint8 GetKeyboardChar ();
uint8 GetKeyboardChar (uint8 *scanCode);
uint8 GetShiftFlags ();
int GetString (char *buffer, size_t bufferSize);
void InitVideoMode ();
bool IsKeyboardCharAvailable ();
@@ -64,7 +64,7 @@ void PrintEndl (int cnt);
void PrintRepeatedChar (char c, int n);
void PrintError (const char *message);
void PrintErrorNoEndl (const char *message);
void PrintHex (byte b);
void PrintHex (uint8 b);
void PrintHex (uint16 data);
void PrintHex (uint32 data);
void PrintHex (const uint64 &data);