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dll: FspFileSystemStopServiceIfNecessary
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@@ -1188,6 +1188,39 @@ namespace Fsp
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{
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return STATUS_INVALID_DEVICE_REQUEST;
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}
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/// <summary>
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/// Inform the file system that its dispatcher has been stopped.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Prior to WinFsp v2.0 the FSD would never unmount a file system volume unless
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/// the user mode file system requested the unmount. Since WinFsp v2.0 it is possible
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/// for the FSD to unmount a file system volume without an explicit user mode file system
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/// request. For example, this happens when the FSD is being uninstalled.
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/// </para><para>
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/// A user mode file system can use this operation to determine when its dispatcher
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/// has been stopped. The Normally parameter can be used to determine why the dispatcher
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/// was stopped: it is TRUE when the file system is being stopped normally (i.e. via the
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/// native FspFileSystemStopDispatcher) and FALSE otherwise.
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/// </para><para>
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/// A file system that uses the Service class infrastructure may use the
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/// StopServiceIfNecessary method to correctly handle all cases. The base implementation
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/// of this method calls the StopServiceIfNecessary method.
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/// </para><para>
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/// This operation is the last one that a file system will receive.
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/// </para>
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/// </remarks>
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/// <param name="Normally">
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/// TRUE if the file system is being stopped via the native FspFileSystemStopDispatcher.
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/// FALSE if the file system is being stopped because of another reason such
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/// as driver unload/uninstall.
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/// </param>
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/// <seealso cref="StopServiceIfNecessary"/>
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public virtual void DispatcherStopped(
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Boolean Normally)
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{
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StopServiceIfNecessary(Normally);
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}
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/* helpers */
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/// <summary>
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@@ -1483,6 +1516,10 @@ namespace Fsp
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{
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return FullEaInformation.PackedSize(EaName, EaValue, NeedEa);
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}
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public void StopServiceIfNecessary(Boolean Normally)
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{
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Api.FspFileSystemStopServiceIfNecessary(IntPtr.Zero, Normally);
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}
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}
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}
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@@ -1426,6 +1426,21 @@ namespace Fsp
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}
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}
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private static void DispatcherStopped(
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IntPtr FileSystemPtr,
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Boolean Normally)
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{
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FileSystemBase FileSystem = (FileSystemBase)Api.GetUserContext(FileSystemPtr);
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try
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{
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FileSystem.DispatcherStopped(Normally);
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}
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catch (Exception ex)
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{
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ExceptionHandler(FileSystem, ex);
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}
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}
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static FileSystemHost()
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{
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_FileSystemInterface.GetVolumeInfo = GetVolumeInfo;
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@@ -1456,6 +1471,7 @@ namespace Fsp
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_FileSystemInterface.SetDelete = SetDelete;
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_FileSystemInterface.GetEa = GetEa;
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_FileSystemInterface.SetEa = SetEa;
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_FileSystemInterface.DispatcherStopped = DispatcherStopped;
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_FileSystemInterfacePtr = Marshal.AllocHGlobal(FileSystemInterface.Size);
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/* Marshal.AllocHGlobal does not zero memory; we must do it ourselves! */
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@@ -745,6 +745,10 @@ namespace Fsp.Interop
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out FileInfo FileInfo);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate Int32 Obsolete0();
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate void DispatcherStopped(
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IntPtr FileSystem,
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[MarshalAs(UnmanagedType.U1)] Boolean Normally);
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}
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internal static int Size = IntPtr.Size * 64;
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@@ -781,6 +785,7 @@ namespace Fsp.Interop
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internal Proto.GetEa GetEa;
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internal Proto.SetEa SetEa;
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internal Proto.Obsolete0 Obsolete0;
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internal Proto.DispatcherStopped DispatcherStopped;
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/* NTSTATUS (*Reserved[33])(); */
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}
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@@ -907,6 +912,10 @@ namespace Fsp.Interop
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UInt32 Length,
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out UInt32 PBytesTransferred);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate void FspFileSystemStopServiceIfNecessary(
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IntPtr FileSystem,
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[MarshalAs(UnmanagedType.U1)] Boolean Normally);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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[return: MarshalAs(UnmanagedType.U1)]
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internal delegate Boolean FspFileSystemAcquireDirectoryBuffer(
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ref IntPtr PDirBuffer,
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@@ -1048,6 +1057,7 @@ namespace Fsp.Interop
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internal static Proto.FspFileSystemAddStreamInfo _FspFileSystemAddStreamInfo;
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internal static Proto.FspFileSystemAddEa _FspFileSystemAddEa;
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internal static Proto.FspFileSystemAddNotifyInfo _FspFileSystemAddNotifyInfo;
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internal static Proto.FspFileSystemStopServiceIfNecessary FspFileSystemStopServiceIfNecessary;
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internal static Proto.FspFileSystemAcquireDirectoryBuffer FspFileSystemAcquireDirectoryBuffer;
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internal static Proto.FspFileSystemFillDirectoryBuffer FspFileSystemFillDirectoryBuffer;
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internal static Proto.FspFileSystemReleaseDirectoryBuffer FspFileSystemReleaseDirectoryBuffer;
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@@ -1506,6 +1516,7 @@ namespace Fsp.Interop
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_FspFileSystemAddStreamInfo = GetEntryPoint<Proto.FspFileSystemAddStreamInfo>(Module);
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_FspFileSystemAddEa = GetEntryPoint<Proto.FspFileSystemAddEa>(Module);
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_FspFileSystemAddNotifyInfo = GetEntryPoint<Proto.FspFileSystemAddNotifyInfo>(Module);
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FspFileSystemStopServiceIfNecessary = GetEntryPoint<Proto.FspFileSystemStopServiceIfNecessary>(Module);
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FspFileSystemAcquireDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemAcquireDirectoryBuffer>(Module);
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FspFileSystemFillDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemFillDirectoryBuffer>(Module);
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FspFileSystemReleaseDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemReleaseDirectoryBuffer>(Module);
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