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Avoid conflict with C++17 features std::byte by using uint8 type instead of byte
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@@ -84,7 +84,7 @@ uint64 operator>> (const uint64 &a, int shiftCount)
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{
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r.LowPart >>= 1;
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if ((byte) r.HighPart & 1)
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if ((uint8) r.HighPart & 1)
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r.LowPart |= 0x80000000UL;
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r.HighPart >>= 1;
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