mirror of
https://github.com/winfsp/winfsp.git
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595 lines
17 KiB
C++
595 lines
17 KiB
C++
/**
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* @file persistence.cpp
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*
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* @copyright 2015-2022 Bill Zissimopoulos
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*/
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/*
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* This file is part of WinFsp.
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*
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* You can redistribute it and/or modify it under the terms of the GNU
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* General Public License version 3 as published by the Free Software
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* Foundation.
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*
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* Licensees holding a valid commercial license may use this software
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* in accordance with the commercial license agreement provided in
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* conjunction with the software. The terms and conditions of any such
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* commercial license agreement shall govern, supersede, and render
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* ineffective any application of the GPLv3 license to this software,
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* notwithstanding of any reference thereto in the software or
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* associated repository.
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*/
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/*
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* Airfs is based on Memfs with changes contributed by John Oberschelp.
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* The contributed changes are under joint copyright by Bill Zissimopoulos
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* and John Oberschelp per the Contributor Agreement found at the
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* root of this project.
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*/
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/*
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* Airfs uses a memory-mapped file per volume to achieve persistence.
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* The primary advantage of this is that volume loads and saves are automatic.
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* The two primary disadvantages, and our workarounds are:
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* 1. We can't use standard containers or memory management,
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* so the below Rubbertree and Storage functions are used instead.
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* 2. Each process will map the volume to an arbitrary address,
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* so Where<T> offsets are used in place of pointers.
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*/
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#include "common.h"
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SpinLock StorageLock, AirprintLock, SetLock;
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int SizeCmp ( void* key, NODE_ x)
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{
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return *(int32_t*)key - ((int32_t*)x)[-1];
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}
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int BlockCmp ( void* key, NODE_ x)
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{
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int64_t left = *(int64_t*)key;
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int64_t right = x->FileOffset;
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return left == right ? 0 : (left < right ? -1 : 1);
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}
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int CaselessNameCmp ( void* key, NODE_ x)
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{
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WCHAR* c1 = (WCHAR*) key;
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WCHAR* c2 = x->Name;
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return _wcsicmp(c1,c2);
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}
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int ExactNameCmp ( void* key, NODE_ x)
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{
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WCHAR* c1 = (WCHAR*) key;
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WCHAR* c2 = x->Name;
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return wcscmp(c1,c2);
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}
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//////////////////////////////////////////////////////////////////////
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void Airprint (const char * format, ...)
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{
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AirprintLock.Acquire();
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va_list args;
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va_start(args, format);
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char szBuffer[512];
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sprintf_s(szBuffer, 511, "Airfs %5.5f ----", SystemTime() / 10'000'000.0);
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vsnprintf(szBuffer+25, 511-25, format, args);
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OutputDebugStringA(szBuffer);
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va_end(args);
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AirprintLock.Release();
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}
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//////////////////////////////////////////////////////////////////////
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//
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// Rubbertree (because it is flexible!)
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// Implements a sorted set of elements, using a binary tree.
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// Has a function, Near, that finds nodes at or adjacent to a key.
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// Attach, Find, and Near use splay to improve random access times.
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// First, Last, Next, and Prev do not, to improve sequential access times.
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// Replacing each Where<NODE_> with NODE_ would make this a pointer-based tree.
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// In addition to Left, Right, and Parent references, each node has an Equal
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// reference that may be used to keep "equivalent" nodes. This is used by
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// our memory heap manager's tree of available memory blocks, sorted by size.
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//--------------------------------------------------------------------
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inline void rotateL(Where<NODE_> &root, NODE_ x)
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{
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NODE_ y = x->R, p = x->P;
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if (x->R = y->L) y->L->P = x;
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if (!(y->P = p))
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root = y;
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else
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{
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if (x == p->L) p->L = y;
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else p->R = y;
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}
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(y->L = x)->P = y;
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}
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//--------------------------------------------------------------------
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inline void rotateR(Where<NODE_> &root, NODE_ y)
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{
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NODE_ x = y->L, p = y->P;
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if (y->L = x->R) x->R->P = y;
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if (!(x->P = p))
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root = x;
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else
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{
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if (y == p->L) p->L = x;
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else p->R = x;
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}
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(x->R = y)->P = x;
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}
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//--------------------------------------------------------------------
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static void splay(Where<NODE_> &root, NODE_ x)
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{
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while (NODE_ p = x->P)
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{
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if (!p->P)
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{
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if (p->L == x) rotateR(root, p);
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else rotateL(root, p);
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}
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else
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{
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if (p == p->P->R)
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{
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if (p->R == x) rotateL(root, p->P);
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else rotateR(root, p);
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rotateL(root, x->P);
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}
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else
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{
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if (p->L == x) rotateR(root, p->P);
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else rotateL(root, p);
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rotateR(root, x->P);
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}
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}
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}
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}
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//--------------------------------------------------------------------
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inline int seek(Where<NODE_> &root, NODE_ &x, void* key, CompareFunction CMP)
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{
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x = root;
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for (;;)
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{
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int diff = CMP(key, x);
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if (diff < 0)
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{
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if (!x->L) return -1;
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x = x->L;
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}
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else if (diff > 0)
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{
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if (!x->R) return 1;
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x = x->R;
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}
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else return 0;
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}
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}
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//--------------------------------------------------------------------
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inline NODE_ next(NODE_ x)
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{
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if (x->R) { x = x->R; while (x->L) x = x->L; return x; }
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NODE_ p = x->P;
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while (p && x == p->R) { x = p; p = p->P; }
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return p;
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}
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//--------------------------------------------------------------------
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inline NODE_ prev(NODE_ x)
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{
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if (x->L) { x = x->L; while (x->R) x = x->R; return x; }
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NODE_ p = x->P;
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while (p && x == p->L) { x = p; p = p->P; }
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return p;
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}
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//--------------------------------------------------------------------
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NODE_ First(NODE_ x)
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{
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SetLock.Acquire();
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if (x) while (x->L) x = x->L;
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SetLock.Release();
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return x;
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}
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//--------------------------------------------------------------------
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NODE_ Last(NODE_ x)
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{
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SetLock.Acquire();
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if (x) while (x->R) x = x->R;
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SetLock.Release();
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return x;
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}
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//--------------------------------------------------------------------
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NODE_ Next(NODE_ x)
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{
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SetLock.Acquire();
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x = next(x);
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SetLock.Release();
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return x;
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}
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//--------------------------------------------------------------------
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NODE_ Prev(NODE_ x)
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{
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SetLock.Acquire();
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x = prev(x);
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SetLock.Release();
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return x;
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}
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//--------------------------------------------------------------------
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NODE_ Near(Where<NODE_> &root, void* key, CompareFunction CMP, Neighbor want)
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{
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// Return a node relative to (just <, <=, ==, >=, or >) a key.
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if (!root) return 0;
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SetLock.Acquire();
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NODE_ x;
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int dir = seek(root, x, key, CMP);
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if ((dir == 0 && want == GT) || (dir > 0 && want >= GE)) x = next(x);
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else
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if ((dir == 0 && want == LT) || (dir < 0 && want <= LE)) x = prev(x);
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else
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if (dir != 0 && want == EQ) x = 0;
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if (x) splay(root, x);
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SetLock.Release();
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return x;
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}
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//--------------------------------------------------------------------
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NODE_ Find(Where<NODE_> &root, void* key, CompareFunction CMP)
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{
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if (!root) return 0;
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SetLock.Acquire();
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NODE_ x;
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int direction = seek(root, x, key, CMP);
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splay(root, x);
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SetLock.Release();
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return direction?0:x;
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}
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//--------------------------------------------------------------------
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void Attach(Where<NODE_> &root, NODE_ x, CompareFunction CMP, void* key)
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{
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SetLock.Acquire();
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if (!root)
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{
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root = x;
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x->P = x->L = x->R = x->E = 0;
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SetLock.Release();
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return;
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}
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NODE_ f;
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int diff = seek(root, f, key, CMP);
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if (!diff)
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{
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if (x->L = f->L) x->L->P = x;
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if (x->R = f->R) x->R->P = x;
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NODE_ p = f->P;
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if (x->P = p) { if (p->L == f) p->L = x; else p->R = x; }
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else root = x;
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(x->E = f)->P = x;
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f->L = f->R = 0;
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splay(root, x);
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SetLock.Release();
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return;
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}
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if (diff < 0) f->L = x; else f->R = x;
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x->P = f;
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x->L = x->R = x->E = 0;
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splay(root, x);
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SetLock.Release();
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}
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//--------------------------------------------------------------------
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void Detach(Where<NODE_> &root, NODE_ x)
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{
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SetLock.Acquire();
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NODE_ e = x->E, p = x->P;
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if (p && p->E == x) { if (p->E = e) e->P = p; }
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else if (e)
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{
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if (e->L = x->L) e->L->P = e;
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if (e->R = x->R) e->R->P = e;
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if (e->P = p) { if (p->L == x) p->L = e; else p->R = e; }
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else root = e;
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}
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else if (!x->L)
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{
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if (p) { if ( p->L == x) p->L = x->R; else p->R = x->R; }
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else root = x->R;
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if (x->R) x->R->P = p;
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}
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else if (!x->R)
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{
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if (p) { if ( p->L == x) p->L = x->L; else p->R = x->L; }
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else root = x->L;
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if (x->L) x->L->P = p;
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}
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else
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{
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e = x->L;
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if (e->R)
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{
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do { e = e->R; } while (e->R);
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if (e->P->R = e->L) e->L->P = e->P;
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(e->L = x->L)->P = e;
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}
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(e->R = x->R)->P = e;
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if (e->P = x->P) { if (e->P->L == x) e->P->L = e; else e->P->R = e; }
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else root = e;
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}
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SetLock.Release();
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}
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//////////////////////////////////////////////////////////////////////
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//
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// Storage Functions for our memory-mapped file-based persistent volumes
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//--------------------------------------------------------------------
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void* StorageAllocate(AIRFS_ Airfs, int64_t RequestedSize)
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{
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if (!RequestedSize) return 0;
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if (RequestedSize + sizeof int32_t > MAXIMUM_ALLOCSIZE) return 0;
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StorageLock.Acquire();
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int32_t RoundedSize = (int32_t) ROUND_UP(RequestedSize, MINIMUM_ALLOCSIZE - sizeof int32_t);
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int32_t SplitableSize = RoundedSize + MINIMUM_ALLOCSIZE;
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// See if we have a freed node of the size we requested.
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NODE_ NewItem = Near(Airfs->Available, &RoundedSize, SizeCmp, GE);
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if (NewItem)
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{
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int32_t FoundSize = ((int32_t*)NewItem)[-1];
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if (FoundSize < SplitableSize)
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{
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Detach(Airfs->Available, NewItem);
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Airfs->FreeSize -= FoundSize;
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StorageLock.Release();
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return NewItem;
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}
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}
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// If not, see if we can downsize a larger freed element.
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NewItem = Near(Airfs->Available, &SplitableSize, SizeCmp, GE);
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if (NewItem)
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{
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int32_t FoundSize = ((int32_t*)NewItem)[-1];
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Detach(Airfs->Available, NewItem);
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Airfs->FreeSize -= FoundSize;
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char* Addr = (char*)NewItem + RoundedSize + sizeof int32_t;
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NODE_ Remainder = (NODE_) Addr;
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int32_t RemainderSize = FoundSize - (RoundedSize + sizeof int32_t);
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((int32_t*)Remainder)[-1] = RemainderSize;
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Attach(Airfs->Available, Remainder, SizeCmp, &RemainderSize);
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Airfs->FreeSize += RemainderSize;
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((int32_t*)NewItem)[-1] = RoundedSize;
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StorageLock.Release();
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return NewItem;
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}
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// If not, give up.
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StorageLock.Release();
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return 0;
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}
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//--------------------------------------------------------------------
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void* StorageReallocate(AIRFS_ Airfs, void* OldAlloc, int64_t RequestedSize)
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{
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if (!OldAlloc)
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{
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return StorageAllocate(Airfs, RequestedSize);
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}
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if (!RequestedSize)
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{
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StorageFree(Airfs, OldAlloc);
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return 0;
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}
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int32_t OldSize = ((int32_t*)OldAlloc)[-1];
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void* NewAlloc = StorageAllocate(Airfs, RequestedSize);
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if (!NewAlloc) return 0;
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memcpy(NewAlloc, OldAlloc, min(RequestedSize, OldSize));
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StorageFree(Airfs, OldAlloc);
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return NewAlloc;
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}
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//--------------------------------------------------------------------
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void StorageFree(AIRFS_ Airfs, void* r)
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{
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if (!r) return;
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StorageLock.Acquire();
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NODE_ release = (NODE_) r;
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int32_t Size = ((int32_t*)r)[-1];
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Attach(Airfs->Available, release, SizeCmp, &Size);
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Airfs->FreeSize += Size;
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StorageLock.Release();
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}
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//--------------------------------------------------------------------
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void StorageAccessFile(StorageFileAccessType Type, NODE_ Node, int64_t AccessOffset, int64_t NumBytes, char* MemoryAddress)
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{
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StorageLock.Acquire();
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NODE_ Block = Near(Node->FileBlocks, &AccessOffset, BlockCmp, LE);
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for (;;)
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{
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int32_t BlockSize = ((int32_t*)Block)[-1];
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int64_t BlockOffset = Block->FileOffset;
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int64_t BlockIndex = AccessOffset - BlockOffset + FILEBLOCK_OVERHEAD;
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int64_t BlockNum = min(BlockSize-BlockIndex, NumBytes);
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switch (Type)
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{
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case ZERO : { memset((char*)Block + BlockIndex, 0, BlockNum); break; }
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case READ : { memcpy(MemoryAddress, (char*)Block + BlockIndex, BlockNum); break; }
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case WRITE : { memcpy((char*)Block + BlockIndex, MemoryAddress, BlockNum); break; }
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}
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NumBytes -= BlockNum;
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if (!NumBytes) break;
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MemoryAddress += BlockNum;
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AccessOffset += BlockNum;
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Block = Next(Block);
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}
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StorageLock.Release();
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}
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//--------------------------------------------------------------------
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NTSTATUS StorageSetFileCapacity(AIRFS_ Airfs, NODE_ Node, int64_t minimumRequiredCapacity)
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{
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StorageLock.Acquire();
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int64_t TargetCapacity = ROUND_UP(minimumRequiredCapacity, ALLOCATION_UNIT);
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NODE_ Block = Last(Node->FileBlocks);
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int32_t BlockSize = Block ? ((int32_t*)Block)[-1] : 0;
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int64_t CurrentCapacity = Block ? Block->FileOffset + BlockSize - FILEBLOCK_OVERHEAD: 0;
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int64_t Add = TargetCapacity - CurrentCapacity;
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while (Add > 0)
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{
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// Add a block if we can, preferably as large or larger than we need.
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Add += FILEBLOCK_OVERHEAD;
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Block = Near(Airfs->Available, &Add, SizeCmp, GE);
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if (!Block) Block = Near(Airfs->Available, &Add, SizeCmp, LT);
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Add -= FILEBLOCK_OVERHEAD;
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if (Block)
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{
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Detach(Airfs->Available, Block);
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BlockSize = ((int32_t*)Block)[-1];
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Airfs->FreeSize -= BlockSize;
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Block->FileOffset = CurrentCapacity;
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Attach(Node->FileBlocks, Block, BlockCmp, &CurrentCapacity);
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CurrentCapacity += BlockSize - FILEBLOCK_OVERHEAD;
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Add -= BlockSize - FILEBLOCK_OVERHEAD;
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continue;
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}
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StorageLock.Release();
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return STATUS_INSUFFICIENT_RESOURCES;
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}
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// Throw away any trailing blocks that are no longer needed.
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while (Add < 0)
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{
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Block = Last(Node->FileBlocks);
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BlockSize = ((int32_t*)Block)[-1];
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if (BlockSize - FILEBLOCK_OVERHEAD > -Add) break;
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Add += BlockSize - FILEBLOCK_OVERHEAD;
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Detach(Node->FileBlocks, Block);
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Attach(Airfs->Available, Block, SizeCmp, &BlockSize);
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Airfs->FreeSize += BlockSize;
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}
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// Possibly downsize the last block.
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if (Add < 0)
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{
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Block = Last(Node->FileBlocks);
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int32_t OldBlockSize = ((int32_t*)Block)[-1];
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int32_t NewBlockSize = OldBlockSize - (int32_t) ROUND_DOWN(-Add, MINIMUM_ALLOCSIZE);
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if (NewBlockSize < MINIMUM_ALLOCSIZE) NewBlockSize = MINIMUM_ALLOCSIZE;
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int32_t RemainderBlockSize = OldBlockSize - NewBlockSize - sizeof int32_t;
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if (RemainderBlockSize >= MINIMUM_ALLOCSIZE) // i.e. if not too near the end
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{
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char* Addr = (char*)Block + NewBlockSize + sizeof int32_t;
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NODE_ Remainder = (NODE_) Addr;
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((int32_t*)Remainder)[-1] = RemainderBlockSize;
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Attach(Airfs->Available, Remainder, SizeCmp, &RemainderBlockSize);
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Airfs->FreeSize += RemainderBlockSize;
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((int32_t*)Block)[-1] = NewBlockSize;
|
|
}
|
|
}
|
|
|
|
StorageLock.Release();
|
|
return 0;
|
|
}
|
|
|
|
//--------------------------------------------------------------------
|
|
|
|
NTSTATUS StorageStartup(AIRFS_ &Airfs, WCHAR* MapName, WCHAR* StorageFileName, int64_t VolumeLength)
|
|
{
|
|
HANDLE MapFileHandle = INVALID_HANDLE_VALUE;
|
|
Airfs = 0;
|
|
|
|
// Open.
|
|
if (*StorageFileName)
|
|
{
|
|
MapFileHandle = CreateFileW(StorageFileName, GENERIC_READ|GENERIC_WRITE|GENERIC_EXECUTE, 0, NULL, OPEN_ALWAYS, NULL, NULL);
|
|
if (MapFileHandle == INVALID_HANDLE_VALUE) return GetLastErrorAsStatus();
|
|
}
|
|
|
|
// Map.
|
|
HANDLE MapHandle = CreateFileMappingW(MapFileHandle, NULL, PAGE_EXECUTE_READWRITE, VolumeLength>>32, VolumeLength & 0xFFFFFFFF, MapName);
|
|
if (!MapHandle) return GetLastErrorAsStatus();
|
|
|
|
// Point.
|
|
char* MappedAddress = (char*) MapViewOfFile(MapHandle, FILE_MAP_ALL_ACCESS, 0, 0, VolumeLength);
|
|
if (!MappedAddress) return GetLastErrorAsStatus();
|
|
|
|
// Keep.
|
|
Airfs = (AIRFS_) MappedAddress;
|
|
Airfs->MapFileHandle = MapFileHandle;
|
|
Airfs->MapHandle = MapHandle;
|
|
Airfs->VolumeLength = VolumeLength;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//--------------------------------------------------------------------
|
|
|
|
NTSTATUS StorageShutdown(AIRFS_ Airfs)
|
|
{
|
|
BOOL Ok;
|
|
NTSTATUS Result = 0;
|
|
HANDLE M = Airfs->MapHandle;
|
|
HANDLE F = Airfs->MapFileHandle;
|
|
|
|
Ok = FlushViewOfFile(Airfs, 0); if (!Ok && !Result) Result = GetLastErrorAsStatus();
|
|
if (F != INVALID_HANDLE_VALUE)
|
|
{
|
|
Ok = FlushFileBuffers(F); if (!Ok && !Result) Result = GetLastErrorAsStatus();
|
|
// TODO: Set and write a flag something like Airfs->UpdatesCompleted here?
|
|
}
|
|
Ok = UnmapViewOfFile(Airfs); if (!Ok && !Result) Result = GetLastErrorAsStatus();
|
|
|
|
if (M)
|
|
{
|
|
Ok = CloseHandle(M); if (!Ok && !Result) Result = GetLastErrorAsStatus();
|
|
}
|
|
if (F != INVALID_HANDLE_VALUE)
|
|
{
|
|
Ok = CloseHandle(F); if (!Ok && !Result) Result = GetLastErrorAsStatus();
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////
|