enable v2 errors
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@ -21,6 +21,7 @@ PROJECT_PUBLIC_KEY=${DEVELOPER_PUBLIC_KEY}
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PROJECT_FLUTTER_BASE_HREF="/ui/"
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PROJECT_ENABLE_V2_ERRORS=ON
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PROJECT_ENABLE_WIN32_LONG_PATH_NAMES=OFF
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PROJECT_ENABLE_BACKWARD_CPP=OFF
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@ -22,6 +22,7 @@
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#include "utils/error_utils.hpp"
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#include "events/event_system.hpp"
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#include "events/types/debug_log.hpp"
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#include "events/types/repertory_exception.hpp"
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#include "types/repertory.hpp"
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#include "utils/error.hpp"
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@ -29,6 +30,12 @@
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namespace {
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struct repertory_exception_handler final
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: repertory::utils::error::i_exception_handler {
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void handle_debug(std::string_view function_name,
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std::string_view msg) const override {
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repertory::event_system::instance().raise<repertory::debug_log>(
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function_name, msg);
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}
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void handle_error(std::string_view function_name,
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std::string_view msg) const override {
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repertory::utils::error::raise_error(function_name, msg);
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@ -42,6 +49,24 @@ struct repertory_exception_handler final
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const std::exception &ex) const override {
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repertory::utils::error::raise_error(function_name, ex);
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}
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void handle_info(std::string_view function_name,
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std::string_view msg) const override {
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repertory::event_system::instance().raise<repertory::debug_log>(
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function_name, msg);
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}
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void handle_trace(std::string_view function_name,
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std::string_view msg) const override {
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repertory::event_system::instance().raise<repertory::debug_log>(
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function_name, msg);
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}
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void handle_warn(std::string_view function_name,
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std::string_view msg) const override {
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repertory::event_system::instance().raise<repertory::debug_log>(
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function_name, msg);
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}
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};
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const auto repertory_handler{
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@ -86,11 +86,15 @@ auto traverse_directory(
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struct dirent *de{nullptr};
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while (res && (de = readdir(root)) && !is_stop_requested()) {
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if (de->d_type == DT_DIR) {
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if ((std::string_view(de->d_name) != ".") &&
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(std::string_view(de->d_name) != "..")) {
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res = directory_action(repertory::utils::file::directory(
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repertory::utils::path::combine(path, {de->d_name})));
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utils::error::handle_debug(function_name,
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fmt::format("item|{}", de->d_name));
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if ((std::string(de->d_name) == ".") ||
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(std::string(de->d_name) == "..")) {
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continue;
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}
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res = directory_action(repertory::utils::file::directory(
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repertory::utils::path::combine(path, {de->d_name})));
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} else {
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res = file_action(repertory::utils::file::file(
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repertory::utils::path::combine(path, {de->d_name})));
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@ -105,8 +109,8 @@ auto traverse_directory(
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} // namespace
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namespace repertory::utils::file {
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auto directory::copy_to(std::string_view new_path,
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bool overwrite) const -> bool {
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auto directory::copy_to(std::string_view new_path, bool overwrite) const
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-> bool {
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REPERTORY_USES_FUNCTION_NAME();
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try {
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@ -213,7 +217,7 @@ auto directory::exists() const -> bool {
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#if defined(_WIN32)
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return ::PathIsDirectoryA(path_.c_str()) != 0;
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#else // !defined(_WIN32)
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struct stat64 st {};
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struct stat64 st{};
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return (stat64(path_.c_str(), &st) == 0 && S_ISDIR(st.st_mode));
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#endif // defined(_WIN32)
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@ -266,8 +270,8 @@ auto directory::get_directories() const -> std::vector<fs_directory_t> {
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return {};
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}
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auto directory::create_file(std::string_view file_name,
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bool read_only) const -> fs_file_t {
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auto directory::create_file(std::string_view file_name, bool read_only) const
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-> fs_file_t {
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REPERTORY_USES_FUNCTION_NAME();
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try {
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