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Avoid conflict with C++17 features std::byte by using uint8 type instead of byte
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@@ -344,23 +344,23 @@ typedef struct
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typedef struct
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{
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byte Fingerprint[WHIRLPOOL_DIGESTSIZE + SHA512_DIGESTSIZE];
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uint8 Fingerprint[WHIRLPOOL_DIGESTSIZE + SHA512_DIGESTSIZE];
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} BootLoaderFingerprintRequest;
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typedef struct
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{
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wchar_t DevicePath[TC_MAX_PATH];
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byte Configuration;
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uint8 Configuration;
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BOOL DriveIsDynamic;
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uint16 BootLoaderVersion;
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byte UserConfiguration;
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uint8 UserConfiguration;
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char CustomUserMessage[TC_BOOT_SECTOR_USER_MESSAGE_MAX_LENGTH + 1];
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} GetSystemDriveConfigurationRequest;
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typedef struct
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{
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WipeAlgorithmId WipeAlgorithm;
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CRYPTOPP_ALIGN_DATA(16) byte WipeKey[MASTER_KEYDATA_SIZE];
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CRYPTOPP_ALIGN_DATA(16) uint8 WipeKey[MASTER_KEYDATA_SIZE];
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} WipeDecoySystemRequest;
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typedef struct
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@@ -373,7 +373,7 @@ typedef struct
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typedef struct
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{
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LARGE_INTEGER Offset;
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byte Data[TC_SECTOR_SIZE_BIOS];
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uint8 Data[TC_SECTOR_SIZE_BIOS];
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} WriteBootDriveSectorRequest;
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typedef struct
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