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Avoid conflict with C++17 features std::byte by using uint8 type instead of byte

This commit is contained in:
Mounir IDRASSI
2024-06-12 12:30:04 +02:00
parent bf9f3ec4f0
commit 455a4f2176
132 changed files with 1032 additions and 1035 deletions

View File

@@ -191,7 +191,7 @@ NTSTATUS WriteRegistryConfigFlags (uint32 flags);
BOOL ValidateIOBufferSize (PIRP irp, size_t requiredBufferSize, ValidateIOBufferSizeType type);
NTSTATUS GetDeviceSectorSize (PDEVICE_OBJECT deviceObject, ULONG *bytesPerSector);
NTSTATUS ZeroUnreadableSectors (PDEVICE_OBJECT deviceObject, LARGE_INTEGER startOffset, ULONG size, uint64 *zeroedSectorCount);
NTSTATUS ReadDeviceSkipUnreadableSectors (PDEVICE_OBJECT deviceObject, byte *buffer, LARGE_INTEGER startOffset, ULONG size, uint64 *badSectorCount);
NTSTATUS ReadDeviceSkipUnreadableSectors (PDEVICE_OBJECT deviceObject, uint8 *buffer, LARGE_INTEGER startOffset, ULONG size, uint64 *badSectorCount);
BOOL IsVolumeAccessibleByCurrentUser (PEXTENSION volumeDeviceExtension);
void GetElapsedTimeInit (LARGE_INTEGER *lastPerfCounter);
int64 GetElapsedTime (LARGE_INTEGER *lastPerfCounter);