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VeraCrypt/src/Crypto/t1ha_bits.h

905 lines
28 KiB
C

/*
* Copyright (c) 2016-2018 Positive Technologies, https://www.ptsecurity.com,
* Fast Positive Hash.
*
* Portions Copyright (c) 2010-2018 Leonid Yuriev <leo@yuriev.ru>,
* The 1Hippeus project (t1h).
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgement in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
/*
* t1ha = { Fast Positive Hash, aka "Позитивный Хэш" }
* by [Positive Technologies](https://www.ptsecurity.ru)
*
* Briefly, it is a 64-bit Hash Function:
* 1. Created for 64-bit little-endian platforms, in predominantly for x86_64,
* but portable and without penalties it can run on any 64-bit CPU.
* 2. In most cases up to 15% faster than City64, xxHash, mum-hash, metro-hash
* and all others portable hash-functions (which do not use specific
* hardware tricks).
* 3. Not suitable for cryptography.
*
* The Future will Positive. Всё будет хорошо.
*
* ACKNOWLEDGEMENT:
* The t1ha was originally developed by Leonid Yuriev (Леонид Юрьев)
* for The 1Hippeus project - zerocopy messaging in the spirit of Sparta!
*/
#pragma once
#if defined(_MSC_VER)
#pragma warning(disable : 4201) /* nameless struct/union */
#if _MSC_VER > 1800
#pragma warning(disable : 4464) /* relative include path contains '..' */
#endif /* 1800 */
#endif /* MSVC */
#include "t1ha.h"
#ifndef T1HA_USE_FAST_ONESHOT_READ
/* Define it to 1 for little bit faster code.
* Unfortunately this may triggering a false-positive alarms from Valgrind,
* AddressSanitizer and other similar tool.
* So, define it to 0 for calmness if doubt. */
#define T1HA_USE_FAST_ONESHOT_READ 1
#endif /* T1HA_USE_FAST_ONESHOT_READ */
/*****************************************************************************/
#include <assert.h> /* for assert() */
#include <string.h> /* for memcpy() */
#if __BYTE_ORDER__ != __ORDER_LITTLE_ENDIAN__ && \
__BYTE_ORDER__ != __ORDER_BIG_ENDIAN__
#error Unsupported byte order.
#endif
#define T1HA_UNALIGNED_ACCESS__UNABLE 0
#define T1HA_UNALIGNED_ACCESS__SLOW 1
#define T1HA_UNALIGNED_ACCESS__EFFICIENT 2
#ifndef T1HA_SYS_UNALIGNED_ACCESS
#if defined(CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS)
#define T1HA_SYS_UNALIGNED_ACCESS T1HA_UNALIGNED_ACCESS__EFFICIENT
#elif defined(__ia32__)
#define T1HA_SYS_UNALIGNED_ACCESS T1HA_UNALIGNED_ACCESS__EFFICIENT
#elif defined(__e2k__)
#define T1HA_SYS_UNALIGNED_ACCESS T1HA_UNALIGNED_ACCESS__SLOW
#elif defined(__ARM_FEATURE_UNALIGNED)
#define T1HA_SYS_UNALIGNED_ACCESS T1HA_UNALIGNED_ACCESS__EFFICIENT
#else
#define T1HA_SYS_UNALIGNED_ACCESS T1HA_UNALIGNED_ACCESS__UNABLE
#endif
#endif /* T1HA_SYS_UNALIGNED_ACCESS */
#define ALIGNMENT_16 2
#define ALIGNMENT_32 4
#if UINTPTR_MAX > 0xffffFFFFul || ULONG_MAX > 0xffffFFFFul
#define ALIGNMENT_64 8
#else
#define ALIGNMENT_64 4
#endif
#ifndef PAGESIZE
#define PAGESIZE 4096
#endif /* PAGESIZE */
/***************************************************************************/
#ifndef __has_builtin
#define __has_builtin(x) (0)
#endif
#ifndef __has_warning
#define __has_warning(x) (0)
#endif
#ifndef __has_feature
#define __has_feature(x) (0)
#endif
#ifndef __has_extension
#define __has_extension(x) (0)
#endif
#ifndef __has_attribute
#define __has_attribute(x) (0)
#endif
#if __has_feature(address_sanitizer)
#define __SANITIZE_ADDRESS__ 1
#endif
#ifndef __optimize
#if defined(__clang__) && !__has_attribute(optimize)
#define __optimize(ops)
#elif defined(__GNUC__) || __has_attribute(optimize)
#define __optimize(ops) __attribute__((optimize(ops)))
#else
#define __optimize(ops)
#endif
#endif /* __optimize */
#ifndef __cold
#if defined(__OPTIMIZE__)
#if defined(__e2k__)
#define __cold __optimize(1) __attribute__((cold))
#elif defined(__clang__) && !__has_attribute(cold)
/* just put infrequently used functions in separate section */
#define __cold __attribute__((section("text.unlikely"))) __optimize("Os")
#elif defined(__GNUC__) || __has_attribute(cold)
#define __cold __attribute__((cold)) __optimize("Os")
#else
#define __cold __optimize("Os")
#endif
#else
#define __cold
#endif
#endif /* __cold */
#if defined(_MSC_VER)
#pragma warning(push, 1)
#include <stdlib.h>
#define likely(cond) (cond)
#define unlikely(cond) (cond)
#define unreachable() __assume(0)
#define bswap64(v) byteswap_64(v)
#define bswap32(v) byteswap_32(v)
#define bswap16(v) byteswap_16(v)
#define rot64(v, s) rotr64(v, s)
#define rot32(v, s) rotr32(v, s)
#define __always_inline __forceinline
#ifdef TC_WINDOWS_DRIVER
#undef assert
#define assert ASSERT
#endif
#if defined(_M_X64) || defined(_M_IA64)
#pragma intrinsic(_umul128)
#define mul_64x64_128(a, b, ph) _umul128(a, b, ph)
#endif
#if defined(_M_ARM64) || defined(_M_X64) || defined(_M_IA64)
#pragma intrinsic(__umulh)
#define mul_64x64_high(a, b) __umulh(a, b)
#endif
#pragma warning(pop)
#pragma warning(disable : 4514) /* 'xyz': unreferenced inline function \
has been removed */
#pragma warning(disable : 4710) /* 'xyz': function not inlined */
#pragma warning(disable : 4711) /* function 'xyz' selected for \
automatic inline expansion */
#pragma warning(disable : 4127) /* conditional expression is constant */
#pragma warning(disable : 4702) /* unreachable code */
#define __GNUC_PREREQ(a,b) 0
#define UINT64_C(value) value ## ULL
#endif /* Compiler */
#ifndef likely
#define likely(cond) (cond)
#endif
#ifndef unlikely
#define unlikely(cond) (cond)
#endif
#ifndef __maybe_unused
#define __maybe_unused
#endif
#ifndef __always_inline
#define __always_inline __inline
#endif
#ifndef unreachable
#define unreachable() \
do { \
} while (1)
#endif
#ifndef read_unaligned
#if defined(__GNUC__) || __has_attribute(packed)
typedef struct {
uint8_t unaligned_8;
uint16_t unaligned_16;
uint32_t unaligned_32;
uint64_t unaligned_64;
} __attribute__((packed)) t1ha_unaligned_proxy;
#define read_unaligned(ptr, bits) \
(((const t1ha_unaligned_proxy *)((const uint8_t *)(ptr)-offsetof( \
t1ha_unaligned_proxy, unaligned_##bits))) \
->unaligned_##bits)
#elif defined(_MSC_VER)
#pragma warning( \
disable : 4235) /* nonstandard extension used: '__unaligned' \
* keyword not supported on this architecture */
#define read_unaligned(ptr, bits) (*(const __unaligned uint##bits##_t *)(ptr))
#else
#pragma pack(push, 1)
typedef struct {
uint8_t unaligned_8;
uint16_t unaligned_16;
uint32_t unaligned_32;
uint64_t unaligned_64;
} t1ha_unaligned_proxy;
#pragma pack(pop)
#define read_unaligned(ptr, bits) \
(((const t1ha_unaligned_proxy *)((const uint8_t *)(ptr)-offsetof( \
t1ha_unaligned_proxy, unaligned_##bits))) \
->unaligned_##bits)
#endif
#endif /* read_unaligned */
#ifndef read_aligned
#if __GNUC_PREREQ(4, 8) || __has_builtin(__builtin_assume_aligned)
#define read_aligned(ptr, bits) \
(*(const uint##bits##_t *)__builtin_assume_aligned(ptr, ALIGNMENT_##bits))
#elif (__GNUC_PREREQ(3, 3) || __has_attribute(aligned)) && !defined(__clang__)
#define read_aligned(ptr, bits) \
(*(const uint##bits##_t __attribute__((aligned(ALIGNMENT_##bits))) *)(ptr))
#elif __has_attribute(assume_aligned)
static __always_inline const
uint16_t *__attribute__((assume_aligned(ALIGNMENT_16)))
cast_aligned_16(const void *ptr) {
return (const uint16_t *)ptr;
}
static __always_inline const
uint32_t *__attribute__((assume_aligned(ALIGNMENT_32)))
cast_aligned_32(const void *ptr) {
return (const uint32_t *)ptr;
}
static __always_inline const
uint64_t *__attribute__((assume_aligned(ALIGNMENT_64)))
cast_aligned_64(const void *ptr) {
return (const uint64_t *)ptr;
}
#define read_aligned(ptr, bits) (*cast_aligned_##bits(ptr))
#elif defined(_MSC_VER)
#define read_aligned(ptr, bits) \
(*(const __declspec(align(ALIGNMENT_##bits)) uint##bits##_t *)(ptr))
#else
#define read_aligned(ptr, bits) (*(const uint##bits##_t *)(ptr))
#endif
#endif /* read_aligned */
#ifndef prefetch
#if (__GNUC_PREREQ(4, 0) || __has_builtin(__builtin_prefetch)) && \
!defined(__ia32__)
#define prefetch(ptr) __builtin_prefetch(ptr)
#elif defined(_M_ARM64) || defined(_M_ARM)
#define prefetch(ptr) __prefetch(ptr)
#else
#define prefetch(ptr) \
do { \
(void)(ptr); \
} while (0)
#endif
#endif /* prefetch */
#if __has_warning("-Wconstant-logical-operand")
#if defined(__clang__)
#pragma clang diagnostic ignored "-Wconstant-logical-operand"
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wconstant-logical-operand"
#else
#pragma warning disable "constant-logical-operand"
#endif
#endif /* -Wconstant-logical-operand */
#if __has_warning("-Wtautological-pointer-compare")
#if defined(__clang__)
#pragma clang diagnostic ignored "-Wtautological-pointer-compare"
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wtautological-pointer-compare"
#else
#pragma warning disable "tautological-pointer-compare"
#endif
#endif /* -Wtautological-pointer-compare */
/***************************************************************************/
#if __GNUC_PREREQ(4, 0)
#pragma GCC visibility push(hidden)
#endif /* __GNUC_PREREQ(4,0) */
/*---------------------------------------------------------- Little Endian */
#ifndef fetch16_le_aligned
static __always_inline uint16_t fetch16_le_aligned(const void *v) {
assert(((uintptr_t)v) % ALIGNMENT_16 == 0);
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
return read_aligned(v, 16);
#else
return bswap16(read_aligned(v, 16));
#endif
}
#endif /* fetch16_le_aligned */
#ifndef fetch16_le_unaligned
static __always_inline uint16_t fetch16_le_unaligned(const void *v) {
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__UNABLE
const uint8_t *p = (const uint8_t *)v;
return p[0] | (uint16_t)p[1] << 8;
#elif __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
return read_unaligned(v, 16);
#else
return bswap16(read_unaligned(v, 16));
#endif
}
#endif /* fetch16_le_unaligned */
#ifndef fetch32_le_aligned
static __always_inline uint32_t fetch32_le_aligned(const void *v) {
assert(((uintptr_t)v) % ALIGNMENT_32 == 0);
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
return read_aligned(v, 32);
#else
return bswap32(read_aligned(v, 32));
#endif
}
#endif /* fetch32_le_aligned */
#ifndef fetch32_le_unaligned
static __always_inline uint32_t fetch32_le_unaligned(const void *v) {
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__UNABLE
return fetch16_le_unaligned(v) |
(uint32_t)fetch16_le_unaligned((const uint8_t *)v + 2) << 16;
#elif __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
return read_unaligned(v, 32);
#else
return bswap32(read_unaligned(v, 32));
#endif
}
#endif /* fetch32_le_unaligned */
#ifndef fetch64_le_aligned
static __always_inline uint64_t fetch64_le_aligned(const void *v) {
assert(((uintptr_t)v) % ALIGNMENT_64 == 0);
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
return read_aligned(v, 64);
#else
return bswap64(read_aligned(v, 64));
#endif
}
#endif /* fetch64_le_aligned */
#ifndef fetch64_le_unaligned
static __always_inline uint64_t fetch64_le_unaligned(const void *v) {
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__UNABLE
return fetch32_le_unaligned(v) |
(uint64_t)fetch32_le_unaligned((const uint8_t *)v + 4) << 32;
#elif __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
return read_unaligned(v, 64);
#else
return bswap64(read_unaligned(v, 64));
#endif
}
#endif /* fetch64_le_unaligned */
static __always_inline uint64_t tail64_le_aligned(const void *v, size_t tail) {
const uint8_t *const p = (const uint8_t *)v;
#if T1HA_USE_FAST_ONESHOT_READ && !defined(__SANITIZE_ADDRESS__)
/* We can perform a 'oneshot' read, which is little bit faster. */
const unsigned shift = ((8 - tail) & 7) << 3;
return fetch64_le_aligned(p) & ((~UINT64_C(0)) >> shift);
#else
uint64_t r = 0;
switch (tail & 7) {
default:
unreachable();
/* fall through */
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
/* For most CPUs this code is better when not needed byte reordering. */
case 0:
return fetch64_le_aligned(p);
case 7:
r = (uint64_t)p[6] << 8;
/* fall through */
case 6:
r += p[5];
r <<= 8;
/* fall through */
case 5:
r += p[4];
r <<= 32;
/* fall through */
case 4:
return r + fetch32_le_aligned(p);
case 3:
r = (uint64_t)p[2] << 16;
/* fall through */
case 2:
return r + fetch16_le_aligned(p);
case 1:
return p[0];
#else
case 0:
r = p[7] << 8;
/* fall through */
case 7:
r += p[6];
r <<= 8;
/* fall through */
case 6:
r += p[5];
r <<= 8;
/* fall through */
case 5:
r += p[4];
r <<= 8;
/* fall through */
case 4:
r += p[3];
r <<= 8;
/* fall through */
case 3:
r += p[2];
r <<= 8;
/* fall through */
case 2:
r += p[1];
r <<= 8;
/* fall through */
case 1:
return r + p[0];
#endif
}
#endif /* T1HA_USE_FAST_ONESHOT_READ */
}
#if T1HA_USE_FAST_ONESHOT_READ && \
T1HA_SYS_UNALIGNED_ACCESS != T1HA_UNALIGNED_ACCESS__UNABLE && \
defined(PAGESIZE) && PAGESIZE > 42 && !defined(__SANITIZE_ADDRESS__)
#define can_read_underside(ptr, size) \
(((PAGESIZE - (size)) & (uintptr_t)(ptr)) != 0)
#endif /* T1HA_USE_FAST_ONESHOT_READ */
static __always_inline uint64_t tail64_le_unaligned(const void *v,
size_t tail) {
const uint8_t *p = (const uint8_t *)v;
#if defined(can_read_underside) && \
(UINTPTR_MAX > 0xffffFFFFul || ULONG_MAX > 0xffffFFFFul)
/* On some systems (e.g. x86_64) we can perform a 'oneshot' read, which
* is little bit faster. Thanks Marcin Żukowski <marcin.zukowski@gmail.com>
* for the reminder. */
const unsigned offset = (8 - tail) & 7;
const unsigned shift = offset << 3;
if (likely(can_read_underside(p, 8))) {
p -= offset;
return fetch64_le_unaligned(p) >> shift;
}
return fetch64_le_unaligned(p) & ((~UINT64_C(0)) >> shift);
#else
uint64_t r = 0;
switch (tail & 7) {
default:
unreachable();
/* fall through */
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__EFFICIENT && \
__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
/* For most CPUs this code is better when not needed
* copying for alignment or byte reordering. */
case 0:
return fetch64_le_unaligned(p);
case 7:
r = (uint64_t)p[6] << 8;
/* fall through */
case 6:
r += p[5];
r <<= 8;
/* fall through */
case 5:
r += p[4];
r <<= 32;
/* fall through */
case 4:
return r + fetch32_le_unaligned(p);
case 3:
r = (uint64_t)p[2] << 16;
/* fall through */
case 2:
return r + fetch16_le_unaligned(p);
case 1:
return p[0];
#else
/* For most CPUs this code is better than a
* copying for alignment and/or byte reordering. */
case 0:
r = p[7] << 8;
/* fall through */
case 7:
r += p[6];
r <<= 8;
/* fall through */
case 6:
r += p[5];
r <<= 8;
/* fall through */
case 5:
r += p[4];
r <<= 8;
/* fall through */
case 4:
r += p[3];
r <<= 8;
/* fall through */
case 3:
r += p[2];
r <<= 8;
/* fall through */
case 2:
r += p[1];
r <<= 8;
/* fall through */
case 1:
return r + p[0];
#endif
}
#endif /* can_read_underside */
}
/*------------------------------------------------------------- Big Endian */
#ifndef fetch16_be_aligned
static __maybe_unused __always_inline uint16_t
fetch16_be_aligned(const void *v) {
assert(((uintptr_t)v) % ALIGNMENT_16 == 0);
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
return read_aligned(v, 16);
#else
return bswap16(read_aligned(v, 16));
#endif
}
#endif /* fetch16_be_aligned */
#ifndef fetch16_be_unaligned
static __maybe_unused __always_inline uint16_t
fetch16_be_unaligned(const void *v) {
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__UNABLE
const uint8_t *p = (const uint8_t *)v;
return (uint16_t)p[0] << 8 | p[1];
#elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
return read_unaligned(v, 16);
#else
return bswap16(read_unaligned(v, 16));
#endif
}
#endif /* fetch16_be_unaligned */
#ifndef fetch32_be_aligned
static __maybe_unused __always_inline uint32_t
fetch32_be_aligned(const void *v) {
assert(((uintptr_t)v) % ALIGNMENT_32 == 0);
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
return read_aligned(v, 32);
#else
return bswap32(read_aligned(v, 32));
#endif
}
#endif /* fetch32_be_aligned */
#ifndef fetch32_be_unaligned
static __maybe_unused __always_inline uint32_t
fetch32_be_unaligned(const void *v) {
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__UNABLE
return (uint32_t)fetch16_be_unaligned(v) << 16 |
fetch16_be_unaligned((const uint8_t *)v + 2);
#elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
return read_unaligned(v, 32);
#else
return bswap32(read_unaligned(v, 32));
#endif
}
#endif /* fetch32_be_unaligned */
#ifndef fetch64_be_aligned
static __maybe_unused __always_inline uint64_t
fetch64_be_aligned(const void *v) {
assert(((uintptr_t)v) % ALIGNMENT_64 == 0);
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
return read_aligned(v, 64);
#else
return bswap64(read_aligned(v, 64));
#endif
}
#endif /* fetch64_be_aligned */
#ifndef fetch64_be_unaligned
static __maybe_unused __always_inline uint64_t
fetch64_be_unaligned(const void *v) {
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__UNABLE
return (uint64_t)fetch32_be_unaligned(v) << 32 |
fetch32_be_unaligned((const uint8_t *)v + 4);
#elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
return read_unaligned(v, 64);
#else
return bswap64(read_unaligned(v, 64));
#endif
}
#endif /* fetch64_be_unaligned */
static __maybe_unused __always_inline uint64_t tail64_be_aligned(const void *v,
size_t tail) {
const uint8_t *const p = (const uint8_t *)v;
#if T1HA_USE_FAST_ONESHOT_READ && !defined(__SANITIZE_ADDRESS__)
/* We can perform a 'oneshot' read, which is little bit faster. */
const unsigned shift = ((8 - tail) & 7) << 3;
return fetch64_be_aligned(p) >> shift;
#else
switch (tail & 7) {
default:
unreachable();
/* fall through */
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
/* For most CPUs this code is better when not byte reordering. */
case 1:
return p[0];
case 2:
return fetch16_be_aligned(p);
case 3:
return (uint32_t)fetch16_be_aligned(p) << 8 | p[2];
case 4:
return fetch32_be_aligned(p);
case 5:
return (uint64_t)fetch32_be_aligned(p) << 8 | p[4];
case 6:
return (uint64_t)fetch32_be_aligned(p) << 16 | fetch16_be_aligned(p + 4);
case 7:
return (uint64_t)fetch32_be_aligned(p) << 24 |
(uint32_t)fetch16_be_aligned(p + 4) << 8 | p[6];
case 0:
return fetch64_be_aligned(p);
#else
case 1:
return p[0];
case 2:
return p[1] | (uint32_t)p[0] << 8;
case 3:
return p[2] | (uint32_t)p[1] << 8 | (uint32_t)p[0] << 16;
case 4:
return p[3] | (uint32_t)p[2] << 8 | (uint32_t)p[1] << 16 |
(uint32_t)p[0] << 24;
case 5:
return p[4] | (uint32_t)p[3] << 8 | (uint32_t)p[2] << 16 |
(uint32_t)p[1] << 24 | (uint64_t)p[0] << 32;
case 6:
return p[5] | (uint32_t)p[4] << 8 | (uint32_t)p[3] << 16 |
(uint32_t)p[2] << 24 | (uint64_t)p[1] << 32 | (uint64_t)p[0] << 40;
case 7:
return p[6] | (uint32_t)p[5] << 8 | (uint32_t)p[4] << 16 |
(uint32_t)p[3] << 24 | (uint64_t)p[2] << 32 | (uint64_t)p[1] << 40 |
(uint64_t)p[0] << 48;
case 0:
return p[7] | (uint32_t)p[6] << 8 | (uint32_t)p[5] << 16 |
(uint32_t)p[4] << 24 | (uint64_t)p[3] << 32 | (uint64_t)p[2] << 40 |
(uint64_t)p[1] << 48 | (uint64_t)p[0] << 56;
#endif
}
#endif /* T1HA_USE_FAST_ONESHOT_READ */
}
static __maybe_unused __always_inline uint64_t
tail64_be_unaligned(const void *v, size_t tail) {
const uint8_t *p = (const uint8_t *)v;
#if defined(can_read_underside) && \
(UINTPTR_MAX > 0xffffFFFFul || ULONG_MAX > 0xffffFFFFul)
/* On some systems (e.g. x86_64) we can perform a 'oneshot' read, which
* is little bit faster. Thanks Marcin Żukowski <marcin.zukowski@gmail.com>
* for the reminder. */
const unsigned offset = (8 - tail) & 7;
const unsigned shift = offset << 3;
if (likely(can_read_underside(p, 8))) {
p -= offset;
return fetch64_be_unaligned(p) & ((~UINT64_C(0)) >> shift);
}
return fetch64_be_unaligned(p) >> shift;
#else
switch (tail & 7) {
default:
unreachable();
/* fall through */
#if T1HA_SYS_UNALIGNED_ACCESS == T1HA_UNALIGNED_ACCESS__EFFICIENT && \
__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
/* For most CPUs this code is better when not needed
* copying for alignment or byte reordering. */
case 1:
return p[0];
case 2:
return fetch16_be_unaligned(p);
case 3:
return (uint32_t)fetch16_be_unaligned(p) << 8 | p[2];
case 4:
return fetch32_be(p);
case 5:
return (uint64_t)fetch32_be_unaligned(p) << 8 | p[4];
case 6:
return (uint64_t)fetch32_be_unaligned(p) << 16 |
fetch16_be_unaligned(p + 4);
case 7:
return (uint64_t)fetch32_be_unaligned(p) << 24 |
(uint32_t)fetch16_be_unaligned(p + 4) << 8 | p[6];
case 0:
return fetch64_be_unaligned(p);
#else
/* For most CPUs this code is better than a
* copying for alignment and/or byte reordering. */
case 1:
return p[0];
case 2:
return p[1] | (uint32_t)p[0] << 8;
case 3:
return p[2] | (uint32_t)p[1] << 8 | (uint32_t)p[0] << 16;
case 4:
return p[3] | (uint32_t)p[2] << 8 | (uint32_t)p[1] << 16 |
(uint32_t)p[0] << 24;
case 5:
return p[4] | (uint32_t)p[3] << 8 | (uint32_t)p[2] << 16 |
(uint32_t)p[1] << 24 | (uint64_t)p[0] << 32;
case 6:
return p[5] | (uint32_t)p[4] << 8 | (uint32_t)p[3] << 16 |
(uint32_t)p[2] << 24 | (uint64_t)p[1] << 32 | (uint64_t)p[0] << 40;
case 7:
return p[6] | (uint32_t)p[5] << 8 | (uint32_t)p[4] << 16 |
(uint32_t)p[3] << 24 | (uint64_t)p[2] << 32 | (uint64_t)p[1] << 40 |
(uint64_t)p[0] << 48;
case 0:
return p[7] | (uint32_t)p[6] << 8 | (uint32_t)p[5] << 16 |
(uint32_t)p[4] << 24 | (uint64_t)p[3] << 32 | (uint64_t)p[2] << 40 |
(uint64_t)p[1] << 48 | (uint64_t)p[0] << 56;
#endif
}
#endif /* can_read_underside */
}
/***************************************************************************/
#ifndef rot64
static __always_inline uint64_t rot64(uint64_t v, unsigned s) {
return (v >> s) | (v << (64 - s));
}
#endif /* rot64 */
#ifndef mul_32x32_64
static __always_inline uint64_t mul_32x32_64(uint32_t a, uint32_t b) {
return a * (uint64_t)b;
}
#endif /* mul_32x32_64 */
#ifndef add64carry_first
static __maybe_unused __always_inline unsigned
add64carry_first(uint64_t base, uint64_t addend, uint64_t *sum) {
#if __has_builtin(__builtin_addcll)
unsigned long long carryout;
*sum = __builtin_addcll(base, addend, 0, &carryout);
return (unsigned)carryout;
#else
*sum = base + addend;
return *sum < addend;
#endif /* __has_builtin(__builtin_addcll) */
}
#endif /* add64carry_fist */
#ifndef add64carry_next
static __maybe_unused __always_inline unsigned
add64carry_next(unsigned carry, uint64_t base, uint64_t addend, uint64_t *sum) {
#if __has_builtin(__builtin_addcll)
unsigned long long carryout;
*sum = __builtin_addcll(base, addend, carry, &carryout);
return (unsigned)carryout;
#else
*sum = base + addend + carry;
return *sum < addend || (carry && *sum == addend);
#endif /* __has_builtin(__builtin_addcll) */
}
#endif /* add64carry_next */
#ifndef add64carry_last
static __maybe_unused __always_inline void
add64carry_last(unsigned carry, uint64_t base, uint64_t addend, uint64_t *sum) {
#if __has_builtin(__builtin_addcll)
unsigned long long carryout;
*sum = __builtin_addcll(base, addend, carry, &carryout);
(void)carryout;
#else
*sum = base + addend + carry;
#endif /* __has_builtin(__builtin_addcll) */
}
#endif /* add64carry_last */
#ifndef mul_64x64_128
static __maybe_unused __always_inline uint64_t mul_64x64_128(uint64_t a,
uint64_t b,
uint64_t *h) {
#if defined(__SIZEOF_INT128__) || \
(defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 128)
__uint128_t r = (__uint128_t)a * (__uint128_t)b;
/* modern GCC could nicely optimize this */
*h = (uint64_t)(r >> 64);
return (uint64_t)r;
#elif defined(mul_64x64_high)
*h = mul_64x64_high(a, b);
return a * b;
#else
/* performs 64x64 to 128 bit multiplication */
const uint64_t ll = mul_32x32_64((uint32_t)a, (uint32_t)b);
const uint64_t lh = mul_32x32_64(a >> 32, (uint32_t)b);
const uint64_t hl = mul_32x32_64((uint32_t)a, b >> 32);
const uint64_t hh = mul_32x32_64(a >> 32, b >> 32);
/* Few simplification are possible here for 32-bit architectures,
* but thus we would lost compatibility with the original 64-bit
* version. Think is very bad idea, because then 32-bit t1ha will
* still (relatively) very slowly and well yet not compatible. */
uint64_t l;
add64carry_last(add64carry_first(ll, lh << 32, &l), hh, lh >> 32, h);
add64carry_last(add64carry_first(l, hl << 32, &l), *h, hl >> 32, h);
return l;
#endif
}
#endif /* mul_64x64_128() */
#ifndef mul_64x64_high
static __maybe_unused __always_inline uint64_t mul_64x64_high(uint64_t a,
uint64_t b) {
uint64_t h;
mul_64x64_128(a, b, &h);
return h;
}
#endif /* mul_64x64_high */
/***************************************************************************/
/* 'magic' primes */
static const uint64_t prime_0 = UINT64_C(0xEC99BF0D8372CAAB);
static const uint64_t prime_1 = UINT64_C(0x82434FE90EDCEF39);
static const uint64_t prime_2 = UINT64_C(0xD4F06DB99D67BE4B);
static const uint64_t prime_3 = UINT64_C(0xBD9CACC22C6E9571);
static const uint64_t prime_4 = UINT64_C(0x9C06FAF4D023E3AB);
static const uint64_t prime_5 = UINT64_C(0xC060724A8424F345);
static const uint64_t prime_6 = UINT64_C(0xCB5AF53AE3AAAC31);
/* xor high and low parts of full 128-bit product */
static __maybe_unused __always_inline uint64_t mux64(uint64_t v,
uint64_t prime) {
uint64_t l, h;
l = mul_64x64_128(v, prime, &h);
return l ^ h;
}
static __always_inline uint64_t final64(uint64_t a, uint64_t b) {
uint64_t x = (a + rot64(b, 41)) * prime_0;
uint64_t y = (rot64(a, 23) + b) * prime_6;
return mux64(x ^ y, prime_5);
}
static __always_inline void mixup64(uint64_t *__restrict a,
uint64_t *__restrict b, uint64_t v,
uint64_t prime) {
uint64_t h;
*a ^= mul_64x64_128(*b + v, prime, &h);
*b += h;
}