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mirror of https://github.com/veracrypt/VeraCrypt.git synced 2025-11-11 19:08:26 -06:00

Add TrueCrypt 7.1a MacOSX/Linux specific source files.

This commit is contained in:
Mounir IDRASSI
2014-05-31 18:44:53 +02:00
parent 97011f179c
commit 7ffce028d0
203 changed files with 52120 additions and 0 deletions

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/*
Copyright (c) 2008-2009 TrueCrypt Developers Association. All rights reserved.
Governed by the TrueCrypt License 3.0 the full text of which is contained in
the file License.txt included in TrueCrypt binary and source code distribution
packages.
*/
#ifndef TC_WINDOWS
#include <sys/types.h>
#include <errno.h>
#include <fcntl.h>
#endif
#include "RandomNumberGenerator.h"
#include "Volume/Crc32.h"
namespace TrueCrypt
{
void RandomNumberGenerator::AddSystemDataToPool (bool fast)
{
SecureBuffer buffer (PoolSize);
#ifdef TC_WINDOWS
#ifndef DEBUG
throw NotImplemented (SRC_POS);
#endif
#else
int urandom = open ("/dev/urandom", O_RDONLY);
throw_sys_sub_if (urandom == -1, L"/dev/urandom");
finally_do_arg (int, urandom, { close (finally_arg); });
throw_sys_sub_if (read (urandom, buffer, buffer.Size()) == -1, L"/dev/urandom");
AddToPool (buffer);
if (!fast)
{
// Read all bytes available in /dev/random up to buffer size
int random = open ("/dev/random", O_RDONLY | O_NONBLOCK);
throw_sys_sub_if (random == -1, L"/dev/random");
finally_do_arg (int, random, { close (finally_arg); });
throw_sys_sub_if (read (random, buffer, buffer.Size()) == -1 && errno != EAGAIN, L"/dev/random");
AddToPool (buffer);
}
#endif
}
void RandomNumberGenerator::AddToPool (const ConstBufferPtr &data)
{
if (!Running)
throw NotInitialized (SRC_POS);
ScopeLock lock (AccessMutex);
for (size_t i = 0; i < data.Size(); ++i)
{
Pool[WriteOffset++] += data[i];
if (WriteOffset >= PoolSize)
WriteOffset = 0;
if (++BytesAddedSincePoolHashMix >= MaxBytesAddedBeforePoolHashMix)
HashMixPool();
}
}
void RandomNumberGenerator::GetData (const BufferPtr &buffer, bool fast)
{
if (!Running)
throw NotInitialized (SRC_POS);
if (buffer.Size() > PoolSize)
throw ParameterIncorrect (SRC_POS);
ScopeLock lock (AccessMutex);
// Poll system for data
AddSystemDataToPool (fast);
HashMixPool();
// Transfer bytes from pool to output buffer
for (size_t i = 0; i < buffer.Size(); ++i)
{
buffer[i] += Pool[ReadOffset++];
if (ReadOffset >= PoolSize)
ReadOffset = 0;
}
// Invert and mix the pool
for (size_t i = 0; i < Pool.Size(); ++i)
{
Pool[i] = ~Pool[i];
}
AddSystemDataToPool (true);
HashMixPool();
// XOR the current pool content into the output buffer to prevent pool state leaks
for (size_t i = 0; i < buffer.Size(); ++i)
{
buffer[i] ^= Pool[ReadOffset++];
if (ReadOffset >= PoolSize)
ReadOffset = 0;
}
}
shared_ptr <Hash> RandomNumberGenerator::GetHash ()
{
ScopeLock lock (AccessMutex);
return PoolHash;
}
void RandomNumberGenerator::HashMixPool ()
{
BytesAddedSincePoolHashMix = 0;
for (size_t poolPos = 0; poolPos < Pool.Size(); )
{
// Compute the message digest of the entire pool using the selected hash function
SecureBuffer digest (PoolHash->GetDigestSize());
PoolHash->ProcessData (Pool);
PoolHash->GetDigest (digest);
// Add the message digest to the pool
for (size_t digestPos = 0; digestPos < digest.Size() && poolPos < Pool.Size(); ++digestPos)
{
Pool[poolPos++] += digest[digestPos];
}
}
}
void RandomNumberGenerator::SetHash (shared_ptr <Hash> hash)
{
ScopeLock lock (AccessMutex);
PoolHash = hash;
}
void RandomNumberGenerator::Start ()
{
ScopeLock lock (AccessMutex);
if (IsRunning())
return;
BytesAddedSincePoolHashMix = 0;
ReadOffset = 0;
WriteOffset = 0;
Running = true;
EnrichedByUser = false;
Pool.Allocate (PoolSize);
Test();
if (!PoolHash)
{
// First hash algorithm is the default one
PoolHash = Hash::GetAvailableAlgorithms().front();
}
AddSystemDataToPool (true);
}
void RandomNumberGenerator::Stop ()
{
ScopeLock lock (AccessMutex);
if (Pool.IsAllocated())
Pool.Free ();
PoolHash.reset();
EnrichedByUser = false;
Running = false;
}
void RandomNumberGenerator::Test ()
{
shared_ptr <Hash> origPoolHash = PoolHash;
PoolHash.reset (new Ripemd160());
Pool.Zero();
Buffer buffer (1);
for (size_t i = 0; i < PoolSize * 10; ++i)
{
buffer[0] = (byte) i;
AddToPool (buffer);
}
if (Crc32::ProcessBuffer (Pool) != 0x2de46d17)
throw TestFailed (SRC_POS);
buffer.Allocate (PoolSize);
buffer.CopyFrom (PeekPool());
AddToPool (buffer);
if (Crc32::ProcessBuffer (Pool) != 0xcb88e019)
throw TestFailed (SRC_POS);
PoolHash = origPoolHash;
}
Mutex RandomNumberGenerator::AccessMutex;
size_t RandomNumberGenerator::BytesAddedSincePoolHashMix;
bool RandomNumberGenerator::EnrichedByUser;
SecureBuffer RandomNumberGenerator::Pool;
shared_ptr <Hash> RandomNumberGenerator::PoolHash;
size_t RandomNumberGenerator::ReadOffset;
bool RandomNumberGenerator::Running = false;
size_t RandomNumberGenerator::WriteOffset;
}