mirror of
https://github.com/winfsp/winfsp.git
synced 2025-04-22 16:33:02 -05:00
add launchctl project
This commit is contained in:
parent
1a14971911
commit
9ae28a5529
180
build/VStudio/launcher/launchctl.vcxproj
Normal file
180
build/VStudio/launcher/launchctl.vcxproj
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@ -0,0 +1,180 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{73EAAEDA-557B-48D5-A137-328934720FB4}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>launchctl</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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<TargetName>$(ProjectName)-$(PlatformTarget)</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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<TargetName>$(ProjectName)-$(PlatformTarget)</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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<TargetName>$(ProjectName)-$(PlatformTarget)</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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<TargetName>$(ProjectName)-$(PlatformTarget)</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\src;..\..\..\inc</AdditionalIncludeDirectories>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\src;..\..\..\inc</AdditionalIncludeDirectories>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\src;..\..\..\inc</AdditionalIncludeDirectories>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\src;..\..\..\inc</AdditionalIncludeDirectories>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\src\launcher\launcher.h" />
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<ClInclude Include="..\..\..\src\shared\minimal.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\launcher\launchctl.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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28
build/VStudio/launcher/launchctl.vcxproj.filters
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28
build/VStudio/launcher/launchctl.vcxproj.filters
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@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Include">
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<UniqueIdentifier>{e650819b-355e-455c-81c9-10dc7debe109}</UniqueIdentifier>
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</Filter>
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<Filter Include="Include\shared">
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<UniqueIdentifier>{744edf89-567a-40b7-b6f2-ee2bc7b9f0d9}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\src\shared\minimal.h">
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<Filter>Include\shared</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\src\launcher\launcher.h">
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<Filter>Source</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\launcher\launchctl.c">
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<Filter>Source</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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@ -40,6 +40,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "launcher", "launcher\launch
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{C85C26BA-8C22-4D30-83DA-46C3548E6332} = {C85C26BA-8C22-4D30-83DA-46C3548E6332}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "launchctl", "launcher\launchctl.vcxproj", "{73EAAEDA-557B-48D5-A137-328934720FB4}"
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ProjectSection(ProjectDependencies) = postProject
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35} = {A5EFD487-0140-4184-8C54-FFAEC2F85E35}
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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@ -129,17 +134,25 @@ Global
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Debug|x86.ActiveCfg = Debug|Win32
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Debug|x86.Build.0 = Debug|Win32
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Debug|x64.ActiveCfg = Debug|x64
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Debug|x64.Build.0 = Debug|x64
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Debug|x86.ActiveCfg = Debug|Win32
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Debug|x86.Build.0 = Debug|Win32
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Release|x64.ActiveCfg = Release|x64
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Release|x64.Build.0 = Release|x64
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Release|x86.ActiveCfg = Release|Win32
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Release|x86.Build.0 = Release|Win32
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x64.ActiveCfg = Release|x64
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x64.Build.0 = Release|x64
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x86.ActiveCfg = Release|Win32
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x86.Build.0 = Release|Win32
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x64.ActiveCfg = Debug|x64
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x64.Build.0 = Debug|x64
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x86.ActiveCfg = Debug|Win32
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x86.Build.0 = Debug|Win32
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Debug|x64.ActiveCfg = Debug|x64
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Debug|x86.ActiveCfg = Debug|Win32
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Release|x64.ActiveCfg = Release|x64
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Release|x86.ActiveCfg = Release|Win32
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x64.ActiveCfg = Release|x64
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x64.Build.0 = Release|x64
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x86.ActiveCfg = Release|Win32
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{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -150,5 +163,6 @@ Global
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{D53AAC39-4C57-4CA5-A4F3-C2B24888C594} = {B464EF06-42AE-4674-81BB-FDDE80204822}
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{95C223E6-B5F1-4FD0-9376-41CDBC824445} = {B464EF06-42AE-4674-81BB-FDDE80204822}
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{A5EFD487-0140-4184-8C54-FFAEC2F85E35} = {FD28A504-431E-49B9-BB8C-DCA0E7019F66}
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{73EAAEDA-557B-48D5-A137-328934720FB4} = {FD28A504-431E-49B9-BB8C-DCA0E7019F66}
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EndGlobalSection
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EndGlobal
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30
src/launcher/launchctl.c
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30
src/launcher/launchctl.c
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/**
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* @file launcher/launchctl.c
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*
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* @copyright 2015-2016 Bill Zissimopoulos
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*/
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/*
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* This file is part of WinFsp.
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*
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* You can redistribute it and/or modify it under the terms of the
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* GNU Affero General Public License version 3 as published by the
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* Free Software Foundation.
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*
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* Licensees holding a valid commercial license may use this file in
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* accordance with the commercial license agreement provided with the
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* software.
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*/
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#include <launcher/launcher.h>
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#define PROGNAME "launchctl"
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int wmain(int argc, wchar_t **argv)
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{
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return 0;
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}
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int wmainCRTStartup(void)
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{
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return wmain(0, 0);
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}
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@ -1,5 +1,5 @@
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/**
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* @file launcher.c
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* @file launcher/launcher.c
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*
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* @copyright 2015-2016 Bill Zissimopoulos
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*/
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