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Author SHA1 Message Date
56873406e3 appveyor: run-perf-tests 2017-01-04 16:04:43 -08:00
338 changed files with 4447 additions and 54689 deletions

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---
name: Bug Report
about: File a bug report.
---
## Bug Report
_Provide a descriptive title and a detailed explanation of the problem you are experiencing. Ensure that your issue has not been filed before._
### How to Reproduce
_Provide detailed information on how to reproduce the problem._
### Behaviors
_Provide information on the expected and actual behaviors._
### Environment
- OS version and build: _e.g. 10.0.14393_
- WinFsp version and build: _e.g. 2017.2 or 1.2.17341_

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---
name: Enhancement Request
about: File an enhancement request.
---
## Enhancement Request
_Provide a descriptive title and a detailed explanation of the problem the requested enhancement would solve. Ensure that your issue has not been filed before._

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---
name: Question
about: Questions are better asked in the WinFsp Google Group. However you may ask a question here.
---
## Question
_Please consider asking questions in the [WinFsp Google Group](https://groups.google.com/forum/#!forum/winfsp) instead. Before asking a question please also consult the [WinFsp Frequently Asked Questions](https://github.com/billziss-gh/winfsp/wiki/Frequently-Asked-Questions)._

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(Enter your PR description here.)
----
Before submitting this PR please review this checklist. Ideally all checkmarks should be checked upon submitting. (Use an x inside square brackets like so: [x])
- [ ] **Contributing**: You MUST read and be willing to accept the [CONTRIBUTOR AGREEMENT](https://github.com/billziss-gh/winfsp/blob/master/Contributors.asciidoc). The agreement gives joint copyright interests in your contributions to you and the original WinFsp author. If you have already accepted the [CONTRIBUTOR AGREEMENT](https://github.com/billziss-gh/winfsp/blob/master/Contributors.asciidoc) you do not need to do so again.
- [ ] **Topic branch**: Avoid creating the PR off the master branch of your fork. Consider creating a topic branch and request a pull from that. This allows you to add commits to the master branch of your fork without affecting this PR.
- [ ] **No tabs**: Consistently use SPACES everywhere. NO TABS, unless the file format requires it (e.g. Makefile).
- [ ] **Style**: Follow the same code style as the rest of the project.
- [ ] **Tests**: Include tests to the extent that it is possible, especially if you add a new feature.
- [ ] **Quality**: Your design and code should be of high quality and something that you are proud of.

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name: avm
on:
schedule:
- cron: '0 2,8,14,20 * * *'
jobs:
scan:
runs-on: [windows-latest]
steps:
- uses: billziss-gh/avm@v1
with:
files: |
https://github.com/billziss-gh/winfsp/releases/download/v1.6/winfsp-1.6.20027.msi
https://github.com/billziss-gh/winfsp/releases/download/v1.7B1/winfsp-1.7.20038.msi
https://github.com/billziss-gh/winfsp/releases/download/v1.8/winfsp-1.8.20304.msi

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= Changelog
v1.9 (2021)::
Changes since v1.8:
* [NEW] WinFsp now supports file change notifications and cache invalidations. This functionality is offered via the following new API's:
** Native API: `FspFileSystemNotify`
** FUSE API: `fuse_notify`
** .NET API: `FileSystemHost.Notify`
* [NEW] A native file system (notifyfs) and a .NET file system (notifyfs-dotnet) have been added to showcase the new file change notification API.
* [NEW] A new WinFsp-FUSE option `FileSecurity` has been added that allows the complete specification of file security descriptors using SDDL. (See GitHub issue https://github.com/rclone/rclone/issues/4717#issuecomment-767723287.)
* [FIX] The FSD now correctly handles a rare situation where receiving too many CLOSE calls from the OS (e.g. when caching thousands of files) could result in a bogus "insufficient resources" error. (See commit 0af0bfbe7c45e353d693a2a45965d99fa81f2163.)
* [FIX] WinFsp-FUSE correctly maps SID's from trusted domains to POSIX UID's in a multi-domain environment (using the "trustPosixOffset" attribute). Previously WinFsp-FUSE only handled SID's from the primary domain correctly.
* [FIX] WinFsp-FUSE options such as `volname`, `VolumePrefix`, `FileSystemName`, `ExactFileSystemName` are now truncated when too long. (See GitHub issue #311.)
* [FIX] The WinFsp driver is now started in a thread-safe manner if it is not already running. (See GitHub issue billziss-gh/cgofuse#51.)
* [FIX] Credentials entered in the Credentials dialog (when mapping network drives) are no longer saved by default. (See GitHub PR #342. Thanks @gaotxg.)
v1.9B2 (2021 Beta2)::
Changes since v1.8:
* [NEW] WinFsp now supports file change notifications and cache invalidations. This functionality is offered via the following new API's:
** Native API: `FspFileSystemNotify`
** FUSE API: `fuse_notify`
** .NET API: `FileSystemHost.Notify`
* [NEW] A native file system (notifyfs) and a .NET file system (notifyfs-dotnet) have been added to showcase the new file change notification API.
* [NEW] A new WinFsp-FUSE option `FileSecurity` has been added that allows the complete specification of file security descriptors using SDDL. (See GitHub issue https://github.com/rclone/rclone/issues/4717#issuecomment-767723287.)
* [FIX] The FSD now correctly handles a rare situation where receiving too many CLOSE calls from the OS (e.g. when caching thousands of files) could result in a bogus "insufficient resources" error. (See commit 0af0bfbe7c45e353d693a2a45965d99fa81f2163.)
* [FIX] WinFsp-FUSE correctly maps SID's from trusted domains to POSIX UID's in a multi-domain environment (using the "trustPosixOffset" attribute). Previously WinFsp-FUSE only handled SID's from the primary domain correctly.
* [FIX] WinFsp-FUSE options such as `volname`, `VolumePrefix`, `FileSystemName`, `ExactFileSystemName` are now truncated when too long. (See GitHub issue #311.)
* [FIX] The WinFsp driver is now started in a thread-safe manner if it is not already running. (See GitHub issue billziss-gh/cgofuse#51.)
* [FIX] Credentials entered in the Credentials dialog (when mapping network drives) are no longer saved by default. (See GitHub PR #342. Thanks @gaotxg.)
v1.9B1 (2021 Beta1)::
Changes since v1.8:
* [NEW] WinFsp now supports file change notifications and cache invalidations. This functionality is offered via the following new API's:
** Native API: `FspFileSystemNotify`
** FUSE API: `fuse_notify`
** .NET API: `FileSystemHost.Notify`
* [FIX] WinFsp-FUSE correctly maps SID's from trusted domains to POSIX UID's in a multi-domain environment (using the "trustPosixOffset" attribute). Previously WinFsp-FUSE only handled SID's from the primary domain correctly.
v1.8 (2020.2)::
Changes since v1.7:
* [FSD] WinFsp now supports Windows containers. See the link:doc/WinFsp-Container-Support.asciidoc[WinFsp Container Support] document for details.
* [FSD] The `FSP_FSCTL_QUERY_WINFSP` code provides a simple method to determine if
the file system backing a file is a WinFsp file system. To use issue a
+
----
DeviceIoControl(Handle, FSP_FSCTL_QUERY_WINFSP, 0, 0, 0, 0, &Bytes, 0)
----
+
If the return value is TRUE this is a WinFsp file system.
* [FSD] A fix regarding concurrency of READs on the same file: WinFsp was supposed to allow concurrent READ requests on the same file (e.g. two concurrent overlapped `ReadFile` requests on the same `HANDLE`) to be handled concurrently by the file system; unfortunately due to a problem in recent versions of WinFsp READ requests on the same file were serialized. This problem has now been fixed. See GitHub issue #291 for more details.
** *NOTE*: It may be that some file system was inadvertently relying on WinFsp's implicit serialization of READs in this case. Please test your file system thoroughly against this version, especially with regard to READ serialization. Related XKCD: https://imgs.xkcd.com/comics/workflow.png
* [FSD] When renaming files or directories NTFS allows the target name to contain a backslash at the end (even for files!) whereas WinFsp did not. This problem has been fixed and a test has been added in `winfsp-tests`.
v1.8B3 (2020.2 B2)::
Changes since v1.7:
* [FSD] WinFsp now supports Windows containers. See the link:doc/WinFsp-Container-Support.asciidoc[WinFsp Container Support] document for details.
* [FSD] The `FSP_FSCTL_QUERY_WINFSP` code provides a simple method to determine if
the file system backing a file is a WinFsp file system. To use issue a
+
----
DeviceIoControl(Handle, FSP_FSCTL_QUERY_WINFSP, 0, 0, 0, 0, &Bytes, 0)
----
+
If the return value is TRUE this is a WinFsp file system.
* [FSD] A fix regarding concurrency of READs on the same file: WinFsp was supposed to allow concurrent READ requests on the same file (e.g. two concurrent overlapped `ReadFile` requests on the same `HANDLE`) to be handled concurrently by the file system; unfortunately due to a problem in recent versions of WinFsp READ requests on the same file were serialized. This problem has now been fixed. See GitHub issue #291 for more details.
** *NOTE*: It may be that some file system was inadvertently relying on WinFsp's implicit serialization of READs in this case. Please test your file system thoroughly against this version, especially with regard to READ serialization. Related XKCD: https://imgs.xkcd.com/comics/workflow.png
* [FSD] When renaming files or directories NTFS allows the target name to contain a backslash at the end (even for files!) whereas WinFsp did not. This problem has been fixed and a test has been added in `winfsp-tests`.
v1.8B2 (2020.2 B2)::
Changes since v1.7:
* [FSD] WinFsp now supports Windows containers. See the link:doc/WinFsp-Container-Support.asciidoc[WinFsp Container Support] document for details.
* [FSD] The `FSP_FSCTL_QUERY_WINFSP` code provides a simple method to determine if
the file system backing a file is a WinFsp file system. To use issue a
+
----
DeviceIoControl(Handle, FSP_FSCTL_QUERY_WINFSP, 0, 0, 0, 0, &Bytes, 0)
----
+
If the return value is TRUE this is a WinFsp file system.
* [FSD] A fix regarding concurrency of READs on the same file: WinFsp was supposed to allow concurrent READ requests on the same file (e.g. two concurrent overlapped `ReadFile` requests on the same `HANDLE`) to be handled concurrently by the file system; unfortunately due to a problem in recent versions of WinFsp READ requests on the same file were serialized. This problem has now been fixed. See GitHub issue #291 for more details.
** *NOTE*: It may be that some file system was inadvertently relying on WinFsp's implicit serialization of READs in this case. Please test your file system thoroughly against this version, especially with regard to READ serialization. Related XKCD: https://imgs.xkcd.com/comics/workflow.png
v1.8B1 (2020.2 B1)::
Changes since v1.7:
* [FSD] WinFsp now supports Windows containers. See the link:doc/WinFsp-Container-Support.asciidoc[WinFsp Container Support] document for details.
* [FSD] The `FSP_FSCTL_QUERY_WINFSP` code provides a simple method to determine if
the file system backing a file is a WinFsp file system. To use issue a
+
----
DeviceIoControl(Handle, FSP_FSCTL_QUERY_WINFSP, 0, 0, 0, 0, &Bytes, 0)
----
+
If the return value is TRUE this is a WinFsp file system.
v1.7 (2020.1)::
Changes since v1.6:
* [FUSE] FUSE invalid directory entries no longer break the entire directory listing. Such invalid directory entries are logged. (GitHub PR #292.)
* [LAUNCH] The Launcher can now restart file systems that have crashed. Set `Recovery=1` in the file system's registry entry.
* [LAUNCH] The Launcher can now redirect file system standard error output. Set `Stderr=PATH` in the file system's registry entry.
* [FIX] Work around a problem in CreateProcess/CreateSection that allowed a faulty or malicious file system to bugcheck Windows.
* [FIX] Work around an incompatibility with Avast Antivirus.
** Native and .NET file systems that experience this problem should set the flag `RejectIrpPriorToTransact0` in `FSP_FSCTL_VOLUME_PARAMS` to `1`. This is only required when mounting on a directory with Avast Antivirus present.
** FUSE file systems do not need to do anything special as this flag is always enabled.
* [FIX] Fix junction (mount point reparse point) handling. (GitHub issue #269.)
v1.7B2 (2020.1 B2)::
Changes since v1.6:
* [FUSE] FUSE invalid directory entries no longer break the entire directory listing. Such invalid directory entries are logged. (GitHub PR #292.)
* [LAUNCH] The Launcher can now restart file systems that have crashed. Set `Recovery=1` in the file system's registry entry.
* [LAUNCH] The Launcher can now redirect file system standard error output. Set `Stderr=PATH` in the file system's registry entry.
* [FIX] Work around a problem in CreateProcess/CreateSection that allowed a faulty or malicious file system to bugcheck Windows.
* [FIX] Work around an incompatibility with Avast Antivirus.
** Native and .NET file systems that experience this problem should set the flag `RejectIrpPriorToTransact0` in `FSP_FSCTL_VOLUME_PARAMS` to `1`. This is only required when mounting on a directory with Avast Antivirus present.
** FUSE file systems do not need to do anything special as this flag is always enabled.
* [FIX] Fix junction (mount point reparse point) handling. (GitHub issue #269.)
v1.7B1 (2020.1 B1)::
Changes since v1.6:
* [FIX] Workaround an incompatibility with Avast Antivirus. (GitHub issue #221.)
* [FIX] Fix junction (mount point reparse point) handling. (GitHub issue #269.)
v1.6 (2020)::
Changes since v1.5:
* [FIX] Do no pass `O_APPEND` flag to FUSE file systems, which would result in data corruption under some circumstances. (See PR #272. Thanks @pfrejo.)
* [FIX] Fix how rename target directories are opened (use `FILE_DIRECTORY_FILE`). (See PR #270. Thanks @hammerg.)
v1.5 (2019.3)::
Changes since v1.4:
* [GEN] WinFsp file systems can now be used by WSLinux. File systems must enable this support by setting the `FSP_FSCTL_VOLUME_PARAMS::WslFeatures` bit. Use the command `sudo mount -t drvfs x: /mnt/x` to mount.
* [GEN] Extended attribute support has been added for all WinFsp API's: native, .NET, FUSE2 and FUSE3.
* [GEN] Mount Manager support has been added and it works for current and new file systems:
** If the file system mountpoint is in the syntax `\\.\X:` then the Mount Manager is used.
** If the file system mountpoint is in the syntax `X:` then `DefineDosDeviceW` is used (i.e. same as today).
** If the file system mountpoint is in the syntax `X:\DIR` then a reparse point is used and the file system is mounted as a directory (i.e. same as today).
** Caveats:
*** It requires Administrator access. This is because opening the `\\.\MountPointManager` device requires Administrator access.
*** It currently works with drives (`\\.\X:`) but not directories (`\\.\X:\DIR`).
*** Mount Manager drives created by WinFsp are transient. WinFsp takes various steps to ensure that this is the case.
*** Mount Manager drives are global and are visible across Terminal Services sessions (they go into the `\GLOBAL??` portion of the NT namespace).
* [FSD] Support for kernel-mode file systems on top of WinFsp has been added. See `FspFsextProvider`. This is in preparation for WinFuse - FUSE for Windows and WSLinux.
* [FSD] FastIO support has been added. FastIO operations are enabled on cache-enabled file systems with the notable exception of `FastIoQueryOpen`, which allows opening files in kernel mode; this operation requires the file system to specify the `FSP_FSCTL_VOLUME_PARAMS::AllowOpenInKernelMode` flag.
* [FSD] Support for `FileFsSectorSizeInformation` and `IOCTL_STORAGE_QUERY_PROPERTY / StorageAccessAlignmentProperty` has been added.
* [DLL] The `FspFileSystemStartDispatcher` default number of threads (`ThreadCount==0`) has been changed. See commit 3902874ac93fe40685d9761f46a96358ba24f24c for more.
* [FUSE] FUSE has new `-o UserName=DOMAIN+USERNAME` and `-o GroupName=DOMAIN+GROUPNAME` options. These function like the `-o uid=UID` and `-o gid=GID` options, but accept Windows user and groups names.
* [FUSE] FUSE has new `-o dothidden` option that is used to add the Windows hidden file attribute to files that start with a dot.
* [FUSE] FUSE has new `-o create_file_umask=nnn` and `-o create_dir_umask=nnn` options that allow for more control than the `-o create_umask=nnn` option.
* [FUSE] FUSE has new `--ExactFileSystemName=FSNAME` option that removes the "FUSE-" prefix from the file system name. (Use with caution: see discussion in PR #251.) (Thanks @johntyner.)
* [.NET] The .NET API now supports asynchronous handling of `Read`, `Write` and `ReadDirectory`. (Thanks @dworkin.)
* [.NET] The .NET API now supports fine-grained timeouts (`VolumeInfoTimeout`, `DirInfoTimeout`, etc).
* [.NET] The .NET API has new method `FileSystemHost.MountEx` that adds a `ThreadCount` parameter.
* [LAUNCH] The Launcher can now rewrite path arguments passed to file systems during launching using "Path Transformation Language". See commit a73f1b95592617ac7484e16c2e642573a4d65644 for more.
* [MEMFS] A new memfs FUSE3 file system written in C++ has been added. See `tst/memfs-fuse3`.
* [AIRFS] John Oberschelp has done some fantastic work adding persistence to the airfs file system. (Thanks @JohnOberschelp.)
* [FIX] Fixes for very large (> 4GiB) files. (Thanks @dworkin.)
* [FIX] A fix for how FUSE handles the return value from `opendir`. (GitHub issue billziss-gh/sshfs-win#54)
* [FIX] A fix for an invalid UID to SID mapping on domains with a lot of users. (Thanks @sganis.)
* [FIX] A fix on the C++ layer. (Thanks @colatkinson.)
* Other fixes and improvements.
v1.5B4 (2019.3 B4)::
Changes since v1.4:
* [GEN] WinFsp file systems can now be used by WSLinux. File systems must enable this support by setting the `FSP_FSCTL_VOLUME_PARAMS::WslFeatures` bit. Use the command `sudo mount -t drvfs x: /mnt/x` to mount.
* [GEN] Extended attribute support has been added for all WinFsp API's: native, .NET, FUSE2 and FUSE3.
* [GEN] Mount Manager support has been added and it works for current and new file systems:
** If the file system mountpoint is in the syntax `\\.\X:` then the Mount Manager is used.
** If the file system mountpoint is in the syntax `X:` then `DefineDosDeviceW` is used (i.e. same as today).
** If the file system mountpoint is in the syntax `X:\DIR` then a reparse point is used and the file system is mounted as a directory (i.e. same as today).
** Caveats:
*** It requires Administrator access. This is because opening the `\\.\MountPointManager` device requires Administrator access.
*** It currently works with drives (`\\.\X:`) but not directories (`\\.\X:\DIR`).
*** Mount Manager drives created by WinFsp are transient. WinFsp takes various steps to ensure that this is the case.
*** Mount Manager drives are global and are visible across Terminal Services sessions (they go into the `\GLOBAL??` portion of the NT namespace).
* [FSD] Support for kernel-mode file systems on top of WinFsp has been added. See `FspFsextProvider`. This is in preparation for WinFuse - FUSE for Windows and WSLinux.
* [FSD] FastIO support has been added. FastIO operations are enabled on cache-enabled file systems with the notable exception of `FastIoQueryOpen`, which allows opening files in kernel mode; this operation requires the file system to specify the `FSP_FSCTL_VOLUME_PARAMS::AllowOpenInKernelMode` flag.
* [FSD] Support for `FileFsSectorSizeInformation` and `IOCTL_STORAGE_QUERY_PROPERTY / StorageAccessAlignmentProperty` has been added.
* [DLL] The `FspFileSystemStartDispatcher` default number of threads (`ThreadCount==0`) has been changed. See commit 3902874ac93fe40685d9761f46a96358ba24f24c for more.
* [FUSE] FUSE has new `-o UserName=DOMAIN+USERNAME` and `-o GroupName=DOMAIN+GROUPNAME` options. These function like the `-o uid=UID` and `-o gid=GID` options, but accept Windows user and groups names.
* [FUSE] FUSE has new `-o dothidden` option that is used to add the Windows hidden file attribute to files that start with a dot.
* [FUSE] FUSE has new `-o create_file_umask=nnn` and `-o create_dir_umask=nnn` options that allow for more control than the `-o create_umask=nnn` option.
* [FUSE] FUSE has new `--ExactFileSystemName=FSNAME` option that removes the "FUSE-" prefix from the file system name. (Use with caution: see discussion in PR #251.) (Thanks @johntyner.)
* [.NET] The .NET API now supports asynchronous handling of `Read`, `Write` and `ReadDirectory`. (Thanks @dworkin.)
* [.NET] The .NET API now supports fine-grained timeouts (`VolumeInfoTimeout`, `DirInfoTimeout`, etc).
* [.NET] The .NET API has new method `FileSystemHost.MountEx` that adds a `ThreadCount` parameter.
* [LAUNCH] The Launcher can now rewrite path arguments passed to file systems during launching using "Path Transformation Language". See commit a73f1b95592617ac7484e16c2e642573a4d65644 for more.
* [MEMFS] A new memfs FUSE3 file system written in C++ has been added. See `tst/memfs-fuse3`.
* [AIRFS] John Oberschelp has done some fantastic work adding persistence to the airfs file system. (Thanks @JohnOberschelp.)
* [FIX] Fixes for very large (> 4GiB) files. (Thanks @dworkin.)
* [FIX] A fix for how FUSE handles the return value from `opendir`. (GitHub issue billziss-gh/sshfs-win#54)
* [FIX] A fix for an invalid UID to SID mapping on domains with a lot of users. (Thanks @sganis.)
* [FIX] A fix on the C++ layer. (Thanks @colatkinson.)
* Other fixes and improvements.
v1.5B3 (2019.3 B3)::
Changes since v1.4:
* [GEN] WinFsp file systems can now be used by WSLinux. Use the command `sudo mount -t drvfs x: /mnt/x` to mount.
* [GEN] Extended attribute support has been added for all WinFsp API's: native, .NET, FUSE2 and FUSE3.
* [GEN] Mount Manager support has been added and it works for current and new file systems:
** If the file system mountpoint is in the syntax `\\.\X:` then the Mount Manager is used.
** If the file system mountpoint is in the syntax `X:` then `DefineDosDeviceW` is used (i.e. same as today).
** If the file system mountpoint is in the syntax `X:\DIR` then a reparse point is used and the file system is mounted as a directory (i.e. same as today).
** Caveats:
*** It requires Administrator access. This is because opening the `\\.\MountPointManager` device requires Administrator access.
*** It currently works with drives (`\\.\X:`) but not directories (`\\.\X:\DIR`).
*** Mount Manager drives created by WinFsp are transient. WinFsp takes various steps to ensure that this is the case.
*** Mount Manager drives are global and are visible across Terminal Services sessions (they go into the `\GLOBAL??` portion of the NT namespace).
* [FSD] Support for kernel-mode file systems on top of WinFsp has been added. See `FspFsextProvider`. This is in preparation for WinFuse - FUSE for Windows and WSLinux.
* [FSD] FastIO support has been added. FastIO operations are enabled on cache-enabled file systems with the notable exception of `FastIoQueryOpen`, which allows opening files in kernel mode; this operation requires the file system to specify the `FSP_FSCTL_VOLUME_PARAMS::AllowOpenInKernelMode` flag.
* [FSD] Support for `FileFsSectorSizeInformation` and `IOCTL_STORAGE_QUERY_PROPERTY / StorageAccessAlignmentProperty` has been added.
* [DLL] The `FspFileSystemStartDispatcher` default number of threads (`ThreadCount==0`) has been changed. See commit 3902874ac93fe40685d9761f46a96358ba24f24c for more.
* [FUSE] FUSE has new `-o UserName=DOMAIN+USERNAME` and `-o GroupName=DOMAIN+GROUPNAME` options. These function like the `-o uid=UID` and `-o gid=GID` options, but accept Windows user and groups names.
* [FUSE] FUSE has new `-o dothidden` option that is used to add the Windows hidden file attribute to files that start with a dot.
* [FUSE] FUSE has new `-o create_file_umask=nnn` and `-o create_dir_umask=nnn` options that allow for more control than the `-o create_umask=nnn` option.
* [FUSE] FUSE has new `--ExactFileSystemName=FSNAME` option that removes the "FUSE-" prefix from the file system name. (Use with caution: see discussion in PR #251.) (Thanks @johntyner.)
* [.NET] The .NET API now supports asynchronous handling of `Read`, `Write` and `ReadDirectory`. (Thanks @dworkin.)
* [.NET] The .NET API now supports fine-grained timeouts (`VolumeInfoTimeout`, `DirInfoTimeout`, etc).
* [.NET] The .NET API has new method `FileSystemHost.MountEx` that adds a `ThreadCount` parameter.
* [LAUNCH] The Launcher can now rewrite path arguments passed to file systems during launching using "Path Transformation Language". See commit a73f1b95592617ac7484e16c2e642573a4d65644 for more.
* [MEMFS] A new memfs FUSE3 file system written in C++ has been added. See `tst/memfs-fuse3`.
* [AIRFS] John Oberschelp has done some fantastic work adding persistence to the airfs file system. (Thanks @JohnOberschelp.)
* [FIX] Fixes for very large (> 4GiB) files. (Thanks @dworkin.)
* [FIX] A fix for how FUSE handles the return value from `opendir`. (GitHub issue billziss-gh/sshfs-win#54)
* [FIX] A fix for an invalid UID to SID mapping on domains with a lot of users. (Thanks @sganis.)
* [FIX] A fix on the C++ layer. (Thanks @colatkinson.)
* Other fixes and improvements.
v1.5B2 (2019.3 B2)::
Changes since v1.4:
* [GEN] WinFsp file systems can now be used by WSLinux. Use the command `sudo mount -t drvfs x: /mnt/x` to mount.
* [GEN] Extended attribute support has been added for all WinFsp API's: native, .NET, FUSE2 and FUSE3.
* [FSD] Support for kernel-mode file systems on top of WinFsp has been added. See `FspFsextProvider`. This is in preparation for WinFuse - FUSE for Windows and WSLinux.
* [FSD] FastIO support has been added. FastIO operations are enabled on cache-enabled file systems with the notable exception of `FastIoQueryOpen`, which allows opening files in kernel mode; this operation requires the file system to specify the `FSP_FSCTL_VOLUME_PARAMS::AllowOpenInKernelMode` flag.
* [DLL] The `FspFileSystemStartDispatcher` default number of threads (`ThreadCount==0`) has been changed. See commit 3902874ac93fe40685d9761f46a96358ba24f24c for more.
* [FUSE] FUSE has new `-o UserName=DOMAIN\USERNAME` and `-o GroupName=DOMAIN\GROUPNAME` options. These function like the `-o uid=UID` and `-o gid=GID` options, but accept Windows user and groups names.
* [FUSE] FUSE has new `-o dothidden` option that is used to add the Windows hidden file attribute to files that start with a dot.
* [FUSE] FUSE has new `-o create_file_umask=nnn` and `-o create_dir_umask=nnn` options that allow for more control than the `-o create_umask=nnn` option.
* [.NET] The .NET API now supports asynchronous handling of `Read`, `Write` and `ReadDirectory`. (Thanks @dworkin.)
* [.NET] The .NET API now supports fine-grained timeouts (`VolumeInfoTimeout`, `DirInfoTimeout`, etc).
* [.NET] The .NET API has new method `FileSystemHost.MountEx` that adds a `ThreadCount` parameter.
* [LAUNCH] The Launcher can now rewrite path arguments passed to file systems during launching using "Path Transformation Language". See commit a73f1b95592617ac7484e16c2e642573a4d65644 for more.
* [FIX] Fixes for very large (> 4GiB) files. (Thanks @dworkin.)
* [FIX] A fix for how FUSE handles the return value from `opendir`. (GitHub issue billziss-gh/sshfs-win#54)
* [FIX] A fix for an invalid UID to SID mapping on domains with a lot of users. (Thanks @sganis.)
* [FIX] A fix on the C++ layer. (Thanks @colatkinson.)
* Other fixes and improvements.
v1.5B1 (2019.3 B1)::
Changes since v1.4:
* Extended attribute support has been added for all WinFsp API's: native, .NET, FUSE2 and FUSE3.
* Initial FastIO support has been added. FastIO operations are enabled on cache-enabled file systems with the notable exception of `FastIoQueryOpen`, which allows opening files in kernel mode; this operation requires the file system to specify the `FSP_FSCTL_VOLUME_PARAMS::AllowOpenInKernelMode` flag.
* Fixes for very large (> 4GiB) files. (Thanks @dworkin.)
* A fix for an invalid UID to SID mapping on domains with a lot of users. (Thanks @sganis.)
* A fix on the C++ layer. (Thanks @colatkinson.)
v1.4.19049 (2019.2)::
Changes since v1.3:
* FUSE3 API (version 3.2) is now available. The FUSE2 API (version 2.8) also remains supported.
* New `Control` file system operation allows sending custom control codes to the file system using the Windows `DeviceIoControl` API. FUSE `ioctl` is also supported.
* New `SetDelete` file system operation can optionally be used instead of `CanDelete`. `SetDelete` or `CanDelete` are used to handle the file "disposition" flag, which determines if a file is marked for deletion. See the relevant documentation for more details.
* `FlushAndPurgeOnCleanup` has now been added to the .NET API. (GitHub PR #176; thanks @FrKaram.)
* The Launcher now supports running file systems under the user account that started them. Use `RunAs="."` in the file system registry entry.
* New sample file system "airfs" contributed by @JohnOberschelp. Airfs is an in-memory file system like Memfs on which it is based on; it has received substantial improvements in how the file name space is maintained and has been modified to use modern C++ techniques by John.
* New sample file system "passthrough-fuse3" passes all operations to an underlying file system. This file system is built using the FUSE3 API. It builds and runs on both Windows and Cygwin.
* The FUSE layer now supports multiple file systems within a single process. This is a long standing problem that has been fixed. (GitHub issue #135.)
* The FSD includes a fix for a Windows problem: that case-sensitive file systems do not work properly when mounted as directories. See FAQ entry #3.
* The FSD includes a fix for a rare but serious problem. (GitHub issue #177. Thanks @thinkport.)
* The FSD includes a fix for an incompatibility with DrWeb Antivirus. (GitHub issue #192)
* The DLL includes a fix for an errorenous `STATUS_ACCESS_DENIED` on read-only directories. (GitHub issue #190. Thanks @alfaunits.)
* The FUSE layer includes a fix for the `ioctl` operation. (GitHub PR #214. Thanks @felfert.)
v1.4 (2019.1)::
Changes since v1.3:
* FUSE3 API (version 3.2) is now available. The FUSE2 API (version 2.8) also remains supported.
* New `Control` file system operation allows sending custom control codes to the file system using the Windows `DeviceIoControl` API. FUSE `ioctl` is also supported.
* New `SetDelete` file system operation can optionally be used instead of `CanDelete`. `SetDelete` or `CanDelete` are used to handle the file "disposition" flag, which determines if a file is marked for deletion. See the relevant documentation for more details.
* `FlushAndPurgeOnCleanup` has now been added to the .NET API. (GitHub PR #176; thanks @FrKaram.)
* The Launcher now supports running file systems under the user account that started them. Use `RunAs="."` in the file system registry entry.
* New sample file system "airfs" contributed by @JohnOberschelp. Airfs is an in-memory file system like Memfs on which it is based on; it has received substantial improvements in how the file name space is maintained and has been modified to use modern C++ techniques by John.
* New sample file system "passthrough-fuse3" passes all operations to an underlying file system. This file system is built using the FUSE3 API. It builds and runs on both Windows and Cygwin.
* The FUSE layer now supports multiple file systems within a single process. This is a long standing problem that has been fixed. (GitHub issue #135.)
* The FSD includes a fix for a Windows problem: that case-sensitive file systems do not work properly when mounted as directories. See FAQ entry #3.
* The FSD includes a fix for a rare but serious problem. (GitHub issue #177. Thanks @thinkport.)
* The FSD includes a fix for an incompatibility with DrWeb Antivirus. (GitHub issue #192)
* The DLL includes a fix for an errorenous `STATUS_ACCESS_DENIED` on read-only directories. (GitHub issue #190. Thanks @alfaunits.)
v1.4B4 (2018.2 B4)::
Changes since v1.3:
* FUSE3 API (version 3.2) is now available. The FUSE2 API (version 2.8) also remains supported.
* New `Control` file system operation allows sending custom control codes to the file system using the Windows `DeviceIoControl` API. FUSE `ioctl` is also supported.
* New `SetDelete` file system operation can optionally be used instead of `CanDelete`. `SetDelete` or `CanDelete` are used to handle the file "disposition" flag, which determines if a file is marked for deletion. See the relevant documentation for more details.
* `FlushAndPurgeOnCleanup` has now been added to the .NET API. (GitHub PR #176; thanks @FrKaram.)
* The Launcher now supports running file systems under the user account that started them. Use `RunAs="."` in the file system registry entry.
* New sample file system "airfs" contributed by @JohnOberschelp. Airfs is an in-memory file system like Memfs on which it is based on; it has received substantial improvements in how the file name space is maintained and has been modified to use modern C++ techniques by John.
* New sample file system "passthrough-fuse3" passes all operations to an underlying file system. This file system is built using the FUSE3 API. It builds and runs on both Windows and Cygwin.
* The FUSE layer now supports multiple file systems within a single process. This is a long standing problem that has been fixed. (GitHub issue #135.)
* The FSD includes a fix for a Windows problem: that case-sensitive file systems do not work properly when mounted as directories. See FAQ entry #3.
* The FSD includes a fix for a rare but serious problem. (GitHub issue #177. Thanks @thinkport.)
* The FSD includes a fix for an incompatibility with DrWeb Antivirus. (GitHub issue #192)
* The DLL includes a fix for an errorenous `STATUS_ACCESS_DENIED` on read-only directories. (GitHub issue #190. Thanks @alfaunits.)
v1.4B3 (2018.2 B3)::
Changes since v1.3:
* FUSE3 API (version 3.2) is now available. The FUSE2 API (version 2.8) also remains supported.
* New `Control` file system operation allows sending custom control codes to the file system using the Windows `DeviceIoControl` API. FUSE `ioctl` is also supported.
* New `SetDelete` file system operation can optionally be used instead of `CanDelete`. `SetDelete` or `CanDelete` are used to handle the file "disposition" flag, which determines if a file is marked for deletion. See the relevant documentation for more details.
* `FlushAndPurgeOnCleanup` has now been added to the .NET API. (GitHub PR #176; thanks @FrKaram.)
* New sample file system "airfs" contributed by @JohnOberschelp. Airfs is an in-memory file system like Memfs on which it is based on; it has received substantial improvements in how the file name space is maintained and has been modified to use modern C++ techniques by John.
* New sample file system "passthrough-fuse3" passes all operations to an underlying file system. This file system is built using the FUSE3 API. It builds and runs on both Windows and Cygwin.
* The FUSE layer now supports multiple file systems within a single process. This is a long standing problem that has been fixed. (GitHub issue #135.)
* The FSD includes an experimental fix for a Windows problem: that case-sensitive file systems do not work properly when mounted as directories. See the relevant FAQ entry.
* The FSD includes a fix for an incompatibility with DrWeb Antivirus. (GitHub issue #192)
v1.4B2 (2018.2 B2)::
Changes since v1.3:
* FUSE3 API (version 3.2) is now available. The FUSE2 API (version 2.8) also remains supported.
* New `Control` file system operation allows sending custom control codes to the file system using the Windows `DeviceIoControl` API. FUSE `ioctl` is also supported.
* `FlushAndPurgeOnCleanup` has now been added to the .NET API. (GitHub PR #176; thanks @FrKaram.)
* New sample file system "airfs" contributed by @JohnOberschelp. Airfs is an in-memory file system like Memfs on which it is based on; it has received substantial improvements in how the file name space is maintained and has been modified to use modern C++ techniques by John.
* New sample file system "passthrough-fuse3" passes all operations to an underlying file system. This file system is built using the FUSE3 API. It builds and runs on both Windows and Cygwin.
* The FUSE layer now supports multiple file systems within a single process. This is a long standing problem that has been fixed. (GitHub issue #135.)
v1.4B1 (2018.2 B1)::
Changes since v1.3:
* New `Control` file system operation allows sending custom control codes to the file system using the Windows `DeviceIoControl` API.
v1.3 (2018.1)::
Changes since v1.2POST1:
* Multiple Launcher changes:
** New `FspLaunch` API. File systems can be started, stopped, queried and listed using `FspLaunchStart`, `FspLaunchStop`, `FspLaunchGetInfo` and `FspLaunchGetNameList`. The API is available in <winfsp/launch.h>
** New Launcher registry settings `RunAs` and `WorkDirectory`. `RunAs` allows the laucher to launch a file system process under the service accounts LocalService and NetworkService. `WorkDirectory` can be used to specify the work directory for a newly launched file system process.
* `FSP_FSCTL_VOLUME_PARAMS::FlushAndPurgeOnCleanup` limits the time that Windows keeps files open after an application has closed them. This purges the cache on the last `CloseHandle`, which is a performance drawback.
** This is now the default behavior on FUSE. To revert to the previous behavior of keeping files open indefinitely use `-o KeepFileCache`.
* `FSP_FSCTL_VOLUME_PARAMS` has been extended with fine-grained timeouts: `VolumeInfoTimeout`, `DirInfoTimeout`, `SecurityTimeout`, `StreamInfoTimeout`. Set `FSP_FSCTL_VOLUME_PARAMS::Version == sizeof(FSP_FSCTL_VOLUME_PARAMS)` to access the new fields.
** New FUSE optons `VolumeInfoTimeout`, `DirInfoTimeout` complement the existing `FileInfoTimeout`.
* The FSD (File System Driver) and its interaction with the Windows MUP (Multiple UNC Provider) has been changed. In practice this eliminates the delays experienced when right-clicking on a WinFsp-backed network drive in the Windows Explorer. (GitHub issue #87.)
* The WinFsp network provider is now added first in the provider order list. Previously it was added last. (GitHub PR #131; thanks @felfert.)
* The WinFsp installer now uses the Wix `Provides` dependency extension to provide a `WinFsp` dependency key. (GitHub PR #129; thanks @felfert.)
* New FUSE `create_umask` option. (GitHub issue #138.)
* Fix C++ compilation error for WinFsp-FUSE. (GitHub PR #154; thanks @benrubson.)
v1.3B3 (2018.1 B3)::
Changes since v1.2POST1:
* Multiple Launcher changes:
** New `FspLaunch` API. File systems can be started, stopped, queried and listed using `FspLaunchStart`, `FspLaunchStop`, `FspLaunchGetInfo` and `FspLaunchGetNameList`. The API is available in <winfsp/launch.h>
** New Launcher registry settings `RunAs` and `WorkDirectory`. `RunAs` allows the laucher to launch a file system process under the service accounts LocalService and NetworkService. `WorkDirectory` can be used to specify the work directory for a newly launched file system process.
* `FSP_FSCTL_VOLUME_PARAMS::FlushAndPurgeOnCleanup` limits the time that Windows keeps files open after an application has closed them. This purges the cache on the last `CloseHandle`, which is a performance drawback.
** This is now the default behavior on FUSE. To revert to the previous behavior of keeping files open indefinitely use `-o KeepFileCache`.
* `FSP_FSCTL_VOLUME_PARAMS` has been extended with fine-grained timeouts: `VolumeInfoTimeout`, `DirInfoTimeout`, `SecurityTimeout`, `StreamInfoTimeout`. Set `FSP_FSCTL_VOLUME_PARAMS::Version == sizeof(FSP_FSCTL_VOLUME_PARAMS)` to access the new fields.
** New FUSE optons `VolumeInfoTimeout`, `DirInfoTimeout` complement the existing `FileInfoTimeout`.
* The FSD (File System Driver) and its interaction with the Windows MUP (Multiple UNC Provider) has been changed. In practice this eliminates the delays experienced when right-clicking on a WinFsp-backed network drive in the Windows Explorer. (GitHub issue #87.)
* The WinFsp network provider is now added first in the provider order list. Previously it was added last. (GitHub PR #131; thanks @felfert.)
* The WinFsp installer now uses the Wix `Provides` dependency extension to provide a `WinFsp` dependency key. (GitHub PR #129; thanks @felfert.)
* New FUSE `create_umask` option. (GitHub issue #138.)
* Fix C++ compilation error for WinFsp-FUSE. (GitHub PR #154; thanks @benrubson.)
* *NOTE*: Prior v1.3 betas run the MEMFS sample file systems under the LocalService account. This is no longer the case: going forward the MEMFS file systems will be running under the LocalSystem account (as in v1.2POST1).
v1.3B2 (2018.1 B2)::
Changes since v1.2POST1:
* Multiple Launcher changes:
** New `FspLaunch` API. File systems can be started, stopped, queried and listed using `FspLaunchStart`, `FspLaunchStop`, `FspLaunchGetInfo` and `FspLaunchGetNameList`.
** New Launcher registry settings `RunAs` and `WorkDirectory`. `RunAs` allows the laucher to launch a file system process under the service accounts LocalService and NetworkService. `WorkDirectory` can be used to specify the work directory for a newly launched file system process.
* The MEMFS sample file systems are now launched under the LocalService account.
* The FSD (File System Driver) and its interaction with the Windows MUP (Multiple UNC Provider) has been changed. In practice this eliminates the delays experienced when right-clicking on a WinFsp-backed network drive in the Windows Explorer. (GitHub issue #87.)
* The WinFsp network provider is now added first in the provider order list. Previously it was added last. (GitHub PR #131; thanks @felfert.)
* The WinFsp installer now uses the Wix `Provides` dependency extension to provide a `WinFsp` dependency key. (GitHub PR #129; thanks @felfert.)
v1.3B1 (2018.1 B1)::
Changes since v1.2POST1:
- The WinFsp Launcher can now be controlled by the new `FspLaunch` API. File systems can be started, stopped, queried and listed using `FspLaunchStart`, `FspLaunchStop`, `FspLaunchGetInfo` and `FspLaunchGetNameList`.
- The WinFsp launcher now supports new registry settings `RunAs` and `WorkDirectory`. `RunAs` allows the laucher to launch a file system process under the service accounts LocalService and NetworkService. `WorkDirectory` can be used to specify the work directory for a newly launched file system process.
- The MEMFS sample file systems are now launched under the LocalService account.
- The WinFsp network provider is now added first in the provider order list. Previously it was added last. (GitHub PR #131; thanks @felfert.)
- The WinFsp installer now uses the Wix `Provides` dependency extension to provide a `WinFsp` dependency key. (GitHub PR #129; thanks @felfert.)
v1.2POST1 (2017.2; issue #127)::
Changes since v1.1:
- WinFsp-FUSE now supports BSD flags (Windows file attributes) during `getattr` and `fgetattr`. It also adds the `chflags` operation. BSD flags support requires use of the `FSP_FUSE_CAP_STAT_EX` capability and the new `struct fuse_stat_ex` which includes an `st_flags` field. If the preprocessor macro `FSP_FUSE_USE_STAT_EX` is defined before inclusion of `<fuse.h>` then `struct fuse_stat` will also be defined to include the `st_flags` field.
- WinFsp-FUSE also adds the following OSXFUSE operations: `setcrtime`, `setchgtime`. These can be used to set the creation (birth) time and change (ctime) time of a file.
- New `GetDirInfoByName` file system operation adds fast queries of directory info by file name rather than pattern [e.g. `FindFirstFileW(L"foobar", FindData)`]. Tests with fsbench showed that such queries are sped up by an order of magnitude when using `GetDirInfoByName` in MEMFS. Case-sensitive FUSE file systems get this optimization for free. The .NET layer also adds `GetDirInfoByName`.
- New `FspFileSystemOperationProcessId` API adds support for getting the originating process ID (PID) during `Create`, `Open` and `Rename` calls. FUSE file systems can now access `fuse_context::pid`. The .NET layer also adds `GetOperationProcessId`.
- New command line tool `fsptool` allows command line access to some WinFsp features.
- The WinFsp launcher now passes the name of the user who launched the file system as a special parameter %U. This is useful to file systems that use the launcher infrastructure, such as SSHFS-Win. [Please note that in earlier betas the user name was passed as parameter %3; the previous method was insecure and is no longer supported.]
- Important GitHub issues fixed: #96, #97, #103, #107, #127
v1.2 (2017.2)::
Changes since v1.1:
- WinFsp-FUSE now supports BSD flags (Windows file attributes) during `getattr` and `fgetattr`. It also adds the `chflags` operation. BSD flags support requires use of the `FSP_FUSE_CAP_STAT_EX` capability and the new `struct fuse_stat_ex` which includes an `st_flags` field. If the preprocessor macro `FSP_FUSE_USE_STAT_EX` is defined before inclusion of `<fuse.h>` then `struct fuse_stat` will also be defined to include the `st_flags` field.
- WinFsp-FUSE also adds the following OSXFUSE operations: `setcrtime`, `setchgtime`. These can be used to set the creation (birth) time and change (ctime) time of a file.
- New `GetDirInfoByName` file system operation adds fast queries of directory info by file name rather than pattern [e.g. `FindFirstFileW(L"foobar", FindData)`]. Tests with fsbench showed that such queries are sped up by an order of magnitude when using `GetDirInfoByName` in MEMFS. Case-sensitive FUSE file systems get this optimization for free. The .NET layer also adds `GetDirInfoByName`.
- New `FspFileSystemOperationProcessId` API adds support for getting the originating process ID (PID) during `Create`, `Open` and `Rename` calls. FUSE file systems can now access `fuse_context::pid`. The .NET layer also adds `GetOperationProcessId`.
- New command line tool `fsptool` allows command line access to some WinFsp features.
- The WinFsp launcher now passes the name of the user who launched the file system as a special parameter %U. This is useful to file systems that use the launcher infrastructure, such as SSHFS-Win. [Please note that in earlier betas the user name was passed as parameter %3; the previous method was insecure and is no longer supported.]
- Important GitHub issues fixed: #96, #97, #103, #107
v1.2B3 (2017.2 B3)::
Changes since v1.1:
- WinFsp-FUSE now supports BSD flags (Windows file attributes) during `getattr` and `fgetattr`. It also adds the `chflags` operation. BSD flags support requires use of the `FSP_FUSE_CAP_STAT_EX` capability and the new `struct fuse_stat_ex` which includes an `st_flags` field. If the preprocessor macro `FSP_FUSE_USE_STAT_EX` is defined before inclusion of `<fuse.h>` then `struct fuse_stat` will also be defined to include the `st_flags` field.
- WinFsp-FUSE also adds the following OSXFUSE operations: `setcrtime`, `setchgtime`. These can be used to set the creation (birth) time and change (ctime) time of a file.
- New `GetDirInfoByName` file system operation adds fast queries of directory info by file name rather than pattern [e.g. `FindFirstFileW(L"foobar", FindData)`]. Tests with fsbench showed that such queries are sped up by an order of magnitude when using `GetDirInfoByName` in MEMFS. Case-sensitive FUSE file systems get this optimization for free. The .NET layer also adds `GetDirInfoByName`.
- New `FspFileSystemOperationProcessId` API adds support for getting the originating process ID (PID) during `Create`, `Open` and `Rename` calls. FUSE file systems can now access `fuse_context::pid`. The .NET layer also adds `GetOperationProcessId`.
- New command line tool `fsptool` allows command line access to some WinFsp features.
- The WinFsp launcher now passes the username of the user who launched the file system as parameter %3. This is useful to file systems that use the launcher infrastructure, such as SSHFS-Win.
- Important GitHub issues fixed: #96, #97, #103, #107
v1.2B2 (2017.2 B2)::
Changes since v1.1:
- New command line tool `fsptool` allows command line access to some WinFsp features.
- New `GetDirInfoByName` file system operation adds fast queries of directory info by file name rather than pattern [e.g. `FindFirstFileW(L"foobar", FindData)`]. Tests with fsbench showed that such queries are sped up by an order of magnitude when using `GetDirInfoByName` in MEMFS. Case-sensitive FUSE file systems get this optimization for free. The .NET layer also adds `GetDirInfoByName`.
- New `FspFileSystemOperationProcessId` API adds support for getting the originating process ID (PID) during `Create`, `Open` and `Rename` calls. FUSE file systems can now access `fuse_context::pid`. The .NET layer also adds `GetOperationProcessId`.
- Important GitHub issues fixed: #96, #97, #103, #107
v1.2B1 (2017.2 B1)::
- New command line tool `fsptool` allows command line access to some WinFsp features.
- New `GetDirInfoByName` file system operation adds fast queries of directory info by file name rather than pattern [e.g. `FindFirstFileW("foobar", FindData)`]. Tests with fsbench showed that such queries are sped up by an order of magnitude when using `GetDirInfoByName` in MEMFS.
- New `FspFileSystemOperationProcessId` API adds support for getting the originating process ID (PID) during `Create`, `Open` and `Rename` calls.
v1.1 (2017.1)::
This release brings some major new components and improvements.
- A .NET layer that allows the creation of file systems in managed mode. This is contained in the new `winfsp-msil.dll`. The new .NET layer is being tested with the WinFsp test suites and Microsoft's ifstest.
- FUSE for Cygwin is now included with the installer.
- FUSE now has a `-ovolname=VOLNAME` parameter that allows setting the volume label. Thanks @samkelly.
- A number of other FUSE improvements have been made (see issue #85).
NOTE: The C++ layer included in the v1.1 beta releases is not part of this release as it is still work in progress. It can be found in `inc/winfsp/winfsp.hpp` in the WinFsp source repository.
v1.1B3 (2017.1 B3)::
v1.1B2 (2017.1 B2)::
v1.1B1 (2017.1 BETA)::
This release brings some major new components and improvements.
- A .NET layer that allows the creation of file systems in managed mode. This is contained in the new `winfsp-msil.dll`. The new .NET layer is being tested with the WinFsp test suites and Microsoft's ifstest.
- A simple C++ layer can be found in `inc/winfsp/winfsp.hpp`.
- FUSE for Cygwin is now included with the installer.
- FUSE now has a `-ovolname=VOLNAME` parameter that allows setting the volume label. Thanks @samkelly.
v1.0::
This is the WinFsp 2017 release! :tada:
- The API is now *FROZEN*. Breaking API changes will receive a major version update (`2.0`). Incremental API changes will receive a minor version update (`1.x`).
- Adds chocolatey package. Try `choco install winfsp` (note: pending approval from chocolatey.org).
- FUSE `-d` output now always goes to stderr. There is also a new `-oDebugLog=FILE` switch to specify a debug output file.
- FUSE now provides a default `statfs` implementation if a file system does not provide one.
- The WinFsp DLL now exports `fuse_*` symbols in addition to the `fsp_fuse_*` symbols. These symbols are for use with programs that use FFI technology such as jnr-fuse and fusepy *ONLY*. They are not supposed to be used by native C/C++ programs. Such programs are supposed to include the `<fuse.h>` headers.
v1.0RC3::
This is the WinFsp 2017 Release Candidate 3, which should be the last Release Candidate according to the current plan. This release fixes a major issue with some file systems and includes a few smaller changes:
- Fixes GitHub issue #55. Prior to this fix it was possible for a rogue process (or faulty file system) to crash Windows using WinFsp. For full details read http://www.osronline.com/showthread.cfm?link=282037[this thread].
- Introduces the `FspFileSystemSetMountPointEx` API, which allows the specification of a security descriptor when mounting over a directory.
- Introduces the `FspVersion` API, which allows the retrieval of the WinFsp DLL version. Currently this reports `0x00010000` (version `1.0`).
- Introduces the `FSP_FUSE_CAP_CASE_INSENSITIVE` and `FSP_FUSE_CAP_READDIR_PLUS` WinFsp-FUSE flags. The `FSP_FUSE_CAP_CASE_INSENSITIVE` flag allows a file system to mark itself as case-insensitive. The `FSP_FUSE_CAP_READDIR_PLUS` flag allows a file system to include full `stat` details when responding to the `readdir` operation (thus avoiding extraneous `getattr` calls).
- When using WinFsp-FUSE over Cygwin, POSIX paths can be used as mountpoints.
- Fixes GitHub issue #45. Prior to this fix, file systems that do not properly implement `Cleanup` (including FUSE file systems) would at times disallow renaming of directories.
v1.0RC2::
This is the WinFsp 2017 Release Candidate 2. Some important changes included below:
- WinFsp is now available under the GPLv3 with a special exception for Free/Libre and Open Source Software.
- The location of the WinFsp launcher registry entries is now `HKEY_LOCAL_MACHINE\Software\WinFsp\Services`. [On Win64 the actual location is `HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\WinFsp\Services`.] This change was necessary to avoid loss of third party file system registry entries during WinFsp uninstallation. [See GitHub issue #31.]
- Despite stating in the previous release that the API has been finalized the `ReadDirectory` `FSP_FILE_SYSTEM_INTERFACE` operation has been changed. Extensive testing with multiple file systems has shown that `ReadDirectory` was hard to implement correctly. The new definition should make implementation easier for most file systems. [See GitHub issue #34.]
- Some API's to facilitate `ReadDirectory` implementation have been added. Look for `FspFileSystem*DirectoryBuffer` symbols.
- The installer now (optionally) installs a sample file system called "passthrough". This is a simple file system that passes all operations to an underlying file system. There is also a tutorial for this file system (in the doc directory).
- The installer now (optionally) installs a sample file system called "passthrough-fuse". This file system performs the same function as the "passthrough" file system, but uses the FUSE compatibility layer. It builds and runs on both Windows and Cygwin.
v1.0RC1::
This is the WinFsp 2017 Release Candidate 1. It has been tested extensively in a variety of scenarios for stability and correct file system semantics. Some of the more important changes:
This is the first Release Candidate. It has been tested for robustness and correct file system semantics in a variety of scenarios. Some of the more important changes:
- API has been polished and finalized.
- Extensively tested against multiple test suites including Microsoft's IfsTest.
- WinFsp I/O Queues (the fundamental WinFsp IPC mechanism) have been improved to work similar to I/O Completion Ports.
- Opportunistic locks have been implemented.
- File system statistics have been implemented.
- Sharing a (disk) file system over the network is supported.
- Case insensitive file systems are supported.
- Directories are supported as mount points.

View File

@ -54,20 +54,5 @@ This CONTRIBUTOR AGREEMENT applies to any contribution that you make to the WinF
CONTRIBUTOR LIST
----------------
|===
|Alberto Alonso |alberto at alonso.xyz
|Ben Rubson |ben.rubson at gmail.com
|Bill Zissimopoulos |billziss at navimatics.com
|Brett Dutro |brett.dutro at gmail.com
|Colin Atkinson (Atakama, https://atakama.com) |colin at atakama.com
|Felix Croes |felix at dworkin.nl
|Francois Karam (KS2, http://www.ks2.fr) |francois.karam at ks2.fr
|Fritz Elfert |fritz-github at fritz-elfert.de
|Gal Hammer (Red Hat, https://www.redhat.com) |ghammer at redhat.com
|John Oberschelp |john at oberschelp.net
|John Tyner |jtyner at gmail.com
|Pedro Frejo (Arpa System, https://arpasystem.com) |pedro.frejo at arpasystem.com
|Sam Kelly (DuroSoft Technologies LLC, https://durosoft.com) |sam at durosoft.com
|Santiago Ganis |sganis at gmail.com
|Tobias Urlaub |saibotu at outlook.de
|Victor Gao |victgm at outlook.com
|Bill Zissimopoulos |billziss at navimatics.com
|===

View File

@ -1,35 +1,8 @@
The WinFsp project is Copyright (C) Bill Zissimopoulos. It is licensed
under the terms of the GPLv3.
As a special exception to GPLv3, Bill Zissimopoulos grants additional
permissions to Free/Libre and Open Source Software ("FLOSS") without requiring
that such software is covered by the GPLv3.
1. Permission to link with a platform specific version of the WinFsp DLL
(one of: winfsp-x64.dll, winfsp-x86.dll, winfsp-msil.dll).
2. Permission to distribute unmodified binary releases of the WinFsp
installer (as released by the WinFsp project).
These permissions (and no other) are granted provided that the software:
1. Is distributed under a license that satisfies the Free Software
Definition Version 1.141 (https://www.gnu.org/philosophy/free-sw.en.html)
or the Open Source Definition Version 1.9 (https://opensource.org/osd).
2. Includes the copyright notice "WinFsp - Windows File System Proxy,
Copyright (C) Bill Zissimopoulos" and a link to the WinFsp repository in
its user-interface and any user-facing documentation.
3. Is not linked or distributed with proprietary (non-FLOSS) software.
[You cannot mix FLOSS and proprietary software while using WinFsp under
this special exception.]
Commercial licensing options are also available: Please contact
under the terms of the GPLv3. The full text of this license follows
below. Commercial licensing options are also available: Please contact
Bill Zissimopoulos <billziss at navimatics.com>.
The full text of the GPLv3 license follows below.
-----------------------------------------------------------------------
GNU GENERAL PUBLIC LICENSE

144
README.md
View File

@ -1,142 +1,66 @@
<h1 align="center">
WinFsp &middot; Windows File System Proxy
<a href="https://twitter.com/intent/tweet?url=https%3A%2F%2Fgithub.com%2Fbillziss-gh%2Fwinfsp&text=Do%20you%20want%20to%20write%20a%20file%20system%20on%20Windows%3F%20WinFsp%20is%20well%20tested%2C%20very%20fast%20and%20easy%20to%20use%21&hashtags=windows%2Cfilesystem">
<img src="https://img.shields.io/twitter/url/http/shields.io.svg?style=social&label=Share"/>
</a>
</h1>
# WinFsp - Windows File System Proxy
<p align="center">
<b>Download</b><br>
<a href="https://github.com/billziss-gh/winfsp/releases/latest">
<img src="https://img.shields.io/github/release/billziss-gh/winfsp.svg?label=stable&style=for-the-badge"/>
</a>
<a href="https://github.com/billziss-gh/winfsp/releases">
<img src="https://img.shields.io/github/release/billziss-gh/winfsp/all.svg?label=latest&colorB=e52e4b&style=for-the-badge"/>
</a>
<a href="https://chocolatey.org/packages/winfsp">
<img src="https://img.shields.io/badge/choco-install%20winfsp-black.svg?style=for-the-badge"/>
</a>
<br/>
<b>Quick Links</b><br/>
<a href="#benefits">Benefits</a> |
<a href="https://github.com/billziss-gh/winfsp/wiki">Wiki</a> |
<a href="https://groups.google.com/forum/#!forum/winfsp">Questions</a> |
<a href="https://twitter.com/BZissimopoulos">Author's Twitter</a>
<br/>
<br/>
<a href="https://ci.appveyor.com/project/billziss-gh/winfsp">
<img src="https://img.shields.io/appveyor/ci/billziss-gh/winfsp.svg"/>
</a>
<br/>
<br/>
<b>Check out my new kernel driver project <a href="https://github.com/billziss-gh/winspd">WinSpd</a>.</b>
<br/>
<br/>
</p>
![WinFsp Demo](http://www.secfs.net/winfsp/files/cap.gif)
<p align="center">
WinFsp is a set of software components for Windows computers that allows the creation of user mode file systems. In this sense it is similar to FUSE (Filesystem in Userspace), which provides the same functionality on UNIX-like computers.
<br/>
<br/>
<img src="doc/cap.gif" height="450"/>
</p>
WinFsp is a set of software components for Windows computers that allows the creation of user mode file systems. In this sense it is similar to FUSE (Filesystem in Userspace), which provides the same functionality on UNIX-like computers.
## Benefits
Some of the benefits and features of using WinFsp are listed below:
### Stability
WinFsp is very stable. There are no known kernel mode crashes and it does not suffer from resource leaks or similar problems. WinFsp owes this stability to its [Design](doc/WinFsp-Design.asciidoc) and its rigorous [Testing Regime](doc/WinFsp-Testing.asciidoc).
### Performance
WinFsp outperforms its competition and in many scenarios performs as well as NTFS. Read more about its [Performance](doc/WinFsp-Performance-Testing.asciidoc).
<p align="center">
<img src="doc/WinFsp-Performance-Testing/file_tests.png" height="300"/>
<img src="doc/WinFsp-Performance-Testing/rdwr_tests.png" height="300"/>
</p>
### Compatibility
WinFsp strives for compatibility with NTFS and file system correctness. For the full details see the [Compatibility](doc/NTFS-Compatibility.asciidoc) document.
### Easy to Use
WinFsp has an easy to use but comprehensive API.
* This simple [Tutorial](doc/WinFsp-Tutorial.asciidoc) explains how to build a file system.
* Consult the [API Reference](http://www.secfs.net/winfsp/apiref/) for native development.
* Includes .NET layer for managed development. See [src/dotnet](src/dotnet).
* Includes FUSE 2.8 compatibility layer: [fuse/fuse.h](inc/fuse/fuse.h)
* Includes FUSE 3.2 compatibility layer: [fuse3/fuse.h](inc/fuse3/fuse.h)
### Other Benefits
* Signed drivers provided on every release.
* Available under the [GPLv3](License.txt) license with a special exception for Free/Libre and Open Source Software.
* Allows for easy development of file systems in user mode. There are no restrictions on what a process can do in order to implement a file system (other than respond in a timely manner to file system requests).
* Support for disk and network based file systems.
* Support for NTFS level security and access control.
* Support for memory mapped files, cached files and the NT cache manager.
* Support for file change notifications.
* Support for file locking.
* Correct NT semantics with respect to file sharing, file deletion and renaming.
To learn more about WinFsp, please visit its website: http://www.secfs.net/winfsp/
## Project Organization
WinFsp consists of a kernel mode FSD (File System Driver) and a user mode DLL (Dynamic Link Library). The FSD interfaces with NTOS (the Windows kernel) and handles all interactions necessary to present itself as a file system driver to NTOS. The DLL interfaces with the FSD and presents an easy to use API for creating user mode file systems.
The project source code is organized as follows:
* :file_folder: [build/VStudio](build/VStudio): WinFsp solution and project files.
* :file_folder: [doc](doc): The WinFsp design documents and additional documentation can be found here.
* :file_folder: [ext](ext): External dependencies.
* :file_folder: [ext/tlib](ext/tlib): A small test library originally from the secfs (Secure Cloud File System) project.
* :file_folder: ext/test: Submodule pointing to the secfs.test project, which contains a number of tools for testing Windows and POSIX file systems.
* :file_folder: [inc](inc): Public headers.
* :file_folder: [inc/fuse](inc/fuse): Public headers for the FUSE compatibility layer.
* :file_folder: [inc/fuse3](inc/fuse3): Public headers for the FUSE3 compatibility layer.
* :file_folder: [inc/winfsp](inc/winfsp): Public headers for the WinFsp API.
* :file_folder: [src](src): WinFsp source code.
* :file_folder: [src/dll](src/dll): Source code to the WinFsp DLL.
* :file_folder: [src/dll/fuse](src/dll/fuse): Source code to the FUSE compatibility layer.
* :file_folder: [src/dll/fuse3](src/dll/fuse3): Source code to the FUSE3 compatibility layer.
* :file_folder: [src/dotnet](src/dotnet): Source code to the .NET layer.
* :file_folder: [src/fsptool](src/fsptool): Source code to fsptool command line utility.
* :file_folder: [src/ku](src/ku): Source code that can be used from kernel or user mode.
* :file_folder: [src/launcher](src/launcher): Source code to the launcher service and the launchctl utility.
* :file_folder: [src/sys](src/sys): Source code to the WinFsp FSD.
* :file_folder: [opt/cygfuse](opt/cygfuse): Source code to the FUSE for Cygwin package.
* :file_folder: [tst](tst): Source code to example file systems and test suites.
* :file_folder: [tst/winfsp-tests](tst/winfsp-tests): WinFsp test suite.
* :file_folder: [tools](tools): Various tools for building and testing WinFsp.
* build/VStudio: WinFsp solution and project files.
* doc: The WinFsp design documents and additional documentation can be found here.
* ext/tlib: A small test library originally from the secfs (Secure Cloud File System) project.
* ext/test: Submodule pointing to the secfs.test project, which contains a number of tools for testing Windows and POSIX file systems.
* inc/winfsp: Public headers for the WinFsp API.
* inc/fuse: Public headers for the FUSE compatibility layer.
* src/dll: Source code to the WinFsp DLL.
* src/dll/fuse: Source code to the FUSE compatibility layer.
* src/launcher: Source code to the launcher service and the launchctl utility.
* src/sys: Source code to the WinFsp FSD.
* opt/cygfuse: Source code for the Cygwin FUSE package.
* tst/memfs: Source code to an example file system written in C++ (memfs).
* tst/winfsp-tests: WinFsp test suite.
## Building and Running
In order to build WinFsp you will need the following:
* Visual Studio 2015 - 2019
* Windows 10
* Visual Studio 2015
* Windows Driver Kit (WDK) 10
- **NOTE**: When using the latest WDK (Windows 10.0.18362.1) with Visual Studio 2015 you may get an error about a missing task `ValidateNTTargetVersion`. The fix is to edit the file `\Program Files (x86)\Windows Kits\10\build\WindowsDriver.Common.targets` and modify the `UsingTask` line for `ValidateNTTargetVersion` as follows:
```
<UsingTask TaskName="ValidateNTTargetVersion" AssemblyFile="$(WDKContentRoot)build\bin\Microsoft.DriverKit.Build.Tasks.16.0.dll"/>
```
* [Wix toolset](http://wixtoolset.org)
To fully build WinFsp (including the installer) you must use `tools\build.bat`. By default it builds a Release build, but you can choose either the Debug or Release configuration by using the syntax:
If you build the driver yourself it will not be signed and Windows will refuse to load it unless you enable "testsigning". You can enable "testsigning" using the command `bcdedit.exe -set testsigning`. For more information see this [document](http://www.secfs.net/winfsp/develop/debug/).
tools\build.bat CONFIGURATION
If you build the driver yourself it will not be signed and Windows will refuse to load it unless you enable "testsigning". You can enable "testsigning" using the command `bcdedit.exe -set testsigning on`. For more information see this [document](doc/WinFsp-Debugging-Setup.asciidoc).
WinFsp is designed to run on Windows 7 and above. It has been tested on the following platforms:
WinFsp is designed to run on Vista and above. It has been tested on the following platforms so far:
* Windows 7 Enterprise
* Windows 8 Pro
* Windows Server 2012
* Windows 10 Pro
* Windows Server 2016
* Windows Server 2012
## How to Help
I am looking for help in the following areas:
* If you have a file system that runs on FUSE please consider porting it to WinFsp. WinFsp has a native API, but it also has a FUSE (high-level) API.
* If you are working with a language other than C/C++ (e.g. Delphi, Java, etc.) and you are interested in porting/wrapping WinFsp I would love to hear from you.
* There are a number of outstanding issues listed in the [GitHub repository](https://github.com/billziss-gh/winfsp/issues). Many of these require knowledge of Windows kernel-mode and an understanding of the internals of WinFsp so they are not for the faint of heart.
* If you are working with a language other than C/C++ (e.g. Delphi, C#, etc.) and you are interested in porting/wrapping WinFsp I would love to hear from you.
* There are a number of outstanding issues listed in the [GitHub repository](https://github.com/billziss-gh/winfsp/issues) ~~[BitBucket repository](https://bitbucket.org/billziss/winfsp/issues?status=new&status=open)~~. Many of these require knowledge of Windows kernel-mode and an understanding of the internals of WinFsp so they are not for the faint of heart. If you decide to tackle any of those please coordinate with me as I am actively working on that issue list.
In all cases I can provide ideas and/or support.
@ -149,4 +73,4 @@ If you wish to discuss WinFsp there are now two options:
## License
WinFsp is available under the [GPLv3](License.txt) license with a special exception for Free/Libre and Open Source Software. A commercial license is also available. Please contact Bill Zissimopoulos \<billziss at navimatics.com> for more details.
WinFsp is available under the [GPLv3](http://www.gnu.org/licenses/gpl-3.0.html) license. If you find the constraints of the GPLv3 too onerous, a commercial license is also available. Please contact Bill Zissimopoulos <billziss at navimatics.com> for more details.

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@ -1,72 +1,33 @@
version: '{build}'
environment:
# Disable the winfsp-tests built-in exception filter to allow WER to collect dumps.
WINFSP_TESTS_EXCEPTION_FILTER_DISABLE: 1
matrix:
- CONFIGURATION: Debug
TESTING: Func
- CONFIGURATION: Release
TESTING: Func
#- CONFIGURATION: Release
# TESTING: Avast
#- CONFIGURATION: Release
# TESTING: Perf
init:
#- ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
TESTING: Perf
install:
# Hack to make WDK 1903 work on VS2015.
# See https://github.com/appveyor-tests/WDK-10.0.14393.0/blob/31cf12217fe0c92b218c70d7027dfe145be4f4cb/appveyor.yml#L7
- ps: |
[xml]$targets = get-content "C:\Program Files (x86)\Windows Kits\10\build\WindowsDriver.Common.targets"
$usingTask = $targets.ChildNodes[1].UsingTask | ? {$_.TaskName -eq "ValidateNTTargetVersion"}
$usingTask.AssemblyFile = '$(WDKContentRoot)build\bin\Microsoft.DriverKit.Build.Tasks.16.0.dll'
$targets.Save("C:\Program Files (x86)\Windows Kits\10\build\WindowsDriver.Common.targets")
# Submodules
- git submodule update --init --recursive
# Kernel and user mode dumps
- if exist %SystemRoot%\memory.dmp del %SystemRoot%\memory.dmp
- if exist C:\projects\LocalDumps rmdir /s/q C:\projects\LocalDumps
- mkdir C:\projects\LocalDumps
- reg add "HKLM\Software\Microsoft\Windows\Windows Error Reporting\LocalDumps" /v DumpFolder /t REG_EXPAND_SZ /d C:\projects\LocalDumps /f
- reg add "HKLM\Software\Microsoft\Windows\Windows Error Reporting\LocalDumps" /v DumpType /t REG_DWORD /d 2 /f
# Boot configuration
- appveyor AddMessage "Change boot configuration and reboot" -Category Information
- bcdedit /set testsigning on
- if %TESTING%==Func verifier /standard /driver winfsp-x64.sys
- if exist %SystemRoot%\memory.dmp del %SystemRoot%\memory.dmp
- ps: Restart-Computer -Force
- ps: Start-Sleep -s 60
build_script:
- appveyor AddMessage "Reboot complete" -Category Information
# build cygfuse
- C:\cygwin64\setup-x86_64.exe -qnNd -P cygport
- C:\cygwin64\bin\bash --login -c "make -C '%CD%\opt\cygfuse' dist"
#- C:\cygwin\setup-x86.exe -qnNd -P cygport
#- C:\cygwin\bin\bash --login -c "make -C '%CD%\opt\cygfuse' dist"
# build winfsp
- tools\build.bat %CONFIGURATION%
test_script:
- choco install winfsp -s build\VStudio\build\%CONFIGURATION% -y --pre
- if %TESTING%==Func appveyor DownloadFile http://www.secfs.net/Test.Filter.Driver.zip && 7z x Test.Filter.Driver.zip
- for %%f in ("build\VStudio\build\%CONFIGURATION%\winfsp-*.msi") do start /wait msiexec /i %%f /qn INSTALLLEVEL=1000
- if %TESTING%==Func appveyor DownloadFile http://www.secfs.net/winfsp/resources/Test.Filter.Driver.zip && 7z x Test.Filter.Driver.zip
- if %TESTING%==Func start /wait msiexec /i "Test.Filter.Driver\HCK Filter.Driver Content-x86_en-us.msi" /qn
- if %TESTING%==Func tools\nmake-ext-test.bat %CONFIGURATION%
- if %TESTING%==Func tools\run-tests.bat %CONFIGURATION%
- if %TESTING%==Func tools\run-tests.bat %CONFIGURATION% ifstest
- if %TESTING%==Func tools\run-tests.bat %CONFIGURATION% sample
- if %TESTING%==Func tools\run-tests.bat %CONFIGURATION% compat
- if %TESTING%==Avast choco install avastfreeantivirus && fltmc instances -v "C:"
- if %TESTING%==Avast tools\run-tests.bat %CONFIGURATION% avast-tests
- if %TESTING%==Perf tools\run-perf-tests.bat %CONFIGURATION% baseline > perf-tests.csv && type perf-tests.csv & appveyor PushArtifact perf-tests.csv
- choco uninstall winfsp -y
- if exist %SystemRoot%\memory.dmp exit 1
on_finish:
- if exist %SystemRoot%\memory.dmp (7z a memory.dmp.zip %SystemRoot%\memory.dmp && appveyor PushArtifact memory.dmp.zip)
- verifier /query
- if exist %SystemRoot%\memory.dmp (7z a km.dmp.zip %SystemRoot%\memory.dmp && appveyor PushArtifact km.dmp.zip)
- dir /a/b C:\projects\LocalDumps | findstr "^" && (7z a um.dmp.zip C:\projects\LocalDumps && appveyor PushArtifact um.dmp.zip) || ver>nul
- if exist *.dmp.zip (7z a sym.pdb.zip build\VStudio\build\%CONFIGURATION%\*.pdb && appveyor PushArtifact sym.pdb.zip)
- if exist *.dmp.zip exit 1
#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))

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@ -3,7 +3,3 @@ build
*.suo
*.vcproj.*
*.vcxproj.user
*.csproj.user
*.VC.db
*.VC.opendb
.vs

View File

@ -1,113 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\version.properties" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{94580219-CC8D-4FE5-A3BE-437B0B3481E1}</ProjectGuid>
<OutputType>Library</OutputType>
<ProjectName>winfsp.net</ProjectName>
<RootNamespace>Fsp</RootNamespace>
<AssemblyName>winfsp-msil</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>$(SolutionDir)build\$(Configuration)\</OutputPath>
<BaseIntermediateOutputPath>$(SolutionDir)build\$(ProjectName).build\</BaseIntermediateOutputPath>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)$(Configuration)\</IntermediateOutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>$(BaseIntermediateOutputPath)$(Configuration)\winfsp-msil.xml</DocumentationFile>
<NoWarn>1591</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>$(SolutionDir)build\$(Configuration)\</OutputPath>
<BaseIntermediateOutputPath>$(SolutionDir)build\$(ProjectName).build\</BaseIntermediateOutputPath>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)$(Configuration)\</IntermediateOutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>$(BaseIntermediateOutputPath)$(Configuration)\winfsp-msil.xml</DocumentationFile>
<NoWarn>1591</NoWarn>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>winfsp.net.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\..\src\dotnet\FileSystemBase+Const.cs">
<Link>FileSystemBase+Const.cs</Link>
</Compile>
<Compile Include="..\..\..\src\dotnet\FileSystemBase.cs">
<Link>FileSystemBase.cs</Link>
</Compile>
<Compile Include="..\..\..\src\dotnet\FileSystemHost.cs">
<Link>FileSystemHost.cs</Link>
</Compile>
<Compile Include="..\..\..\src\dotnet\Interop.cs">
<Link>Interop.cs</Link>
</Compile>
<Compile Include="..\..\..\src\dotnet\Service.cs">
<Link>Service.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="winfsp.net.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="AfterBuild">
</Target>
-->
<Target Name="BeforeBuild">
<ItemGroup>
<AssemblyInfo Include="using System.Reflection%3b" />
<AssemblyInfo Include="[assembly: AssemblyProduct(&quot;$(MyProductName)&quot;)]" />
<AssemblyInfo Include="[assembly: AssemblyTitle(&quot;$(MyDescription)&quot;)]" />
<AssemblyInfo Include="[assembly: AssemblyCompany(&quot;$(MyCompanyName)&quot;)]" />
<AssemblyInfo Include="[assembly: AssemblyCopyright(&quot;$(MyCopyright)&quot;)]" />
<AssemblyInfo Include="[assembly: AssemblyVersion(&quot;$(MyAssemblyVersion)&quot;)]" />
<AssemblyInfo Include="[assembly: AssemblyFileVersion(&quot;$(MyVersion)&quot;)]" />
</ItemGroup>
<MakeDir Directories="$(IntermediateOutputPath)" />
<WriteLinesToFile File="$(IntermediateOutputPath)AssemblyInfo.cs" Lines="@(AssemblyInfo)" Overwrite="true" />
<ItemGroup>
<Compile Include="$(IntermediateOutputPath)AssemblyInfo.cs" />
<FileWrites Include="$(IntermediateOutputPath)AssemblyInfo.cs" />
</ItemGroup>
</Target>
<PropertyGroup>
<PostBuildEvent>exit /b 0
set TargetName=$(TargetName)
set MyAssemblyPolicyVersion=$(MyAssemblyPolicyVersion)
set MyAssemblyVersion=$(MyAssemblyVersion)
setlocal EnableDelayedExpansion
if exist $(OutDir)policy.$(MyAssemblyPolicyVersion).$(TargetName).config del $(OutDir)policy.$(MyAssemblyPolicyVersion).$(TargetName).config
for /f "delims=" %25%25l in ($(ProjectDir)winfsp.net.policy.config) do (
set line=%25%25l
echo !line! &gt;&gt;$(OutDir)policy.$(MyAssemblyPolicyVersion).$(TargetName).config
)
"$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.0A\Bin\al.exe" /product:"$(MyProductName)" /title:"$(MyDescription)" /company:"$(MyCompanyName)" /copyright:"$(MyCopyright)" /version:"$(MyAssemblyPolicyVersion)" /fileversion:"$(MyVersion)" /link:$(OutDir)policy.$(MyAssemblyPolicyVersion).$(TargetName).config /out:$(OutDir)policy.$(MyAssemblyPolicyVersion).$(TargetName).dll /keyfile:$(ProjectDir)$(ProjectName).snk
</PostBuildEvent>
</PropertyGroup>
</Project>

View File

@ -1,10 +0,0 @@
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="!TargetName!" publicKeyToken="b099876d8fa9b1f3" culture="neutral" />
<bindingRedirect oldVersion="!MyAssemblyPolicyVersion!.0.0-!MyAssemblyVersion!" newVersion="!MyAssemblyVersion!" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

Binary file not shown.

View File

@ -1,7 +1,7 @@
/**
* @file CustomActions.cpp
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -10,13 +10,9 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#define WIN32_LEAN_AND_MEAN

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@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\version.properties" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@ -15,18 +14,18 @@
<ProjectGuid>{95C223E6-B5F1-4FD0-9376-41CDBC824445}</ProjectGuid>
<RootNamespace>CustomActions</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@ -69,6 +68,7 @@
<AdditionalDependencies>msi.lib;dutil.lib;wcautil.lib;Version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(WIX)sdk\VS2015\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>CustomActions.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
@ -92,6 +92,7 @@
<AdditionalDependencies>msi.lib;dutil.lib;wcautil.lib;Version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(WIX)sdk\VS2015\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>CustomActions.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>

View File

@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"
xmlns:dep="http://schemas.microsoft.com/wix/DependencyExtension">
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
<Product
Id="*"
Name="$(var.MyProductName) $(var.MyProductVersion)"
@ -23,7 +22,7 @@
<Media Id="1" Cabinet="WinFsp.cab" EmbedCab="yes" />
<Property Id="P.LauncherName">$(var.MyProductName).Launcher</Property>
<Property Id="P.LauncherRegistryKey">Software\$(var.MyProductName)\Services</Property>
<Property Id="P.LauncherRegistryKey">SYSTEM\\CurrentControlSet\\Services\\$(var.MyProductName).Launcher\\Services</Property>
<Property Id="P.RegistryKey">Software\$(var.MyProductName)</Property>
<Property Id="INSTALLDIR">
<RegistrySearch
@ -40,7 +39,6 @@
<Directory Id="BINDIR" Name="bin" />
<Directory Id="INCDIR" Name="inc" />
<Directory Id="LIBDIR" Name="lib" />
<Directory Id="OPTDIR" Name="opt" />
<Directory Id="SMPDIR" Name="samples" />
<Directory Id="SYMDIR" Name="sym" />
</Directory>
@ -54,11 +52,8 @@
Key="[P.RegistryKey]"
Name="InstallDir"
Type="string"
Value="[INSTALLDIR]" />
<dep:Provides Key="WinFsp" />
</Component>
<Component Id="C.License.txt">
<File Name="License.txt" Source="..\..\..\License.txt" KeyPath="yes" />
Value="[INSTALLDIR]"
KeyPath="yes" />
</Component>
</DirectoryRef>
<DirectoryRef Id="BINDIR" FileSource="..\build\$(var.Configuration)">
@ -89,23 +84,6 @@
<Condition>NOT VersionNT64</Condition>
</Component>
<!-- install assembly -->
<Component Id="C.winfsp_msil.dll" Guid="0D8BA6AE-9F87-402B-AE1A-95B0AE3BE179">
<File Id="FILE.winfsp_msil.dll" Name="winfsp-msil.dll" KeyPath="yes" />
</Component>
<Component Id="C.winfsp_msil.xml" Guid="1657F707-C112-454C-91AE-0FDEBBF454AB">
<File Id="FILE.winfsp_msil.xml" Name="winfsp-msil.xml" KeyPath="yes" />
</Component>
<!--
<Component Id="C.winfsp_msil.dll.GAC" Guid="6469467D-8C90-4889-8138-4028F9DA6E85">
<File Id="FILE.winfsp_msil.dll.GAC" Name="winfsp-msil.dll" KeyPath="yes" Assembly=".net" />
</Component>
<Component Id="C.policy.winfsp_msil.dll.GAC">
<File Name="policy.1.0.winfsp-msil.dll" KeyPath="yes" Assembly=".net" />
<File Name="policy.1.0.winfsp-msil.config" KeyPath="no" />
</Component>
-->
<!-- On Win64 ServiceInstall launcher-x64.exe -->
<Component Id="C.launcher_x64.exe.svcinst">
<File Id="launcher_x64.exe.svcinst" Name="launcher-x64.exe" KeyPath="yes" />
@ -159,19 +137,9 @@
<File Name="launchctl-x86.exe" KeyPath="yes" />
</Component>
<Component Id="C.fsptool_x64.exe" Guid="013FE508-097D-4433-9C60-717F5446E7F4">
<File Name="fsptool-x64.exe" KeyPath="yes" />
</Component>
<Component Id="C.fsptool_x86.exe" Guid="6C16DC2C-E12F-49FB-A665-3AF0475487AD">
<File Name="fsptool-x86.exe" KeyPath="yes" />
</Component>
<Component Id="C.diag.bat">
<File Name="diag.bat" Source="..\..\..\tools\diag.bat" KeyPath="yes" />
</Component>
<Component Id="C.fsreg.bat">
<File Name="fsreg.bat" Source="..\..\..\tools\fsreg.bat" KeyPath="yes" />
</Component>
<Component Id="C.memfs_x64.exe">
<File Name="memfs-x64.exe" KeyPath="yes" />
@ -187,7 +155,7 @@
<RegistryValue
Type="string"
Name="CommandLine"
Value="-i -F NTFS -n 65536 -s 67108864 -u %1 -m %2" />
Value="-i -n 65536 -s 67108864 -u %1 -m %2" />
<RegistryValue
Type="string"
Name="Security"
@ -213,33 +181,7 @@
<RegistryValue
Type="string"
Name="CommandLine"
Value="-i -F NTFS -n 65536 -s 67108864 -u %1 -m %2" />
<RegistryValue
Type="string"
Name="Security"
Value="D:P(A;;RPWPLC;;;WD)" />
<RegistryValue
Type="integer"
Name="JobControl"
Value="1" />
</RegistryKey>
</RegistryKey>
</Component>
<Component Id="C.memfs_dotnet_msil.exe">
<File Name="memfs-dotnet-msil.exe" KeyPath="yes" />
<RegistryKey
Root="HKLM"
Key="[P.LauncherRegistryKey]">
<RegistryKey
Key="memfs-dotnet">
<RegistryValue
Type="string"
Name="Executable"
Value="[BINDIR]memfs-dotnet-msil.exe" />
<RegistryValue
Type="string"
Name="CommandLine"
Value="-i -F NTFS -n 65536 -s 67108864 -u %1 -m %2" />
Value="-i -n 65536 -s 67108864 -u %1 -m %2" />
<RegistryValue
Type="string"
Name="Security"
@ -260,12 +202,6 @@
<Component Id="C.winfsp.h">
<File Name="winfsp.h" KeyPath="yes" />
</Component>
<Component Id="C.launch.h">
<File Name="launch.h" KeyPath="yes" />
</Component>
<!--Component Id="C.winfsp.hpp">
<File Name="winfsp.hpp" KeyPath="yes" />
</Component-->
</Directory>
<Directory Id="INCDIR.fuse" Name="fuse">
<Component Id="C.fuse.h">
@ -281,20 +217,6 @@
<File Name="winfsp_fuse.h" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="INCDIR.fuse3" Name="fuse3">
<Component Id="C.fuse3.h">
<File Id="fuse3.h" Name="fuse.h" KeyPath="yes" />
</Component>
<Component Id="C.fuse3_common.h">
<File Id="fuse3_common.h" Name="fuse_common.h" KeyPath="yes" />
</Component>
<Component Id="C.fuse3_opt.h">
<File Id="fuse3_opt.h" Name="fuse_opt.h" KeyPath="yes" />
</Component>
<Component Id="C.winfsp_fuse3.h">
<File Id="winfsp_fuse3.h" Name="winfsp_fuse.h" KeyPath="yes" />
</Component>
</Directory>
</DirectoryRef>
<DirectoryRef Id="LIBDIR" FileSource="..\build\$(var.Configuration)">
<Component Id="C.winfsp_x64.lib">
@ -323,69 +245,6 @@
KeyPath="yes" />
<Condition>NOT VersionNT64</Condition>
</Component>
<!-- On Win64 copy fuse3-x64.pc -->
<Component Id="C.fuse3_x64.pc" Guid="FE59E3BA-E5EA-4822-80B1-19A1DE6B62C7">
<File
Id="FILE.fuse3_x64.pc"
Name="fuse3.pc"
Source="..\build\$(var.Configuration)\fuse3-x64.pc"
KeyPath="yes" />
<Condition>VersionNT64</Condition>
</Component>
<!-- On Win32 copy fuse3-x86.pc -->
<Component Id="C.fuse3_x86.pc" Guid="176205D0-07EA-4DFC-947F-18E89ABDAFAB">
<File
Id="FILE.fuse3_x86.pc"
Name="fuse3.pc"
Source="..\build\$(var.Configuration)\fuse3-x86.pc"
KeyPath="yes" />
<Condition>NOT VersionNT64</Condition>
</Component>
</DirectoryRef>
<DirectoryRef Id="OPTDIR">
<Directory Id="OPTDIR.cygfuse" Name="cygfuse" FileSource="..\..\..\opt\cygfuse\dist">
<Directory Id="OPTDIR.cygfuse.x64" Name="x64">
<Component Id="C.fuse.tar.xz.x64">
<File Id="FILE.fuse.tar.xz.x64" Name="fuse-2.8-10.tar.xz" KeyPath="yes" />
</Component>
<Component Id="C.fuse3.tar.xz.x64">
<File Id="FILE.fuse3.tar.xz.x64" Name="fuse3-3.2-2.tar.xz" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="OPTDIR.cygfuse.x86" Name="x86">
<Component Id="C.fuse.tar.xz.x86">
<File Id="FILE.fuse.tar.xz.x86" Name="fuse-2.8-10.tar.xz" KeyPath="yes" />
</Component>
<Component Id="C.fuse3.tar.xz.x86">
<File Id="FILE.fuse3.tar.xz.x86" Name="fuse3-3.2-2.tar.xz" KeyPath="yes" />
</Component>
</Directory>
<Component Id="C.fuse.install.sh">
<File Name="install.sh" KeyPath="yes" />
</Component>
<Component Id="C.fuse.uninstall.sh">
<File Name="uninstall.sh" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="OPTDIR.fsext" Name="fsext" FileSource="..\..\..\opt\fsext">
<Directory Id="OPTDIR.fsext.inc" Name="inc">
<Directory Id="OPTDIR.fsext.inc.winfsp" Name="winfsp">
<Component Id="C.fsext.h">
<File Name="fsext.h" KeyPath="yes" />
</Component>
</Directory>
</Directory>
<Directory Id="OPTDIR.fsext.lib" Name="lib">
<Component Id="C.fsext.winfsp_x64.lib">
<File Id="FILE.fsext.winfsp_x64.lib" Name="winfsp-x64.lib" KeyPath="yes" />
</Component>
<Component Id="C.fsext.winfsp_x86.lib">
<File Id="FILE.fsext.winfsp_x86.lib" Name="winfsp-x86.lib" KeyPath="yes" />
</Component>
</Directory>
</Directory>
</DirectoryRef>
<DirectoryRef Id="SMPDIR" FileSource="..\..\..\tst">
<Directory Id="SMPDIR.memfs" Name="memfs">
@ -399,170 +258,6 @@
<File Name="memfs-main.c" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.memfs_fuse3" Name="memfs-fuse3">
<Component Id="C.memfs_fuse3.cpp">
<File Name="memfs-fuse3.cpp" KeyPath="yes" />
</Component>
<Component Id="C.memfs_fuse3.compat.h">
<File Id="F.memfs_fuse3.compat.h" Name="compat.h" KeyPath="yes" />
</Component>
<Component Id="C.memfs_fuse3.sln">
<File Name="memfs-fuse3.sln" KeyPath="yes" />
</Component>
<Component Id="C.memfs_fuse3.vcxproj">
<File Name="memfs-fuse3.vcxproj" KeyPath="yes" />
</Component>
<Component Id="C.memfs_fuse3.vcxproj.filters">
<File Name="memfs-fuse3.vcxproj.filters" KeyPath="yes" />
</Component>
<Component Id="C.memfs_fuse3.Makefile">
<File Id="F.memfs_fuse3.Makefile" Name="Makefile" KeyPath="yes" />
</Component>
<Component Id="C.memfs_fuse3.README.md">
<File Id="F.memfsx_fuse3.README.md" Name="README.md" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.memfs_dotnet" Name="memfs-dotnet">
<Component Id="C.memfs_dotnet.Program.cs">
<File Id="FILE.memfs_dotnet.Program.cs" Name="Program.cs" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.airfs" Name="airfs">
<Component Id="C.airfs.cpp">
<File Name="airfs.cpp" KeyPath="yes" />
</Component>
<Component Id="C.persistence.cpp">
<File Name="persistence.cpp" KeyPath="yes" />
</Component>
<Component Id="C.common.h">
<File Name="common.h" KeyPath="yes" />
</Component>
<Component Id="C.airfs.sln">
<File Name="airfs.sln" KeyPath="yes" />
</Component>
<Component Id="C.airfs.vcxproj">
<File Name="airfs.vcxproj" KeyPath="yes" />
</Component>
<Component Id="C.airfs.vcxproj.filters">
<File Name="airfs.vcxproj.filters" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.passthrough" Name="passthrough">
<Component Id="C.passthrough.c">
<File Name="passthrough.c" KeyPath="yes" />
</Component>
<Component Id="C.passthrough.sln">
<File Name="passthrough.sln" KeyPath="yes" />
</Component>
<Component Id="C.passthrough.vcxproj">
<File Name="passthrough.vcxproj" KeyPath="yes" />
</Component>
<Component Id="C.passthrough.vcxproj.filters">
<File Name="passthrough.vcxproj.filters" KeyPath="yes" />
</Component>
</Directory>
<!--Directory Id="SMPDIR.passthrough_cpp" Name="passthrough-cpp">
<Component Id="C.passthrough_cpp.cpp">
<File Name="passthrough-cpp.cpp" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_cpp.sln">
<File Name="passthrough-cpp.sln" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_cpp.vcxproj">
<File Name="passthrough-cpp.vcxproj" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_cpp.vcxproj.filters">
<File Name="passthrough-cpp.vcxproj.filters" KeyPath="yes" />
</Component>
</Directory-->
<Directory Id="SMPDIR.passthrough_fuse" Name="passthrough-fuse">
<Component Id="C.passthrough_fuse.c">
<File Name="passthrough-fuse.c" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse.winposix.c">
<File Name="winposix.c" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse.winposix.h">
<File Name="winposix.h" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse.sln">
<File Name="passthrough-fuse.sln" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse.vcxproj">
<File Name="passthrough-fuse.vcxproj" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse.vcxproj.filters">
<File Name="passthrough-fuse.vcxproj.filters" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse.Makefile">
<File Name="Makefile" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse.README.md">
<File Name="README.md" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.passthrough_fuse3" Name="passthrough-fuse3">
<Component Id="C.passthrough_fuse3.c">
<File Name="passthrough-fuse3.c" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse3.winposix.c">
<File Id="F.passthrough_fuse3.winposix.c" Name="winposix.c" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse3.winposix.h">
<File Id="F.passthrough_fuse3.winposix.h" Name="winposix.h" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse3.sln">
<File Name="passthrough-fuse3.sln" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse3.vcxproj">
<File Name="passthrough-fuse3.vcxproj" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse3.vcxproj.filters">
<File Name="passthrough-fuse3.vcxproj.filters" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse3.Makefile">
<File Id="F.passthrough_fuse3.Makefile" Name="Makefile" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_fuse3.README.md">
<File Id="F.passthrough_fuse3.README.md" Name="README.md" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.passthrough_dotnet" Name="passthrough-dotnet">
<Component Id="C.passthrough_dotnet.Program.cs">
<File Id="FILE.passthrough_dotnet.Program.cs" Name="Program.cs" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_dotnet.sln">
<File Name="passthrough-dotnet.sln" KeyPath="yes" />
</Component>
<Component Id="C.passthrough_dotnet.csproj">
<File Name="passthrough-dotnet.csproj" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.notifyfs" Name="notifyfs">
<Component Id="C.notifyfs.c">
<File Name="notifyfs.c" KeyPath="yes" />
</Component>
<Component Id="C.notifyfs.sln">
<File Name="notifyfs.sln" KeyPath="yes" />
</Component>
<Component Id="C.notifyfs.vcxproj">
<File Name="notifyfs.vcxproj" KeyPath="yes" />
</Component>
<Component Id="C.notifyfs.vcxproj.filters">
<File Name="notifyfs.vcxproj.filters" KeyPath="yes" />
</Component>
</Directory>
<Directory Id="SMPDIR.notifyfs_dotnet" Name="notifyfs-dotnet">
<Component Id="C.notifyfs_dotnet.Program.cs">
<File Id="FILE.notifyfs_dotnet.Program.cs" Name="Program.cs" KeyPath="yes" />
</Component>
<Component Id="C.notifyfs_dotnet.sln">
<File Name="notifyfs-dotnet.sln" KeyPath="yes" />
</Component>
<Component Id="C.notifyfs_dotnet.csproj">
<File Name="notifyfs-dotnet.csproj" KeyPath="yes" />
</Component>
</Directory>
</DirectoryRef>
<DirectoryRef Id="SYMDIR">
<Component Id="C.winfsp_x64.sys.pdb">
@ -589,12 +284,6 @@
<Component Id="C.launchctl_x86.pdb">
<File Name="launchctl-x86.pdb" Source="..\build\$(var.Configuration)\launchctl-x86.public.pdb" KeyPath="yes" />
</Component>
<Component Id="C.fsptool_x64.pdb">
<File Name="fsptool-x64.pdb" Source="..\build\$(var.Configuration)\fsptool-x64.public.pdb" KeyPath="yes" />
</Component>
<Component Id="C.fsptool_x86.pdb">
<File Name="fsptool-x86.pdb" Source="..\build\$(var.Configuration)\fsptool-x86.public.pdb" KeyPath="yes" />
</Component>
<Component Id="C.memfs_x64.pdb">
<File Name="memfs-x64.pdb" Source="..\build\$(var.Configuration)\memfs-x64.public.pdb" KeyPath="yes" />
</Component>
@ -616,45 +305,21 @@
<ComponentRef Id="C.launcher_x86.exe.svcinst" />
<ComponentRef Id="C.launchctl_x64.exe" />
<ComponentRef Id="C.launchctl_x86.exe" />
<ComponentRef Id="C.fsptool_x64.exe" />
<ComponentRef Id="C.fsptool_x86.exe" />
<ComponentRef Id="C.diag.bat" />
<ComponentRef Id="C.fsreg.bat" />
</ComponentGroup>
<ComponentGroup Id="C.WinFsp.inc">
<ComponentRef Id="C.fsctl.h" />
<ComponentRef Id="C.winfsp.h" />
<ComponentRef Id="C.launch.h" />
<!--ComponentRef Id="C.winfsp.hpp" /-->
<ComponentRef Id="C.fuse.h" />
<ComponentRef Id="C.fuse_common.h" />
<ComponentRef Id="C.fuse_opt.h" />
<ComponentRef Id="C.winfsp_fuse.h" />
<ComponentRef Id="C.fuse3.h" />
<ComponentRef Id="C.fuse3_common.h" />
<ComponentRef Id="C.fuse3_opt.h" />
<ComponentRef Id="C.winfsp_fuse3.h" />
</ComponentGroup>
<ComponentGroup Id="C.WinFsp.lib">
<ComponentRef Id="C.winfsp_x64.lib" />
<ComponentRef Id="C.winfsp_x86.lib" />
<ComponentRef Id="C.fuse_x64.pc" />
<ComponentRef Id="C.fuse_x86.pc" />
<ComponentRef Id="C.fuse3_x64.pc" />
<ComponentRef Id="C.fuse3_x86.pc" />
</ComponentGroup>
<ComponentGroup Id="C.WinFsp.opt.fuse">
<ComponentRef Id="C.fuse.tar.xz.x64" />
<ComponentRef Id="C.fuse.tar.xz.x86" />
<ComponentRef Id="C.fuse3.tar.xz.x64" />
<ComponentRef Id="C.fuse3.tar.xz.x86" />
<ComponentRef Id="C.fuse.install.sh" />
<ComponentRef Id="C.fuse.uninstall.sh" />
</ComponentGroup>
<ComponentGroup Id="C.WinFsp.opt.fsext">
<ComponentRef Id="C.fsext.h" />
<ComponentRef Id="C.fsext.winfsp_x64.lib" />
<ComponentRef Id="C.fsext.winfsp_x86.lib" />
</ComponentGroup>
<ComponentGroup Id="C.WinFsp.smp">
<ComponentRef Id="C.memfs_x64.exe" />
@ -662,47 +327,6 @@
<ComponentRef Id="C.memfs.h" />
<ComponentRef Id="C.memfs.cpp" />
<ComponentRef Id="C.memfs_main.c" />
<ComponentRef Id="C.memfs_fuse3.cpp" />
<ComponentRef Id="C.memfs_fuse3.compat.h" />
<ComponentRef Id="C.memfs_fuse3.sln" />
<ComponentRef Id="C.memfs_fuse3.vcxproj" />
<ComponentRef Id="C.memfs_fuse3.vcxproj.filters" />
<ComponentRef Id="C.memfs_fuse3.Makefile" />
<ComponentRef Id="C.memfs_fuse3.README.md" />
<ComponentRef Id="C.airfs.cpp" />
<ComponentRef Id="C.persistence.cpp" />
<ComponentRef Id="C.common.h" />
<ComponentRef Id="C.airfs.sln" />
<ComponentRef Id="C.airfs.vcxproj" />
<ComponentRef Id="C.airfs.vcxproj.filters" />
<ComponentRef Id="C.passthrough.c" />
<ComponentRef Id="C.passthrough.sln" />
<ComponentRef Id="C.passthrough.vcxproj" />
<ComponentRef Id="C.passthrough.vcxproj.filters" />
<!--ComponentRef Id="C.passthrough_cpp.cpp" /-->
<!--ComponentRef Id="C.passthrough_cpp.sln" /-->
<!--ComponentRef Id="C.passthrough_cpp.vcxproj" /-->
<!--ComponentRef Id="C.passthrough_cpp.vcxproj.filters" /-->
<ComponentRef Id="C.passthrough_fuse.c" />
<ComponentRef Id="C.passthrough_fuse.winposix.c" />
<ComponentRef Id="C.passthrough_fuse.winposix.h" />
<ComponentRef Id="C.passthrough_fuse.sln" />
<ComponentRef Id="C.passthrough_fuse.vcxproj" />
<ComponentRef Id="C.passthrough_fuse.vcxproj.filters" />
<ComponentRef Id="C.passthrough_fuse.Makefile" />
<ComponentRef Id="C.passthrough_fuse.README.md" />
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<ComponentRef Id="C.passthrough_fuse3.winposix.c" />
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View File

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<AdditionalIncludeDirectories>..\..\..\src;..\..\..\inc</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<StripPrivateSymbols>$(OutDir)$(TargetName).public.pdb</StripPrivateSymbols>
<AdditionalOptions>/PDBALTPATH:$(TargetName).pdb %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\inc</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<StripPrivateSymbols>$(OutDir)$(TargetName).public.pdb</StripPrivateSymbols>
<AdditionalOptions>/PDBALTPATH:$(TargetName).pdb %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\winfsp_dll.vcxproj">
<Project>{4a7c0b21-9e10-4c81-92de-1493efcf24eb}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\fsptool\fsptool.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\fsptool\fsptool-version.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\src\shared\um\minimal.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Source\shared">
<UniqueIdentifier>{bd82112e-6494-4345-b35b-25eae56d5127}</UniqueIdentifier>
</Filter>
<Filter Include="Source\shared\um">
<UniqueIdentifier>{dd21736e-dbea-4f24-8178-1903412e01f2}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\fsptool\fsptool.c">
<Filter>Source</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\fsptool\fsptool-version.rc">
<Filter>Source</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\src\shared\um\minimal.h">
<Filter>Source\shared\um</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@ -1,58 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MyProductName>WinFsp</MyProductName>
<MyDescription>Windows File System Proxy</MyDescription>
<MyCompanyName>Navimatics Corporation</MyCompanyName>
<MyCopyright>2015-$([System.DateTime]::Now.ToString(`yyyy`)) Bill Zissimopoulos</MyCopyright>
<MyCanonicalVersion>1.0</MyCanonicalVersion>
<MyProductVersion>$(MyCanonicalVersion) RC1</MyProductVersion>
<MyProductStage>RC</MyProductStage>
<!-- build number: concat 2-digit year with 3-digit day of the year (16-bits until 2066) -->
<MyBuildNumber>$([System.DateTime]::Now.ToString(`yy`))$([System.DateTime]::Now.DayOfYear.ToString(`000`))</MyBuildNumber>
<!-- git revision -->
<MyGitRoot>$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), .git/HEAD))</MyGitRoot>
<MyGitHead>$([System.IO.File]::ReadAllText($(MyGitRoot)/.git/HEAD).Trim())</MyGitHead>
<MyGitRevision Condition="$(MyGitHead.StartsWith(ref: )) And Exists('$(MyGitRoot)/.git/$(MyGitHead.Substring(5))')">$([System.IO.File]::ReadAllText($(MyGitRoot)/.git/$(MyGitHead.Substring(5))).Trim().Substring(0, 7))</MyGitRevision>
<MyGitRevision Condition="$(MyGitHead.StartsWith(ref: )) And !Exists('$(MyGitRoot)/.git/$(MyGitHead.Substring(5))')">$([System.Text.RegularExpressions.Regex]::Match($([System.IO.File]::ReadAllText($(MyGitRoot)/.git/packed-refs)), '[0-9a-fA-F]{40,}.*$(MyGitHead.Substring(5))').Value.Substring(0, 7))</MyGitRevision>
<MyGitRevision Condition="!$(MyGitHead.StartsWith(ref: ))">$(MyGitHead.Substring(0, 7))</MyGitRevision>
<MyProductName>WinFsp</MyProductName>
<MyDescription>Windows File System Proxy</MyDescription>
<MyCompanyName>Navimatics LLC</MyCompanyName>
<MyCopyright>2015-$([System.DateTime]::Now.ToString(`yyyy`)) Bill Zissimopoulos</MyCopyright>
<MyCanonicalVersion>1.9</MyCanonicalVersion>
<MyProductVersion>2021</MyProductVersion>
<MyProductStage>Gold</MyProductStage>
<MyVersion>$(MyCanonicalVersion).$(MyBuildNumber)</MyVersion>
<MyVersionWithCommas>$(MyVersion.Replace('.',',')),0</MyVersionWithCommas>
<MyFullVersion>$(MyCanonicalVersion).$(MyBuildNumber).$(MyGitRevision)</MyFullVersion>
<MyAssemblyPolicyVersion>$(MyCanonicalVersion.Substring(0,$(MyVersion.IndexOf('.')))).0</MyAssemblyPolicyVersion>
<MyAssemblyVersion>$(MyAssemblyPolicyVersion).0.0</MyAssemblyVersion>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>NTDDI_VERSION=0x06010000;_WIN32_WINNT=0x0601</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>MyProductName=$(MyProductName);MyDescription=$(MyDescription);MyCompanyName=$(MyCompanyName);MyCopyright=$(MyCopyright);MyProductVersion=$(MyProductVersion);MyProductStage=$(MyProductStage);MyVersion=$(MyVersion);MyVersionWithCommas=$(MyVersionWithCommas);MyFullVersion=$(MyFullVersion)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(IsKernelModeToolset)'=='true'">
<ClCompile>
<DisableSpecificWarnings>4996</DisableSpecificWarnings>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(DefaultPlatformToolset)'=='v140'">
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(DefaultPlatformToolset)'!='v140'">
<Link>
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<PropertyGroup>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
</Project>

View File

@ -32,6 +32,19 @@ Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "winfsp_msi", "installer\win
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CustomActions", "installer\CustomActions\CustomActions.vcxproj", "{95C223E6-B5F1-4FD0-9376-41CDBC824445}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "launcher", "launcher", "{FD28A504-431E-49B9-BB8C-DCA0E7019F66}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "launcher", "launcher\launcher.vcxproj", "{A5EFD487-0140-4184-8C54-FFAEC2F85E35}"
ProjectSection(ProjectDependencies) = postProject
{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB} = {4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}
{C85C26BA-8C22-4D30-83DA-46C3548E6332} = {C85C26BA-8C22-4D30-83DA-46C3548E6332}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "launchctl", "launcher\launchctl.vcxproj", "{73EAAEDA-557B-48D5-A137-328934720FB4}"
ProjectSection(ProjectDependencies) = postProject
{A5EFD487-0140-4184-8C54-FFAEC2F85E35} = {A5EFD487-0140-4184-8C54-FFAEC2F85E35}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fscrash", "testing\fscrash.vcxproj", "{10757011-749D-4954-873B-AE38D8145472}"
ProjectSection(ProjectDependencies) = postProject
{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB} = {4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}
@ -40,24 +53,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fscrash", "testing\fscrash.
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fsbench", "testing\fsbench.vcxproj", "{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "winfsp.net", "dotnet\winfsp.net.csproj", "{94580219-CC8D-4FE5-A3BE-437B0B3481E1}"
ProjectSection(ProjectDependencies) = postProject
{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB} = {4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}
{C85C26BA-8C22-4D30-83DA-46C3548E6332} = {C85C26BA-8C22-4D30-83DA-46C3548E6332}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dotnet", "dotnet", "{A998CEC4-4B34-43DC-8457-F7761228BA67}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "memfs-dotnet", "testing\memfs-dotnet.csproj", "{4920E350-D496-4652-AE98-6C4208AEC1D8}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tools", "tools", "{04A4762C-FAB9-4196-9AC8-0757F3E8AB79}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "launcher", "tools\launcher.vcxproj", "{6CDF9411-B852-4EAC-822D-8F930675F17B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "launchctl", "tools\launchctl.vcxproj", "{264A5D09-126F-4760-A3F1-4B3B95C925AA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fsptool", "tools\fsptool.vcxproj", "{1E997BEC-1642-4A5C-B252-852DA094E11E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@ -142,14 +137,42 @@ Global
{95C223E6-B5F1-4FD0-9376-41CDBC824445}.Installer.Release|x86.Build.0 = Release|Win32
{95C223E6-B5F1-4FD0-9376-41CDBC824445}.Release|x64.ActiveCfg = Release|Win32
{95C223E6-B5F1-4FD0-9376-41CDBC824445}.Release|x86.ActiveCfg = Release|Win32
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Debug|x64.ActiveCfg = Debug|x64
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Debug|x64.Build.0 = Debug|x64
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Debug|x86.ActiveCfg = Debug|Win32
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Debug|x86.Build.0 = Debug|Win32
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Debug|x64.ActiveCfg = Debug|x64
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Debug|x86.ActiveCfg = Debug|Win32
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Release|x64.ActiveCfg = Release|x64
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Installer.Release|x86.ActiveCfg = Release|Win32
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x64.ActiveCfg = Release|x64
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x64.Build.0 = Release|x64
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x86.ActiveCfg = Release|Win32
{A5EFD487-0140-4184-8C54-FFAEC2F85E35}.Release|x86.Build.0 = Release|Win32
{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x64.ActiveCfg = Debug|x64
{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x64.Build.0 = Debug|x64
{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x86.ActiveCfg = Debug|Win32
{73EAAEDA-557B-48D5-A137-328934720FB4}.Debug|x86.Build.0 = Debug|Win32
{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Debug|x64.ActiveCfg = Debug|x64
{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Debug|x86.ActiveCfg = Debug|Win32
{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Release|x64.ActiveCfg = Release|x64
{73EAAEDA-557B-48D5-A137-328934720FB4}.Installer.Release|x86.ActiveCfg = Release|Win32
{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x64.ActiveCfg = Release|x64
{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x64.Build.0 = Release|x64
{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x86.ActiveCfg = Release|Win32
{73EAAEDA-557B-48D5-A137-328934720FB4}.Release|x86.Build.0 = Release|Win32
{10757011-749D-4954-873B-AE38D8145472}.Debug|x64.ActiveCfg = Debug|x64
{10757011-749D-4954-873B-AE38D8145472}.Debug|x64.Build.0 = Debug|x64
{10757011-749D-4954-873B-AE38D8145472}.Debug|x86.ActiveCfg = Debug|Win32
{10757011-749D-4954-873B-AE38D8145472}.Debug|x86.Build.0 = Debug|Win32
{10757011-749D-4954-873B-AE38D8145472}.Installer.Debug|x64.ActiveCfg = Debug|x64
{10757011-749D-4954-873B-AE38D8145472}.Installer.Debug|x64.Build.0 = Debug|x64
{10757011-749D-4954-873B-AE38D8145472}.Installer.Debug|x86.ActiveCfg = Debug|Win32
{10757011-749D-4954-873B-AE38D8145472}.Installer.Debug|x86.Build.0 = Debug|Win32
{10757011-749D-4954-873B-AE38D8145472}.Installer.Release|x64.ActiveCfg = Release|x64
{10757011-749D-4954-873B-AE38D8145472}.Installer.Release|x64.Build.0 = Release|x64
{10757011-749D-4954-873B-AE38D8145472}.Installer.Release|x86.ActiveCfg = Release|Win32
{10757011-749D-4954-873B-AE38D8145472}.Installer.Release|x86.Build.0 = Release|Win32
{10757011-749D-4954-873B-AE38D8145472}.Release|x64.ActiveCfg = Release|x64
{10757011-749D-4954-873B-AE38D8145472}.Release|x64.Build.0 = Release|x64
{10757011-749D-4954-873B-AE38D8145472}.Release|x86.ActiveCfg = Release|Win32
@ -159,73 +182,17 @@ Global
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Debug|x86.ActiveCfg = Debug|Win32
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Debug|x86.Build.0 = Debug|Win32
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Debug|x64.ActiveCfg = Debug|x64
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Debug|x64.Build.0 = Debug|x64
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Debug|x86.ActiveCfg = Debug|Win32
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Debug|x86.Build.0 = Debug|Win32
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Release|x64.ActiveCfg = Release|x64
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Release|x64.Build.0 = Release|x64
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Release|x86.ActiveCfg = Release|Win32
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Installer.Release|x86.Build.0 = Release|Win32
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Release|x64.ActiveCfg = Release|x64
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Release|x64.Build.0 = Release|x64
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Release|x86.ActiveCfg = Release|Win32
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB}.Release|x86.Build.0 = Release|Win32
{94580219-CC8D-4FE5-A3BE-437B0B3481E1}.Debug|x64.ActiveCfg = Debug|Any CPU
{94580219-CC8D-4FE5-A3BE-437B0B3481E1}.Debug|x64.Build.0 = Debug|Any CPU
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{94580219-CC8D-4FE5-A3BE-437B0B3481E1}.Debug|x86.Build.0 = Debug|Any CPU
{94580219-CC8D-4FE5-A3BE-437B0B3481E1}.Installer.Debug|x64.ActiveCfg = Debug|Any CPU
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{4920E350-D496-4652-AE98-6C4208AEC1D8}.Debug|x64.Build.0 = Debug|Any CPU
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{4920E350-D496-4652-AE98-6C4208AEC1D8}.Debug|x86.Build.0 = Debug|Any CPU
{4920E350-D496-4652-AE98-6C4208AEC1D8}.Installer.Debug|x64.ActiveCfg = Debug|Any CPU
{4920E350-D496-4652-AE98-6C4208AEC1D8}.Installer.Debug|x86.ActiveCfg = Debug|Any CPU
{4920E350-D496-4652-AE98-6C4208AEC1D8}.Installer.Release|x64.ActiveCfg = Release|Any CPU
{4920E350-D496-4652-AE98-6C4208AEC1D8}.Installer.Release|x86.ActiveCfg = Release|Any CPU
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{6CDF9411-B852-4EAC-822D-8F930675F17B}.Installer.Debug|x86.ActiveCfg = Debug|Win32
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{6CDF9411-B852-4EAC-822D-8F930675F17B}.Installer.Release|x86.ActiveCfg = Release|Win32
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{6CDF9411-B852-4EAC-822D-8F930675F17B}.Release|x86.ActiveCfg = Release|Win32
{6CDF9411-B852-4EAC-822D-8F930675F17B}.Release|x86.Build.0 = Release|Win32
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{264A5D09-126F-4760-A3F1-4B3B95C925AA}.Debug|x86.Build.0 = Debug|Win32
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{264A5D09-126F-4760-A3F1-4B3B95C925AA}.Installer.Release|x86.ActiveCfg = Release|Win32
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{264A5D09-126F-4760-A3F1-4B3B95C925AA}.Release|x86.Build.0 = Release|Win32
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Debug|x64.ActiveCfg = Debug|x64
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Debug|x64.Build.0 = Debug|x64
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Debug|x86.ActiveCfg = Debug|Win32
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Debug|x86.Build.0 = Debug|Win32
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Installer.Debug|x64.ActiveCfg = Debug|x64
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Installer.Debug|x86.ActiveCfg = Debug|Win32
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Installer.Release|x64.ActiveCfg = Release|x64
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Installer.Release|x86.ActiveCfg = Release|Win32
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Release|x64.ActiveCfg = Release|x64
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Release|x64.Build.0 = Release|x64
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Release|x86.ActiveCfg = Release|Win32
{1E997BEC-1642-4A5C-B252-852DA094E11E}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -235,12 +202,9 @@ Global
{AA7190E8-877F-4827-8CDD-E0D85F83C8C1} = {69439FD1-C07D-4BF1-98DC-3CCFECE53A49}
{D53AAC39-4C57-4CA5-A4F3-C2B24888C594} = {B464EF06-42AE-4674-81BB-FDDE80204822}
{95C223E6-B5F1-4FD0-9376-41CDBC824445} = {B464EF06-42AE-4674-81BB-FDDE80204822}
{A5EFD487-0140-4184-8C54-FFAEC2F85E35} = {FD28A504-431E-49B9-BB8C-DCA0E7019F66}
{73EAAEDA-557B-48D5-A137-328934720FB4} = {FD28A504-431E-49B9-BB8C-DCA0E7019F66}
{10757011-749D-4954-873B-AE38D8145472} = {69439FD1-C07D-4BF1-98DC-3CCFECE53A49}
{C4E1E9E5-0959-488E-8C6A-C327CC81BEFB} = {69439FD1-C07D-4BF1-98DC-3CCFECE53A49}
{94580219-CC8D-4FE5-A3BE-437B0B3481E1} = {A998CEC4-4B34-43DC-8457-F7761228BA67}
{4920E350-D496-4652-AE98-6C4208AEC1D8} = {69439FD1-C07D-4BF1-98DC-3CCFECE53A49}
{6CDF9411-B852-4EAC-822D-8F930675F17B} = {04A4762C-FAB9-4196-9AC8-0757F3E8AB79}
{264A5D09-126F-4760-A3F1-4B3B95C925AA} = {04A4762C-FAB9-4196-9AC8-0757F3E8AB79}
{1E997BEC-1642-4A5C-B252-852DA094E11E} = {04A4762C-FAB9-4196-9AC8-0757F3E8AB79}
EndGlobalSection
EndGlobal

View File

@ -20,41 +20,24 @@
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<ClInclude Include="..\..\inc\fuse3\fuse_common.h" />
<ClInclude Include="..\..\inc\fuse3\fuse_opt.h" />
<ClInclude Include="..\..\inc\fuse3\winfsp_fuse.h" />
<ClInclude Include="..\..\inc\fuse\fuse.h" />
<ClInclude Include="..\..\inc\fuse\fuse_common.h" />
<ClInclude Include="..\..\inc\fuse\fuse_opt.h" />
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<ClInclude Include="..\..\inc\winfsp\winfsp.hpp" />
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<ClCompile Include="..\..\src\dll\eventlog.c" />
<ClCompile Include="..\..\src\dll\fuse3\fuse2to3.c" />
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<ClCompile Include="..\..\src\dll\fuse3\fuse3_compat.c" />
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@ -65,11 +48,9 @@
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<ClCompile Include="..\..\src\shared\ku\posix.c" />
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<CustomBuild Include="..\..\src\dll\fuse\fuse.pc">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">echo arch=$(PlatformTarget) &gt;$(OutDir)fuse-$(PlatformTarget).pc
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@ -92,71 +73,48 @@ copy /b $(OutDir)fuse-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse-$(Platfor
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)fuse-$(PlatformTarget).pc</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
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<CustomBuild Include="..\..\src\dll\fuse3\fuse3.pc.in">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">echo arch=$(PlatformTarget) &gt;$(OutDir)fuse3-$(PlatformTarget).pc
copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(PlatformTarget).pc &gt;nul</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">echo arch=$(PlatformTarget) &gt;$(OutDir)fuse3-$(PlatformTarget).pc
copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(PlatformTarget).pc &gt;nul</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">echo arch=$(PlatformTarget) &gt;$(OutDir)fuse3-$(PlatformTarget).pc
copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(PlatformTarget).pc &gt;nul</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">echo arch=$(PlatformTarget) &gt;$(OutDir)fuse3-$(PlatformTarget).pc
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Writing fuse3-$(PlatformTarget).pc</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Writing fuse3-$(PlatformTarget).pc</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Writing fuse3-$(PlatformTarget).pc</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Writing fuse3-$(PlatformTarget).pc</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)fuse3-$(PlatformTarget).pc</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)fuse3-$(PlatformTarget).pc</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)fuse3-$(PlatformTarget).pc</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
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<None Include="..\..\src\dll\library.def" />
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">_UNICODE;UNICODE;%(PreprocessorDefinitions);MyProductName=$(MyProductName);MyDescription=$(MyDescription);MyCompanyName=$(MyCompanyName);MyCopyright=$(MyCopyright);MyProductVersion=$(MyProductVersion);MyProductStage=$(MyProductStage);MyVersion=$(MyVersion);MyVersionWithCommas=$(MyVersionWithCommas)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">_UNICODE;UNICODE;%(PreprocessorDefinitions);MyProductName=$(MyProductName);MyDescription=$(MyDescription);MyCompanyName=$(MyCompanyName);MyCopyright=$(MyCopyright);MyProductVersion=$(MyProductVersion);MyProductStage=$(MyProductStage);MyVersion=$(MyVersion);MyVersionWithCommas=$(MyVersionWithCommas)</PreprocessorDefinitions>
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<ProjectGuid>{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}</ProjectGuid>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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@ -220,12 +178,13 @@ copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(Platf
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
<AdditionalDependencies>%(AdditionalDependencies);rpcrt4.lib;credui.lib;secur32.lib;version.lib;netapi32.lib;wldap32.lib</AdditionalDependencies>
<AdditionalDependencies>%(AdditionalDependencies);rpcrt4.lib;credui.lib;version.lib</AdditionalDependencies>
<StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
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</ItemDefinitionGroup>
@ -247,12 +206,13 @@ copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(Platf
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
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<ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
<AdditionalDependencies>%(AdditionalDependencies);rpcrt4.lib;credui.lib;secur32.lib;version.lib;netapi32.lib;wldap32.lib</AdditionalDependencies>
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<StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
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@ -275,6 +235,7 @@ copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(Platf
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
@ -282,9 +243,8 @@ copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(Platf
<MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
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<ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@ -306,6 +266,7 @@ copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(Platf
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -313,9 +274,8 @@ copy /b $(OutDir)fuse3-$(PlatformTarget).pc + %(FullPath) $(OutDir)fuse3-$(Platf
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View File

@ -12,27 +12,15 @@
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<Filter Include="Source\fuse">
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@ -44,6 +32,9 @@
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@ -59,36 +50,6 @@
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@ -136,42 +97,12 @@
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@ -187,11 +118,8 @@
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View File

@ -101,11 +101,11 @@
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@ -141,24 +140,21 @@
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<ClCompile>
<AdditionalIncludeDirectories>..\..\src;..\..\opt\fsext\inc;..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src;..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions> _WIN64;_AMD64_;AMD64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>cng.lib;wdmsec.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>wdmsec.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateMapFile>true</GenerateMapFile>
<ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
<MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
<StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
<AdditionalOptions>/PDBALTPATH:$(TargetFileName).pdb %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<FilesToPackage Include="$(TargetPath)" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\shared\ku\posix.c" />
<ClCompile Include="..\..\src\shared\ku\uuid5.c" />
<ClCompile Include="..\..\src\sys\cleanup.c" />
<ClCompile Include="..\..\src\sys\close.c" />
<ClCompile Include="..\..\src\sys\create.c" />
@ -173,21 +169,14 @@
<ClCompile Include="..\..\src\sys\fileinfo.c" />
<ClCompile Include="..\..\src\sys\flush.c" />
<ClCompile Include="..\..\src\sys\fsctl.c" />
<ClCompile Include="..\..\src\sys\fsext.c" />
<ClCompile Include="..\..\src\sys\iop.c" />
<ClCompile Include="..\..\src\sys\ioq.c" />
<ClCompile Include="..\..\src\sys\lockctl.c" />
<ClCompile Include="..\..\src\sys\meta.c" />
<ClCompile Include="..\..\src\sys\mountdev.c" />
<ClCompile Include="..\..\src\sys\mup.c" />
<ClCompile Include="..\..\src\sys\name.c" />
<ClCompile Include="..\..\src\sys\psbuffer.c" />
<ClCompile Include="..\..\src\sys\read.c" />
<ClCompile Include="..\..\src\sys\security.c" />
<ClCompile Include="..\..\src\sys\shutdown.c" />
<ClCompile Include="..\..\src\sys\silo.c" />
<ClCompile Include="..\..\src\sys\statistics.c" />
<ClCompile Include="..\..\src\sys\trace.c" />
<ClCompile Include="..\..\src\sys\util.c" />
<ClCompile Include="..\..\src\sys\volinfo.c" />
<ClCompile Include="..\..\src\sys\volume.c" />
@ -196,84 +185,16 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\inc\winfsp\fsctl.h" />
<ClInclude Include="..\..\opt\fsext\inc\winfsp\fsext.h" />
<ClInclude Include="..\..\src\shared\ku\config.h" />
<ClInclude Include="..\..\src\shared\ku\library.h" />
<ClInclude Include="..\..\src\sys\driver.h" />
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<ItemGroup>
<ResourceCompile Include="..\..\src\sys\version.rc">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">_X86_=1;i386=1;STD_CALL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">_X86_=1;i386=1;STD_CALL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">_WIN64;_AMD64_=1;AMD64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">_WIN64;_AMD64_=1;AMD64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">_X86_=1;i386=1;STD_CALL;%(PreprocessorDefinitions);MyProductName=$(MyProductName);MyDescription=$(MyDescription);MyCompanyName=$(MyCompanyName);MyCopyright=$(MyCopyright);MyProductVersion=$(MyProductVersion);MyProductStage=$(MyProductStage);MyVersion=$(MyVersion);MyVersionWithCommas=$(MyVersionWithCommas)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">_X86_=1;i386=1;STD_CALL;%(PreprocessorDefinitions);MyProductName=$(MyProductName);MyDescription=$(MyDescription);MyCompanyName=$(MyCompanyName);MyCopyright=$(MyCopyright);MyProductVersion=$(MyProductVersion);MyProductStage=$(MyProductStage);MyVersion=$(MyVersion);MyVersionWithCommas=$(MyVersionWithCommas)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">_WIN64;_AMD64_=1;AMD64;%(PreprocessorDefinitions);MyProductName=$(MyProductName);MyDescription=$(MyDescription);MyCompanyName=$(MyCompanyName);MyCopyright=$(MyCopyright);MyProductVersion=$(MyProductVersion);MyProductStage=$(MyProductStage);MyVersion=$(MyVersion);MyVersionWithCommas=$(MyVersionWithCommas)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">_WIN64;_AMD64_=1;AMD64;%(PreprocessorDefinitions);MyProductName=$(MyProductName);MyDescription=$(MyDescription);MyCompanyName=$(MyCompanyName);MyCopyright=$(MyCopyright);MyProductVersion=$(MyProductVersion);MyProductStage=$(MyProductStage);MyVersion=$(MyVersion);MyVersionWithCommas=$(MyVersionWithCommas)</PreprocessorDefinitions>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\src\sys\driver.inf.in">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">set DriverFile=$(TargetFileName)
set Provider="$(MyCompanyName)"
set CatalogFile=driver-$(PlatformTarget).cat
setlocal EnableDelayedExpansion
if exist $(OutDir)driver-$(PlatformTarget).inf del $(OutDir)driver-$(PlatformTarget).inf
for /f "delims=" %%l in (%(FullPath)) do (
set line=%%l
echo !line! &gt;&gt;$(OutDir)driver-$(PlatformTarget).inf
)
stampinf -d * -v $(MyVersion) -f $(OutDir)driver-$(PlatformTarget).inf</Command>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkObjects>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">set DriverFile=$(TargetFileName)
set Provider="$(MyCompanyName)"
set CatalogFile=driver-$(PlatformTarget).cat
setlocal EnableDelayedExpansion
if exist $(OutDir)driver-$(PlatformTarget).inf del $(OutDir)driver-$(PlatformTarget).inf
for /f "delims=" %%l in (%(FullPath)) do (
set line=%%l
echo !line! &gt;&gt;$(OutDir)driver-$(PlatformTarget).inf
)
stampinf -d * -v $(MyVersion) -f $(OutDir)driver-$(PlatformTarget).inf</Command>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkObjects>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">set DriverFile=$(TargetFileName)
set Provider="$(MyCompanyName)"
set CatalogFile=driver-$(PlatformTarget).cat
setlocal EnableDelayedExpansion
if exist $(OutDir)driver-$(PlatformTarget).inf del $(OutDir)driver-$(PlatformTarget).inf
for /f "delims=" %%l in (%(FullPath)) do (
set line=%%l
echo !line! &gt;&gt;$(OutDir)driver-$(PlatformTarget).inf
)
stampinf -d * -v $(MyVersion) -f $(OutDir)driver-$(PlatformTarget).inf</Command>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">set DriverFile=$(TargetFileName)
set Provider="$(MyCompanyName)"
set CatalogFile=driver-$(PlatformTarget).cat
setlocal EnableDelayedExpansion
if exist $(OutDir)driver-$(PlatformTarget).inf del $(OutDir)driver-$(PlatformTarget).inf
for /f "delims=" %%l in (%(FullPath)) do (
set line=%%l
echo !line! &gt;&gt;$(OutDir)driver-$(PlatformTarget).inf
)
stampinf -d * -v $(MyVersion) -f $(OutDir)driver-$(PlatformTarget).inf</Command>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Writing driver-$(PlatformTarget).inf</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)driver-$(PlatformTarget).inf</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Writing driver-$(PlatformTarget).inf</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)driver-$(PlatformTarget).inf</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Writing driver-$(PlatformTarget).inf</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)driver-$(PlatformTarget).inf</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Writing driver-$(PlatformTarget).inf</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)driver-$(PlatformTarget).inf</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@ -12,12 +12,6 @@
<Filter Include="Include\winfsp">
<UniqueIdentifier>{904f0df1-2fb8-4f84-aa46-fa929488c39a}</UniqueIdentifier>
</Filter>
<Filter Include="Source\shared">
<UniqueIdentifier>{c4db9aa7-9474-4f0b-b38b-343a8a1e5686}</UniqueIdentifier>
</Filter>
<Filter Include="Source\shared\ku">
<UniqueIdentifier>{df147bf8-bbdf-4de7-95ce-1e281925725a}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\sys\driver.c">
@ -101,33 +95,6 @@
<ClCompile Include="..\..\src\sys\name.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="..\..\src\sys\statistics.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="..\..\src\sys\psbuffer.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="..\..\src\sys\mup.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="..\..\src\sys\fsext.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="..\..\src\sys\mountdev.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="..\..\src\shared\ku\posix.c">
<Filter>Source\shared\ku</Filter>
</ClCompile>
<ClCompile Include="..\..\src\shared\ku\uuid5.c">
<Filter>Source\shared\ku</Filter>
</ClCompile>
<ClCompile Include="..\..\src\sys\silo.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="..\..\src\sys\trace.c">
<Filter>Source</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\sys\driver.h">
@ -136,24 +103,10 @@
<ClInclude Include="..\..\inc\winfsp\fsctl.h">
<Filter>Include\winfsp</Filter>
</ClInclude>
<ClInclude Include="..\..\opt\fsext\inc\winfsp\fsext.h">
<Filter>Include\winfsp</Filter>
</ClInclude>
<ClInclude Include="..\..\src\shared\ku\library.h">
<Filter>Source\shared\ku</Filter>
</ClInclude>
<ClInclude Include="..\..\src\shared\ku\config.h">
<Filter>Source\shared\ku</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\sys\version.rc">
<Filter>Source</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\src\sys\driver.inf.in">
<Filter>Source</Filter>
</CustomBuild>
</ItemGroup>
</Project>

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@ -1,4 +0,0 @@
From: https://github.com/billziss-gh/winfsp/blob/master/License.txt
LICENSE

View File

@ -1,15 +0,0 @@
VERIFICATION
Verification is intended to assist the Chocolatey moderators and community
in verifying that this package's contents are trustworthy.
WinFsp GitHub repository: https://github.com/billziss-gh/winfsp
WinFsp MSI releases : https://github.com/billziss-gh/winfsp/releases
You may use the Windows certutil utility to confirm the hash of the MSI
included in this package against the WinFsp MSI release of the same version.
For example, for WinFsp version 1.0.17072 the command line to use is:
certutil -hashfile winfsp-1.0.17072.msi SHA256
The certutil output of the MSI in this package is included below.

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@ -1,36 +0,0 @@
$ErrorActionPreference = 'Stop';
$packageName = 'winfsp'
$softwareName = 'WinFsp*'
$installerType = 'msi'
$silentArgs = '/qn /norestart'
$validExitCodes = @(0, 3010, 1605, 1614, 1641)
[array]$key = Get-UninstallRegistryKey -SoftwareName $softwareName
if ($key.Count -eq 1) {
$key | % {
# The Product Code GUID is all that should be passed for MSI, and very
# FIRST, because it comes directly after /x, which is already set in the
# Uninstall-ChocolateyPackage msiargs (facepalm).
$silentArgs = "$($_.PSChildName) $silentArgs"
# Don't pass anything for file, it is ignored for msi (facepalm number 2)
# Alternatively if you need to pass a path to an msi, determine that and
# use it instead of the above in silentArgs, still very first
$file = ''
Uninstall-ChocolateyPackage `
-PackageName $packageName `
-FileType $installerType `
-SilentArgs "$silentArgs" `
-ValidExitCodes $validExitCodes `
-File "$file"
}
} elseif ($key.Count -eq 0) {
# Write-Warning "$packageName is not installed"
} elseif ($key.Count -gt 1) {
Write-Warning "Too many matching packages found! Package may not be uninstalled."
Write-Warning "Please alert package maintainer the following packages were matched:"
$key | % {Write-Warning "- $_"}
}

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@ -1,14 +0,0 @@
$ErrorActionPreference = 'Stop';
$toolsDir = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
. "$toolsdir\chocolateyHelper.ps1"
$packageArgs = @{
packageName = 'winfsp'
fileType = 'msi'
file = @(Get-ChildItem $toolsDir -filter winfsp-*.msi)[0].FullName
silentArgs = "/qn /norestart INSTALLLEVEL=1000"
validExitCodes = @(0, 3010, 1641)
}
Install-ChocolateyInstallPackage @packageArgs
Remove-Item -Force $packageArgs.file

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@ -1,4 +0,0 @@
$ErrorActionPreference = 'Stop';
$toolsDir = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
. "$toolsdir\chocolateyHelper.ps1"

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@ -1,57 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2015/06/nuspec.xsd">
<metadata>
<id>winfsp</id>
<version>$version$</version>
<packageSourceUrl>https://github.com/billziss-gh/winfsp/tree/master/build/choco</packageSourceUrl>
<owners>Bill Zissimopoulos</owners>
<title>WinFsp</title>
<authors>Bill Zissimopoulos</authors>
<projectUrl>https://github.com/billziss-gh/winfsp</projectUrl>
<iconUrl>https://github.com/billziss-gh/winfsp/raw/master/art/winfsp-solid.png</iconUrl>
<copyright>Bill Zissimopoulos</copyright>
<licenseUrl>https://github.com/billziss-gh/winfsp/blob/master/License.txt</licenseUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<projectSourceUrl>https://github.com/billziss-gh/winfsp</projectSourceUrl>
<docsUrl>https://github.com/billziss-gh/winfsp/tree/master/doc</docsUrl>
<mailingListUrl>https://groups.google.com/forum/#!forum/winfsp</mailingListUrl>
<bugTrackerUrl>https://github.com/billziss-gh/winfsp/issues</bugTrackerUrl>
<tags>driver filesystem fuse gplv3 windows-kernel admin</tags>
<summary>Windows File System Proxy - FUSE for Windows</summary>
<description>
WinFsp is a set of software components for Windows computers that allows the creation of user mode file systems. In this sense it is similar to FUSE (Filesystem in Userspace), which provides the same functionality on UNIX-like computers.
Some of the benefits of using WinFsp are listed below:
* Very well-tested and stable.
* Very fast.
* Strives for compatibility with NTFS.
* Easy to understand but comprehensive API.
* FUSE compatibility layer for native Windows and Cygwin.
* Signed drivers provided on every release.
* Available under the GPLv3 license with a special exception for Free/Libre and Open Source Software.
To verify installation:
* For 64-bit Windows: `net use m: \\memfs64\share` from the command prompt.
* For 32-bit Windows: `net use m: \\memfs32\share`
* For Cygwin: `net use m: '\\memfs64\share'`
* To delete the drive: `net use m: /delete`
</description>
<releaseNotes>https://github.com/billziss-gh/winfsp/blob/master/Changelog.asciidoc</releaseNotes>
<!--<dependencies>
<dependency id="chocolatey-uninstall.extension" />
</dependencies>-->
</metadata>
<files>
<file src="LICENSE.txt" target="tools" />
<file src="VERIFICATION.txt" target="tools" />
<file src="chocolateyInstall.ps1" target="tools" />
<file src="chocolateyUninstall.ps1" target="tools" />
<file src="chocolateyHelper.ps1" target="tools" />
<file src="winfsp-$MsiVersion$.msi" target="tools" />
</files>
</package>

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@ -1,73 +0,0 @@
= Frequently Asked Questions
== General
[qanda]
I am running Windows 7 and I am finding that the installed driver is not signed.::
Your Windows 7 OS is missing SHA-2 Code Signing Support. You need to install the following security advisory that will rectify the problem:
https://technet.microsoft.com/en-us/library/security/3033929.aspx
Disconnecting (unmapping) a network drive does not work.::
You may have Dokany installed. Dokany installs its own Network Provider DLL that unfortunately interferes with the WinFsp handling of network drives. The solution is to change your system's Network Provider order and ensure that the WinFsp Network Provider runs before the Dokany one. Instructions on how to change the Network Provider order can be found in this http://blogs.interfacett.com/changing-the-network-provider-order-in-windows-10[article].
Case-sensitive file systems do not work properly when mounted as a directory.::
This is fixed as of WinFsp 2018.2 B3.
Why is the DLL not installed in the Windows system directories?::
It is true that this would make it convenient to load the DLL, because the Windows loader looks into the Windows system directories when it loads DLL's. However, in the opinion of the WinFsp author, software that does not ship with the OS should not be installing components in the system directories.
+
There are a few alternative methods to overcome this problem. WinFsp recommends marking the WinFsp DLL as "delay load" and then using `FspLoad` to dynamically load the DLL during process initialization. For more information see the WinFsp Tutorial.
Does WinFsp provide debugging symbols?::
Public debugging symbols are already included in the installer. You need to install the "Developer" feature; the symbols can be found in the `sym` directory under the WinFsp installation directory.
Is there a maximum number of concurrent file systems?::
WinFsp does not have a hard limit of how many file systems can be created or how many processes can create file systems.
+
As of the commits required to fix issue #55, there is however a hash table inside the FSD that uses PID's (Process ID's) as keys. This hash table currently expects that in general there will not be more than 50 processes creating file systems. However this is not a hard limit.
== FUSE
[qanda]
Which version of FUSE does WinFsp-FUSE support?::
It supports both the FUSE 2.8 and FUSE 3.2 API's. For the FUSE 2.8 API include `<fuse/fuse.h>`. For the FUSE 3.2 API include `<fuse3/fuse.h>`.
FUSE on UNIX systems mounts file systems over an existing directory. When mounting a WinFsp-FUSE file system on a directory, the directory is created and later deleted when the file system goes away. What is the reason for this incompatibility?::
It would be preferrable if WinFsp-FUSE behaved like FUSE on UNIX in this instance. However there are a number of reasons that this is not the case.
+
When mounting over directories in Windows, WinFsp-FUSE uses a special construct called a reparse point. Reparse points are a general mechanism for adding special behavior to files and directories. One of the possible reparse points is the "mountpoint" reparse point (often called "junction"), which converts a directory into a mount point.
+
With this in mind here are the reasons for the current WinFsp-FUSE behavior:
+
- Symmetry with mounting on a drive. On Windows drives are created when the file system comes into existence and deleted when it is gone.
- Inability to mount over a non-empty directory on Windows. On FUSE/UNIX this is possible, but not on Windows because NTFS disallows the creation of (mountpoint) reparse points on non-empty directories.
- Most importantly: inability to guarantee that the mount point will cease to exist if the file system crashes. WinFsp attempts to guarantee that all resources used by a file system will get cleaned up. This is certainly true for the kernel-mode FSD, but an attempt is made to do so also in user mode. For this reason, drive symbolic links are marked as temporary and (importantly for our discussion) mount directories are opened with `FILE_FLAG_DELETE_ON_CLOSE`. There is no way to guarantee the removal of a reparse point in the same way.
WinFsp-FUSE does not have the ability to support multiple file systems from within the same process. Why?::
This is supported as of WinFsp 2018.2 B2.
I have problems getting permissions to work properly in a WinFsp-FUSE file system. Can you help?::
The WinFsp-FUSE layer includes a built-in command line option that can help: `-o uid=-1`. This instructs the WinFsp-FUSE layer to present all file system files as if they are owned by the user that launched the file system.
+
Alternatives include `-o uid=-1,gid=-1`, which presents files as owned by the user *and* group that launched the file system and `-o uid=-1,gid=11`, which presents files as owned by the user that launched the file system and the group "Authenticated Users". (The `fsptool` utility in the `bin` subdirectory of the WinFsp installation directory can be used to convert Windows accounts/SID's to UID's and vice versa.)

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@ -1,32 +0,0 @@
# WinFsp - Windows File System Proxy
[[WinFsp-Icon.png]]
Developing file systems is a challenging proposition. Developing file systems for Windows is an order of magnitude more difficult. WinFsp eases the task of writing a new file system for Windows. WinFsp file systems are user mode programs and they can be written in a variety of languages and frameworks.
The documentation available here discusses various aspects of WinFsp.
## Programming
- The [[Tutorial|WinFsp-Tutorial]] describes how to create a simple, but complete file system in C/C++.
- The [[API Reference|WinFsp-API-winfsp.h]] describes the native WinFsp API.
- There is also a FUSE compatibility layer for native Windows and Cygwin. See fuse.h in the source repository.
- This [[document|Native-API-vs-FUSE]] discusses the need for both a native API and FUSE and gives some pointers on which one to choose.
- Since release 2019.3 WinFsp supports development of file systems in kernel mode. This [[document|WinFsp-Kernel-Mode-File-Systems]] discusses how to write such file systems.
## Design
- The [[Design|WinFsp-Design]] document describes the high-level design of WinFsp.
- The [[IPC|WinFsp-as-an-IPC-Mechanism]] document offers insights into the WinFsp Inter-Process Communication mechanism.
- The [[Queued Events|Queued-Events]] document discusses a low-level synchronization primitive that is largely responsible for the excellent performance of the WinFsp IPC mechanism.
- The [[Service Architecture|WinFsp-Service-Architecture]] document discusses how to intergrate a file system into Windows as a service and the reasons to do so.
- The [[SSHFS Port Case Study|SSHFS-Port-Case-Study]] document chronicles the creation of the WinFsp-FUSE compatibility layer and the decisions that led to its design.
## Testing
- The [[Testing|WinFsp-Testing]] document discusses the WinFsp testing strategy and how WinFsp achieves correctness and stability.
- The [[Performance|WinFsp-Performance-Testing]] document compares WinFsp performance against other file systems.
## Compatibility
- The [[Compatibility|NTFS-Compatibility]] document discusses current WinFsp compatibility with NTFS.

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@ -1,29 +0,0 @@
= Known File Systems and File System Libraries
This document contains a list of known file systems and file system libraries that run on WinFsp. Please contact the WinFsp project to have your file system solution added to this list.
== File Systems
- https://github.com/wesley1975/blobfs-win[blobfs-win] - The native porting of the blobfs on the windows platform, blobfs can help you mount the Azure Blob storage as the local disk driver, no matter it is a Linux system or a Windows system.
- https://github.com/vgough/encfs[EncFS] - an Encrypted Filesystem for FUSE
- https://github.com/lowleveldesign/fsmemfs[fsmemfs] - Memory File System written in F#
- https://github.com/ihaveamac/fuse-3ds[fuse-3ds] - FUSE Filesystem Python scripts for Nintendo 3DS files
- https://github.com/sganis/golddrive[golddrive] - Windows ssh network drive
- https://github.com/FrKaram/KS2.Drive[KS2.Drive] - Mount a webDAV/AOS server as a local drive
- https://github.com/billziss-gh/nfs-win[nfs-win] - NFS for Windows
- https://github.com/ncw/rclone[rclone] - rsync for cloud storage
- https://github.com/hasse69/rar2fs[rar2fs] - FUSE file system for reading RAR archives
- https://github.com/billziss-gh/redditfs[redditfs] - ls -l /r/programming
- https://github.com/netheril96/securefs[securefs] - Filesystem in userspace (FUSE) with transparent authenticated encryption
- https://github.com/billziss-gh/sshfs-win[sshfs-win] - SSHFS for Windows
- https://github.com/emoose/xbox-winfsp[xbox-winfsp] - Adds native support to Windows for the FATX, STFS & GDFX (aka XGD/XDVDFS) Xbox filesystems.
- https://github.com/UtrechtUniversity/YodaDrive[YodaDrive] - Mount a Yoda drive as a local drive
== File System Libraries
- https://github.com/billziss-gh/cgofuse[Go: cgofuse] - Cross-platform FUSE library for Go
- https://github.com/DuroSoft/fuse-bindings[Nodejs: fuse-bindings] - Fully maintained FUSE bindings for Node that aims to cover the entire FUSE api
- https://github.com/SerCeMan/jnr-fuse[Java: jnr-fuse] - FUSE implementation in Java using Java Native Runtime (JNR)
- https://github.com/billziss-gh/fusepy[Python: fusepy] - Simple ctypes bindings for FUSE
- https://github.com/pleiszenburg/refuse[Python: refuse] - Simple cross-plattform ctypes bindings for libfuse / FUSE for macOS / WinFsp
- https://github.com/Scille/winfspy[Python: winfspy] - WinFSP binding for Python

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@ -1,46 +0,0 @@
= NTFS Compatibility
WinFsp enables the creation of user mode file systems that behave similar to NTFS or FAT. Generic Windows applications that access files on a WinFsp file system cannot and should not be able to determine that it is not a native Windows file system. However specialized applications that access NTFS or FAT specific extensions (such as Defrag) will not work properly on WinFsp file systems.
== Supported features
WinFsp supports the following NTFS features:
- Query and set volume information.
- Open, create, close, delete files and directories.
- Query and set file and directory information.
- Query and set security information (ACL's).
- Read and write files.
- Memory mapped I/O.
- Directory change notifications.
- Lock and unlock files.
- Opportunistic locks.
- Open, create, close, delete, query named streams.
- Reparse points with special support for symbolic links.
== Unsupported features
WinFsp does not support the following NTFS features:
- Hard links. Rather rarely used on Windows. However it might be worthwhile to implement them for WinFsp.
- Extended attributes. Although popular with POSIX file systems, they are severely hampered and rarely used on Windows. They are also not exposed via the Win32 API.
- Short file names. Short file names are a relic of the past. WinFsp made a conscious decision not to support them.
- Paging files. Providing paging file support via a user mode file system is impossible for a number of reasons.
- Object ID's. Opening files by ID (+FILE_OPEN_BY_FILE_ID+) is not supported.
- Volume access. Volume handles can be opened and closed, but volumes cannot be read or written. Such an operation makes little sense for most user mode file systems, that do not store information on disks.
- Sparse files. A user mode file system is free to implement sparse files. However WinFsp does not support any sparse file related FSCTL or information class codes.
- Compressed files. A user mode file system is free to implement compressed files. However WinFsp does not support any compression related FSCTL or information class codes.
- Encrypted files. A user mode file system is free to implement encrypted files. However WinFsp does not support any encryption related FSCTL or information class codes.
- Quotas.
- The Change Journal.
- Defragmentation support.
== Incompatibilities
This section lists incompatibilites with NTFS in those features that they both support:
- WinFsp supports case sensitive and case insensitive file systems. However it does not support case sensitive lookups on a case insensitive file system (+SL_CASE_SENSITIVE+).
- NTFS updates the file size information in the directory entry when a file is cleaned up. WinFsp file systems do not (and probably should not attempt to) replicate this behavior. [Related article: https://blogs.msdn.microsoft.com/oldnewthing/20111226-00/?p=8813]
- NTFS supports change notifications on streams (these are mostly undocumented). WinFsp supports them as well but it differs from NTFS in that it issues a single notification when a file with streams is deleted; NTFS appears to issue one notification per deleted stream.
- WinFsp does not support renaming a stream.
- NTFS allows for enumeration and change notifications of all reparse points by opening a special NTFS-only "directory" that "contains" all reparse points (+\$Extend\$Reparse:$R:$INDEX_ALLOCATION+). WinFsp does not support this feature.

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@ -1,105 +0,0 @@
= Queued Events - Windows kernel events with IOCP scheduling characteristics
In this article I am discussing _Queued Events_. _Queued Events_ are a Windows kernel synchronization mechanism that I invented for https://github.com/billziss-gh/winfsp[WinFsp - FUSE for Windows]. _Queued Events_ behave like kernel Synchronization Events (i.e. Win32 auto-reset events), but provide scheduling characteristics similar to those of I/O Completion Ports.
== The Problem
During the later stages of WinFsp development I decided to do some performance testing to understand its behavior and find opportunities for optimization. I found out that WinFsp performed very well in most tested scenarios, but there was one test that seemed to have bad performance for no particular reason.
I ended up profiling this issue using xperf (included in the https://docs.microsoft.com/en-us/windows-hardware/test/wpt/[Windows Performance Toolkit]), which allows for kernel-level profiling. I spent considerable time looking at the profiling results, but could identify no obvious issue with my code.
After a day or two of doing this and being stumped I finally had a lightbulb moment: what if the issue is not with my code, but with how the OS schedules threads? Sure enough I had xperf trace context switches and found that on good runs the OS would context switch my file system threads relatively rarely; on bad runs the OS would context switch my threads excessively.
After contemplating this issue I realized that this was happening because the OS was trying to schedule my threads in a "fair" manner. Windows in general tries to give every thread a chance to run. This can be counter-productive in server-like programs (such as file systems), where all server threads are equivalent and it is actually better to reuse the same thread (if possible) to avoid context switching and other negative effects.
== The Solution
One way of looking at WinFsp is as an IPC (Inter-Process Communication) mechanism. The Windows kernel packages file system operations (open, close, read, write) as IRP's (I/O Request Packets) which it sends to WinFsp. WinFsp places them in an _I/O Queue_; at a later time the threads in a user mode file system retrieve the IRP's from the _I/O Queue_ and service them.
The _I/O Queue_ had gone through multiple iterations, but at the time I was looking at this issue it was using Windows kernel Synchronization Event's (Win32 auto-reset events) for managing threads. The problem was that a wait on a Synchronization Event would be satisfied in a "fair" manner, thus resulting to excessive context switching and bad performance in some circumstances. I needed to find a way to convince Windows to schedule my threads in an "unfair" manner, giving preference to the same thread as much as possible.
I started considering different schemes where I would associate a different event per thread thus being able to wake up the "correct" thread myself and effectively writing my own mini-scheduler. Luckily I had another lightbulb moment: I/O completion ports already do this better than I would ever be able to!
The kernel portion of an I/O Completion Port is called a https://msdn.microsoft.com/en-us/library/windows/hardware/ff549547(v=vs.85).aspx[KQUEUE]. KQUEUE's are (unfortunately) not directly exposed to user mode, however they are at the core of the user mode I/O Completion Ports. KQUEUE's are the main reason I/O Completion Ports are so fast as they provide the following scheduling characteristics:
- They have a Last-In First-Out (LIFO) wait discipline.
- They limit the number of threads that can be satisfied concurrently.
I briefly considered the idea of building _I/O Queues_ directly on top of KQUEUE's, but soon dismissed this idea because _I/O Queues_ are not simple queues but provide additional services, such as IRP cancelation, IRP expiration, etc.
== Queued Events
In an ideal scenario I wanted to continue using my implementation of _I/O Queues_ which had undergone considerable testing and I knew it worked. But somehow I had to convince the Windows kernel to change the scheduling characteristics of Synchronization Events to mirror those of a KQUEUE.
Then I had lightbulb no 3: _Queued Events_ or how to make a queue behave like a Synchronization Event.
Here is how _Queued Events_ work. A _Queued Event_ consists of a KQUEUE and a spin lock. There is also a single dummy item that can be placed in the KQUEUE.
The KQUEUE is guaranteed to contain either 0 or 1 items. When the KQUEUE contains 0 items the _Queued Event_ is considered non-signaled. When the KQUEUE contains 1 items the _Queued Event_ is considered signaled.
ifdef::env-browser[]
[ditaa,file="Queued-Events/states.png"]
--
Non signaled Signaled
+---------------------------+ +---------------------------+
| Queued Event | | Queued Event |
+---------------------------+ +---------------------------+
| | | +---------+ |
| KQUEUE (empty) | | KQUEUE | DUMMY | |
| | | +---------+ |
+---------------------------+ +---------------------------+
--
endif::env-browser[]
ifndef::env-browser[image::Queued-Events/states.png[]]
To transition from the non-signaled to the signaled state, we acquire the spin lock and then insert the dummy item in the KQUEUE using https://msdn.microsoft.com/en-us/library/windows/hardware/ff549570(v=vs.85).aspx[KeInsertQueue]. To transition from the signaled to the non-signaled state, we simply (wait and) remove the dummy item from the KQUEUE using https://msdn.microsoft.com/en-us/library/windows/hardware/ff549605(v=vs.85).aspx[KeRemoveQueue] (without the use of the spin lock).
----
EventSet:
AcquireSpinLock
if (0 == KeReadState()) // if KQUEUE is empty
KeInsertQueue(DUMMY);
ReleaseSpinLock
EventWait:
KeRemoveQueue(); // (wait and) remove item
----
First notice that EventSet is serialized by the use of the spin lock. This guarantees that the dummy item can be only inserted ONCE in the KQUEUE and that the only possible signaled state transitions for EventSet are 0->1 and 1->1. This is how https://msdn.microsoft.com/en-us/library/windows/hardware/ff553253(v=vs.85).aspx[KeSetEvent] works for a Synchronization Event.
Second notice that EventWait is not protected by the spin lock, which means that it can happen at any time including concurrently with EventSet or another EventWait. Notice also that for EventWait the only possible transitions are 1->0 or 0->0 (0->block->0). This is how https://msdn.microsoft.com/en-us/library/windows/hardware/ff553350(v=vs.85).aspx[KeWaitForSingleObject] works for a Synchronization Event.
ifdef::env-browser[]
[ditaa,file="Queued-Events/transitions.png"]
--
Non signaled Signaled
+---------------------------+ +---------------------------+
| Queued Event | | Queued Event |
+---------------------------+ +---------------------------+
| | ---EventSet --> | +---------+ |
| KQUEUE (empty) | | KQUEUE | DUMMY | |
| | <--EventWait--- | +---------+ |
+---------------------------+ +---------------------------+
--
endif::env-browser[]
ifndef::env-browser[image::Queued-Events/transitions.png[]]
We now have to consider what happens when we have one EventSet concurrently with one or more EventWait's:
1. The EventWait(s) happen before https://msdn.microsoft.com/en-us/library/windows/hardware/ff549591(v=vs.85).aspx[KeReadState]. If the KQUEUE has an item one EventWait gets satisfied, otherwise it blocks. In this case KeReadState will read the KQUEUE's state as 0 and KeInsertQueue will insert the dummy item, which will unblock the EventWait.
2. The EventWait(s) happen after KeReadState, but before KeInsertQueue. If the dummy item was already in the KQUEUE the KeReadState test will fail and KeInsertQueue will not be executed, but EventWait will be satisfied immediately. If the dummy item was not in the KQUEUE the KeReadState will succeed and EventWait will momentarily block until KeInsertQueue releases it.
3. The EventWait(s) happen after KeInsertQueue. In this case the dummy item in is the KQUEUE already and one EventWait will be satisfied immediately.
NOTE: _Queued Events_ cannot cleanly support an EventClear operation. The obvious choice of using KeRemoveQueue with a 0 timeout is insufficient because it would associate the current thread with the KQUEUE and that is not desirable. KeRundownQueue cannot be used either because it disassociates all threads from the KQUEUE.
The complete implementation of _Queued Events_ within WinFsp can be found here: https://github.com/billziss-gh/winfsp/blob/v1.1/src/sys/driver.h#L655-L795
== Queued Events Scheduling Characteristics
Queued Events encapsulate KQUEUE's and therefore inherit their scheduling characteristics:
- They have a Last-In First-Out (LIFO) wait discipline.
- They limit the number of threads that can be satisfied concurrently.
These characteristics are desirable because they reduce the number of context switches thus speeding up the WinFsp IPC implementation. Performance testing immediately after the incorporation of _Queued Events_ into WinFsp showed significant performance improvements; profiling with xperf showed that context switches among file system threads were now a relatively rare event!

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# winfsp/launch.h
WinFsp Launch API.
In order to use the WinFsp Launch API a program must include <winfsp/launch.h>
and link with the winfsp\_x64.dll (or winfsp\_x86.dll) library.
## LAUNCH CONTROL
### Functions
<details>
<summary>
<b>FspLaunchCallLauncherPipe</b> - Call launcher pipe.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchCallLauncherPipe(
WCHAR Command,
ULONG Argc,
PWSTR *Argv,
ULONG *Argl,
PWSTR Buffer,
PULONG PSize,
PULONG PLauncherError);
```
**Parameters**
- _Command_ \- Launcher command to send. For example, the 'L' launcher command instructs
the launcher to list all running service instances.
- _Argc_ \- Command argument count. May be 0.
- _Argv_ \- Command argument array. May be NULL.
- _Argl_ \- Command argument length array. May be NULL. If this is NULL all command arguments
are assumed to be NULL-terminated strings. It is also possible for specific arguments
to be NULL-terminated; in this case pass -1 in the corresponding Argl position.
- _Buffer_ \- Buffer that receives the command response. May be NULL.
- _PSize_ \- Pointer to a ULONG. On input it contains the size of the Buffer. On output it
contains the number of bytes transferred. May be NULL.
- _PLauncherError_ \- Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
**Return Value**
STATUS\_SUCCESS if the command is sent successfully to the launcher, even if the launcher
returns an error. Other status codes indicate a communication error. Launcher errors are
reported through PLauncherError.
**Discussion**
This function is used to send a command to the launcher and receive a response.
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchCallLauncherPipeEx</b> - Call launcher pipe.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchCallLauncherPipeEx(
WCHAR Command,
ULONG Argc,
PWSTR *Argv,
ULONG *Argl,
PWSTR Buffer,
PULONG PSize,
BOOLEAN AllowImpersonation,
PULONG PLauncherError);
```
**Parameters**
- _Command_ \- Launcher command to send. For example, the 'L' launcher command instructs
the launcher to list all running service instances.
- _Argc_ \- Command argument count. May be 0.
- _Argv_ \- Command argument array. May be NULL.
- _Argl_ \- Command argument length array. May be NULL. If this is NULL all command arguments
are assumed to be NULL-terminated strings. It is also possible for specific arguments
to be NULL-terminated; in this case pass -1 in the corresponding Argl position.
- _Buffer_ \- Buffer that receives the command response. May be NULL.
- _PSize_ \- Pointer to a ULONG. On input it contains the size of the Buffer. On output it
contains the number of bytes transferred. May be NULL.
- _AllowImpersonation_ \- Allow caller to be impersonated by launcher.
- _PLauncherError_ \- Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
**Return Value**
STATUS\_SUCCESS if the command is sent successfully to the launcher, even if the launcher
returns an error. Other status codes indicate a communication error. Launcher errors are
reported through PLauncherError.
**Discussion**
This function is used to send a command to the launcher and receive a response.
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchGetInfo</b> - Get information about a service instance.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchGetInfo(
PWSTR ClassName,
PWSTR InstanceName,
PWSTR Buffer,
PULONG PSize,
PULONG PLauncherError);
```
**Parameters**
- _ClassName_ \- Class name of the service instance to stop.
- _InstanceName_ \- Instance name of the service instance to stop.
- _Buffer_ \- Buffer that receives the command response. May be NULL.
- _PSize_ \- Pointer to a ULONG. On input it contains the size of the Buffer. On output it
contains the number of bytes transferred. May be NULL.
- _PLauncherError_ \- Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
**Return Value**
STATUS\_SUCCESS if the command is sent successfully to the launcher, even if the launcher
returns an error. Other status codes indicate a communication error. Launcher errors are
reported through PLauncherError.
**Discussion**
The information is a list of NULL-terminated strings: the class name of the service instance,
the instance name of the service instance and the full command line used to start the service
instance.
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchGetNameList</b> - List service instances.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchGetNameList(
PWSTR Buffer,
PULONG PSize,
PULONG PLauncherError);
```
**Parameters**
- _Buffer_ \- Buffer that receives the command response. May be NULL.
- _PSize_ \- Pointer to a ULONG. On input it contains the size of the Buffer. On output it
contains the number of bytes transferred. May be NULL.
- _PLauncherError_ \- Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
**Return Value**
STATUS\_SUCCESS if the command is sent successfully to the launcher, even if the launcher
returns an error. Other status codes indicate a communication error. Launcher errors are
reported through PLauncherError.
**Discussion**
The information is a list of pairs of NULL-terminated strings. Each pair contains the class
name and instance name of a service instance. All currently running service instances are
listed.
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchStart</b> - Start a service instance.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchStart(
PWSTR ClassName,
PWSTR InstanceName,
ULONG Argc,
PWSTR *Argv,
BOOLEAN HasSecret,
PULONG PLauncherError);
```
**Parameters**
- _ClassName_ \- Class name of the service instance to start.
- _InstanceName_ \- Instance name of the service instance to start.
- _Argc_ \- Service instance argument count. May be 0.
- _Argv_ \- Service instance argument array. May be NULL.
- _HasSecret_ \- Whether the last argument in Argv is assumed to be a secret (e.g. password) or not.
Secrets are passed to service instances through standard input rather than the command
line.
- _PLauncherError_ \- Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
**Return Value**
STATUS\_SUCCESS if the command is sent successfully to the launcher, even if the launcher
returns an error. Other status codes indicate a communication error. Launcher errors are
reported through PLauncherError.
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchStartEx</b> - Start a service instance.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchStartEx(
PWSTR ClassName,
PWSTR InstanceName,
ULONG Argc,
PWSTR *Argv,
BOOLEAN HasSecret,
BOOLEAN AllowImpersonation,
PULONG PLauncherError);
```
**Parameters**
- _ClassName_ \- Class name of the service instance to start.
- _InstanceName_ \- Instance name of the service instance to start.
- _Argc_ \- Service instance argument count. May be 0.
- _Argv_ \- Service instance argument array. May be NULL.
- _HasSecret_ \- Whether the last argument in Argv is assumed to be a secret (e.g. password) or not.
Secrets are passed to service instances through standard input rather than the command
line.
- _AllowImpersonation_ \- Allow caller to be impersonated by launcher.
- _PLauncherError_ \- Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
**Return Value**
STATUS\_SUCCESS if the command is sent successfully to the launcher, even if the launcher
returns an error. Other status codes indicate a communication error. Launcher errors are
reported through PLauncherError.
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchStop</b> - Stop a service instance.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchStop(
PWSTR ClassName,
PWSTR InstanceName,
PULONG PLauncherError);
```
**Parameters**
- _ClassName_ \- Class name of the service instance to stop.
- _InstanceName_ \- Instance name of the service instance to stop.
- _PLauncherError_ \- Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
**Return Value**
STATUS\_SUCCESS if the command is sent successfully to the launcher, even if the launcher
returns an error. Other status codes indicate a communication error. Launcher errors are
reported through PLauncherError.
</blockquote>
</details>
## SERVICE REGISTRY
### Functions
<details>
<summary>
<b>FspLaunchRegFreeRecord</b> - Free a service registry record.
</summary>
<blockquote>
<br/>
```c
FSP_API VOID FspLaunchRegFreeRecord(
FSP_LAUNCH_REG_RECORD *Record);
```
**Parameters**
- _Record_ \- The service record to free.
**See Also**
- FspLaunchRegGetRecord
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchRegGetRecord</b> - Get a service registry record.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchRegGetRecord(
PWSTR ClassName,
PWSTR Agent,
FSP_LAUNCH_REG_RECORD **PRecord);
```
**Parameters**
- _ClassName_ \- The service class name.
- _Agent_ \- The name of the agent that is retrieving the service record. This API matches
the supplied Agent against the Agent in the service record and it only returns
the record if they match. Pass NULL to match any Agent.
- _PRecord_ \- Pointer to a record pointer. Memory for the service record will be allocated
and a pointer to it will be stored at this address. This memory must be later
freed using FspLaunchRegFreeRecord.
**Return Value**
STATUS\_SUCCESS or error code.
**See Also**
- FspLaunchRegFreeRecord
</blockquote>
</details>
<details>
<summary>
<b>FspLaunchRegSetRecord</b> - Add/change/delete a service registry record.
</summary>
<blockquote>
<br/>
```c
FSP_API NTSTATUS FspLaunchRegSetRecord(
PWSTR ClassName,
const FSP_LAUNCH_REG_RECORD *Record);
```
**Parameters**
- _ClassName_ \- The service class name.
- _Record_ \- The record to set in the registry. If NULL, the registry record is deleted.
**Return Value**
STATUS\_SUCCESS or error code.
</blockquote>
</details>
### Typedefs
<details>
<summary>
<b>FSP_LAUNCH_REG_RECORD</b> - Service registry record.
</summary>
<blockquote>
<br/>
```c
typedef struct _FSP_LAUNCH_REG_RECORD {
PWSTR Agent;
PWSTR Executable;
PWSTR CommandLine;
PWSTR WorkDirectory;
PWSTR RunAs;
PWSTR Security;
PWSTR AuthPackage;
PVOID Reserved0[5];
ULONG JobControl;
ULONG Credentials;
ULONG AuthPackageId;
ULONG Reserved1[5];
UINT8 Buffer[];
} FSP_LAUNCH_REG_RECORD;
```
</blockquote>
</details>
<br/>
<p align="center">
<sub>
Copyright © 2015-2020 Bill Zissimopoulos
<br/>
Generated with <a href="https://github.com/billziss-gh/prettydoc">prettydoc</a>
</sub>
</p>

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= WinFsp Container Support
WinFsp gained support for Windows Containers in release 2020.2 B1. This document discusses this new functionality and explains how user mode file systems can take advantage of it.
NOTE: WinFsp support for Windows Containers is at this time highly experimental. It may change substantially in the future or eliminated altogether.
== Windows Containers
Containers are a technology for deployment and execution of applications in an isolated environment. Applications deployed inside a container cannot be affected by or affect applications in other containers or in the host operating system.
Containers on Windows provide isolation via one of two modes:
- The _Hyper-V_ isolation mode where a container runs in its own virtual machine and has its own kernel.
- The _process_ isolation mode where a container runs in a "silo" inside the host operating system's kernel. This is the same model used in containers for Linux.
WinFsp supports containers that use the process isolation mode in versions of Windows 10 1809 and later.
=== Server Silos
Containers using the process isolation mode are called _server silos_. Server silos are built on top of kernel job objects that have been extended with additional capabities useful for containers. Most importantly each server silo has its own object namespace root directory that is distinct from the host's object namespace root directory. This allows for all named kernel objects inside a server silo to be isolated from named objects in other server silos or the host.
The Windows kernel provides a number of DDI's (Device Driver Interfaces) to enable kernel drivers to work with server silos. The WinFsp FSD uses these DDI's to monitor silo creation and termination and manage its own devices within the silo's object namespace.
=== Docker
In order to manage containers on Windows a version of Docker for Windows is needed. In order to use server silos and process isolation with Docker the switch `--isolation=process` must be used when creating a container:
----
docker run --isolation=process ...
----
== Containerized User Mode File Systems
The WinFsp 2020.2 B1 release gained the ability for user mode file systems to run inside a server silo container and expose a file system either within the container or to the host operating system. This allows for user mode file systems to be containerized.
There are a few considerations that must be taken into account when deploying a user mode file system in a container:
* When using WinFsp with containers the process isolation mode must be used.
* WinFsp currently supports the Windows Server Core and Windows base images. Work is underway for Nano Server compatibility.
* User mode file systems that run in a container cannot start the FSD, because containers disallow driver loading. (Usually the WinFsp DLL automatically starts the WinFsp FSD when it is not already running, but this is not possible within a container.)
+
To work around this problem start the FSD outside the container. For example, the FSD can be started in the host using the `sc.exe` utility.
+
----
sc.exe start winfsp
----
+
Once the FSD has been started it will monitor server silo creation and termination and will set things up so that containerized user mode file systems will be able to interface with it.
* WinFsp file systems typically use the registry to locate and load the WinFsp DLL (see `FspLoad` in `winfsp/winfsp.h`). However the registry inside a container does not contain any WinFsp entries. The easiest workaround is to hardcode the location of the WinFsp installation within the container, which will also hardcode the location of the WinFsp DLL.
* During development it is sometimes useful to bind mount the WinFsp installation directory into the container. For example:
+
----
docker run -it --rm --isolation=process "-vC:\Program Files (x86)\WinFsp:C:\Program Files (x86)\WinFsp:RO" mcr.microsoft.com/windows/servercore:2004 cmd.exe
----
* When a WinFsp based file system is mounted as a disk file system within a container, it is only visible within that container. For example, the drive `Z:` below and associated file system volume will be accessible only within the container:
+
----
memfs-x64 -i -F NTFS -m Z:
----
* When a WinFsp based file system is mounted as a network file system within a container, the file system becomes accessible **outside** the container via its UNC prefix. For example, while the drive `Y:` below will be accessible only within the container, the file system volume will be accessible from both the container and the host via the UNC prefix `\\memfs\share`.
+
----
memfs-x64 -i -F NTFS -m Y: -u \memfs\share
----
+
The reason that this happens is that server silo containers share the same MUP device object with the host. The MUP (Multiple UNC Provider) is the Windows kernel component responsible for resolving UNC prefixes. It is unclear at this time whether this "leak" from the container to the host via the shared MUP is intentional or whether it is an unintended consequence. I note that the server silo MUP entry in the object namespace is a symbolic link, which suggests that the shared MUP device object was a conscious decision by Microsoft.

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= WinFsp Debugging Setup
In this article I will describe the debugging setup used for WinFsp. Note that my debugging setup is somewhat peculiar, because all development and debugging is done on a Mac computer using two Windows virtual machines: one for development and one for debugging! However my description below should work for a one or two virtual machine setup.
WinFsp is being developed on Windows 10 and debugged and tested on Windows 8 (although it should run correctly on Windows Vista and higher). You will need some virtualization software (I use VirtualBox 5), you will also need a fresh installation of Windows and to configure it properly for kernel debugging and running test signed drivers:
* Create a Windows VM with a descriptive name (e.g. Win8DBG). Mine has a single CPU and just 2GB of memory.
* Configure your VM for Host Only Networking. This will be used for WinDbg debugging and for deploying WinFsp.
* Install Windows 8 on Win8DBG. Windows 8 is the minimum version of Windows that supports kernel network debugging.
* I would recommend not to install your virtualization software guest additions to minimize issues with your debugging VM.
* Configure Win8DBG for running test signed drivers:
+
----
bcdedit.exe -set testsigning on
----
* Configure Win8DBG for debugging over the network:
+
----
bcdedit /debug on
bcdedit /dbgsettings net hostip:W.X.Y.Z port:NNNN key:KKKK
----
** Note that if you configure your VM with multiple network adapters you must also specify the correct `busparams` argument. You can find the correct `busparams` from the Windows Device Manager. For example, here are the settings on one of my VM's:
+
----
>bcdedit /dbgsettings
busparams 0.8.0
key 1.1.1.1
debugtype NET
hostip 192.168.56.11
port 50000
dhcp Yes
The operation completed successfully.
----
* Enable DbgPrint on Win8DBG. Create the following key/value in the registry:
+
----
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Session Manager\Debug Print Filter]
"DEFAULT"=dword:0000000f
----
* Create a directory on Win8DBG where you will be deploying WinFsp. I use a subdirectory of the Downloads directory:
+
----
C:\Users\USERNAME\Downloads\winfsp
----
* Make the directory available outside the VM using Windows networking. You can use this new Windows share as an easy means to deploy WinFsp.
+
----
copy build\VStudio\build\Debug\winfsp-x64.sys \\Win8DBG\Users\USERNAME\Downloads\winfsp
----
* Enable Driver Verifier for WinFsp on Win8DBG. The easiest way to do so is to run `verifier` from the command line.
* For faster edit-compile-test cycles I strongly recommend to use your virtualization software snapshot feature. For example, in my Win8DBG VM after I set it up exactly how I wanted it, I took a snapshot while the VM was running. Now whenever I want to test WinFsp, I restart that same snapshot and within 3-4 seconds I have a new VM ready for use. Even more importantly whenever there is a hard crash on the VM (happens a lot when developing Windows drivers) I can simply close the crashed VM and restart a new one.
* On your development machine configure WinDbg to use the Microsoft public symbol servers. From the main menu select File > Symbol File Path and enter:
+
----
SRV*C:\Users\USERNAME\AppData\Local\Temp\SymbolCache*http://msdl.microsoft.com/download/symbols
----
* You can now run WinDbg and from the main menu select File > Kernel Debug, then enter the appropriate port number and key. Alternatively you can use the following windbg command line:
+
----
windbg -k net:port=NNNN,key=KKKK
----
* Checkout the `tools/deploy.bat` and `tools/debug.bat` batch files in the source distribution to see how I deploy and debug WinFsp.
== Debugging a user mode process from kernel mode WinDbg
In order to debug a user mode process from a kernel mode WinDbg session, break into the debugger and issue the following commands:
----
kd> !gflag +ksl
kd> sxe ld MODULE-NAME.exe
----
Restart the debugger and it will break within process creation. You can now set a breakpoint at your process wmain (or main, etc.):
----
kd> bp MODULE_NAME!wmain
----
Restart the debugger and it will stop at your program's entry point.

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= Developing File Systems in Kernel Mode
Since release 2019.3 WinFsp supports development of file systems in kernel mode. Such file systems are implemented as kernel drivers that use WinFsp as the primary FSD (File System Driver) as well as the software library that they interface with to retrieve and service file system requests. This document discusses how to write such file systems.
== Motivation
The primary goal of WinFsp is to enable the easy creation of *user mode* file systems using an easy to use API. There are however legitimate reasons for wanting to develop a file system as a *kernel mode* driver, but the difficulty of doing so often deters people because Windows kernel file system development is notoriously difficult and has many pitfalls.
Some of the reasons that a kernel mode file system may be preferrable to a user mode one:
* A kernel driver may be able to achieve better performance than user mode processes.
* A kernel driver may be able to access advanced OS features that are not easily available to user mode processes.
* A kernel driver may be able to present an alternative interface than the one presented by WinFsp to user mode processes.
Since release 2019.3 WinFsp supports development of file systems as kernel mode drivers. The primary motivation for this work was to support the https://github.com/billziss-gh/winfuse[WinFuse] project, which exposes the FUSE protocol from the Windows kernel in a way that allows FUSE file systems to interface with it, either directly or via https://github.com/libfuse/libfuse[libfuse]. The support was added in such a way that it is generic enough to be used by other kernel mode file systems.
== Overview
A WinFsp "volume" (file system) is typically created using the `FspFsctlCreateVolume` API. This is simply a wrapper around a `CreateFileW` call on one of the WinFsp control devices, either `WinFsp.Disk` or `WinFsp.Net`. The `CreateFileW` call returns a `HANDLE` to the newly created volume, which acts either as a "disk" or a "network" file system, depending on which control device was used to create it.
User mode file systems interact with the WinFsp FSD via `DeviceIoControl/FSP_FSCTL_TRANSACT` messages on the volume `HANDLE`. (This is usually done indirectly via the WinFsp DLL, which hides this detail behind an easy to use API.)
Since release 2019.3 (v1.5) WinFsp supports the following:
* Registration and on-demand loading of a third party driver when a volume that is destined to be handled by the third party driver is created.
* Forwarding of custom `DeviceIoControl` messages to a third party driver. This allows the third party driver to handle custom `FSCTL` requests directed to a WinFsp volume `HANDLE`.
* Kernel-mode API's (called DDI's) that allow a third party driver to register itself with the FSD and interact with its I/O queues.
Such drivers are called within the WinFsp sources and header/library files by the name of "Fsext Providers" (File System Extension Providers). In the text below we will usually refer to them as simply "Providers".
A Provider is a kernel mode driver that uses the FSD as a frontend file system driver to interface with Windows and implement all the complex details that this entails. The Provider fetches I/O requests from the WinFsp I/O queues and may filter them, transform them into a different protocol (as is the case with WinFuse) or use them to fully implement a file system in kernel mode.
== Provider Development
The WinFsp installer includes a "Kernel Developer" feature. When installed this feature adds header and library files in the `opt\fsext` installation subdirectory.
The primary header file used for Provider development is `<winfsp/fsext.h>` and can be found in `opt\fsext\inc`. Additionally the file `<winfsp/fsctl.h>` found in the `inc` installation subdirectory must be in the compiler's include path.
Providers must also be linked with one of the import libraries that can be found in `opt\fsext\lib`. Use the `winfsp-x64.lib` import library when linking the 64-bit version of a Provider and the `winfsp-x86.lib` import library when linking the 32-bit version of a Provider.
=== Provider DDI's
The `<winfsp/fsext.h>` header file includes definitions for the following important DDI's:
* `FspFsextProviderRegister`: This DDI is used by a Provider to register itself with the FSD. Typically the Provider prepares an `FSP_FSEXT_PROVIDER` structure and calls `FspFsextProviderRegister` in its `DriverEntry` routine. The structure's fields are as follows:
** `Version`: Set to `sizeof(FSP_FSEXT_PROVIDER)`.
** `DeviceTransactCode`: The `DeviceIoControl` code that should be forwarded to the Provider.
*** The code must be defined as follows: `CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0xC00 + ProviderSpecific, METHOD_BUFFERED, FILE_ANY_ACCESS)`.
*** Please note that this scheme allows for up to 1024 codes. If you want to define a new Provider code I will appreciate it if you email me at `<billziss at navimatics.com>` so that we can keep track of Provider codes, avoid conflicts and see when we need to extend this scheme.
** `DeviceExtensionSize`: The size of private data that the Provider wants for itself in the `DeviceExtension` of the FSD volume's device object.
** `DeviceInit`: Called when a new volume is created. The `DeviceObject` parameter is the volume's device object. The `VolumeParams` are the initial parameters passed to `FspFsctlCreateVolume` and can be modified by the Provider.
** `DeviceFini`: Called when a volume is going away. This usually happens when the volume `HANDLE` is closed.
** `DeviceExpirationRoutine`: Called once a second as part of the FSD's expiration timer. The FSD uses this timer to expire caches, long-pending IRP's, etc. A Provider can use this call for a similar purpose. The `ExpirationTime` parameter contains the current interrupt time as determined by the FSD.
** `DeviceTransact`: Called whenever the FSD receives a `DeviceIoControl` request with the `DeviceTransactCode`. The `Irp` parameter contains the relevant `IRP_MJ_FILE_SYSTEM_CONTROL`.
** `DeviceExtensionOffset`: Set to `0` on input. On successful return from `FspFsextProviderRegister` it will contain the offset to use for accessing the Provider's private data in the `DeviceExtension` of the FSD volume's device object. Given a `DeviceObject`, the data can be accessed as `(PVOID)((PUINT8)DeviceObject->DeviceExtension + Provider.DeviceExtensionOffset)`.
* `FspFsextProviderTransact`: This DDI is used by a Provider to interact with the FSD I/O queues. The `DeviceObject` is the FSD volume's device object. The `FileObject` is the `FILE_OBJECT` that corresponds to the volume `HANDLE` (created by `FspFsctlCreateVolume`). The `Response` is the response to send and can be `NULL`. The `Request` is a pointer that receives a pointer to a new request from the WinFsp I/O queue and can be `NULL`; if the received pointer is not `NULL` it must be freed with `ExFreePool`.
=== Provider I/O
When the FSD receives a file system IRP it is often able to handle and complete it without help from an external user mode or kernel mode file system. However in most cases the IRP has to be seen and acted upon by an external file system. For this reason the FSD preprocesses the IRP and places it in an I/O queue in the form of a "request". At a later time the external file system retrieves the request, processes it and sends back a "response". The FSD uses the response to locate the original IRP, perform any necessary postprocessing and finally complete the IRP.
Providers typically use the `FspFsextProviderTransact` DDI to receive requests and send back responses. Requests are of type `FSP_FSCTL_TRANSACT_REQ` and responses are of type `FSP_FSCTL_TRANSACT_RSP`. Requests have a `Kind` field which describes what kind of file system operation is being requested. The following request kinds are currently defined in `<winfsp/fsctl.h>`:
```
FspFsctlTransactCreateKind,
FspFsctlTransactOverwriteKind,
FspFsctlTransactCleanupKind,
FspFsctlTransactCloseKind,
FspFsctlTransactReadKind,
FspFsctlTransactWriteKind,
FspFsctlTransactQueryInformationKind,
FspFsctlTransactSetInformationKind,
FspFsctlTransactQueryEaKind,
FspFsctlTransactSetEaKind,
FspFsctlTransactFlushBuffersKind,
FspFsctlTransactQueryVolumeInformationKind,
FspFsctlTransactSetVolumeInformationKind,
FspFsctlTransactQueryDirectoryKind,
FspFsctlTransactFileSystemControlKind,
FspFsctlTransactDeviceControlKind,
FspFsctlTransactShutdownKind,
FspFsctlTransactLockControlKind,
FspFsctlTransactQuerySecurityKind,
FspFsctlTransactSetSecurityKind,
FspFsctlTransactQueryStreamInformationKind,
```
When request processing is complete the Provider must prepare a response and send it to the FSD using `FspFsextProviderTransact` as mentioned above. It is particularly important that the Provider initializes the `Kind` and `Hint` fields by copying the values from the corresponding request.
This document does not describe in detail how each request kind is supposed to be handled. For the full details refer to the implementation for the WinFsp DLL in the WinFsp sources: `src/dll/fsop.c`. Although this implementation is for user mode file systems, similar logic and techniques should be used for Providers.
== Provider Registration
Providers are loaded on demand and must be properly registered:
* A provider must be registered as a kernel driver. This can be achieved by using the command `sc create PROVIDER type=kernel binPath=X:\PATH\TO\PROVIDER.SYS` or by using the Service Control Manager API's (`OpenServiceW`, `CreateServiceW`, etc.). You do not need an INF file or to use the Setup API in order to register a Provider driver.
* A provider must be registered under the registry key `HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\WinFsp\Fsext`. Create a string value with name the textual representation of the Provider's transact code (see `DeviceTransactCode`) in `"%08lx"` format and value the Provider's driver name.
For example the WinFuse Provider registers its driver under the name `WinFuse` and adds a registry value of `00093118` -> `WinFuse`.
== Provider Lifetime
Providers are loaded on demand by the FSD during volume creation. This process works as follows:
* During volume creation (e.g. by using `FspFsctlCreateVolume`) a non-zero `FsextControlCode` must be specified in `VolumeParams`.
* If the FSD sees the `FsextControlCode` as non-zero it attempts to find a corresponding Provider driver.
** It first checks an internal mapping of codes to Provider drivers. If the code is found, the FSD proceeds to the `DeviceInit` step below.
** If the code is not found in the internal mapping, the FSD checks the registry under the registry key `HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\WinFsp\Fsext`. If the code is not found the volume creation fails.
** If the code is found the FSD loads the Provider driver using `ZwLoadDriver`. The Provider is supposed to register itself with the FSD during `DriverEntry` by calling `FspFsextProviderRegister`.
** Finally the internal mapping of codes to Providers is rechecked. Assuming that everything worked as intended, the corresponding Provider driver is now loaded and we can proceed to the `DeviceInit` step.
* The FSD proceeds to call the `DeviceInit` callback of the Provider. The Provider can use this call to initialize itself in relation to the new volume device object.
* Assuming that the volume device object is created successfully, the FSD will do the following:
** Forward any `FsextControlCode==DeviceTransactCode` requests that it gets in its `IRP_MJ_FILE_SYSTEM_CONTROL` to the Provider via `DeviceTransact`.
** Call the Provider's `DeviceExpirationRoutine` once a second as part of the FSD's expiration process.
* Eventually the volume device object will be torn down (e.g. because the corresponding `HANDLE` is closed). In this case the FSD will call the Provider's `DeviceFini` callback.
Finally note that once loaded a Provider driver cannot be unloaded (without a reboot).

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@ -20,25 +20,23 @@ In order to overcome the issue with launching multiple instances of a particular
Services that wish to be controlled by the WinFsp.Launcher must add themselves under the following registry key:
HKEY_LOCAL_MACHINE\Software\WinFsp\Services
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\WinFsp.Launcher\Services
NOTE: Please note that in a 64-bit system the actual location is `HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\WinFsp\Services`.
For example, the MEMFS sample adds the following registry entries under this key:
For example, the MEMFS sample adds the following registry entries in a 64-bit system:
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\WinFsp\Services\memfs32]
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\WinFsp.Launcher\Services\memfs32]
"Executable"="C:\\Program Files (x86)\\WinFsp\\bin\\memfs-x86.exe"
"CommandLine"="-i -F NTFS -n 65536 -s 67108864 -u %1 -m %2"
"CommandLine"="-u %1 -m %2"
"Security"="D:P(A;;RPWPLC;;;WD)"
"JobControl"=dword:00000001
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\WinFsp\Services\memfs64]
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\WinFsp.Launcher\Services\memfs64]
"Executable"="C:\\Program Files (x86)\\WinFsp\\bin\\memfs-x64.exe"
"CommandLine"="-i -F NTFS -n 65536 -s 67108864 -u %1 -m %2"
"CommandLine"="-u %1 -m %2"
"Security"="D:P(A;;RPWPLC;;;WD)"
"JobControl"=dword:00000001
When the WinFsp.Launcher starts up it creates a named pipe that applications can use to start, stop, get information about and list service instances. A small command line utility (`launchctl`) can be used to issue those commands. The `CallNamedPipeW` API can be used as well.
When the WinFsp.Launcher starts up it creates a named pipe that applications can use to start, stop, get information about and list service instances. A small command line utility (`launchctl`) can be used to issue those commands. The CallNamedPipeW API can be used as well.
One final note regarding security. Notice the `Security` registry value in the example above. This registry value uses SDDL syntax to instruct WinFsp.Launcher to allow Everyone (`WD`) to start (`RP`), stop (`WP`) and get information (`LC`) about the service instance. If the `Security` registry value is missing the default is to allow only LocalSystem and Administrators to control the service instance.
@ -46,14 +44,4 @@ One final note regarding security. Notice the `Security` registry value in the e
WinFsp includes a Network Provider that integrates with Windows and can be used to start and stop user mode file systems from the Windows shell. To achieve this the Network Provider (implemented as part of the WinFsp DLL) works closely with the WinFsp.Launcher service.
For example, if a user uses the Windows Explorer to map `\\memfs64\share` to the `Z:` drive, the Network Provider will instruct the WinFsp.Launcher to start an instance of the memfs64 service with command line `-i -F NTFS -n 65536 -s 67108864 -u \\memfs64\share -m Z:`. When the user disconnects the `Z:` drive, the Network Provider will instruct the WinFsp.Launcher to stop the previously started instance of the memfs64 service.
== File System Credential Support
Some file systems require credentials in order to allow access and be mounted. Such file systems must add a registry value `Credentials`:
"Credentials"=dword:00000001
This will instruct the WinFsp Network Provider to request a password from the user prior to starting the file system. This password will then be securely passed to the WinFsp Launcher which in turn will pass it to the user mode file system on its standard input. The user mode file system must respond `OK` if the password is correct and allows access to the user mode file system. Any other response from the user mode file system (including a timeout without a response) is interpreted as an authentication failure.
NOTE: During password entry the user may also choose to "remember" the password in which case it will be saved in the Windows Credential Manager.
For example, if a user uses the Windows Explorer to map `\\memfs64\share` to the `Z:` drive, the Network Provider will instruct the WinFsp.Launcher to start an instance of the memfs64 service with command line `-u \\memfs64\share -m Z:`. When the user disconnects the `Z:` drive, the Network Provider will instruct the WinFsp.Launcher to stop the previously started instance of the memfs64 service.

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@ -16,21 +16,17 @@ WinFsp currently has the following test suites:
+
This test suite is developed together with WinFsp. It is written in C/C++ and provides a form of gray box testing.
- *Winfstest*: This is another test suite that verifies general file system functionality. It is not WinFsp specific and all its tests pass on NTFS.
- *Winfstest*: This is a file system test suite that was originally developed for the secfs.test collection of file system test programs by the WinFsp author. However none of its tests are WinFsp specific and all its tests pass on NTFS. Winfstest is used for testing by other Windows file systems.
+
This test suite is written in Python and C and was originally developed for the secfs.test collection of file system test programs by the WinFsp author. It provides a form of black box testing.
This test suite is written in Python and C. It provides a form of black box testing.
- *IfsTest*: This is Microsoft's Installable File System Test Suite. It is used to verify that WinFsp behavior closely resembles that of NTFS.
+
This test suite is part of the Windows Hardware Lab Kit (HLK). It provides a form of black box testing.
- *FSX*: This is Apple's FSX ported to Windows by the WinFsp author. FSX is very good at finding problems with read/write and memory-mapped I/O.
- *FSX*: This is Apple's FSX ported to Windows by the WinFsp author. This FSX port is not WinFsp specific and is used for testing by other Windows file systems.
- *Fscrash*: This is a tool that simulates a faulty or crashing user mode file system. It is used to test the fault tolerance of WinFsp.
+
This test is developed together with WinFsp. It is written in C/C++.
This test is WinFsp specific and is developed together with WinFsp. It is written in C/C++.
- *Fsbench*: This is a tool that can be used to test the performance of Windows file systems under different scenarios. It can work with any Windows file system and is not specific to WinFsp.
- *Fsbench*: This is a tool that can be used to test the performance of Windows file systems under different scenarios. It is not WinFsp specific.
+
This tool is currently developed together with WinFsp. It is written in C.
@ -38,7 +34,7 @@ These test suites and a few smaller tests are run through Continuous Integration
=== Test File System
WinFsp includes a test user mode file system called *MEMFS*. This is a simple in memory file system written in C/C++. MEMFS implements all file system features that WinFsp supports. MEMFS also performs various user mode file system checks during testing, for example, it checks that the buffer received during WRITE calls is read-only.
WinFsp includes a test user mode file system called *MEMFS*. This is a simple in memory file system written in C/C++. MEMFS attempts to achieve parity with NTFS (barring a few WinFsp limitations -- notably no support for hard links). MEMFS also performs some user mode file system checks during testing, for example, it checks that the buffer received during WRITE calls is read-only.
== Tested Scenarios
@ -95,12 +91,6 @@ if (!Success)
In Release builds the +DEBUGTEST(90)+ macro will evaluate to +TRUE+ and the Cache Manager will be asked directly via +CcCanIWrite+ whether a WRITE should be deferred. In Debug builds the +DEBUGTEST(90)+ macro will evaluate to +FALSE+ sometimes (10% of the time) and the WRITE will be deferred, thus allowing us to test the retry code path.
== NTFS Compatibility Testing
WinFsp allows the creation of user mode file systems that exhibit behavior similar to NTFS. This means that Windows applications that use such a file system should not be able to tell the difference between NTFS and the WinFsp-based file system. OTOH specialized applications (such as Defrag) will not work properly on WinFsp file systems.
WinFsp uses the winfsp-tests, winfstest and ifstest test suites for compatibility testing. These test suites verify that WinFsp and NTFS have very similar behavior. There is a separate document that examines the differences between WinFsp and NTFS in more detail.
== Fault Tolerance Testing
User mode file systems are normal user mode processes and as such they may fail in a variety of conditions. For example, a user mode file system may trigger an access violation while servicing a file operation. As another example, the developer of a user mode file system may terminate the file system process forcefully from within a debugger.
@ -123,12 +113,6 @@ The goal of performance testing is to evaluate and understand how software behav
WinFsp uses a tool called fsbench for this purpose. Fsbench is able to test specific scenarios, for example: "how long does it take to delete 1000 files?" Fsbench has been very useful for WinFsp and has helped improve its performance: in one situation it helped identify quadratic behavior with the MEMFS ReadDirectory operation, in another situation it helped fine tune the performance of the WinFsp I/O Queue.
== Backwards Compatibility testing
As the WinFsp API's mature it is important to verify that they remain backwards compatible with existing file system binaries. For this purpose binaries that have been compiled against earlier versions of WinFsp are used to verify that they run correctly against the latest version.
For example, in version v1.2B3 of WinFsp an +FSP_FUSE_CAP_STAT_EX+ FUSE extension was introduced. This can change the layout of +struct fuse_stat+ and is therefore a potentially dangerous change. To test against inadvertent breakage a FUSE file system binary that was compiled against v1.2B2 is regularly used to verify backwards compatibility.
== Code Analysis
WinFsp is regularly run under the Visual Studio's Code Analyzer. Any issues found are examined and if necessary acted upon.

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@ -1,2 +1,2 @@
Taken from secfs.core/src/tlib codebase:
commit 16296d2ac64a7d532b1c486dd3c44af5865d4851
commit 16296d2ac64a7d532b1c486dd3c44af5865d4851

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@ -1,7 +1,7 @@
/**
* @file tlib/callstack.c
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#include <tlib/callstack.h>

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@ -1,7 +1,7 @@
/**
* @file tlib/callstack.h
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#ifndef TLIB_CALLSTACK_H_INCLUDED

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@ -1,7 +1,7 @@
/**
* @file tlib/injected/allfunc.h
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#ifndef TLIB_INJECTED_ALLFUNC_H_INCLUDED

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@ -1,7 +1,7 @@
/**
* @file tlib/injected/curlfunc.c
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#include <tlib/injected/curlfunc.h>

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@ -1,7 +1,7 @@
/**
* @file tlib/injected/curlfunc.h
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#ifndef TLIB_INJECTED_CURLFUNC_H_INCLUDED

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@ -1,7 +1,7 @@
/**
* @file tlib/injected/stdfunc.c
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#include <tlib/injected/stdfunc.h>

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@ -1,7 +1,7 @@
/**
* @file tlib/injected/stdfunc.h
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#ifndef TLIB_INJECTED_STDFUNC_H_INCLUDED

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@ -1,7 +1,7 @@
/**
* @file tlib/injection.c
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#include <tlib/injection.h>

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@ -1,7 +1,7 @@
/**
* @file tlib/injection.h
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
/* NOTE: This header may usefully be included multiple times.

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@ -1,7 +1,7 @@
/**
* @file tlib/testsuite.c
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#include <tlib/testsuite.h>

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@ -1,7 +1,7 @@
/**
* @file tlib/testsuite.h
*
* @copyright 2014-2020 Bill Zissimopoulos
* @copyright 2014-2015 Bill Zissimopoulos
*/
#ifndef TLIB_TESTSUITE_H_INCLUDED

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@ -6,7 +6,7 @@
* FUSE: Filesystem in Userspace
* Copyright (C) 2001-2007 Miklos Szeredi <miklos@szeredi.hu>
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -15,13 +15,9 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#ifndef FUSE_H_
@ -43,82 +39,54 @@ typedef int (*fuse_dirfil_t)(fuse_dirh_t h, const char *name,
struct fuse_operations
{
/* S - supported by WinFsp */
/* S */ int (*getattr)(const char *path, struct fuse_stat *stbuf);
/* S */ int (*getdir)(const char *path, fuse_dirh_t h, fuse_dirfil_t filler);
/* S */ int (*readlink)(const char *path, char *buf, size_t size);
/* S */ int (*mknod)(const char *path, fuse_mode_t mode, fuse_dev_t dev);
/* S */ int (*mkdir)(const char *path, fuse_mode_t mode);
/* S */ int (*unlink)(const char *path);
/* S */ int (*rmdir)(const char *path);
/* S */ int (*symlink)(const char *dstpath, const char *srcpath);
/* S */ int (*rename)(const char *oldpath, const char *newpath);
/* _ */ int (*link)(const char *srcpath, const char *dstpath);
/* S */ int (*chmod)(const char *path, fuse_mode_t mode);
/* S */ int (*chown)(const char *path, fuse_uid_t uid, fuse_gid_t gid);
/* S */ int (*truncate)(const char *path, fuse_off_t size);
/* S */ int (*utime)(const char *path, struct fuse_utimbuf *timbuf);
/* S */ int (*open)(const char *path, struct fuse_file_info *fi);
/* S */ int (*read)(const char *path, char *buf, size_t size, fuse_off_t off,
int (*getattr)(const char *path, struct fuse_stat *stbuf);
int (*getdir)(const char *path, fuse_dirh_t h, fuse_dirfil_t filler);
int (*readlink)(const char *path, char *buf, size_t size);
int (*mknod)(const char *path, fuse_mode_t mode, fuse_dev_t dev);
int (*mkdir)(const char *path, fuse_mode_t mode);
int (*unlink)(const char *path);
int (*rmdir)(const char *path);
int (*symlink)(const char *dstpath, const char *srcpath);
int (*rename)(const char *oldpath, const char *newpath);
int (*link)(const char *srcpath, const char *dstpath);
int (*chmod)(const char *path, fuse_mode_t mode);
int (*chown)(const char *path, fuse_uid_t uid, fuse_gid_t gid);
int (*truncate)(const char *path, fuse_off_t size);
int (*utime)(const char *path, struct fuse_utimbuf *timbuf);
int (*open)(const char *path, struct fuse_file_info *fi);
int (*read)(const char *path, char *buf, size_t size, fuse_off_t off,
struct fuse_file_info *fi);
/* S */ int (*write)(const char *path, const char *buf, size_t size, fuse_off_t off,
int (*write)(const char *path, const char *buf, size_t size, fuse_off_t off,
struct fuse_file_info *fi);
/* S */ int (*statfs)(const char *path, struct fuse_statvfs *stbuf);
/* S */ int (*flush)(const char *path, struct fuse_file_info *fi);
/* S */ int (*release)(const char *path, struct fuse_file_info *fi);
/* S */ int (*fsync)(const char *path, int datasync, struct fuse_file_info *fi);
/* S */ int (*setxattr)(const char *path, const char *name, const char *value, size_t size,
int (*statfs)(const char *path, struct fuse_statvfs *stbuf);
int (*flush)(const char *path, struct fuse_file_info *fi);
int (*release)(const char *path, struct fuse_file_info *fi);
int (*fsync)(const char *path, int datasync, struct fuse_file_info *fi);
int (*setxattr)(const char *path, const char *name, const char *value, size_t size,
int flags);
/* S */ int (*getxattr)(const char *path, const char *name, char *value, size_t size);
/* S */ int (*listxattr)(const char *path, char *namebuf, size_t size);
/* S */ int (*removexattr)(const char *path, const char *name);
/* S */ int (*opendir)(const char *path, struct fuse_file_info *fi);
/* S */ int (*readdir)(const char *path, void *buf, fuse_fill_dir_t filler, fuse_off_t off,
int (*getxattr)(const char *path, const char *name, char *value, size_t size);
int (*listxattr)(const char *path, char *namebuf, size_t size);
int (*removexattr)(const char *path, const char *name);
int (*opendir)(const char *path, struct fuse_file_info *fi);
int (*readdir)(const char *path, void *buf, fuse_fill_dir_t filler, fuse_off_t off,
struct fuse_file_info *fi);
/* S */ int (*releasedir)(const char *path, struct fuse_file_info *fi);
/* S */ int (*fsyncdir)(const char *path, int datasync, struct fuse_file_info *fi);
/* S */ void *(*init)(struct fuse_conn_info *conn);
/* S */ void (*destroy)(void *data);
/* _ */ int (*access)(const char *path, int mask);
/* S */ int (*create)(const char *path, fuse_mode_t mode, struct fuse_file_info *fi);
/* S */ int (*ftruncate)(const char *path, fuse_off_t off, struct fuse_file_info *fi);
/* S */ int (*fgetattr)(const char *path, struct fuse_stat *stbuf, struct fuse_file_info *fi);
/* _ */ int (*lock)(const char *path,
struct fuse_file_info *fi, int cmd, struct fuse_flock *lock);
/* S */ int (*utimens)(const char *path, const struct fuse_timespec tv[2]);
/* _ */ int (*bmap)(const char *path, size_t blocksize, uint64_t *idx);
/* _ */ unsigned int flag_nullpath_ok:1;
/* _ */ unsigned int flag_nopath:1;
/* _ */ unsigned int flag_utime_omit_ok:1;
/* _ */ unsigned int flag_reserved:29;
/* S */ int (*ioctl)(const char *path, int cmd, void *arg, struct fuse_file_info *fi,
int (*releasedir)(const char *path, struct fuse_file_info *fi);
int (*fsyncdir)(const char *path, int datasync, struct fuse_file_info *fi);
void *(*init)(struct fuse_conn_info *conn);
void (*destroy)(void *data);
int (*access)(const char *path, int mask);
int (*create)(const char *path, fuse_mode_t mode, struct fuse_file_info *fi);
int (*ftruncate)(const char *path, fuse_off_t off, struct fuse_file_info *fi);
int (*fgetattr)(const char *path, struct fuse_stat *stbuf, struct fuse_file_info *fi);
int (*lock)(const char *path, struct fuse_file_info *fi, int cmd, struct fuse_flock *lock);
int (*utimens)(const char *path, const struct fuse_timespec tv[2]);
int (*bmap)(const char *path, size_t blocksize, uint64_t *idx);
unsigned int flag_nullpath_ok:1;
unsigned int flag_reserved:31;
int (*ioctl)(const char *path, int cmd, void *arg, struct fuse_file_info *fi,
unsigned int flags, void *data);
/* _ */ int (*poll)(const char *path, struct fuse_file_info *fi,
int (*poll)(const char *path, struct fuse_file_info *fi,
struct fuse_pollhandle *ph, unsigned *reventsp);
/* FUSE 2.9 */
/* _ */ int (*write_buf)(const char *path,
struct fuse_bufvec *buf, fuse_off_t off, struct fuse_file_info *fi);
/* _ */ int (*read_buf)(const char *path,
struct fuse_bufvec **bufp, size_t size, fuse_off_t off, struct fuse_file_info *fi);
/* _ */ int (*flock)(const char *path, struct fuse_file_info *, int op);
/* _ */ int (*fallocate)(const char *path, int mode, fuse_off_t off, fuse_off_t len,
struct fuse_file_info *fi);
/* OSXFUSE */
/* _ */ int (*reserved00)();
/* _ */ int (*reserved01)();
/* _ */ int (*reserved02)();
/* _ */ int (*statfs_x)(const char *path, struct fuse_statfs *stbuf);
/* _ */ int (*setvolname)(const char *volname);
/* _ */ int (*exchange)(const char *oldpath, const char *newpath, unsigned long flags);
/* _ */ int (*getxtimes)(const char *path,
struct fuse_timespec *bkuptime, struct fuse_timespec *crtime);
/* _ */ int (*setbkuptime)(const char *path, const struct fuse_timespec *tv);
/* S */ int (*setchgtime)(const char *path, const struct fuse_timespec *tv);
/* S */ int (*setcrtime)(const char *path, const struct fuse_timespec *tv);
/* S */ int (*chflags)(const char *path, uint32_t flags);
/* _ */ int (*setattr_x)(const char *path, struct fuse_setattr_x *attr);
/* _ */ int (*fsetattr_x)(const char *path, struct fuse_setattr_x *attr,
struct fuse_file_info *fi);
};
struct fuse_context
@ -150,10 +118,6 @@ FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse_loop_mt)(struct fsp_fuse_env *env,
struct fuse *f);
FSP_FUSE_API void FSP_FUSE_API_NAME(fsp_fuse_exit)(struct fsp_fuse_env *env,
struct fuse *f);
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse_exited)(struct fsp_fuse_env *env,
struct fuse *f);
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse_notify)(struct fsp_fuse_env *env,
struct fuse *f, const char *path, uint32_t action);
FSP_FUSE_API struct fuse_context *FSP_FUSE_API_NAME(fsp_fuse_get_context)(struct fsp_fuse_env *env);
FSP_FUSE_SYM(
@ -207,20 +171,6 @@ void fuse_exit(struct fuse *f),
(fsp_fuse_env(), f);
})
FSP_FUSE_SYM(
int fuse_exited(struct fuse *f),
{
return FSP_FUSE_API_CALL(fsp_fuse_exited)
(fsp_fuse_env(), f);
})
FSP_FUSE_SYM(
int fuse_notify(struct fuse *f, const char *path, uint32_t action),
{
return FSP_FUSE_API_CALL(fsp_fuse_notify)
(fsp_fuse_env(), f, path, action);
})
FSP_FUSE_SYM(
struct fuse_context *fuse_get_context(void),
{
@ -245,8 +195,9 @@ int fuse_interrupted(void),
FSP_FUSE_SYM(
int fuse_invalidate(struct fuse *f, const char *path),
{
return FSP_FUSE_API_CALL(fsp_fuse_notify)
(fsp_fuse_env(), f, path, 0);
(void)f;
(void)path;
return -EINVAL;
})
FSP_FUSE_SYM(

View File

@ -6,7 +6,7 @@
* FUSE: Filesystem in Userspace
* Copyright (C) 2001-2007 Miklos Szeredi <miklos@szeredi.hu>
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -15,13 +15,9 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#ifndef FUSE_COMMON_H_
@ -45,51 +41,12 @@ extern "C" {
#define FUSE_CAP_EXPORT_SUPPORT (1 << 4)
#define FUSE_CAP_BIG_WRITES (1 << 5)
#define FUSE_CAP_DONT_MASK (1 << 6)
#define FUSE_CAP_ALLOCATE (1 << 27) /* reserved (OSXFUSE) */
#define FUSE_CAP_EXCHANGE_DATA (1 << 28) /* reserved (OSXFUSE) */
#define FUSE_CAP_CASE_INSENSITIVE (1 << 29) /* file system is case insensitive */
#define FUSE_CAP_VOL_RENAME (1 << 30) /* reserved (OSXFUSE) */
#define FUSE_CAP_XTIMES (1 << 31) /* reserved (OSXFUSE) */
#define FSP_FUSE_CAP_READDIR_PLUS (1 << 21) /* file system supports enhanced readdir */
#define FSP_FUSE_CAP_READ_ONLY (1 << 22) /* file system is marked read-only */
#define FSP_FUSE_CAP_STAT_EX (1 << 23) /* file system supports fuse_stat_ex */
#define FSP_FUSE_CAP_CASE_INSENSITIVE FUSE_CAP_CASE_INSENSITIVE
#define FUSE_IOCTL_COMPAT (1 << 0)
#define FUSE_IOCTL_UNRESTRICTED (1 << 1)
#define FUSE_IOCTL_RETRY (1 << 2)
#define FUSE_IOCTL_MAX_IOV 256
/* from FreeBSD */
#define FSP_FUSE_UF_HIDDEN 0x00008000
#define FSP_FUSE_UF_READONLY 0x00001000
#define FSP_FUSE_UF_SYSTEM 0x00000080
#define FSP_FUSE_UF_ARCHIVE 0x00000800
#if !defined(UF_HIDDEN)
#define UF_HIDDEN FSP_FUSE_UF_HIDDEN
#endif
#if !defined(UF_READONLY)
#define UF_READONLY FSP_FUSE_UF_READONLY
#endif
#if !defined(UF_SYSTEM)
#define UF_SYSTEM FSP_FUSE_UF_SYSTEM
#endif
#if !defined(UF_ARCHIVE)
#define UF_ARCHIVE FSP_FUSE_UF_ARCHIVE
#endif
/* notify extension */
#define FSP_FUSE_NOTIFY_MKDIR 0x0001
#define FSP_FUSE_NOTIFY_RMDIR 0x0002
#define FSP_FUSE_NOTIFY_CREATE 0x0004
#define FSP_FUSE_NOTIFY_UNLINK 0x0008
#define FSP_FUSE_NOTIFY_CHMOD 0x0010
#define FSP_FUSE_NOTIFY_CHOWN 0x0020
#define FSP_FUSE_NOTIFY_UTIME 0x0040
#define FSP_FUSE_NOTIFY_CHFLAGS 0x0080
#define FSP_FUSE_NOTIFY_TRUNCATE 0x0100
struct fuse_file_info
{
int flags;
@ -119,9 +76,6 @@ struct fuse_conn_info
struct fuse_session;
struct fuse_chan;
struct fuse_pollhandle;
struct fuse_bufvec;
struct fuse_statfs;
struct fuse_setattr_x;
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse_version)(struct fsp_fuse_env *env);
FSP_FUSE_API struct fuse_chan *FSP_FUSE_API_NAME(fsp_fuse_mount)(struct fsp_fuse_env *env,

View File

@ -6,7 +6,7 @@
* FUSE: Filesystem in Userspace
* Copyright (C) 2001-2007 Miklos Szeredi <miklos@szeredi.hu>
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -15,13 +15,9 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#ifndef FUSE_OPT_H_
@ -45,16 +41,16 @@ extern "C" {
struct fuse_opt
{
const char *templ;
unsigned int offset;
int value;
const char *templ;
unsigned int offset;
int value;
};
struct fuse_args
{
int argc;
char **argv;
int allocated;
int argc;
char **argv;
int allocated;
};
typedef int (*fuse_opt_proc_t)(void *data, const char *arg, int key,

View File

@ -2,7 +2,7 @@
* @file fuse/winfsp_fuse.h
* WinFsp FUSE compatible API.
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -11,13 +11,9 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#ifndef FUSE_WINFSP_FUSE_H_INCLUDED
@ -57,17 +53,6 @@ extern "C" {
#endif
#endif
#define FSP_FUSE_DEVICE_TYPE (0x8000 | 'W' | 'F' * 0x100) /* DeviceIoControl -> ioctl */
#define FSP_FUSE_CTLCODE_FROM_IOCTL(cmd)\
(FSP_FUSE_DEVICE_TYPE << 16) | (((cmd) & 0x0fff) << 2)
#define FSP_FUSE_IOCTL(cmd, isiz, osiz) \
( \
(((osiz) != 0) << 31) | \
(((isiz) != 0) << 30) | \
(((isiz) | (osiz)) << 16) | \
(cmd) \
)
/*
* FUSE uses a number of types (notably: struct stat) that are OS specific.
* Furthermore there are sometimes multiple definitions of the same type even
@ -80,27 +65,6 @@ extern "C" {
* to be usable from Cygwin.
*/
#define FSP_FUSE_STAT_FIELD_DEFN \
fuse_dev_t st_dev; \
fuse_ino_t st_ino; \
fuse_mode_t st_mode; \
fuse_nlink_t st_nlink; \
fuse_uid_t st_uid; \
fuse_gid_t st_gid; \
fuse_dev_t st_rdev; \
fuse_off_t st_size; \
struct fuse_timespec st_atim; \
struct fuse_timespec st_mtim; \
struct fuse_timespec st_ctim; \
fuse_blksize_t st_blksize; \
fuse_blkcnt_t st_blocks; \
struct fuse_timespec st_birthtim;
#define FSP_FUSE_STAT_EX_FIELD_DEFN \
FSP_FUSE_STAT_FIELD_DEFN \
uint32_t st_flags; \
uint32_t st_reserved32[3]; \
uint64_t st_reserved64[2];
#if defined(_WIN64) || defined(_WIN32)
typedef uint32_t fuse_uid_t;
@ -147,17 +111,23 @@ struct fuse_timespec
};
#endif
#if !defined(FSP_FUSE_USE_STAT_EX)
struct fuse_stat
{
FSP_FUSE_STAT_FIELD_DEFN
fuse_dev_t st_dev;
fuse_ino_t st_ino;
fuse_mode_t st_mode;
fuse_nlink_t st_nlink;
fuse_uid_t st_uid;
fuse_gid_t st_gid;
fuse_dev_t st_rdev;
fuse_off_t st_size;
struct fuse_timespec st_atim;
struct fuse_timespec st_mtim;
struct fuse_timespec st_ctim;
fuse_blksize_t st_blksize;
fuse_blkcnt_t st_blocks;
struct fuse_timespec st_birthtim;
};
#else
struct fuse_stat
{
FSP_FUSE_STAT_EX_FIELD_DEFN
};
#endif
#if defined(_WIN64)
struct fuse_statvfs
@ -207,9 +177,6 @@ struct fuse_flock
MemAlloc, MemFree, \
fsp_fuse_daemonize, \
fsp_fuse_set_signal_handlers, \
0/*conv_to_win_path*/, \
0/*winpid_to_pid*/, \
{ 0 }, \
}
#else
#define FSP_FUSE_ENV_INIT \
@ -218,9 +185,6 @@ struct fuse_flock
malloc, free, \
fsp_fuse_daemonize, \
fsp_fuse_set_signal_handlers, \
0/*conv_to_win_path*/, \
0/*winpid_to_pid*/, \
{ 0 }, \
}
#endif
@ -252,14 +216,7 @@ struct fuse_flock
#define fuse_utimbuf utimbuf
#define fuse_timespec timespec
#if !defined(FSP_FUSE_USE_STAT_EX)
#define fuse_stat stat
#else
struct fuse_stat
{
FSP_FUSE_STAT_EX_FIELD_DEFN
};
#endif
#define fuse_statvfs statvfs
#define fuse_flock flock
@ -269,9 +226,6 @@ struct fuse_stat
malloc, free, \
fsp_fuse_daemonize, \
fsp_fuse_set_signal_handlers, \
fsp_fuse_conv_to_win_path, \
fsp_fuse_winpid_to_pid, \
{ 0 }, \
}
/*
@ -283,11 +237,6 @@ struct fuse_stat
#error unsupported environment
#endif
struct fuse_stat_ex
{
FSP_FUSE_STAT_EX_FIELD_DEFN
};
struct fsp_fuse_env
{
unsigned environment;
@ -295,9 +244,7 @@ struct fsp_fuse_env
void (*memfree)(void *);
int (*daemonize)(int);
int (*set_signal_handlers)(void *);
char *(*conv_to_win_path)(const char *);
fuse_pid_t (*winpid_to_pid)(uint32_t);
void (*reserved[2])();
void (*reserved[4])();
};
FSP_FUSE_API void FSP_FUSE_API_NAME(fsp_fuse_signal_handler)(int sig);
@ -360,10 +307,7 @@ static inline int fsp_fuse_set_signal_handlers(void *se)
static sigset_t sigmask;
static pthread_t sigthr;
struct sigaction oldsa, newsa;
// memset instead of initializer to avoid GCC -Wmissing-field-initializers warning
memset(&newsa, 0, sizeof newsa);
struct sigaction oldsa, newsa = { 0 };
if (0 != se)
{
@ -404,20 +348,6 @@ static inline int fsp_fuse_set_signal_handlers(void *se)
#undef FSP_FUSE_SET_SIGNAL_HANDLER
}
static inline char *fsp_fuse_conv_to_win_path(const char *path)
{
void *cygwin_create_path(unsigned, const void *);
return (char *)cygwin_create_path(
0/*CCP_POSIX_TO_WIN_A*/ | 0x100/*CCP_RELATIVE*/,
path);
}
static inline fuse_pid_t fsp_fuse_winpid_to_pid(uint32_t winpid)
{
pid_t cygwin_winpid_to_pid(int winpid);
pid_t pid = cygwin_winpid_to_pid(winpid);
return -1 != pid ? pid : (fuse_pid_t)winpid;
}
#endif

View File

@ -1,338 +0,0 @@
/**
* @file fuse3/fuse.h
* WinFsp FUSE3 compatible API.
*
* This file is derived from libfuse/include/fuse.h:
* FUSE: Filesystem in Userspace
* Copyright (C) 2001-2007 Miklos Szeredi <miklos@szeredi.hu>
*
* @copyright 2015-2020 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
*
* You can redistribute it and/or modify it under the terms of the GNU
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
*/
#ifndef FUSE_H_
#define FUSE_H_
#include "fuse_common.h"
#ifdef __cplusplus
extern "C" {
#endif
struct fuse3;
enum fuse3_readdir_flags
{
FUSE_READDIR_PLUS = (1 << 0),
};
enum fuse3_fill_dir_flags
{
FUSE_FILL_DIR_PLUS = (1 << 1),
};
typedef int (*fuse3_fill_dir_t)(void *buf, const char *name,
const struct fuse_stat *stbuf, fuse_off_t off,
enum fuse3_fill_dir_flags flags);
struct fuse3_config
{
int set_gid;
unsigned int gid;
int set_uid;
unsigned int uid;
int set_mode;
unsigned int umask;
double entry_timeout;
double negative_timeout;
double attr_timeout;
int intr;
int intr_signal;
int remember;
int hard_remove;
int use_ino;
int readdir_ino;
int direct_io;
int kernel_cache;
int auto_cache;
int ac_attr_timeout_set;
double ac_attr_timeout;
int nullpath_ok;
/* private */
int show_help;
char *modules;
int debug;
};
struct fuse3_operations
{
/* S - supported by WinFsp */
/* S */ int (*getattr)(const char *path, struct fuse_stat *stbuf,
struct fuse3_file_info *fi);
/* S */ int (*readlink)(const char *path, char *buf, size_t size);
/* S */ int (*mknod)(const char *path, fuse_mode_t mode, fuse_dev_t dev);
/* S */ int (*mkdir)(const char *path, fuse_mode_t mode);
/* S */ int (*unlink)(const char *path);
/* S */ int (*rmdir)(const char *path);
/* S */ int (*symlink)(const char *dstpath, const char *srcpath);
/* S */ int (*rename)(const char *oldpath, const char *newpath, unsigned int flags);
/* _ */ int (*link)(const char *srcpath, const char *dstpath);
/* S */ int (*chmod)(const char *path, fuse_mode_t mode,
struct fuse3_file_info *fi);
/* S */ int (*chown)(const char *path, fuse_uid_t uid, fuse_gid_t gid,
struct fuse3_file_info *fi);
/* S */ int (*truncate)(const char *path, fuse_off_t size,
struct fuse3_file_info *fi);
/* S */ int (*open)(const char *path, struct fuse3_file_info *fi);
/* S */ int (*read)(const char *path, char *buf, size_t size, fuse_off_t off,
struct fuse3_file_info *fi);
/* S */ int (*write)(const char *path, const char *buf, size_t size, fuse_off_t off,
struct fuse3_file_info *fi);
/* S */ int (*statfs)(const char *path, struct fuse_statvfs *stbuf);
/* S */ int (*flush)(const char *path, struct fuse3_file_info *fi);
/* S */ int (*release)(const char *path, struct fuse3_file_info *fi);
/* S */ int (*fsync)(const char *path, int datasync, struct fuse3_file_info *fi);
/* S */ int (*setxattr)(const char *path, const char *name, const char *value, size_t size,
int flags);
/* S */ int (*getxattr)(const char *path, const char *name, char *value, size_t size);
/* S */ int (*listxattr)(const char *path, char *namebuf, size_t size);
/* S */ int (*removexattr)(const char *path, const char *name);
/* S */ int (*opendir)(const char *path, struct fuse3_file_info *fi);
/* S */ int (*readdir)(const char *path, void *buf, fuse3_fill_dir_t filler, fuse_off_t off,
struct fuse3_file_info *fi, enum fuse3_readdir_flags);
/* S */ int (*releasedir)(const char *path, struct fuse3_file_info *fi);
/* S */ int (*fsyncdir)(const char *path, int datasync, struct fuse3_file_info *fi);
/* S */ void *(*init)(struct fuse3_conn_info *conn,
struct fuse3_config *conf);
/* S */ void (*destroy)(void *data);
/* _ */ int (*access)(const char *path, int mask);
/* S */ int (*create)(const char *path, fuse_mode_t mode, struct fuse3_file_info *fi);
/* _ */ int (*lock)(const char *path,
struct fuse3_file_info *fi, int cmd, struct fuse_flock *lock);
/* S */ int (*utimens)(const char *path, const struct fuse_timespec tv[2],
struct fuse3_file_info *fi);
/* _ */ int (*bmap)(const char *path, size_t blocksize, uint64_t *idx);
/* S */ int (*ioctl)(const char *path, int cmd, void *arg, struct fuse3_file_info *fi,
unsigned int flags, void *data);
/* _ */ int (*poll)(const char *path, struct fuse3_file_info *fi,
struct fuse3_pollhandle *ph, unsigned *reventsp);
/* _ */ int (*write_buf)(const char *path,
struct fuse3_bufvec *buf, fuse_off_t off, struct fuse3_file_info *fi);
/* _ */ int (*read_buf)(const char *path,
struct fuse3_bufvec **bufp, size_t size, fuse_off_t off, struct fuse3_file_info *fi);
/* _ */ int (*flock)(const char *path, struct fuse3_file_info *, int op);
/* _ */ int (*fallocate)(const char *path, int mode, fuse_off_t off, fuse_off_t len,
struct fuse3_file_info *fi);
};
struct fuse3_context
{
struct fuse3 *fuse;
fuse_uid_t uid;
fuse_gid_t gid;
fuse_pid_t pid;
void *private_data;
fuse_mode_t umask;
};
#define fuse_main(argc, argv, ops, data)\
fuse3_main_real(argc, argv, ops, sizeof *(ops), data)
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse3_main_real)(struct fsp_fuse_env *env,
int argc, char *argv[],
const struct fuse3_operations *ops, size_t opsize, void *data);
FSP_FUSE_API void FSP_FUSE_API_NAME(fsp_fuse3_lib_help)(struct fsp_fuse_env *env,
struct fuse_args *args);
FSP_FUSE_API struct fuse3 *FSP_FUSE_API_NAME(fsp_fuse3_new_30)(struct fsp_fuse_env *env,
struct fuse_args *args,
const struct fuse3_operations *ops, size_t opsize, void *data);
FSP_FUSE_API struct fuse3 *FSP_FUSE_API_NAME(fsp_fuse3_new)(struct fsp_fuse_env *env,
struct fuse_args *args,
const struct fuse3_operations *ops, size_t opsize, void *data);
FSP_FUSE_API void FSP_FUSE_API_NAME(fsp_fuse3_destroy)(struct fsp_fuse_env *env,
struct fuse3 *f);
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse3_mount)(struct fsp_fuse_env *env,
struct fuse3 *f, const char *mountpoint);
FSP_FUSE_API void FSP_FUSE_API_NAME(fsp_fuse3_unmount)(struct fsp_fuse_env *env,
struct fuse3 *f);
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse3_loop)(struct fsp_fuse_env *env,
struct fuse3 *f);
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse3_loop_mt_31)(struct fsp_fuse_env *env,
struct fuse3 *f, int clone_fd);
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse3_loop_mt)(struct fsp_fuse_env *env,
struct fuse3 *f, struct fuse3_loop_config *config);
FSP_FUSE_API void FSP_FUSE_API_NAME(fsp_fuse3_exit)(struct fsp_fuse_env *env,
struct fuse3 *f);
FSP_FUSE_API struct fuse3_context *FSP_FUSE_API_NAME(fsp_fuse3_get_context)(struct fsp_fuse_env *env);
FSP_FUSE_SYM(
int fuse3_main_real(int argc, char *argv[],
const struct fuse3_operations *ops, size_t opsize, void *data),
{
return FSP_FUSE_API_CALL(fsp_fuse3_main_real)
(fsp_fuse_env(), argc, argv, ops, opsize, data);
})
FSP_FUSE_SYM(
void fuse3_lib_help(struct fuse_args *args),
{
FSP_FUSE_API_CALL(fsp_fuse3_lib_help)
(fsp_fuse_env(), args);
})
#if FUSE_USE_VERSION == 30
FSP_FUSE_SYM(
struct fuse3 *fuse3_new_30(struct fuse_args *args,
const struct fuse3_operations *ops, size_t opsize, void *data),
{
return FSP_FUSE_API_CALL(fsp_fuse3_new_30)
(fsp_fuse_env(), args, ops, opsize, data);
})
#define fuse_new(args, op, size, data)\
fuse3_new_30(args, op, size, data)
#else
FSP_FUSE_SYM(
struct fuse3 *fuse3_new(struct fuse_args *args,
const struct fuse3_operations *ops, size_t opsize, void *data),
{
return FSP_FUSE_API_CALL(fsp_fuse3_new)
(fsp_fuse_env(), args, ops, opsize, data);
})
#endif
FSP_FUSE_SYM(
void fuse3_destroy(struct fuse3 *f),
{
FSP_FUSE_API_CALL(fsp_fuse3_destroy)
(fsp_fuse_env(), f);
})
FSP_FUSE_SYM(
int fuse3_mount(struct fuse3 *f, const char *mountpoint),
{
return FSP_FUSE_API_CALL(fsp_fuse3_mount)
(fsp_fuse_env(), f, mountpoint);
})
FSP_FUSE_SYM(
void fuse3_unmount(struct fuse3 *f),
{
FSP_FUSE_API_CALL(fsp_fuse3_unmount)
(fsp_fuse_env(), f);
})
FSP_FUSE_SYM(
int fuse3_loop(struct fuse3 *f),
{
return FSP_FUSE_API_CALL(fsp_fuse3_loop)
(fsp_fuse_env(), f);
})
#if FUSE_USE_VERSION < 32
FSP_FUSE_SYM(
int fuse3_loop_mt_31(struct fuse3 *f, int clone_fd),
{
return FSP_FUSE_API_CALL(fsp_fuse3_loop_mt_31)
(fsp_fuse_env(), f, clone_fd);
})
#define fuse_loop_mt(f, clone_fd)\
fuse3_loop_mt_31(f, clone_fd)
#else
FSP_FUSE_SYM(
int fuse3_loop_mt(struct fuse3 *f, struct fuse3_loop_config *config),
{
return FSP_FUSE_API_CALL(fsp_fuse3_loop_mt)
(fsp_fuse_env(), f, config);
})
#endif
FSP_FUSE_SYM(
void fuse3_exit(struct fuse3 *f),
{
FSP_FUSE_API_CALL(fsp_fuse3_exit)
(fsp_fuse_env(), f);
})
FSP_FUSE_SYM(
struct fuse3_context *fuse3_get_context(void),
{
return FSP_FUSE_API_CALL(fsp_fuse3_get_context)
(fsp_fuse_env());
})
FSP_FUSE_SYM(
int fuse3_getgroups(int size, fuse_gid_t list[]),
{
(void)size;
(void)list;
return -ENOSYS;
})
FSP_FUSE_SYM(
int fuse3_interrupted(void),
{
return 0;
})
FSP_FUSE_SYM(
int fuse3_invalidate_path(struct fuse3 *f, const char *path),
{
(void)f;
(void)path;
return -ENOENT;
})
FSP_FUSE_SYM(
int fuse3_notify_poll(struct fuse3_pollhandle *ph),
{
(void)ph;
return 0;
})
FSP_FUSE_SYM(
int fuse3_start_cleanup_thread(struct fuse3 *f),
{
(void)f;
return 0;
})
FSP_FUSE_SYM(
void fuse3_stop_cleanup_thread(struct fuse3 *f),
{
(void)f;
})
FSP_FUSE_SYM(
int fuse3_clean_cache(struct fuse3 *f),
{
(void)f;
return 600;
})
FSP_FUSE_SYM(
struct fuse3_session *fuse3_get_session(struct fuse3 *f),
{
return (struct fuse3_session *)f;
})
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,238 +0,0 @@
/**
* @file fuse3/fuse_common.h
* WinFsp FUSE3 compatible API.
*
* This file is derived from libfuse/include/fuse_common.h:
* FUSE: Filesystem in Userspace
* Copyright (C) 2001-2007 Miklos Szeredi <miklos@szeredi.hu>
*
* @copyright 2015-2020 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
*
* You can redistribute it and/or modify it under the terms of the GNU
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
*/
#ifndef FUSE_COMMON_H_
#define FUSE_COMMON_H_
#include "winfsp_fuse.h"
#if !defined(WINFSP_DLL_INTERNAL)
#include "fuse_opt.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define FUSE_MAJOR_VERSION 3
#define FUSE_MINOR_VERSION 2
#define FUSE_MAKE_VERSION(maj, min) ((maj) * 10 + (min))
#define FUSE_VERSION FUSE_MAKE_VERSION(FUSE_MAJOR_VERSION, FUSE_MINOR_VERSION)
#define FUSE_CAP_ASYNC_READ (1 << 0)
#define FUSE_CAP_POSIX_LOCKS (1 << 1)
#define FUSE_CAP_ATOMIC_O_TRUNC (1 << 3)
#define FUSE_CAP_EXPORT_SUPPORT (1 << 4)
#define FUSE_CAP_DONT_MASK (1 << 6)
#define FUSE_CAP_SPLICE_WRITE (1 << 7)
#define FUSE_CAP_SPLICE_MOVE (1 << 8)
#define FUSE_CAP_SPLICE_READ (1 << 9)
#define FUSE_CAP_FLOCK_LOCKS (1 << 10)
#define FUSE_CAP_IOCTL_DIR (1 << 11)
#define FUSE_CAP_AUTO_INVAL_DATA (1 << 12)
#define FUSE_CAP_READDIRPLUS (1 << 13)
#define FUSE_CAP_READDIRPLUS_AUTO (1 << 14)
#define FUSE_CAP_ASYNC_DIO (1 << 15)
#define FUSE_CAP_WRITEBACK_CACHE (1 << 16)
#define FUSE_CAP_NO_OPEN_SUPPORT (1 << 17)
#define FUSE_CAP_PARALLEL_DIROPS (1 << 18)
#define FUSE_CAP_POSIX_ACL (1 << 19)
#define FUSE_CAP_HANDLE_KILLPRIV (1 << 20)
#define FUSE_CAP_ALLOCATE (1 << 27) /* reserved (OSXFUSE) */
#define FUSE_CAP_EXCHANGE_DATA (1 << 28) /* reserved (OSXFUSE) */
#define FUSE_CAP_CASE_INSENSITIVE (1 << 29) /* file system is case insensitive */
#define FUSE_CAP_VOL_RENAME (1 << 30) /* reserved (OSXFUSE) */
#define FUSE_CAP_XTIMES (1 << 31) /* reserved (OSXFUSE) */
#define FSP_FUSE_CAP_CASE_INSENSITIVE FUSE_CAP_CASE_INSENSITIVE
#define FUSE_IOCTL_COMPAT (1 << 0)
#define FUSE_IOCTL_UNRESTRICTED (1 << 1)
#define FUSE_IOCTL_RETRY (1 << 2)
#define FUSE_IOCTL_DIR (1 << 4)
#define FUSE_IOCTL_MAX_IOV 256
#define FUSE_BUFVEC_INIT(s) \
((struct fuse3_bufvec){ 1, 0, 0, { {s, (enum fuse3_buf_flags)0, 0, -1, 0} } })
struct fuse3_file_info
{
int flags;
unsigned int writepage:1;
unsigned int direct_io:1;
unsigned int keep_cache:1;
unsigned int flush:1;
unsigned int nonseekable:1;
unsigned int flock_release:1;
unsigned int padding:27;
uint64_t fh;
uint64_t lock_owner;
uint32_t poll_events;
};
struct fuse3_loop_config
{
int clone_fd;
unsigned int max_idle_threads;
};
struct fuse3_conn_info
{
unsigned proto_major;
unsigned proto_minor;
unsigned max_write;
unsigned max_read;
unsigned max_readahead;
unsigned capable;
unsigned want;
unsigned max_background;
unsigned congestion_threshold;
unsigned time_gran;
unsigned reserved[22];
};
enum fuse3_buf_flags
{
FUSE_BUF_IS_FD = (1 << 1),
FUSE_BUF_FD_SEEK = (1 << 2),
FUSE_BUF_FD_RETRY = (1 << 3),
};
enum fuse3_buf_copy_flags
{
FUSE_BUF_NO_SPLICE = (1 << 1),
FUSE_BUF_FORCE_SPLICE = (1 << 2),
FUSE_BUF_SPLICE_MOVE = (1 << 3),
FUSE_BUF_SPLICE_NONBLOCK = (1 << 4),
};
struct fuse3_buf
{
size_t size;
enum fuse3_buf_flags flags;
void *mem;
int fd;
fuse_off_t pos;
};
struct fuse3_bufvec
{
size_t count;
size_t idx;
size_t off;
struct fuse3_buf buf[1];
};
struct fuse3_session;
struct fuse3_pollhandle;
struct fuse3_conn_info_opts;
FSP_FUSE_API struct fuse3_conn_info_opts *FSP_FUSE_API_NAME(fsp_fuse3_parse_conn_info_opts)(
struct fsp_fuse_env *env,
struct fuse_args *args);
FSP_FUSE_API void FSP_FUSE_API_NAME(fsp_fuse3_apply_conn_info_opts)(struct fsp_fuse_env *env,
struct fuse3_conn_info_opts *opts, struct fuse3_conn_info *conn);
FSP_FUSE_API int FSP_FUSE_API_NAME(fsp_fuse3_version)(struct fsp_fuse_env *env);
FSP_FUSE_API const char *FSP_FUSE_API_NAME(fsp_fuse3_pkgversion)(struct fsp_fuse_env *env);
FSP_FUSE_API int32_t FSP_FUSE_API_NAME(fsp_fuse_ntstatus_from_errno)(struct fsp_fuse_env *env,
int err);
FSP_FUSE_SYM(
struct fuse3_conn_info_opts* fuse3_parse_conn_info_opts(
struct fuse_args *args),
{
return FSP_FUSE_API_CALL(fsp_fuse3_parse_conn_info_opts)
(fsp_fuse_env(), args);
})
FSP_FUSE_SYM(
void fuse3_apply_conn_info_opts(
struct fuse3_conn_info_opts *opts, struct fuse3_conn_info *conn),
{
FSP_FUSE_API_CALL(fsp_fuse3_apply_conn_info_opts)
(fsp_fuse_env(), opts, conn);
})
FSP_FUSE_SYM(
int fuse3_version(void),
{
return FSP_FUSE_API_CALL(fsp_fuse3_version)
(fsp_fuse_env());
})
FSP_FUSE_SYM(
const char *fuse3_pkgversion(void),
{
return FSP_FUSE_API_CALL(fsp_fuse3_pkgversion)
(fsp_fuse_env());
})
FSP_FUSE_SYM(
void fuse3_pollhandle_destroy(struct fuse3_pollhandle *ph),
{
(void)ph;
})
FSP_FUSE_SYM(
size_t fuse3_buf_size(const struct fuse3_bufvec *bufv),
{
(void)bufv;
return 0;
})
FSP_FUSE_SYM(
ssize_t fuse3_buf_copy(struct fuse3_bufvec *dst, struct fuse3_bufvec *src,
enum fuse3_buf_copy_flags flags),
{
(void)dst;
(void)src;
(void)flags;
return 0;
})
FSP_FUSE_SYM(
int fuse3_daemonize(int foreground),
{
return fsp_fuse_daemonize(foreground);
})
FSP_FUSE_SYM(
int fuse3_set_signal_handlers(struct fuse3_session *se),
{
return fsp_fuse_set_signal_handlers(se);
})
FSP_FUSE_SYM(
void fuse3_remove_signal_handlers(struct fuse3_session *se),
{
(void)se;
fsp_fuse_set_signal_handlers(0);
})
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,23 +0,0 @@
/**
* @file fuse3/fuse_opt.h
* WinFsp FUSE3 compatible API.
*
* @copyright 2015-2020 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
*
* You can redistribute it and/or modify it under the terms of the GNU
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
*/
#include "../fuse/fuse_opt.h"

View File

@ -1,82 +0,0 @@
/**
* @file fuse3/winfsp_fuse.h
* WinFsp FUSE3 compatible API.
*
* @copyright 2015-2020 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
*
* You can redistribute it and/or modify it under the terms of the GNU
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
*/
#ifndef FUSE3_WINFSP_FUSE_H_INCLUDED
#define FUSE3_WINFSP_FUSE_H_INCLUDED
#include "../fuse/winfsp_fuse.h"
#if defined(_WIN64) || defined(_WIN32)
typedef intptr_t ssize_t;
#endif
#if !defined(WINFSP_DLL_INTERNAL)
#define fuse3 fuse
#define fuse3_apply_conn_info_opts fuse_apply_conn_info_opts
#define fuse3_buf fuse_buf
#define fuse3_buf_copy fuse_buf_copy
#define fuse3_buf_copy_flags fuse_buf_copy_flags
#define fuse3_buf_flags fuse_buf_flags
#define fuse3_buf_size fuse_buf_size
#define fuse3_bufvec fuse_bufvec
#define fuse3_clean_cache fuse_clean_cache
#define fuse3_config fuse_config
#define fuse3_conn_info fuse_conn_info
#define fuse3_conn_info_opts fuse_conn_info_opts
#define fuse3_context fuse_context
#define fuse3_daemonize fuse_daemonize
#define fuse3_destroy fuse_destroy
#define fuse3_exit fuse_exit
#define fuse3_file_info fuse_file_info
#define fuse3_fill_dir_flags fuse_fill_dir_flags
#define fuse3_fill_dir_t fuse_fill_dir_t
#define fuse3_get_context fuse_get_context
#define fuse3_get_session fuse_get_session
#define fuse3_getgroups fuse_getgroups
#define fuse3_interrupted fuse_interrupted
#define fuse3_invalidate_path fuse_invalidate_path
#define fuse3_lib_help fuse_lib_help
#define fuse3_loop fuse_loop
#define fuse3_loop_config fuse_loop_config
#define fuse3_loop_mt fuse_loop_mt
#define fuse3_loop_mt_31 fuse_loop_mt_31
#define fuse3_main_real fuse_main_real
#define fuse3_mount fuse_mount
#define fuse3_new fuse_new
#define fuse3_new_30 fuse_new_30
#define fuse3_notify_poll fuse_notify_poll
#define fuse3_operations fuse_operations
#define fuse3_parse_conn_info_opts fuse_parse_conn_info_opts
#define fuse3_pkgversion fuse_pkgversion
#define fuse3_pollhandle fuse_pollhandle
#define fuse3_pollhandle_destroy fuse_pollhandle_destroy
#define fuse3_readdir_flags fuse_readdir_flags
#define fuse3_remove_signal_handlers fuse_remove_signal_handlers
#define fuse3_session fuse_session
#define fuse3_set_signal_handlers fuse_set_signal_handlers
#define fuse3_start_cleanup_thread fuse_start_cleanup_thread
#define fuse3_stop_cleanup_thread fuse_stop_cleanup_thread
#define fuse3_unmount fuse_unmount
#define fuse3_version fuse_version
#endif
#endif

View File

@ -1,7 +1,7 @@
/**
* @file winfsp/fsctl.h
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -10,13 +10,9 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#ifndef WINFSP_FSCTL_H_INCLUDED
@ -38,7 +34,6 @@ extern "C" {
#define FSP_FSCTL_DRIVER_NAME "WinFsp"
#define FSP_FSCTL_DISK_DEVICE_NAME "WinFsp.Disk"
#define FSP_FSCTL_NET_DEVICE_NAME "WinFsp.Net"
#define FSP_FSCTL_MUP_DEVICE_NAME "WinFsp.Mup"
// {6F9D25FA-6DEE-4A9D-80F5-E98E14F35E54}
extern const __declspec(selectany) GUID FspFsctlDeviceClassGuid =
@ -54,8 +49,6 @@ extern const __declspec(selectany) GUID FspFsvrtDeviceClassGuid =
#define FSP_FSCTL_DECLSPEC_ALIGN __declspec(align(FSP_FSCTL_DEFAULT_ALIGNMENT))
/* fsctl device codes */
#define FSP_FSCTL_MOUNTDEV \
CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0x800 + 'M', METHOD_BUFFERED, FILE_ANY_ACCESS)
#define FSP_FSCTL_VOLUME_NAME \
CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0x800 + 'N', METHOD_BUFFERED, FILE_ANY_ACCESS)
#define FSP_FSCTL_VOLUME_LIST \
@ -66,16 +59,6 @@ extern const __declspec(selectany) GUID FspFsvrtDeviceClassGuid =
CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0x800 + 't', METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
#define FSP_FSCTL_STOP \
CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0x800 + 'S', METHOD_BUFFERED, FILE_ANY_ACCESS)
#define FSP_FSCTL_NOTIFY \
CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0x800 + 'n', METHOD_NEITHER, FILE_ANY_ACCESS)
/* fsctl internal device codes (usable only in-kernel) */
#define FSP_FSCTL_TRANSACT_INTERNAL \
CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0x800 + 'I', METHOD_NEITHER, FILE_ANY_ACCESS)
/* fsvol device codes */
#define FSP_FSCTL_QUERY_WINFSP \
CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 0x800 + '?', METHOD_BUFFERED, FILE_ANY_ACCESS)
#define FSP_FSCTL_VOLUME_PARAMS_PREFIX "\\VolumeParams="
@ -95,14 +78,9 @@ FSP_FSCTL_STATIC_ASSERT(FSP_FSCTL_VOLUME_NAME_SIZEMAX <= 260 * sizeof(WCHAR),
#define FSP_FSCTL_TRANSACT_BATCH_BUFFER_SIZEMIN (64 * 1024)
#define FSP_FSCTL_TRANSACT_BUFFER_SIZEMIN FSP_FSCTL_TRANSACT_REQ_SIZEMAX
#define FSP_FSCTL_TRANSACT_REQ_TOKEN_HANDLE(T) ((HANDLE)((UINT_PTR)((T) & 0xffffffff)))
#define FSP_FSCTL_TRANSACT_REQ_TOKEN_PID(T) ((UINT32)(((T) >> 32) & 0xffffffff))
#define FSP_FSCTL_DEVICECONTROL_SIZEMAX (4 * 1024) /* must be < FSP_FSCTL_TRANSACT_{REQ,RSP}_SIZEMAX */
/* marshalling */
#pragma warning(push)
#pragma warning(disable:4200 4201) /* zero-sized array in struct/union; nameless struct/union */
#pragma warning(disable:4200) /* zero-sized array in struct/union */
enum
{
FspFsctlTransactReservedKind = 0,
@ -133,7 +111,7 @@ enum
{
FspFsctlTransactTimeoutMinimum = 1000,
FspFsctlTransactTimeoutMaximum = 10000,
FspFsctlTransactTimeoutDefault = 1000, /* DEPRECATED: default is unspecified */
FspFsctlTransactTimeoutDefault = 1000,
FspFsctlIrpTimeoutMinimum = 60000,
FspFsctlIrpTimeoutMaximum = 600000,
FspFsctlIrpTimeoutDefault = 300000,
@ -142,79 +120,41 @@ enum
FspFsctlIrpCapacityMaximum = 1000,
FspFsctlIrpCapacityDefault = 1000,
};
#define FSP_FSCTL_VOLUME_PARAMS_V0_FIELD_DEFN\
UINT16 Version; /* set to 0 or sizeof(FSP_FSCTL_VOLUME_PARAMS) */\
/* volume information */\
UINT16 SectorSize;\
UINT16 SectorsPerAllocationUnit;\
UINT16 MaxComponentLength; /* maximum file name component length (bytes) */\
UINT64 VolumeCreationTime;\
UINT32 VolumeSerialNumber;\
/* I/O timeouts, capacity, etc. */\
UINT32 TransactTimeout; /* DEPRECATED: (millis; 1 sec - 10 sec) */\
UINT32 IrpTimeout; /* pending IRP timeout (millis; 1 min - 10 min) */\
UINT32 IrpCapacity; /* maximum number of pending IRP's (100 - 1000)*/\
UINT32 FileInfoTimeout; /* FileInfo/Security/VolumeInfo timeout (millis) */\
/* FILE_FS_ATTRIBUTE_INFORMATION::FileSystemAttributes */\
UINT32 CaseSensitiveSearch:1; /* file system supports case-sensitive file names */\
UINT32 CasePreservedNames:1; /* file system preserves the case of file names */\
UINT32 UnicodeOnDisk:1; /* file system supports Unicode in file names */\
UINT32 PersistentAcls:1; /* file system preserves and enforces access control lists */\
UINT32 ReparsePoints:1; /* file system supports reparse points */\
UINT32 ReparsePointsAccessCheck:1; /* file system performs reparse point access checks */\
UINT32 NamedStreams:1; /* file system supports named streams */\
UINT32 HardLinks:1; /* unimplemented; set to 0 */\
UINT32 ExtendedAttributes:1; /* file system supports extended attributes */\
UINT32 ReadOnlyVolume:1;\
/* kernel-mode flags */\
UINT32 PostCleanupWhenModifiedOnly:1; /* post Cleanup when a file was modified/deleted */\
UINT32 PassQueryDirectoryPattern:1; /* pass Pattern during QueryDirectory operations */\
UINT32 AlwaysUseDoubleBuffering:1;\
UINT32 PassQueryDirectoryFileName:1; /* pass FileName during QueryDirectory (GetDirInfoByName) */\
UINT32 FlushAndPurgeOnCleanup:1; /* keeps file off "standby" list */\
UINT32 DeviceControl:1; /* support user-mode ioctl handling */\
/* user-mode flags */\
UINT32 UmFileContextIsUserContext2:1; /* user mode: FileContext parameter is UserContext2 */\
UINT32 UmFileContextIsFullContext:1; /* user mode: FileContext parameter is FullContext */\
UINT32 UmReservedFlags:6;\
/* additional kernel-mode flags */\
UINT32 AllowOpenInKernelMode:1; /* allow kernel mode to open files when possible */\
UINT32 CasePreservedExtendedAttributes:1; /* preserve case of EA (default is UPPERCASE) */\
UINT32 WslFeatures:1; /* support features required for WSLinux */\
UINT32 DirectoryMarkerAsNextOffset:1; /* directory marker is next offset instead of last name */\
UINT32 RejectIrpPriorToTransact0:1; /* reject IRP's prior to FspFsctlTransact with 0 buffers */\
UINT32 KmReservedFlags:3;\
WCHAR Prefix[FSP_FSCTL_VOLUME_PREFIX_SIZE / sizeof(WCHAR)]; /* UNC prefix (\Server\Share) */\
typedef struct
{
UINT16 Version; /* set to 0 */
/* volume information */
UINT16 SectorSize;
UINT16 SectorsPerAllocationUnit;
UINT16 MaxComponentLength; /* maximum file name component length (bytes) */
UINT64 VolumeCreationTime;
UINT32 VolumeSerialNumber;
/* I/O timeouts, capacity, etc. */
UINT32 TransactTimeout; /* FSP_FSCTL_TRANSACT timeout (millis; 1 sec - 10 sec) */
UINT32 IrpTimeout; /* pending IRP timeout (millis; 1 min - 10 min) */
UINT32 IrpCapacity; /* maximum number of pending IRP's (100 - 1000)*/
UINT32 FileInfoTimeout; /* FileInfo/Security/VolumeInfo timeout (millis) */
/* FILE_FS_ATTRIBUTE_INFORMATION::FileSystemAttributes */
UINT32 CaseSensitiveSearch:1; /* file system supports case-sensitive file names */
UINT32 CasePreservedNames:1; /* file system preserves the case of file names */
UINT32 UnicodeOnDisk:1; /* file system supports Unicode in file names */
UINT32 PersistentAcls:1; /* file system preserves and enforces access control lists */
UINT32 ReparsePoints:1; /* file system supports reparse points */
UINT32 ReparsePointsAccessCheck:1; /* file system performs reparse point access checks */
UINT32 NamedStreams:1; /* file system supports named streams */
UINT32 HardLinks:1; /* unimplemented; set to 0 */
UINT32 ExtendedAttributes:1; /* unimplemented; set to 0 */
UINT32 ReadOnlyVolume:1;
/* kernel-mode flags */
UINT32 PostCleanupOnDeleteOnly:1; /* post Cleanup when deleting a file only */
UINT32 KmReservedFlags:5;
/* user-mode flags */
UINT32 UmFileContextIsUserContext2:1; /* user mode: FileContext parameter is UserContext2 */
UINT32 UmFileContextIsFullContext:1; /* user mode: FileContext parameter is FullContext */
UINT32 UmReservedFlags:14;
WCHAR Prefix[FSP_FSCTL_VOLUME_PREFIX_SIZE / sizeof(WCHAR)]; /* UNC prefix (\Server\Share) */
WCHAR FileSystemName[FSP_FSCTL_VOLUME_FSNAME_SIZE / sizeof(WCHAR)];
#define FSP_FSCTL_VOLUME_PARAMS_V1_FIELD_DEFN\
/* additional fields; specify .Version == sizeof(FSP_FSCTL_VOLUME_PARAMS) */\
UINT32 VolumeInfoTimeoutValid:1; /* VolumeInfoTimeout field is valid */\
UINT32 DirInfoTimeoutValid:1; /* DirInfoTimeout field is valid */\
UINT32 SecurityTimeoutValid:1; /* SecurityTimeout field is valid*/\
UINT32 StreamInfoTimeoutValid:1; /* StreamInfoTimeout field is valid */\
UINT32 EaTimeoutValid:1; /* EaTimeout field is valid */\
UINT32 KmAdditionalReservedFlags:27;\
UINT32 VolumeInfoTimeout; /* volume info timeout (millis); overrides FileInfoTimeout */\
UINT32 DirInfoTimeout; /* dir info timeout (millis); overrides FileInfoTimeout */\
UINT32 SecurityTimeout; /* security info timeout (millis); overrides FileInfoTimeout */\
UINT32 StreamInfoTimeout; /* stream info timeout (millis); overrides FileInfoTimeout */\
UINT32 EaTimeout; /* EA timeout (millis); overrides FileInfoTimeout */\
UINT32 FsextControlCode;\
UINT32 Reserved32[1];\
UINT64 Reserved64[2];
typedef struct
{
FSP_FSCTL_VOLUME_PARAMS_V0_FIELD_DEFN
} FSP_FSCTL_VOLUME_PARAMS_V0;
FSP_FSCTL_STATIC_ASSERT(456 == sizeof(FSP_FSCTL_VOLUME_PARAMS_V0),
"sizeof(FSP_FSCTL_VOLUME_PARAMS_V0) must be exactly 456.");
typedef struct
{
FSP_FSCTL_VOLUME_PARAMS_V0_FIELD_DEFN
FSP_FSCTL_VOLUME_PARAMS_V1_FIELD_DEFN
} FSP_FSCTL_VOLUME_PARAMS;
FSP_FSCTL_STATIC_ASSERT(504 == sizeof(FSP_FSCTL_VOLUME_PARAMS),
"sizeof(FSP_FSCTL_VOLUME_PARAMS) is currently 504. Update this assertion check if it changes.");
typedef struct
{
UINT64 TotalSize;
@ -222,8 +162,6 @@ typedef struct
UINT16 VolumeLabelLength;
WCHAR VolumeLabel[32];
} FSP_FSCTL_VOLUME_INFO;
FSP_FSCTL_STATIC_ASSERT(88 == sizeof(FSP_FSCTL_VOLUME_INFO),
"sizeof(FSP_FSCTL_VOLUME_INFO) must be exactly 88.");
typedef struct
{
UINT32 FileAttributes;
@ -236,10 +174,7 @@ typedef struct
UINT64 ChangeTime;
UINT64 IndexNumber;
UINT32 HardLinks; /* unimplemented: set to 0 */
UINT32 EaSize;
} FSP_FSCTL_FILE_INFO;
FSP_FSCTL_STATIC_ASSERT(72 == sizeof(FSP_FSCTL_FILE_INFO),
"sizeof(FSP_FSCTL_FILE_INFO) must be exactly 72.");
typedef struct
{
FSP_FSCTL_FILE_INFO FileInfo;
@ -250,16 +185,11 @@ typedef struct
{
UINT16 Size;
FSP_FSCTL_FILE_INFO FileInfo;
union
{
UINT64 NextOffset;
UINT8 Padding[24];
/* make struct as big as FILE_ID_BOTH_DIR_INFORMATION; allows for in-place copying */
} DUMMYUNIONNAME;
UINT64 NextOffset;
UINT8 Padding[16];
/* make struct as big as FILE_ID_BOTH_DIR_INFORMATION; allows for in-place copying */
WCHAR FileNameBuf[];
} FSP_FSCTL_DIR_INFO;
FSP_FSCTL_STATIC_ASSERT(104 == sizeof(FSP_FSCTL_DIR_INFO),
"sizeof(FSP_FSCTL_DIR_INFO) must be exactly 104.");
typedef struct
{
UINT16 Size;
@ -267,17 +197,6 @@ typedef struct
UINT64 StreamAllocationSize;
WCHAR StreamNameBuf[];
} FSP_FSCTL_STREAM_INFO;
FSP_FSCTL_STATIC_ASSERT(24 == sizeof(FSP_FSCTL_STREAM_INFO),
"sizeof(FSP_FSCTL_STREAM_INFO) must be exactly 24.");
typedef struct
{
UINT16 Size;
UINT32 Filter;
UINT32 Action;
WCHAR FileNameBuf[];
} FSP_FSCTL_NOTIFY_INFO;
FSP_FSCTL_STATIC_ASSERT(12 == sizeof(FSP_FSCTL_NOTIFY_INFO),
"sizeof(FSP_FSCTL_NOTIFY_INFO) must be exactly 12.");
typedef struct
{
UINT64 UserContext;
@ -302,21 +221,18 @@ typedef struct
UINT32 FileAttributes; /* file attributes for new files */
FSP_FSCTL_TRANSACT_BUF SecurityDescriptor; /* security descriptor for new files */
UINT64 AllocationSize; /* initial allocation size */
UINT64 AccessToken; /* request access token (PID,HANDLE) */
UINT64 AccessToken; /* request access token (HANDLE) */
UINT32 DesiredAccess; /* FILE_{READ_DATA,WRITE_DATA,etc.} */
UINT32 GrantedAccess; /* FILE_{READ_DATA,WRITE_DATA,etc.} */
UINT32 ShareAccess; /* FILE_SHARE_{READ,WRITE,DELETE} */
FSP_FSCTL_TRANSACT_BUF Ea; /* extended attributes or reparse point buffer */
FSP_FSCTL_TRANSACT_BUF Ea; /* reserved; not currently implemented */
UINT32 UserMode:1; /* request originated in user mode */
UINT32 HasTraversePrivilege:1; /* requestor has TOKEN_HAS_TRAVERSE_PRIVILEGE */
UINT32 HasBackupPrivilege:1; /* requestor has TOKEN_HAS_BACKUP_PRIVILEGE */
UINT32 HasRestorePrivilege:1; /* requestor has TOKEN_HAS_RESTORE_PRIVILEGE */
UINT32 OpenTargetDirectory:1; /* open target dir and report FILE_{EXISTS,DOES_NOT_EXIST} */
UINT32 CaseSensitive:1; /* FileName comparisons should be case-sensitive */
UINT32 HasTrailingBackslash:1; /* FileName had trailing backslash */
UINT32 AcceptsSecurityDescriptor:1;
UINT32 EaIsReparsePoint:1; /* Ea buffer is reparse point */
UINT32 ReservedFlags:24;
UINT32 ReservedFlags:26;
UINT16 NamedStream; /* request targets named stream; colon offset in FileName */
} Create;
struct
@ -326,18 +242,12 @@ typedef struct
UINT32 FileAttributes; /* file attributes for overwritten/superseded files */
UINT64 AllocationSize; /* allocation size for overwritten/superseded files */
UINT32 Supersede:1; /* 0: FILE_OVERWRITE operation, 1: FILE_SUPERSEDE operation */
FSP_FSCTL_TRANSACT_BUF Ea; /* extended attributes buffer */
} Overwrite;
struct
{
UINT64 UserContext;
UINT64 UserContext2;
UINT32 Delete:1; /* file must be deleted */
UINT32 SetAllocationSize:1;
UINT32 SetArchiveBit:1;
UINT32 SetLastAccessTime:1;
UINT32 SetLastWriteTime:1;
UINT32 SetChangeTime:1;
} Cleanup;
struct
{
@ -385,7 +295,6 @@ typedef struct
UINT64 CreationTime;
UINT64 LastAccessTime;
UINT64 LastWriteTime;
UINT64 ChangeTime;
} Basic;
struct
{
@ -398,22 +307,11 @@ typedef struct
struct
{
FSP_FSCTL_TRANSACT_BUF NewFileName;
UINT64 AccessToken; /* request access token (PID,HANDLE) */
UINT64 AccessToken; /* request access token (HANDLE) */
} Rename;
} Info;
} SetInformation;
struct
{
UINT64 UserContext;
UINT64 UserContext2;
} QueryEa;
struct
{
UINT64 UserContext;
UINT64 UserContext2;
FSP_FSCTL_TRANSACT_BUF Ea;
} SetEa;
struct
{
UINT64 UserContext;
UINT64 UserContext2;
@ -434,11 +332,10 @@ typedef struct
UINT64 UserContext;
UINT64 UserContext2;
UINT64 Address;
UINT64 Offset;
UINT32 Length;
FSP_FSCTL_TRANSACT_BUF Pattern;
FSP_FSCTL_TRANSACT_BUF Marker;
UINT32 CaseSensitive:1; /* FileName comparisons should be case-sensitive */
UINT32 PatternIsFileName:1; /* Pattern does not contain wildcards */
} QueryDirectory;
struct
{
@ -449,14 +346,6 @@ typedef struct
UINT16 TargetOnFileSystem; /* the target of the symbolic link is on this file system */
} FileSystemControl;
struct
{
UINT64 UserContext;
UINT64 UserContext2;
UINT32 IoControlCode;
FSP_FSCTL_TRANSACT_BUF Buffer;
UINT32 OutputLength;
} DeviceControl;
struct
{
UINT64 UserContext;
UINT64 UserContext2;
@ -499,11 +388,9 @@ typedef struct
UINT64 UserContext; /* user context associated with file node */
UINT64 UserContext2; /* user context associated with file descriptor (handle) */
UINT32 GrantedAccess; /* FILE_{READ_DATA,WRITE_DATA,etc.} */
FSP_FSCTL_TRANSACT_BUF SecurityDescriptor;
FSP_FSCTL_FILE_INFO FileInfo;
FSP_FSCTL_TRANSACT_BUF FileName;
UINT32 DisableCache:1;
UINT32 HasSecurityDescriptor:1;
} Opened;
/* IoStatus.Status == STATUS_REPARSE */
struct
@ -528,19 +415,6 @@ typedef struct
FSP_FSCTL_FILE_INFO FileInfo; /* valid: File{Allocation,Basic,EndOfFile}Information */
} SetInformation;
struct
{
FSP_FSCTL_TRANSACT_BUF Ea;
} QueryEa;
struct
{
FSP_FSCTL_FILE_INFO FileInfo;
FSP_FSCTL_TRANSACT_BUF Ea; /* Size==0 means no extended atttributed returned */
} SetEa;
struct
{
FSP_FSCTL_FILE_INFO FileInfo; /* valid when flushing file (not volume) */
} FlushBuffers;
struct
{
FSP_FSCTL_VOLUME_INFO VolumeInfo;
} QueryVolumeInformation;
@ -553,10 +427,6 @@ typedef struct
FSP_FSCTL_TRANSACT_BUF Buffer;
} FileSystemControl;
struct
{
FSP_FSCTL_TRANSACT_BUF Buffer;
} DeviceControl;
struct
{
FSP_FSCTL_TRANSACT_BUF SecurityDescriptor;
} QuerySecurity;
@ -616,37 +486,19 @@ static inline FSP_FSCTL_TRANSACT_RSP *FspFsctlTransactConsumeResponse(
return NextResponse <= ResponseBufEnd ? (FSP_FSCTL_TRANSACT_RSP *)NextResponse : 0;
}
#if !defined(_KERNEL_MODE)
#if !defined(WINFSP_SYS_INTERNAL)
FSP_API NTSTATUS FspFsctlCreateVolume(PWSTR DevicePath,
const FSP_FSCTL_VOLUME_PARAMS *VolumeParams,
PWCHAR VolumeNameBuf, SIZE_T VolumeNameSize,
PHANDLE PVolumeHandle);
FSP_API NTSTATUS FspFsctlMakeMountdev(HANDLE VolumeHandle,
BOOLEAN Persistent, GUID *UniqueId);
FSP_API NTSTATUS FspFsctlTransact(HANDLE VolumeHandle,
PVOID ResponseBuf, SIZE_T ResponseBufSize,
PVOID RequestBuf, SIZE_T *PRequestBufSize,
BOOLEAN Batch);
FSP_API NTSTATUS FspFsctlStop(HANDLE VolumeHandle);
FSP_API NTSTATUS FspFsctlNotify(HANDLE VolumeHandle,
FSP_FSCTL_NOTIFY_INFO *NotifyInfo, SIZE_T Size);
FSP_API NTSTATUS FspFsctlGetVolumeList(PWSTR DevicePath,
PWCHAR VolumeListBuf, PSIZE_T PVolumeListSize);
FSP_API NTSTATUS FspFsctlPreflight(PWSTR DevicePath);
typedef struct
{
/* in */
HANDLE VolumeHandle; /* volume handle returned by FspFsctlCreateVolume */
PWSTR VolumeName; /* volume name returned by FspFsctlCreateVolume */
PSECURITY_DESCRIPTOR Security; /* optional: security descriptor for directories */
UINT64 Reserved; /* reserved for future use */
/* in/out */
PWSTR MountPoint; /* FspMountSet sets drive in buffer when passed "*:" */
HANDLE MountHandle; /* FspMountSet sets, FspMountRemove uses */
} FSP_MOUNT_DESC;
FSP_API NTSTATUS FspMountSet(FSP_MOUNT_DESC *Desc);
FSP_API NTSTATUS FspMountRemove(FSP_MOUNT_DESC *Desc);
#endif
#ifdef __cplusplus

View File

@ -1,349 +0,0 @@
/**
* @file winfsp/launch.h
* WinFsp Launch API.
*
* In order to use the WinFsp Launch API a program must include &lt;winfsp/launch.h&gt;
* and link with the winfsp_x64.dll (or winfsp_x86.dll) library.
*
* @copyright 2015-2020 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
*
* You can redistribute it and/or modify it under the terms of the GNU
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
*/
#ifndef WINFSP_LAUNCH_H_INCLUDED
#define WINFSP_LAUNCH_H_INCLUDED
#include <winfsp/winfsp.h>
#ifdef __cplusplus
extern "C" {
#endif
#define FSP_LAUNCH_REGKEY "Software\\WinFsp\\Services"
#define FSP_LAUNCH_REGKEY_WOW64 KEY_WOW64_32KEY
#define FSP_LAUNCH_PIPE_NAME "\\\\.\\pipe\\WinFsp.{14E7137D-22B4-437A-B0C1-D21D1BDF3767}"
#define FSP_LAUNCH_PIPE_BUFFER_SIZE 4096
#define FSP_LAUNCH_PIPE_OWNER ((PSID)WinLocalSystemSid)
/*
* The launcher named pipe SDDL gives full access to LocalSystem and Administrators and
* GENERIC_READ and FILE_WRITE_DATA access to Everyone. We are careful not to give the
* FILE_CREATE_PIPE_INSTANCE right to Everyone to disallow the creation of additional
* pipe instances.
*/
#define FSP_LAUNCH_PIPE_SDDL "O:SYG:SYD:P(A;;GA;;;SY)(A;;GA;;;BA)(A;;GRDCCR;;;WD)"
/*
* The default service instance SDDL gives full access to LocalSystem and Administrators.
* The only possible service instance rights are as follows:
* RP SERVICE_START
* WP SERVICE_STOP
* LC SERVICE_QUERY_STATUS
*
* To create a service that can be started, stopped or queried by Everyone, you can set
* the following SDDL:
* D:P(A;;RPWPLC;;;WD)
*/
#define FSP_LAUNCH_SERVICE_DEFAULT_SDDL "D:P(A;;RPWPLC;;;SY)(A;;RPWPLC;;;BA)"
#define FSP_LAUNCH_SERVICE_WORLD_SDDL "D:P(A;;RPWPLC;;;WD)"
enum
{
FspLaunchCmdStart = 'S', /* requires: SERVICE_START */
FspLaunchCmdStartWithSecret = 'X', /* requires: SERVICE_START */
FspLaunchCmdStop = 'T', /* requires: SERVICE_STOP */
FspLaunchCmdGetInfo = 'I', /* requires: SERVICE_QUERY_STATUS */
FspLaunchCmdGetNameList = 'L', /* requires: none*/
FspLaunchCmdDefineDosDevice = 'D', /* internal: do not use! */
FspLaunchCmdQuit = 'Q', /* DEBUG version only */
};
enum
{
FspLaunchCmdSuccess = '$',
FspLaunchCmdFailure = '!',
};
/**
* @group Launch Control
*/
/**
* Call launcher pipe.
*
* This function is used to send a command to the launcher and receive a response.
*
* @param Command
* Launcher command to send. For example, the 'L' launcher command instructs
* the launcher to list all running service instances.
* @param Argc
* Command argument count. May be 0.
* @param Argv
* Command argument array. May be NULL.
* @param Argl
* Command argument length array. May be NULL. If this is NULL all command arguments
* are assumed to be NULL-terminated strings. It is also possible for specific arguments
* to be NULL-terminated; in this case pass -1 in the corresponding Argl position.
* @param Buffer
* Buffer that receives the command response. May be NULL.
* @param PSize
* Pointer to a ULONG. On input it contains the size of the Buffer. On output it
* contains the number of bytes transferred. May be NULL.
* @param PLauncherError
* Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
* @return
* STATUS_SUCCESS if the command is sent successfully to the launcher, even if the launcher
* returns an error. Other status codes indicate a communication error. Launcher errors are
* reported through PLauncherError.
*/
FSP_API NTSTATUS FspLaunchCallLauncherPipe(
WCHAR Command, ULONG Argc, PWSTR *Argv, ULONG *Argl,
PWSTR Buffer, PULONG PSize,
PULONG PLauncherError);
/**
* Call launcher pipe.
*
* This function is used to send a command to the launcher and receive a response.
*
* @param Command
* Launcher command to send. For example, the 'L' launcher command instructs
* the launcher to list all running service instances.
* @param Argc
* Command argument count. May be 0.
* @param Argv
* Command argument array. May be NULL.
* @param Argl
* Command argument length array. May be NULL. If this is NULL all command arguments
* are assumed to be NULL-terminated strings. It is also possible for specific arguments
* to be NULL-terminated; in this case pass -1 in the corresponding Argl position.
* @param Buffer
* Buffer that receives the command response. May be NULL.
* @param PSize
* Pointer to a ULONG. On input it contains the size of the Buffer. On output it
* contains the number of bytes transferred. May be NULL.
* @param AllowImpersonation
* Allow caller to be impersonated by launcher.
* @param PLauncherError
* Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
* @return
* STATUS_SUCCESS if the command is sent successfully to the launcher, even if the launcher
* returns an error. Other status codes indicate a communication error. Launcher errors are
* reported through PLauncherError.
*/
FSP_API NTSTATUS FspLaunchCallLauncherPipeEx(
WCHAR Command, ULONG Argc, PWSTR *Argv, ULONG *Argl,
PWSTR Buffer, PULONG PSize,
BOOLEAN AllowImpersonation,
PULONG PLauncherError);
/**
* Start a service instance.
*
* @param ClassName
* Class name of the service instance to start.
* @param InstanceName
* Instance name of the service instance to start.
* @param Argc
* Service instance argument count. May be 0.
* @param Argv
* Service instance argument array. May be NULL.
* @param HasSecret
* Whether the last argument in Argv is assumed to be a secret (e.g. password) or not.
* Secrets are passed to service instances through standard input rather than the command
* line.
* @param PLauncherError
* Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
* @return
* STATUS_SUCCESS if the command is sent successfully to the launcher, even if the launcher
* returns an error. Other status codes indicate a communication error. Launcher errors are
* reported through PLauncherError.
*/
FSP_API NTSTATUS FspLaunchStart(
PWSTR ClassName, PWSTR InstanceName, ULONG Argc, PWSTR *Argv,
BOOLEAN HasSecret,
PULONG PLauncherError);
/**
* Start a service instance.
*
* @param ClassName
* Class name of the service instance to start.
* @param InstanceName
* Instance name of the service instance to start.
* @param Argc
* Service instance argument count. May be 0.
* @param Argv
* Service instance argument array. May be NULL.
* @param HasSecret
* Whether the last argument in Argv is assumed to be a secret (e.g. password) or not.
* Secrets are passed to service instances through standard input rather than the command
* line.
* @param AllowImpersonation
* Allow caller to be impersonated by launcher.
* @param PLauncherError
* Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
* @return
* STATUS_SUCCESS if the command is sent successfully to the launcher, even if the launcher
* returns an error. Other status codes indicate a communication error. Launcher errors are
* reported through PLauncherError.
*/
FSP_API NTSTATUS FspLaunchStartEx(
PWSTR ClassName, PWSTR InstanceName, ULONG Argc, PWSTR *Argv,
BOOLEAN HasSecret,
BOOLEAN AllowImpersonation,
PULONG PLauncherError);
/**
* Stop a service instance.
*
* @param ClassName
* Class name of the service instance to stop.
* @param InstanceName
* Instance name of the service instance to stop.
* @param PLauncherError
* Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
* @return
* STATUS_SUCCESS if the command is sent successfully to the launcher, even if the launcher
* returns an error. Other status codes indicate a communication error. Launcher errors are
* reported through PLauncherError.
*/
FSP_API NTSTATUS FspLaunchStop(
PWSTR ClassName, PWSTR InstanceName,
PULONG PLauncherError);
/**
* Get information about a service instance.
*
* The information is a list of NULL-terminated strings: the class name of the service instance,
* the instance name of the service instance and the full command line used to start the service
* instance.
*
* @param ClassName
* Class name of the service instance to stop.
* @param InstanceName
* Instance name of the service instance to stop.
* @param Buffer
* Buffer that receives the command response. May be NULL.
* @param PSize
* Pointer to a ULONG. On input it contains the size of the Buffer. On output it
* contains the number of bytes transferred. May be NULL.
* @param PLauncherError
* Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
* @return
* STATUS_SUCCESS if the command is sent successfully to the launcher, even if the launcher
* returns an error. Other status codes indicate a communication error. Launcher errors are
* reported through PLauncherError.
*/
FSP_API NTSTATUS FspLaunchGetInfo(
PWSTR ClassName, PWSTR InstanceName,
PWSTR Buffer, PULONG PSize,
PULONG PLauncherError);
/**
* List service instances.
*
* The information is a list of pairs of NULL-terminated strings. Each pair contains the class
* name and instance name of a service instance. All currently running service instances are
* listed.
*
* @param Buffer
* Buffer that receives the command response. May be NULL.
* @param PSize
* Pointer to a ULONG. On input it contains the size of the Buffer. On output it
* contains the number of bytes transferred. May be NULL.
* @param PLauncherError
* Receives the launcher error if any. This is always a Win32 error code. May not be NULL.
* @return
* STATUS_SUCCESS if the command is sent successfully to the launcher, even if the launcher
* returns an error. Other status codes indicate a communication error. Launcher errors are
* reported through PLauncherError.
*/
FSP_API NTSTATUS FspLaunchGetNameList(
PWSTR Buffer, PULONG PSize,
PULONG PLauncherError);
/**
* @group Service Registry
*/
#pragma warning(push)
#pragma warning(disable:4200) /* zero-sized array in struct/union */
/**
* Service registry record.
*/
typedef struct _FSP_LAUNCH_REG_RECORD
{
PWSTR Agent;
PWSTR Executable;
PWSTR CommandLine;
PWSTR WorkDirectory;
PWSTR RunAs;
PWSTR Security;
PWSTR AuthPackage;
PWSTR Stderr;
PVOID Reserved0[4];
ULONG JobControl;
ULONG Credentials;
ULONG AuthPackageId;
ULONG Recovery;
ULONG Reserved1[4];
UINT8 Buffer[];
} FSP_LAUNCH_REG_RECORD;
#pragma warning(pop)
/**
* Add/change/delete a service registry record.
*
* @param ClassName
* The service class name.
* @param Record
* The record to set in the registry. If NULL, the registry record is deleted.
* @return
* STATUS_SUCCESS or error code.
*/
FSP_API NTSTATUS FspLaunchRegSetRecord(
PWSTR ClassName,
const FSP_LAUNCH_REG_RECORD *Record);
/**
* Get a service registry record.
*
* @param ClassName
* The service class name.
* @param Agent
* The name of the agent that is retrieving the service record. This API matches
* the supplied Agent against the Agent in the service record and it only returns
* the record if they match. Pass NULL to match any Agent.
* @param PRecord
* Pointer to a record pointer. Memory for the service record will be allocated
* and a pointer to it will be stored at this address. This memory must be later
* freed using FspLaunchRegFreeRecord.
* @return
* STATUS_SUCCESS or error code.
* @see
* FspLaunchRegFreeRecord
*/
FSP_API NTSTATUS FspLaunchRegGetRecord(
PWSTR ClassName, PWSTR Agent,
FSP_LAUNCH_REG_RECORD **PRecord);
/**
* Free a service registry record.
*
* @param Record
* The service record to free.
* @see
* FspLaunchRegGetRecord
*/
FSP_API VOID FspLaunchRegFreeRecord(
FSP_LAUNCH_REG_RECORD *Record);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -5,7 +5,7 @@
* In order to use the WinFsp API the user mode file system must include &lt;winfsp/winfsp.h&gt;
* and link with the winfsp_x64.dll (or winfsp_x86.dll) library.
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -14,13 +14,9 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#ifndef WINFSP_WINFSP_H_INCLUDED
@ -30,10 +26,7 @@
#include <windows.h>
#undef WIN32_NO_STATUS
#include <winternl.h>
#pragma warning(push)
#pragma warning(disable:4005) /* macro redefinition */
#include <ntstatus.h>
#pragma warning(pop)
#if defined(WINFSP_DLL_INTERNAL)
#define FSP_API __declspec(dllexport)
@ -85,21 +78,6 @@ typedef struct _REPARSE_DATA_BUFFER
} REPARSE_DATA_BUFFER, *PREPARSE_DATA_BUFFER;
#endif
/*
* The FILE_FULL_EA_INFORMATION definitions are missing from the user mode headers.
*/
#if !defined(FILE_NEED_EA)
#define FILE_NEED_EA 0x00000080
#endif
typedef struct _FILE_FULL_EA_INFORMATION
{
ULONG NextEntryOffset;
UCHAR Flags;
UCHAR EaNameLength;
USHORT EaValueLength;
CHAR EaName[1];
} FILE_FULL_EA_INFORMATION, *PFILE_FULL_EA_INFORMATION;
/**
* @group File System
*
@ -144,15 +122,6 @@ typedef enum
FSP_FILE_SYSTEM_OPERATION_GUARD_STRATEGY_FINE = 0,
FSP_FILE_SYSTEM_OPERATION_GUARD_STRATEGY_COARSE,
} FSP_FILE_SYSTEM_OPERATION_GUARD_STRATEGY;
enum
{
FspCleanupDelete = 0x01,
FspCleanupSetAllocationSize = 0x02,
FspCleanupSetArchiveBit = 0x10,
FspCleanupSetLastAccessTime = 0x20,
FspCleanupSetLastWriteTime = 0x40,
FspCleanupSetChangeTime = 0x80,
};
/**
* @class FSP_FILE_SYSTEM
* File system interface.
@ -353,40 +322,18 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* the system sends a Cleanup request to the file system.
*
* There will be a Cleanup operation for every Create or Open operation posted to the user mode
* file system. However the Cleanup operation is <b>not</b> the final close operation on a file.
* The file system must be ready to receive additional operations until close time. This is true
* file system. However the Cleanup operation is <b>not</b> the final close operation on a file. The
* file system must be ready to receive additional operations until close time. This is true
* even when the file is being deleted!
*
* The Flags parameter contains information about the cleanup operation:
* <ul>
* <li>FspCleanupDelete -
* An important function of the Cleanup operation is to complete a delete operation. Deleting
* a file or directory in Windows is a three-stage process where the file is first opened, then
* tested to see if the delete can proceed and if the answer is positive the file is then
* deleted during Cleanup.
*
* When this flag is set, this is the last outstanding cleanup for this particular file node.
* </li>
* <li>FspCleanupSetAllocationSize -
* The NTFS and FAT file systems reset a file's allocation size when they receive the last
* outstanding cleanup for a particular file node. User mode file systems that implement
* allocation size and wish to duplicate the NTFS and FAT behavior can use this flag.
* </li>
* <li>
* FspCleanupSetArchiveBit -
* File systems that support the archive bit should set the file node's archive bit when this
* flag is set.
* </li>
* <li>FspCleanupSetLastAccessTime, FspCleanupSetLastWriteTime, FspCleanupSetChangeTime - File
* systems should set the corresponding file time when each one of these flags is set. Note that
* updating the last access time is expensive and a file system may choose to not implement it.
* </ul>
*
* There is no way to report failure of this operation. This is a Windows limitation.
*
* As an optimization a file system may specify the FSP_FSCTL_VOLUME_PARAMS ::
* PostCleanupWhenModifiedOnly flag. In this case the FSD will only post Cleanup requests when
* the file was modified/deleted.
* PostCleanupOnDeleteOnly flag. In this case the FSD will only post Cleanup requests when a
* file is being deleted.
*
* @param FileSystem
* The file system on which this request is posted.
@ -394,15 +341,16 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* The file context of the file or directory to cleanup.
* @param FileName
* The name of the file or directory to cleanup. Sent only when a Delete is requested.
* @param Flags
* These flags determine whether the file was modified and whether to delete the file.
* @param Delete
* Determines whether to delete the file. Note that there is no way to report failure of
* this operation. Also note that when this parameter is TRUE this is the last outstanding
* cleanup for this particular file node.
* @see
* Close
* CanDelete
* SetDelete
*/
VOID (*Cleanup)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, PWSTR FileName, ULONG Flags);
PVOID FileContext, PWSTR FileName, BOOLEAN Delete);
/**
* Close a file.
*
@ -475,16 +423,11 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* The file system on which this request is posted.
* @param FileContext
* The file context of the file to be flushed. When NULL the whole volume is being flushed.
* @param FileInfo [out]
* Pointer to a structure that will receive the file information on successful return
* from this call. This information includes file attributes, file times, etc. Used when
* flushing file (not volume).
* @return
* STATUS_SUCCESS or error code.
*/
NTSTATUS (*Flush)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext,
FSP_FSCTL_FILE_INFO *FileInfo);
PVOID FileContext);
/**
* Get file or directory information.
*
@ -520,9 +463,6 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* @param LastWriteTime
* Last write time to apply to the file or directory. If the value 0 is sent, the last
* write time should not be changed.
* @param ChangeTime
* Change time to apply to the file or directory. If the value 0 is sent, the change time
* should not be changed.
* @param FileInfo [out]
* Pointer to a structure that will receive the file information on successful return
* from this call. This information includes file attributes, file times, etc.
@ -531,7 +471,7 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
*/
NTSTATUS (*SetBasicInfo)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, UINT32 FileAttributes,
UINT64 CreationTime, UINT64 LastAccessTime, UINT64 LastWriteTime, UINT64 ChangeTime,
UINT64 CreationTime, UINT64 LastAccessTime, UINT64 LastWriteTime,
FSP_FSCTL_FILE_INFO *FileInfo);
/**
* Set file/allocation size.
@ -578,14 +518,11 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* directories, etc.
*
* This function should <b>NEVER</b> delete the file or directory in question. Deletion should
* happen during Cleanup with the FspCleanupDelete flag set.
* happen during Cleanup with Delete==TRUE.
*
* This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
* It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
*
* NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
* most file systems need only implement the CanDelete operation.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileContext
@ -596,7 +533,6 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* STATUS_SUCCESS or error code.
* @see
* Cleanup
* SetDelete
*/
NTSTATUS (*CanDelete)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, PWSTR FileName);
@ -605,6 +541,8 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
*
* The kernel mode FSD provides certain guarantees prior to posting a rename operation:
* <ul>
* <li>A file cannot be renamed if it has any open handles, other than the one used to perform
* the rename.</li>
* <li>A file cannot be renamed if a file with the same name exists and has open handles.</li>
* <li>A directory cannot be renamed if it or any of its subdirectories contains a file that
* has open handles.</li>
@ -674,18 +612,30 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* The file system on which this request is posted.
* @param FileContext
* The file context of the directory to be read.
* @param Buffer
* Pointer to a buffer that will receive the results of the read operation.
* @param Offset
* Offset within the directory to read from. The kernel does not interpret this value
* which is used solely by the file system to locate directory entries. However the
* special value 0 indicates that the read should start from the first entries. The first
* two entries returned by ReadDirectory should always be the "." and ".." entries,
* except for the root directory which does not have these entries.
*
* This parameter is used by the WinFsp FSD to break directory listings into chunks.
* In this case all 64-bits of the Offset are valid. In some cases the Windows kernel
* (NTOS) may also use this parameter. In this case only the lower 32-bits of this
* parameter will be valid. This is an unfortunate limitation of Windows (for more
* information see the documentation for IRP_MJ_DIRECTORY_CONTROL and the flag
* SL_INDEX_SPECIFIED).
*
* In practice this means that you should only rely on the lower 32-bits of this value
* to be valid.
* @param Length
* Length of data to read.
* @param Pattern
* The pattern to match against files in this directory. Can be NULL. The file system
* can choose to ignore this parameter as the FSD will always perform its own pattern
* matching on the returned results.
* @param Marker
* A file name that marks where in the directory to start reading. Files with names
* that are greater than (not equal to) this marker (in the directory order determined
* by the file system) should be returned. Can be NULL.
* @param Buffer
* Pointer to a buffer that will receive the results of the read operation.
* @param Length
* Length of data to read.
* @param PBytesTransferred [out]
* Pointer to a memory location that will receive the actual number of bytes read.
* @return
@ -695,8 +645,9 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
* FspFileSystemAddDirInfo
*/
NTSTATUS (*ReadDirectory)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, PWSTR Pattern, PWSTR Marker,
PVOID Buffer, ULONG Length, PULONG PBytesTransferred);
PVOID FileContext, PVOID Buffer, UINT64 Offset, ULONG Length,
PWSTR Pattern,
PULONG PBytesTransferred);
/**
* Resolve reparse points.
*
@ -826,224 +777,12 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
NTSTATUS (*GetStreamInfo)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, PVOID Buffer, ULONG Length,
PULONG PBytesTransferred);
/**
* Get directory information for a single file or directory within a parent directory.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileContext
* The file context of the parent directory.
* @param FileName
* The name of the file or directory to get information for. This name is relative
* to the parent directory and is a single path component.
* @param DirInfo [out]
* Pointer to a structure that will receive the directory information on successful
* return from this call. This information includes the file name, but also file
* attributes, file times, etc.
* @return
* STATUS_SUCCESS or error code.
*/
NTSTATUS (*GetDirInfoByName)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, PWSTR FileName,
FSP_FSCTL_DIR_INFO *DirInfo);
/**
* Process control code.
*
* This function is called when a program uses the DeviceIoControl API.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileContext
* The file context of the file or directory to be controled.
* @param ControlCode
* The control code for the operation. This code must have a DeviceType with bit
* 0x8000 set and must have a TransferType of METHOD_BUFFERED.
* @param InputBuffer
* Pointer to a buffer that contains the input data.
* @param InputBufferLength
* Input data length.
* @param OutputBuffer
* Pointer to a buffer that will receive the output data.
* @param OutputBufferLength
* Output data length.
* @param PBytesTransferred [out]
* Pointer to a memory location that will receive the actual number of bytes transferred.
* @return
* STATUS_SUCCESS or error code.
*/
NTSTATUS (*Control)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, UINT32 ControlCode,
PVOID InputBuffer, ULONG InputBufferLength,
PVOID OutputBuffer, ULONG OutputBufferLength, PULONG PBytesTransferred);
/**
* Set the file delete flag.
*
* This function sets a flag to indicates whether the FSD file should delete a file
* when it is closed. This function does not need to perform access checks, but may
* performs tasks such as check for empty directories, etc.
*
* This function should <b>NEVER</b> delete the file or directory in question. Deletion should
* happen during Cleanup with the FspCleanupDelete flag set.
*
* This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
* It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
*
* NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
* most file systems need only implement the CanDelete operation.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileContext
* The file context of the file or directory to set the delete flag for.
* @param FileName
* The name of the file or directory to set the delete flag for.
* @param DeleteFile
* If set to TRUE the FSD indicates that the file will be deleted on Cleanup; otherwise
* it will not be deleted. It is legal to receive multiple SetDelete calls for the same
* file with different DeleteFile parameters.
* @return
* STATUS_SUCCESS or error code.
* @see
* Cleanup
* CanDelete
*/
NTSTATUS (*SetDelete)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, PWSTR FileName, BOOLEAN DeleteFile);
/**
* Create new file or directory.
*
* This function works like Create, except that it also accepts an extra buffer that
* may contain extended attributes or a reparse point.
*
* NOTE: If both Create and CreateEx are defined, CreateEx takes precedence.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileName
* The name of the file or directory to be created.
* @param CreateOptions
* Create options for this request. This parameter has the same meaning as the
* CreateOptions parameter of the NtCreateFile API. User mode file systems should typically
* only be concerned with the flag FILE_DIRECTORY_FILE, which is an instruction to create a
* directory rather than a file. Some file systems may also want to pay attention to the
* FILE_NO_INTERMEDIATE_BUFFERING and FILE_WRITE_THROUGH flags, although these are
* typically handled by the FSD component.
* @param GrantedAccess
* Determines the specific access rights that have been granted for this request. Upon
* receiving this call all access checks have been performed and the user mode file system
* need not perform any additional checks. However this parameter may be useful to a user
* mode file system; for example the WinFsp-FUSE layer uses this parameter to determine
* which flags to use in its POSIX open() call.
* @param FileAttributes
* File attributes to apply to the newly created file or directory.
* @param SecurityDescriptor
* Security descriptor to apply to the newly created file or directory. This security
* descriptor will always be in self-relative format. Its length can be retrieved using the
* Windows GetSecurityDescriptorLength API. Will be NULL for named streams.
* @param AllocationSize
* Allocation size for the newly created file.
* @param ExtraBuffer
* Extended attributes or reparse point buffer.
* @param ExtraLength
* Extended attributes or reparse point buffer length.
* @param ExtraBufferIsReparsePoint
* FALSE: extra buffer is extended attributes; TRUE: extra buffer is reparse point.
* @param PFileContext [out]
* Pointer that will receive the file context on successful return from this call.
* @param FileInfo [out]
* Pointer to a structure that will receive the file information on successful return
* from this call. This information includes file attributes, file times, etc.
* @return
* STATUS_SUCCESS or error code.
*/
NTSTATUS (*CreateEx)(FSP_FILE_SYSTEM *FileSystem,
PWSTR FileName, UINT32 CreateOptions, UINT32 GrantedAccess,
UINT32 FileAttributes, PSECURITY_DESCRIPTOR SecurityDescriptor, UINT64 AllocationSize,
PVOID ExtraBuffer, ULONG ExtraLength, BOOLEAN ExtraBufferIsReparsePoint,
PVOID *PFileContext, FSP_FSCTL_FILE_INFO *FileInfo);
/**
* Overwrite a file.
*
* This function works like Overwrite, except that it also accepts EA (extended attributes).
*
* NOTE: If both Overwrite and OverwriteEx are defined, OverwriteEx takes precedence.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileContext
* The file context of the file to overwrite.
* @param FileAttributes
* File attributes to apply to the overwritten file.
* @param ReplaceFileAttributes
* When TRUE the existing file attributes should be replaced with the new ones.
* When FALSE the existing file attributes should be merged (or'ed) with the new ones.
* @param AllocationSize
* Allocation size for the overwritten file.
* @param Ea
* Extended attributes buffer.
* @param EaLength
* Extended attributes buffer length.
* @param FileInfo [out]
* Pointer to a structure that will receive the file information on successful return
* from this call. This information includes file attributes, file times, etc.
* @return
* STATUS_SUCCESS or error code.
*/
NTSTATUS (*OverwriteEx)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext, UINT32 FileAttributes, BOOLEAN ReplaceFileAttributes, UINT64 AllocationSize,
PFILE_FULL_EA_INFORMATION Ea, ULONG EaLength,
FSP_FSCTL_FILE_INFO *FileInfo);
/**
* Get extended attributes.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileContext
* The file context of the file to get extended attributes for.
* @param Ea
* Extended attributes buffer.
* @param EaLength
* Extended attributes buffer length.
* @param PBytesTransferred [out]
* Pointer to a memory location that will receive the actual number of bytes transferred.
* @return
* STATUS_SUCCESS or error code.
* @see
* SetEa
* FspFileSystemAddEa
*/
NTSTATUS (*GetEa)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext,
PFILE_FULL_EA_INFORMATION Ea, ULONG EaLength, PULONG PBytesTransferred);
/**
* Set extended attributes.
*
* @param FileSystem
* The file system on which this request is posted.
* @param FileContext
* The file context of the file to set extended attributes for.
* @param Ea
* Extended attributes buffer.
* @param EaLength
* Extended attributes buffer length.
* @param FileInfo [out]
* Pointer to a structure that will receive the file information on successful return
* from this call. This information includes file attributes, file times, etc.
* @return
* STATUS_SUCCESS or error code.
* @see
* GetEa
*/
NTSTATUS (*SetEa)(FSP_FILE_SYSTEM *FileSystem,
PVOID FileContext,
PFILE_FULL_EA_INFORMATION Ea, ULONG EaLength,
FSP_FSCTL_FILE_INFO *FileInfo);
/*
* This ensures that this interface will always contain 64 function pointers.
* Please update when changing the interface as it is important for future compatibility.
*/
NTSTATUS (*Reserved[33])();
NTSTATUS (*Reserved[40])();
} FSP_FILE_SYSTEM_INTERFACE;
FSP_FSCTL_STATIC_ASSERT(sizeof(FSP_FILE_SYSTEM_INTERFACE) == 64 * sizeof(NTSTATUS (*)()),
"FSP_FILE_SYSTEM_INTERFACE must have 64 entries.");
@ -1071,20 +810,6 @@ typedef struct _FSP_FILE_SYSTEM_OPERATION_CONTEXT
FSP_FSCTL_TRANSACT_REQ *Request;
FSP_FSCTL_TRANSACT_RSP *Response;
} FSP_FILE_SYSTEM_OPERATION_CONTEXT;
/**
* Check whether creating a file system object is possible.
*
* @param DevicePath
* The name of the control device for this file system. This must be either
* FSP_FSCTL_DISK_DEVICE_NAME or FSP_FSCTL_NET_DEVICE_NAME.
* @param MountPoint
* The mount point for the new file system. A value of NULL means that the file system should
* use the next available drive letter counting downwards from Z: as its mount point.
* @return
* STATUS_SUCCESS or error code.
*/
FSP_API NTSTATUS FspFileSystemPreflight(PWSTR DevicePath,
PWSTR MountPoint);
/**
* Create a file system object.
*
@ -1132,8 +857,6 @@ FSP_API VOID FspFileSystemDelete(FSP_FILE_SYSTEM *FileSystem);
* STATUS_SUCCESS or error code.
*/
FSP_API NTSTATUS FspFileSystemSetMountPoint(FSP_FILE_SYSTEM *FileSystem, PWSTR MountPoint);
FSP_API NTSTATUS FspFileSystemSetMountPointEx(FSP_FILE_SYSTEM *FileSystem, PWSTR MountPoint,
PSECURITY_DESCRIPTOR SecurityDescriptor);
/**
* Remove the mount point for a file system.
*
@ -1186,72 +909,6 @@ FSP_API VOID FspFileSystemStopDispatcher(FSP_FILE_SYSTEM *FileSystem);
*/
FSP_API VOID FspFileSystemSendResponse(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_RSP *Response);
/**
* Begin notifying Windows that the file system has file changes.
*
* A file system that wishes to notify Windows about file changes must
* first issue an FspFileSystemBegin call, followed by 0 or more
* FspFileSystemNotify calls, followed by an FspFileSystemNotifyEnd call.
*
* This operation blocks concurrent file rename operations. File rename
* operations may interfere with file notification, because a file being
* notified may also be concurrently renamed. After all file change
* notifications have been issued, you must make sure to call
* FspFileSystemNotifyEnd to allow file rename operations to proceed.
*
* @param FileSystem
* The file system object.
* @return
* STATUS_SUCCESS or error code. The error code STATUS_CANT_WAIT means that
* a file rename operation is currently in progress and the operation must be
* retried at a later time.
*/
FSP_API NTSTATUS FspFileSystemNotifyBegin(FSP_FILE_SYSTEM *FileSystem, ULONG Timeout);
/**
* End notifying Windows that the file system has file changes.
*
* A file system that wishes to notify Windows about file changes must
* first issue an FspFileSystemBegin call, followed by 0 or more
* FspFileSystemNotify calls, followed by an FspFileSystemNotifyEnd call.
*
* This operation allows any blocked file rename operations to proceed.
*
* @param FileSystem
* The file system object.
* @return
* STATUS_SUCCESS or error code.
*/
FSP_API NTSTATUS FspFileSystemNotifyEnd(FSP_FILE_SYSTEM *FileSystem);
/**
* Notify Windows that the file system has file changes.
*
* A file system that wishes to notify Windows about file changes must
* first issue an FspFileSystemBegin call, followed by 0 or more
* FspFileSystemNotify calls, followed by an FspFileSystemNotifyEnd call.
*
* Note that FspFileSystemNotify requires file names to be normalized. A
* normalized file name is one that contains the correct case of all characters
* in the file name.
*
* For case-sensitive file systems all file names are normalized by definition.
* For case-insensitive file systems that implement file name normalization,
* a normalized file name is the one that the file system specifies in the
* response to Create or Open (see also FspFileSystemGetOpenFileInfo). For
* case-insensitive file systems that do not implement file name normalization
* a normalized file name is the upper case version of the file name used
* to open the file.
*
* @param FileSystem
* The file system object.
* @param NotifyInfo
* Buffer containing information about file changes.
* @param Size
* Size of buffer.
* @return
* STATUS_SUCCESS or error code.
*/
FSP_API NTSTATUS FspFileSystemNotify(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_NOTIFY_INFO *NotifyInfo, SIZE_T Size);
/**
* Get the current operation context.
*
@ -1268,7 +925,6 @@ PWSTR FspFileSystemMountPoint(FSP_FILE_SYSTEM *FileSystem)
{
return FileSystem->MountPoint;
}
FSP_API PWSTR FspFileSystemMountPointF(FSP_FILE_SYSTEM *FileSystem);
static inline
NTSTATUS FspFileSystemEnterOperation(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response)
@ -1278,8 +934,6 @@ NTSTATUS FspFileSystemEnterOperation(FSP_FILE_SYSTEM *FileSystem,
return FileSystem->EnterOperation(FileSystem, Request, Response);
}
FSP_API NTSTATUS FspFileSystemEnterOperationF(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
static inline
NTSTATUS FspFileSystemLeaveOperation(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response)
@ -1289,8 +943,6 @@ NTSTATUS FspFileSystemLeaveOperation(FSP_FILE_SYSTEM *FileSystem,
return FileSystem->LeaveOperation(FileSystem, Request, Response);
}
FSP_API NTSTATUS FspFileSystemLeaveOperationF(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
static inline
VOID FspFileSystemSetOperationGuard(FSP_FILE_SYSTEM *FileSystem,
FSP_FILE_SYSTEM_OPERATION_GUARD *EnterOperation,
@ -1299,9 +951,6 @@ VOID FspFileSystemSetOperationGuard(FSP_FILE_SYSTEM *FileSystem,
FileSystem->EnterOperation = EnterOperation;
FileSystem->LeaveOperation = LeaveOperation;
}
FSP_API VOID FspFileSystemSetOperationGuardF(FSP_FILE_SYSTEM *FileSystem,
FSP_FILE_SYSTEM_OPERATION_GUARD *EnterOperation,
FSP_FILE_SYSTEM_OPERATION_GUARD *LeaveOperation);
/**
* Set file system locking strategy.
*
@ -1318,8 +967,6 @@ VOID FspFileSystemSetOperationGuardStrategy(FSP_FILE_SYSTEM *FileSystem,
{
FileSystem->OpGuardStrategy = GuardStrategy;
}
FSP_API VOID FspFileSystemSetOperationGuardStrategyF(FSP_FILE_SYSTEM *FileSystem,
FSP_FILE_SYSTEM_OPERATION_GUARD_STRATEGY GuardStrategy);
static inline
VOID FspFileSystemSetOperation(FSP_FILE_SYSTEM *FileSystem,
ULONG Index,
@ -1327,9 +974,6 @@ VOID FspFileSystemSetOperation(FSP_FILE_SYSTEM *FileSystem,
{
FileSystem->Operations[Index] = Operation;
}
FSP_API VOID FspFileSystemSetOperationF(FSP_FILE_SYSTEM *FileSystem,
ULONG Index,
FSP_FILE_SYSTEM_OPERATION *Operation);
static inline
VOID FspFileSystemGetDispatcherResult(FSP_FILE_SYSTEM *FileSystem,
NTSTATUS *PDispatcherResult)
@ -1338,8 +982,6 @@ VOID FspFileSystemGetDispatcherResult(FSP_FILE_SYSTEM *FileSystem,
*PDispatcherResult = FileSystem->DispatcherResult;
MemoryBarrier();
}
FSP_API VOID FspFileSystemGetDispatcherResultF(FSP_FILE_SYSTEM *FileSystem,
NTSTATUS *PDispatcherResult);
static inline
VOID FspFileSystemSetDispatcherResult(FSP_FILE_SYSTEM *FileSystem,
NTSTATUS DispatcherResult)
@ -1348,16 +990,12 @@ VOID FspFileSystemSetDispatcherResult(FSP_FILE_SYSTEM *FileSystem,
return;
InterlockedCompareExchange(&FileSystem->DispatcherResult, DispatcherResult, 0);
}
FSP_API VOID FspFileSystemSetDispatcherResultF(FSP_FILE_SYSTEM *FileSystem,
NTSTATUS DispatcherResult);
static inline
VOID FspFileSystemSetDebugLog(FSP_FILE_SYSTEM *FileSystem,
UINT32 DebugLog)
{
FileSystem->DebugLog = DebugLog;
}
FSP_API VOID FspFileSystemSetDebugLogF(FSP_FILE_SYSTEM *FileSystem,
UINT32 DebugLog);
static inline
BOOLEAN FspFileSystemIsOperationCaseSensitive(VOID)
{
@ -1366,29 +1004,6 @@ BOOLEAN FspFileSystemIsOperationCaseSensitive(VOID)
FspFsctlTransactCreateKind == Request->Kind && Request->Req.Create.CaseSensitive ||
FspFsctlTransactQueryDirectoryKind == Request->Kind && Request->Req.QueryDirectory.CaseSensitive;
}
FSP_API BOOLEAN FspFileSystemIsOperationCaseSensitiveF(VOID);
/**
* Gets the originating process ID.
*
* Valid only during Create, Open and Rename requests when the target exists.
*/
static inline
UINT32 FspFileSystemOperationProcessId(VOID)
{
FSP_FSCTL_TRANSACT_REQ *Request = FspFileSystemGetOperationContext()->Request;
switch (Request->Kind)
{
case FspFsctlTransactCreateKind:
return FSP_FSCTL_TRANSACT_REQ_TOKEN_PID(Request->Req.Create.AccessToken);
case FspFsctlTransactSetInformationKind:
if (10/*FileRenameInformation*/ == Request->Req.SetInformation.FileInformationClass)
return FSP_FSCTL_TRANSACT_REQ_TOKEN_PID(Request->Req.SetInformation.Info.Rename.AccessToken);
/* fall through! */
default:
return 0;
}
}
FSP_API UINT32 FspFileSystemOperationProcessIdF(VOID);
/*
* Operations
@ -1413,10 +1028,6 @@ FSP_API NTSTATUS FspFileSystemOpQueryInformation(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpSetInformation(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpQueryEa(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpSetEa(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpFlushBuffers(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpQueryVolumeInformation(FSP_FILE_SYSTEM *FileSystem,
@ -1427,8 +1038,6 @@ FSP_API NTSTATUS FspFileSystemOpQueryDirectory(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpFileSystemControl(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpDeviceControl(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpQuerySecurity(FSP_FILE_SYSTEM *FileSystem,
FSP_FSCTL_TRANSACT_REQ *Request, FSP_FSCTL_TRANSACT_RSP *Response);
FSP_API NTSTATUS FspFileSystemOpSetSecurity(FSP_FILE_SYSTEM *FileSystem,
@ -1647,105 +1256,6 @@ FSP_API NTSTATUS FspFileSystemCanReplaceReparsePoint(
*/
FSP_API BOOLEAN FspFileSystemAddStreamInfo(FSP_FSCTL_STREAM_INFO *StreamInfo,
PVOID Buffer, ULONG Length, PULONG PBytesTransferred);
/**
* Enumerate extended attributes in a buffer.
*
* This is a helper for implementing the CreateEx and SetEa operations in file systems
* that support extended attributes.
*
* @param FileSystem
* The file system object.
* @param EnumerateEa
* Pointer to function that receives a single extended attribute. The function
* should return STATUS_SUCCESS or an error code if unsuccessful.
* @param Context
* User context to supply to EnumEa.
* @param Ea
* Extended attributes buffer.
* @param EaLength
* Extended attributes buffer length.
* @return
* STATUS_SUCCESS or error code from EnumerateEa.
*/
FSP_API NTSTATUS FspFileSystemEnumerateEa(FSP_FILE_SYSTEM *FileSystem,
NTSTATUS (*EnumerateEa)(
FSP_FILE_SYSTEM *FileSystem, PVOID Context,
PFILE_FULL_EA_INFORMATION SingleEa),
PVOID Context,
PFILE_FULL_EA_INFORMATION Ea, ULONG EaLength);
/**
* Add extended attribute to a buffer.
*
* This is a helper for implementing the GetEa operation.
*
* @param SingleEa
* The extended attribute to add. A value of NULL acts as an EOF marker for a GetEa
* operation.
* @param Ea
* Pointer to a buffer that will receive the extended attribute. This should contain
* the same value passed to the GetEa Ea parameter.
* @param EaLength
* Length of buffer. This should contain the same value passed to the GetEa
* EaLength parameter.
* @param PBytesTransferred [out]
* Pointer to a memory location that will receive the actual number of bytes stored. This should
* contain the same value passed to the GetEa PBytesTransferred parameter.
* @return
* TRUE if the extended attribute was added, FALSE if there was not enough space to add it.
* @see
* GetEa
*/
FSP_API BOOLEAN FspFileSystemAddEa(PFILE_FULL_EA_INFORMATION SingleEa,
PFILE_FULL_EA_INFORMATION Ea, ULONG EaLength, PULONG PBytesTransferred);
/**
* Get extended attribute "packed" size. This computation matches what NTFS reports.
*
* @param SingleEa
* The extended attribute to get the size for.
* @return
* The packed size of the extended attribute.
*/
static inline
UINT32 FspFileSystemGetEaPackedSize(PFILE_FULL_EA_INFORMATION SingleEa)
{
/* magic computations are courtesy of NTFS */
return 5 + SingleEa->EaNameLength + SingleEa->EaValueLength;
}
/**
* Add notify information to a buffer.
*
* This is a helper for filling a buffer to use with FspFileSystemNotify.
*
* @param NotifyInfo
* The notify information to add.
* @param Buffer
* Pointer to a buffer that will receive the notify information.
* @param Length
* Length of buffer.
* @param PBytesTransferred [out]
* Pointer to a memory location that will receive the actual number of bytes stored. This should
* be initialized to 0 prior to the first call to FspFileSystemAddNotifyInfo for a particular
* buffer.
* @return
* TRUE if the notify information was added, FALSE if there was not enough space to add it.
* @see
* FspFileSystemNotify
*/
FSP_API BOOLEAN FspFileSystemAddNotifyInfo(FSP_FSCTL_NOTIFY_INFO *NotifyInfo,
PVOID Buffer, ULONG Length, PULONG PBytesTransferred);
/*
* Directory buffering
*/
FSP_API BOOLEAN FspFileSystemAcquireDirectoryBuffer(PVOID *PDirBuffer,
BOOLEAN Reset, PNTSTATUS PResult);
FSP_API BOOLEAN FspFileSystemFillDirectoryBuffer(PVOID *PDirBuffer,
FSP_FSCTL_DIR_INFO *DirInfo, PNTSTATUS PResult);
FSP_API VOID FspFileSystemReleaseDirectoryBuffer(PVOID *PDirBuffer);
FSP_API VOID FspFileSystemReadDirectoryBuffer(PVOID *PDirBuffer,
PWSTR Marker,
PVOID Buffer, ULONG Length, PULONG PBytesTransferred);
FSP_API VOID FspFileSystemDeleteDirectoryBuffer(PVOID *PDirBuffer);
/*
* Security
@ -1826,10 +1336,6 @@ FSP_API VOID FspDeleteSid(PSID Sid, NTSTATUS (*CreateFunc)());
FSP_API NTSTATUS FspPosixMapPermissionsToSecurityDescriptor(
UINT32 Uid, UINT32 Gid, UINT32 Mode,
PSECURITY_DESCRIPTOR *PSecurityDescriptor);
FSP_API NTSTATUS FspPosixMergePermissionsToSecurityDescriptor(
UINT32 Uid, UINT32 Gid, UINT32 Mode,
PSECURITY_DESCRIPTOR ExistingSecurityDescriptor,
PSECURITY_DESCRIPTOR *PSecurityDescriptor);
FSP_API NTSTATUS FspPosixMapSecurityDescriptorToPermissions(
PSECURITY_DESCRIPTOR SecurityDescriptor,
PUINT32 PUid, PUINT32 PGid, PUINT32 PMode);
@ -1848,23 +1354,6 @@ NTSTATUS FspPosixMapPosixToWindowsPath(const char *PosixPath, PWSTR *PWindowsPat
return FspPosixMapPosixToWindowsPathEx(PosixPath, PWindowsPath, TRUE);
}
FSP_API VOID FspPosixDeletePath(void *Path);
FSP_API VOID FspPosixEncodeWindowsPath(PWSTR WindowsPath, ULONG Size);
FSP_API VOID FspPosixDecodeWindowsPath(PWSTR WindowsPath, ULONG Size);
static inline
VOID FspPosixFileTimeToUnixTime(UINT64 FileTime0, __int3264 UnixTime[2])
{
INT64 FileTime = (INT64)FileTime0 - 116444736000000000LL;
UnixTime[0] = (__int3264)(FileTime / 10000000);
UnixTime[1] = (__int3264)(FileTime % 10000000 * 100);
/* may produce negative nsec for times before UNIX epoch; strictly speaking this is incorrect */
}
static inline
VOID FspPosixUnixTimeToFileTime(const __int3264 UnixTime[2], PUINT64 PFileTime)
{
INT64 FileTime = (INT64)UnixTime[0] * 10000000 + (INT64)UnixTime[1] / 100 +
116444736000000000LL;
*PFileTime = FileTime;
}
/*
* Path Handling
@ -2053,19 +1542,6 @@ FSP_API VOID FspServiceStop(FSP_SERVICE *Service);
* TRUE if the process is running in running user interactive mode.
*/
FSP_API BOOLEAN FspServiceIsInteractive(VOID);
/**
* Check if the supplied token is from the service context.
*
* @param Token
* Token to check. Pass NULL to check the current process token.
* @param PIsLocalSystem
* Pointer to a boolean that will receive a TRUE value if the token belongs to LocalSystem
* and FALSE otherwise. May be NULL.
* @return
* STATUS_SUCCESS if the token is from the service context. STATUS_ACCESS_DENIED if it is not.
* Other error codes are possible.
*/
FSP_API NTSTATUS FspServiceContextCheck(HANDLE Token, PBOOLEAN PIsLocalSystem);
/**
* Log a service message.
*
@ -2091,7 +1567,6 @@ FSP_API VOID FspEventLogV(ULONG Type, PWSTR Format, va_list ap);
FSP_API VOID FspDebugLogSetHandle(HANDLE Handle);
FSP_API VOID FspDebugLog(const char *Format, ...);
FSP_API VOID FspDebugLogSD(const char *Format, PSECURITY_DESCRIPTOR SecurityDescriptor);
FSP_API VOID FspDebugLogSid(const char *format, PSID Sid);
FSP_API VOID FspDebugLogFT(const char *Format, PFILETIME FileTime);
FSP_API VOID FspDebugLogRequest(FSP_FSCTL_TRANSACT_REQ *Request);
FSP_API VOID FspDebugLogResponse(FSP_FSCTL_TRANSACT_RSP *Response);
@ -2099,75 +1574,6 @@ FSP_API NTSTATUS FspCallNamedPipeSecurely(PWSTR PipeName,
PVOID InBuffer, ULONG InBufferSize, PVOID OutBuffer, ULONG OutBufferSize,
PULONG PBytesTransferred, ULONG Timeout,
PSID Sid);
FSP_API NTSTATUS FspCallNamedPipeSecurelyEx(PWSTR PipeName,
PVOID InBuffer, ULONG InBufferSize, PVOID OutBuffer, ULONG OutBufferSize,
PULONG PBytesTransferred, ULONG Timeout, BOOLEAN AllowImpersonation,
PSID Sid);
FSP_API NTSTATUS FspVersion(PUINT32 PVersion);
/*
* Delay load
*/
static inline
NTSTATUS FspLoad(PVOID *PModule)
{
#if defined(_WIN64)
#define FSP_DLLNAME "winfsp-x64.dll"
#else
#define FSP_DLLNAME "winfsp-x86.dll"
#endif
#define FSP_DLLPATH "bin\\" FSP_DLLNAME
WINADVAPI
LSTATUS
APIENTRY
RegGetValueW(
HKEY hkey,
LPCWSTR lpSubKey,
LPCWSTR lpValue,
DWORD dwFlags,
LPDWORD pdwType,
PVOID pvData,
LPDWORD pcbData);
WCHAR PathBuf[MAX_PATH];
DWORD Size;
HKEY RegKey;
LONG Result;
HMODULE Module;
if (0 != PModule)
*PModule = 0;
Module = LoadLibraryW(L"" FSP_DLLNAME);
if (0 == Module)
{
Result = RegOpenKeyExW(HKEY_LOCAL_MACHINE, L"Software\\WinFsp",
0, KEY_READ | KEY_WOW64_32KEY, &RegKey);
if (ERROR_SUCCESS == Result)
{
Size = sizeof PathBuf - sizeof L"" FSP_DLLPATH + sizeof(WCHAR);
Result = RegGetValueW(RegKey, 0, L"InstallDir",
RRF_RT_REG_SZ, 0, PathBuf, &Size);
RegCloseKey(RegKey);
}
if (ERROR_SUCCESS != Result)
return STATUS_OBJECT_NAME_NOT_FOUND;
RtlCopyMemory(PathBuf + (Size / sizeof(WCHAR) - 1), L"" FSP_DLLPATH, sizeof L"" FSP_DLLPATH);
Module = LoadLibraryW(PathBuf);
if (0 == Module)
return STATUS_DLL_NOT_FOUND;
}
if (0 != PModule)
*PModule = Module;
return STATUS_SUCCESS;
#undef FSP_DLLNAME
#undef FSP_DLLPATH
}
#ifdef __cplusplus
}

File diff suppressed because it is too large Load Diff

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@ -1 +0,0 @@
build

View File

@ -1,59 +1,20 @@
Arch = $(shell uname -m)
Build = build
Version = $(shell sed -n '/^VERSION=/s/VERSION=\(.*\)/\1/p' fuse.cygport)
#Debug = -g
.PHONY: usage
usage:
@echo "make cygport|dist" 1>&2
@exit 2
cygfuse-$(Version).dll libfuse-$(Version).dll.a fuse.pc: cygfuse.c fuse.pc.in
gcc $(Debug) -shared -o cygfuse-$(Version).dll -Wl,--out-implib=libfuse-$(Version).dll.a -I../../inc/fuse cygfuse.c
[ -n "$(Debug)" ] || strip cygfuse-$(Version).dll
sed "s/@Version@/$(Version)/g" fuse.pc.in > fuse.pc
.PHONY: cygport dist clean
cygport: clean cygport2 cygport3
dist: cygport dist2 dist3
clean:
rm -rf $(Build)
cygfuse-test.exe: cygfuse-test.c cygfuse-$(Version).dll libfuse-$(Version).dll.a
gcc $(Debug) -o cygfuse-test.exe -I../../inc/fuse -DCYGFUSE cygfuse-test.c -L$(PWD) -lfuse-$(Version)
.PHONY: cygport2
cygport2: $(Build)/winfsp-work-$(Arch).tar.gz
cp fuse/fuse.cygport $(Build)/fuse.cygport
CYGPORT_SRC_URI=winfsp-work-$(Arch).tar.gz CYGPORT_SRC_DIR=winfsp-work-$(Arch) \
cygport $(Build)/fuse.cygport download prep compile install package
.PHONY: cygport3
cygport3: $(Build)/winfsp-work-$(Arch).tar.gz
cp fuse3/fuse3.cygport $(Build)/fuse3.cygport
CYGPORT_SRC_URI=winfsp-work-$(Arch).tar.gz CYGPORT_SRC_DIR=winfsp-work-$(Arch) \
cygport $(Build)/fuse3.cygport download prep compile install package
$(Build)/winfsp-work-$(Arch).tar.gz:
mkdir -p $(Build)
( \
cd `git rev-parse --show-toplevel` && \
Stash=`git stash create` && \
git archive --prefix=winfsp-work-$(Arch)/ --format=tar.gz $${Stash:-HEAD} \
) > $(Build)/winfsp-work-$(Arch).tar.gz
.PHONY: dist2
dist2: cygport2
case $(Arch) in \
x86_64) \
mkdir -p dist/x64 && \
rm -f dist/x64/fuse-*[0-9].tar.xz && \
cp build/fuse-*[0-9].$(Arch)/dist/fuse/fuse-*[0-9].tar.xz dist/x64 ;; \
i686) \
mkdir -p dist/x86 && \
rm -f dist/x86/fuse-*[0-9].tar.xz && \
cp build/fuse-*[0-9].$(Arch)/dist/fuse/fuse-*[0-9].tar.xz dist/x86 ;; \
esac
.PHONY: dist3
dist3: cygport3
case $(Arch) in \
x86_64) \
mkdir -p dist/x64 && \
rm -f dist/x64/fuse3-*[0-9].tar.xz && \
cp build/fuse3-*[0-9].$(Arch)/dist/fuse3/fuse3-*[0-9].tar.xz dist/x64 ;; \
i686) \
mkdir -p dist/x86 && \
rm -f dist/x86/fuse3-*[0-9].tar.xz && \
cp build/fuse3-*[0-9].$(Arch)/dist/fuse3/fuse3-*[0-9].tar.xz dist/x86 ;; \
esac
cygport:
git clean -dfx
(\
cd `git rev-parse --show-toplevel` &&\
Stash=`git stash create` &&\
git archive --prefix=winfsp-work/ --format=tar.gz $${Stash:-HEAD}\
> opt/cygfuse/winfsp-work.tar.gz\
)
CYGPORT_SRC_URI=winfsp-work.tar.gz CYGPORT_SRC_DIR=winfsp-work cygport fuse.cygport download prep compile install package

View File

@ -1,7 +1,7 @@
/**
* @file fuse/cygfuse.c
* @file cygfuse/cygfuse.c
*
* @copyright 2015-2020 Bill Zissimopoulos
* @copyright 2015-2016 Bill Zissimopoulos
*/
/*
* This file is part of WinFsp.
@ -10,50 +10,29 @@
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*/
#include <dlfcn.h>
#include <pthread.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/cygwin.h>
static void *cygfuse_init_slow(int force);
static void *cygfuse_init_winfsp();
static void *cygfuse_init_fail();
static pthread_mutex_t cygfuse_mutex = PTHREAD_MUTEX_INITIALIZER;
static void *cygfuse_handle = 0;
static inline void *cygfuse_init_fast(void)
static inline void cygfuse_init(int force)
{
void *handle = cygfuse_handle;
__sync_synchronize(); /* memory barrier */
if (0 == handle)
handle = cygfuse_init_slow(0);
return handle;
}
static void *cygfuse_init_slow(int force)
{
void *handle;
pthread_mutex_lock(&cygfuse_mutex);
handle = cygfuse_handle;
if (force || 0 == handle)
{
handle = cygfuse_init_winfsp();
__sync_synchronize(); /* memory barrier */
cygfuse_handle = handle;
}
if (force || 0 == cygfuse_handle)
cygfuse_handle = cygfuse_init_winfsp();
pthread_mutex_unlock(&cygfuse_mutex);
return handle;
}
/*
@ -71,7 +50,7 @@ static inline int cygfuse_daemon(int nochdir, int noclose)
return -1;
/* force reload of WinFsp DLL to workaround fork() problems */
cygfuse_init_slow(1);
cygfuse_init(1);
return 0;
}
@ -79,7 +58,7 @@ static inline int cygfuse_daemon(int nochdir, int noclose)
#define FSP_FUSE_API static
#define FSP_FUSE_API_NAME(api) (* pfn_ ## api)
#define FSP_FUSE_API_CALL(api) (cygfuse_init_fast(), pfn_ ## api)
#define FSP_FUSE_API_CALL(api) (cygfuse_init(0), pfn_ ## api)
#define FSP_FUSE_SYM(proto, ...) __attribute__ ((visibility("default"))) proto { __VA_ARGS__ }
#include <fuse_common.h>
#include <fuse.h>
@ -95,7 +74,6 @@ static inline int cygfuse_daemon(int nochdir, int noclose)
if (0 == (*(void **)&(pfn_ ## n) = dlsym(h, #n)))\
return cygfuse_init_fail();
static void *cygfuse_init_fail();
static void *cygfuse_init_winfsp()
{
void *h;
@ -147,7 +125,6 @@ static void *cygfuse_init_winfsp()
CYGFUSE_GET_API(h, fsp_fuse_loop);
CYGFUSE_GET_API(h, fsp_fuse_loop_mt);
CYGFUSE_GET_API(h, fsp_fuse_exit);
CYGFUSE_GET_API(h, fsp_fuse_exited);
CYGFUSE_GET_API(h, fsp_fuse_get_context);
/* fuse_opt.h */
@ -164,7 +141,6 @@ static void *cygfuse_init_winfsp()
static void *cygfuse_init_fail()
{
fprintf(stderr, "cygfuse: initialization failed: " CYGFUSE_WINFSP_NAME " not found\n");
exit(1);
abort();
return 0;
}

View File

@ -1,16 +0,0 @@
cd "$(dirname "$0")"
case $(uname -m) in
x86_64)
tar -C/ -xaf x64/fuse-*.tar.xz
tar -C/ -xaf x64/fuse3-*.tar.xz
;;
i686)
tar -C/ -xaf x86/fuse-*.tar.xz
tar -C/ -xaf x86/fuse3-*.tar.xz
;;
*)
echo unsupported architecture 1>&2
exit 1
;;
esac
echo FUSE for Cygwin installed.

View File

@ -1,16 +0,0 @@
cd "$(dirname "$0")"
case $(uname -m) in
x86_64)
tar -taf x64/fuse-*.tar.xz | sed -e '/\/$/d' -e 's/.*/\/&/' | xargs rm -f
tar -taf x64/fuse3-*.tar.xz | sed -e '/\/$/d' -e 's/.*/\/&/' | xargs rm -f
;;
i686)
tar -taf x86/fuse-*.tar.xz | sed -e '/\/$/d' -e 's/.*/\/&/' | xargs rm -f
tar -taf x86/fuse3-*.tar.xz | sed -e '/\/$/d' -e 's/.*/\/&/' | xargs rm -f
;;
*)
echo unsupported architecture 1>&2
exit 1
;;
esac
echo FUSE for Cygwin uninstalled.

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