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Avoid conflict with C++17 features std::byte by using uint8 type instead of byte

This commit is contained in:
Mounir IDRASSI
2024-06-12 12:30:04 +02:00
parent bf9f3ec4f0
commit 455a4f2176
132 changed files with 1032 additions and 1035 deletions

View File

@@ -84,7 +84,7 @@ uint64 operator>> (const uint64 &a, int shiftCount)
{
r.LowPart >>= 1;
if ((byte) r.HighPart & 1)
if ((uint8) r.HighPart & 1)
r.LowPart |= 0x80000000UL;
r.HighPart >>= 1;