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Avoid conflict with C++17 features std::byte by using uint8 type instead of byte
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@@ -216,7 +216,7 @@ static volatile BOOL WriteThreadRunning;
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static volatile BOOL WriteThreadExitRequested;
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static HANDLE WriteThreadHandle;
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static byte *WriteThreadBuffer;
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static uint8 *WriteThreadBuffer;
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static HANDLE WriteBufferEmptyEvent;
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static HANDLE WriteBufferFullEvent;
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