inc,dll: winfsp: FSP_FILE_SYSTEM_INTERFACE

Consolidate SetFileSize/SetAllocationSize
This commit is contained in:
Bill Zissimopoulos
2016-06-23 14:30:01 -07:00
parent ee5c584614
commit a3cfc84007
4 changed files with 79 additions and 121 deletions

View File

@ -402,41 +402,35 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
UINT64 CreationTime, UINT64 LastAccessTime, UINT64 LastWriteTime,
FSP_FSCTL_FILE_INFO *FileInfo);
/**
* Set file allocation size.
* Set file/allocation size.
*
* This function is used to change a file's sizes. Windows file systems maintain two kinds
* of sizes: the file size is where the End Of File (EOF) is, and the allocation size is the
* actual size that a file takes up on the "disk".
*
* The rules regarding file/allocation size are:
* <ul>
* <li>Allocation size must always be aligned to the allocation unit boundary. The allocation
* unit is the product <code>(UINT64)SectorSize * (UINT64)SectorsPerAllocationUnit</code> from
* the FSP_FSCTL_VOLUME_PARAMS structure. The FSD will always send properly aligned allocation
* sizes when setting the allocation size.</li>
* <li>Allocation size is always greater or equal to the file size.</li>
* <li>A file size of more than the current allocation size will also extend the allocation
* size to the next allocation unit boundary.</li>
* <li>An allocation size of less than the current file size should also truncate the current
* file size.</li>
* </ul>
*
* @param FileSystem
* The file system on which this request is posted.
* @param Request
* The request posted by the kernel mode FSD.
* @param FileNode
* The file node of the file to set the allocation size for.
* @param AllocationSize
* Allocation size to apply to the file. Allocation size is always greater than file size.
* An allocation size of less than the current file size should also truncate the current
* file size.
* @param FileInfo [out]
* Pointer to a structure that will receive the file information on successful return
* from this call. This information includes file attributes, file times, etc.
* @return
* STATUS_SUCCESS on error code.
*/
NTSTATUS (*SetAllocationSize)(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request,
PVOID FileNode, UINT64 AllocationSize,
FSP_FSCTL_FILE_INFO *FileInfo);
/**
* Set file size.
*
* @param FileSystem
* The file system on which this request is posted.
* @param Request
* The request posted by the kernel mode FSD.
* @param FileNode
* The file node of the file to set the size for.
* @param FileSize
* FileSize size to apply to the file. Allocation size is always greater than file size.
* A file size of more than the current allocation size will also extend the allocation
* size to the next allocation unit boundary.
* The file node of the file to set the file/allocation size for.
* @param NewSize
* New file/allocation size to apply to the file.
* @param SetAllocationSize
* If TRUE, then the allocation size is being set. if FALSE, then the file size is being set.
* @param FileInfo [out]
* Pointer to a structure that will receive the file information on successful return
* from this call. This information includes file attributes, file times, etc.
@ -445,7 +439,7 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
*/
NTSTATUS (*SetFileSize)(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request,
PVOID FileNode, UINT64 FileSize,
PVOID FileNode, UINT64 NewSize, BOOLEAN SetAllocationSize,
FSP_FSCTL_FILE_INFO *FileInfo);
/**
* Determine whether a file or directory can be deleted.
@ -454,6 +448,12 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* not need to perform access checks, but may performs tasks such as check for empty
* directories, etc.
*
* This function should <b>NEVER</b> delete the file or directory in question. Deletion should
* happen during Cleanup with Delete==TRUE.
*
* This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
* It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
*
* @param FileSystem
* The file system on which this request is posted.
* @param Request
@ -581,7 +581,7 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* This ensures that this interface will always contain 64 function pointers.
* Please update when changing the interface as it is important for future compatibility.
*/
NTSTATUS (*Reserved[44])();
NTSTATUS (*Reserved[45])();
} FSP_FILE_SYSTEM_INTERFACE;
#if defined(WINFSP_DLL_INTERNAL)
/*