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dll: FspFileSystemStopServiceIfNecessary
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@ -1047,6 +1047,41 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
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NTSTATUS (*Obsolete0)(VOID);
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/**
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* Inform the file system that its dispatcher has been stopped.
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*
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* Prior to WinFsp v2.0 the FSD would never unmount a file system volume unless
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* the user mode file system requested the unmount. Since WinFsp v2.0 it is possible
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* for the FSD to unmount a file system volume without an explicit user mode file system
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* request. For example, this happens when the FSD is being uninstalled.
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*
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* A user mode file system can use this operation to determine when its dispatcher
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* has been stopped. The Normally parameter can be used to determine why the dispatcher
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* was stopped: it is TRUE when the file system is being stopped via
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* FspFileSystemStopDispatcher and FALSE otherwise.
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*
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* When the file system receives a request with Normally == TRUE it need not take any
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* extra steps. This case is the same as for pre-v2.0 versions: since the file system
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* stopped the dispatcher via FspFileSystemStopDispatcher, it will likely exit its
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* process soon.
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*
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* When the file system receives a request with Normally == FALSE it may need to take
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* extra steps to exit its process as this is not done by default.
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*
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* A file system that uses the FspService infrastructure may use the
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* FspFileSystemStopServiceIfNecessary API to correctly handle all cases.
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*
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* This operation is the last one that a file system will receive.
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*
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* @param FileSystem
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* The file system on which this request is posted.
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* @param Normally
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* TRUE if the file system is being stopped via FspFileSystemStopDispatcher.
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* FALSE if the file system is being stopped because of another reason such
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* as driver unload/uninstall.
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* @see
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* FspFileSystemStopServiceIfNecessary
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*/
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VOID (*DispatcherStopped)(FSP_FILE_SYSTEM *FileSystem,
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BOOLEAN Normally);
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@ -1112,7 +1147,7 @@ FSP_API NTSTATUS FspFileSystemPreflight(PWSTR DevicePath,
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* @param VolumeParams
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* Volume parameters for the newly created file system.
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* @param Interface
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* A pointer to the actual operations that actually implement this user mode file system.
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* A pointer to the operations that implement this user mode file system.
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* @param PFileSystem [out]
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* Pointer that will receive the file system object created on successful return from this
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* call.
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@ -1750,6 +1785,23 @@ UINT32 FspFileSystemGetEaPackedSize(PFILE_FULL_EA_INFORMATION SingleEa)
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*/
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FSP_API BOOLEAN FspFileSystemAddNotifyInfo(FSP_FSCTL_NOTIFY_INFO *NotifyInfo,
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PVOID Buffer, ULONG Length, PULONG PBytesTransferred);
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/**
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* Stop a file system service, if any.
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*
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* This is a helper for implementing the DispatcherStopped operation, but only for file systems
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* that use the FspService infrastructure.
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*
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* @param FileSystem
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* The file system object.
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* @param Normally
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* TRUE if the file system is being stopped via FspFileSystemStopDispatcher.
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* FALSE if the file system is being stopped because of another reason such
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* as driver unload/uninstall.
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* @see
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* DispatcherStopped
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*/
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FSP_API VOID FspFileSystemStopServiceIfNecessary(FSP_FILE_SYSTEM *FileSystem,
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BOOLEAN Normally);
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/*
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* Directory buffering
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@ -2047,6 +2099,8 @@ FSP_API ULONG FspServiceGetExitCode(FSP_SERVICE *Service);
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* to connect the service process to the Service Control Manager. If the Service Control Manager is
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* not available (and console mode is allowed) it will enter console mode.
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*
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* This function should be called once per process.
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*
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* @param Service
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* The service object.
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* @return
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@ -1883,3 +1883,12 @@ FSP_API BOOLEAN FspFileSystemAddNotifyInfo(FSP_FSCTL_NOTIFY_INFO *NotifyInfo,
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{
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return FspFileSystemAddXxxInfo(NotifyInfo, Buffer, Length, PBytesTransferred);
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}
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FSP_API VOID FspFileSystemStopServiceIfNecessary(FSP_FILE_SYSTEM *FileSystem,
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BOOLEAN Normally)
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{
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/* NOTE: .NET calls us with a zero FileSystem pointer! */
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if (Normally)
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return;
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FspServiceStopLoop();
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}
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@ -2635,6 +2635,17 @@ static NTSTATUS fsp_fuse_intf_SetEa(FSP_FILE_SYSTEM *FileSystem,
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&Uid, &Gid, &Mode, FileInfo);
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}
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static VOID fsp_fuse_intf_DispatcherStopped(FSP_FILE_SYSTEM *FileSystem,
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BOOLEAN Normally)
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{
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if (Normally)
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return;
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struct fuse *f = FileSystem->UserContext;
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fsp_fuse_exit(f->env, f);
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}
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FSP_FILE_SYSTEM_INTERFACE fsp_fuse_intf =
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{
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fsp_fuse_intf_GetVolumeInfo,
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@ -2668,6 +2679,8 @@ FSP_FILE_SYSTEM_INTERFACE fsp_fuse_intf =
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fsp_fuse_intf_Overwrite,
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fsp_fuse_intf_GetEa,
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fsp_fuse_intf_SetEa,
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0,
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fsp_fuse_intf_DispatcherStopped,
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};
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/*
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@ -110,6 +110,7 @@ NTSTATUS FspGetModuleFileName(
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VOID FspFileSystemPeekInDirectoryBuffer(PVOID *PDirBuffer,
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PUINT8 *PBuffer, PULONG *PIndex, PULONG PCount);
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VOID FspServiceStopLoop(VOID);
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BOOL WINAPI FspServiceConsoleCtrlHandler(DWORD CtrlType);
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static inline ULONG FspPathSuffixIndex(PWSTR FileName)
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@ -40,6 +40,8 @@ enum
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GetStatus_WaitHint = 0x4000,
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};
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static SRWLOCK FspServiceLoopLock = SRWLOCK_INIT;
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static SRWLOCK FspServiceTableLock = SRWLOCK_INIT;
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static SERVICE_TABLE_ENTRYW *FspServiceTable;
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static HANDLE FspServiceConsoleModeEvent;
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static UINT32 FspServiceConsoleCtrlHandlerDisabled;
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@ -220,6 +222,14 @@ FSP_API ULONG FspServiceGetExitCode(FSP_SERVICE *Service)
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FSP_API NTSTATUS FspServiceLoop(FSP_SERVICE *Service)
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{
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/*
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* FspServiceLoop can only be called once per process, because of StartServiceCtrlDispatcherW
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* (which returns ERROR_SERVICE_ALREADY_RUNNING if called more than once). Unfortunately this
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* limitation was never documented and there may be users of FspServiceLoop out there that call
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* it more than once per process.
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*/
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AcquireSRWLockExclusive(&FspServiceLoopLock);
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NTSTATUS Result;
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SERVICE_TABLE_ENTRYW ServiceTable[2];
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@ -236,7 +246,9 @@ FSP_API NTSTATUS FspServiceLoop(FSP_SERVICE *Service)
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ServiceTable[0].lpServiceProc = FspServiceEntry;
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ServiceTable[1].lpServiceName = 0;
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ServiceTable[1].lpServiceProc = 0;
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AcquireSRWLockExclusive(&FspServiceTableLock);
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FspServiceTable = ServiceTable;
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ReleaseSRWLockExclusive(&FspServiceTableLock);
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if (!StartServiceCtrlDispatcherW(ServiceTable))
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{
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@ -331,11 +343,42 @@ FSP_API NTSTATUS FspServiceLoop(FSP_SERVICE *Service)
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Result = STATUS_SUCCESS;
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exit:
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AcquireSRWLockExclusive(&FspServiceTableLock);
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FspServiceTable = 0;
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ReleaseSRWLockExclusive(&FspServiceTableLock);
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ReleaseSRWLockExclusive(&FspServiceLoopLock);
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return Result;
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}
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static DWORD WINAPI FspServiceStopLoopThread(PVOID Context);
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VOID FspServiceStopLoop(VOID)
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{
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BOOLEAN HasService;
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HANDLE Thread;
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AcquireSRWLockShared(&FspServiceTableLock);
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HasService = 0 != FspServiceFromTable();
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ReleaseSRWLockShared(&FspServiceTableLock);
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if (HasService)
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{
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Thread = CreateThread(0, 0, FspServiceStopLoopThread, 0, 0, 0);
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if (0 != Thread)
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CloseHandle(Thread);
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}
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}
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static DWORD WINAPI FspServiceStopLoopThread(PVOID Context)
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{
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AcquireSRWLockShared(&FspServiceTableLock);
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FSP_SERVICE *Service = FspServiceFromTable();
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if (0 != Service)
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FspServiceStop(Service);
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ReleaseSRWLockShared(&FspServiceTableLock);
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return 0;
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}
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FSP_API VOID FspServiceStop(FSP_SERVICE *Service)
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{
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SERVICE_STATUS ServiceStatus;
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@ -393,6 +436,7 @@ static VOID WINAPI FspServiceEntry(DWORD Argc, PWSTR *Argv)
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FSP_SERVICE *Service;
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Service = FspServiceFromTable();
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/* we are subordinate to FspServiceLoop; no need to protect this access with FspServiceTableLock */
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if (0 == Service)
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{
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FspServiceLog(EVENTLOG_ERROR_TYPE,
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@ -501,6 +545,7 @@ static DWORD WINAPI FspServiceConsoleModeThread(PVOID Context)
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;
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Service = FspServiceFromTable();
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/* we are subordinate to FspServiceLoop; no need to protect this access with FspServiceTableLock */
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if (0 == Service)
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FspServiceLog(EVENTLOG_ERROR_TYPE,
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L"" __FUNCTION__ ": internal error: FspServiceFromTable = 0");
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@ -1188,6 +1188,39 @@ namespace Fsp
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{
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return STATUS_INVALID_DEVICE_REQUEST;
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}
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/// <summary>
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/// Inform the file system that its dispatcher has been stopped.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Prior to WinFsp v2.0 the FSD would never unmount a file system volume unless
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/// the user mode file system requested the unmount. Since WinFsp v2.0 it is possible
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/// for the FSD to unmount a file system volume without an explicit user mode file system
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/// request. For example, this happens when the FSD is being uninstalled.
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/// </para><para>
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/// A user mode file system can use this operation to determine when its dispatcher
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/// has been stopped. The Normally parameter can be used to determine why the dispatcher
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/// was stopped: it is TRUE when the file system is being stopped normally (i.e. via the
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/// native FspFileSystemStopDispatcher) and FALSE otherwise.
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/// </para><para>
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/// A file system that uses the Service class infrastructure may use the
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/// StopServiceIfNecessary method to correctly handle all cases. The base implementation
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/// of this method calls the StopServiceIfNecessary method.
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/// </para><para>
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/// This operation is the last one that a file system will receive.
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/// </para>
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/// </remarks>
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/// <param name="Normally">
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/// TRUE if the file system is being stopped via the native FspFileSystemStopDispatcher.
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/// FALSE if the file system is being stopped because of another reason such
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/// as driver unload/uninstall.
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/// </param>
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/// <seealso cref="StopServiceIfNecessary"/>
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public virtual void DispatcherStopped(
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Boolean Normally)
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{
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StopServiceIfNecessary(Normally);
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}
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/* helpers */
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/// <summary>
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@ -1483,6 +1516,10 @@ namespace Fsp
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{
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return FullEaInformation.PackedSize(EaName, EaValue, NeedEa);
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}
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public void StopServiceIfNecessary(Boolean Normally)
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{
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Api.FspFileSystemStopServiceIfNecessary(IntPtr.Zero, Normally);
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}
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}
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}
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@ -1426,6 +1426,21 @@ namespace Fsp
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}
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}
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private static void DispatcherStopped(
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IntPtr FileSystemPtr,
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Boolean Normally)
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{
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FileSystemBase FileSystem = (FileSystemBase)Api.GetUserContext(FileSystemPtr);
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try
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{
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FileSystem.DispatcherStopped(Normally);
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}
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catch (Exception ex)
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{
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ExceptionHandler(FileSystem, ex);
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}
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}
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static FileSystemHost()
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{
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_FileSystemInterface.GetVolumeInfo = GetVolumeInfo;
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@ -1456,6 +1471,7 @@ namespace Fsp
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_FileSystemInterface.SetDelete = SetDelete;
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_FileSystemInterface.GetEa = GetEa;
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_FileSystemInterface.SetEa = SetEa;
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_FileSystemInterface.DispatcherStopped = DispatcherStopped;
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_FileSystemInterfacePtr = Marshal.AllocHGlobal(FileSystemInterface.Size);
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/* Marshal.AllocHGlobal does not zero memory; we must do it ourselves! */
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@ -745,6 +745,10 @@ namespace Fsp.Interop
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out FileInfo FileInfo);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate Int32 Obsolete0();
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate void DispatcherStopped(
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IntPtr FileSystem,
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[MarshalAs(UnmanagedType.U1)] Boolean Normally);
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}
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internal static int Size = IntPtr.Size * 64;
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@ -781,6 +785,7 @@ namespace Fsp.Interop
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internal Proto.GetEa GetEa;
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internal Proto.SetEa SetEa;
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internal Proto.Obsolete0 Obsolete0;
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internal Proto.DispatcherStopped DispatcherStopped;
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/* NTSTATUS (*Reserved[33])(); */
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}
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@ -907,6 +912,10 @@ namespace Fsp.Interop
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UInt32 Length,
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out UInt32 PBytesTransferred);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate void FspFileSystemStopServiceIfNecessary(
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IntPtr FileSystem,
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[MarshalAs(UnmanagedType.U1)] Boolean Normally);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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[return: MarshalAs(UnmanagedType.U1)]
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internal delegate Boolean FspFileSystemAcquireDirectoryBuffer(
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ref IntPtr PDirBuffer,
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@ -1048,6 +1057,7 @@ namespace Fsp.Interop
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internal static Proto.FspFileSystemAddStreamInfo _FspFileSystemAddStreamInfo;
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internal static Proto.FspFileSystemAddEa _FspFileSystemAddEa;
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internal static Proto.FspFileSystemAddNotifyInfo _FspFileSystemAddNotifyInfo;
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internal static Proto.FspFileSystemStopServiceIfNecessary FspFileSystemStopServiceIfNecessary;
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internal static Proto.FspFileSystemAcquireDirectoryBuffer FspFileSystemAcquireDirectoryBuffer;
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internal static Proto.FspFileSystemFillDirectoryBuffer FspFileSystemFillDirectoryBuffer;
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internal static Proto.FspFileSystemReleaseDirectoryBuffer FspFileSystemReleaseDirectoryBuffer;
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@ -1506,6 +1516,7 @@ namespace Fsp.Interop
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_FspFileSystemAddStreamInfo = GetEntryPoint<Proto.FspFileSystemAddStreamInfo>(Module);
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_FspFileSystemAddEa = GetEntryPoint<Proto.FspFileSystemAddEa>(Module);
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_FspFileSystemAddNotifyInfo = GetEntryPoint<Proto.FspFileSystemAddNotifyInfo>(Module);
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FspFileSystemStopServiceIfNecessary = GetEntryPoint<Proto.FspFileSystemStopServiceIfNecessary>(Module);
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FspFileSystemAcquireDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemAcquireDirectoryBuffer>(Module);
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FspFileSystemFillDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemFillDirectoryBuffer>(Module);
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FspFileSystemReleaseDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemReleaseDirectoryBuffer>(Module);
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@ -2275,10 +2275,10 @@ static NTSTATUS SetEa(FSP_FILE_SYSTEM *FileSystem,
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#endif
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#if defined(MEMFS_DISPATCHER_STOPPED)
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static void DispatcherStopped(FSP_FILE_SYSTEM *FileSystem,
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static VOID DispatcherStopped(FSP_FILE_SYSTEM *FileSystem,
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BOOLEAN Normally)
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{
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//FspDebugLog(__FUNCTION__ ": Normally=%d\n", Normally);
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FspFileSystemStopServiceIfNecessary(FileSystem, Normally);
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}
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#endif
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return Result;
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}
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static VOID DispatcherStopped(FSP_FILE_SYSTEM *FileSystem,
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BOOLEAN Normally)
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{
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FspFileSystemStopServiceIfNecessary(FileSystem, Normally);
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}
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static FSP_FILE_SYSTEM_INTERFACE PtfsInterface =
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{
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.GetVolumeInfo = GetVolumeInfo,
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@ -1171,6 +1177,7 @@ static FSP_FILE_SYSTEM_INTERFACE PtfsInterface =
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.GetStreamInfo = GetStreamInfo,
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.GetEa = GetEa,
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.SetEa = SetEa,
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.DispatcherStopped = DispatcherStopped,
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};
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NTSTATUS PtfsCreate(
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