fixes and setup
This commit is contained in:
parent
6ed4db0737
commit
c95242e016
@ -2,7 +2,7 @@ if(PROJECT_ENABLE_SQLITE)
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if(PROJECT_BUILD)
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add_definitions(-DPROJECT_ENABLE_SQLITE)
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if (PROJECT_IS_MINGW AND NOT PROJECT_IS_MINGW_UNIX)
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pkg_check_modules(SQLITE3 REQUIRED sqlite3>=${SQLITE2_VERSION})
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pkg_check_modules(SQLITE3 REQUIRED sqlite3)
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include_directories(SYSTEM BEFORE ${SQLITE3_INCLUDE_DIRS})
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link_libraries(${SQLITE3_LIBRARIES})
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else()
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@ -71,7 +71,7 @@ static const std::unordered_map<utils::cli::option, action, option_hasher>
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cli::actions::pinned_status},
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{utils::cli::options::set_option, cli::actions::set},
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{utils::cli::options::status_option, cli::actions::status},
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{utils::cli::options::ui, cli::actions::ui},
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{utils::cli::options::ui_option, cli::actions::ui},
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{utils::cli::options::unmount_option, cli::actions::unmount},
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{utils::cli::options::unpin_file_option, cli::actions::unpin_file},
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};
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@ -25,6 +25,7 @@
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#include "types/repertory.hpp"
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#include "ui/handlers.hpp"
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#include "utils/cli_utils.hpp"
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#include "utils/file.hpp"
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#include "utils/string.hpp"
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namespace repertory::cli::actions {
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@ -41,18 +42,22 @@ ui(std::vector<const char *> args, const std::string & /*data_directory*/,
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ui_port = utils::string::to_uint16(data);
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}
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utils::file::change_to_process_directory();
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httplib::Server srv;
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if (not srv.set_mount_point("/", "./web")) {
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if (not utils::file::change_to_process_directory()) {
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return exit_code::ui_mount_failed;
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}
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{
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ui::handlers(&srv);
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srv.listen("127.0.0.1", ui_port);
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httplib::Server server;
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if (not server.set_mount_point("/ui", "./web")) {
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return exit_code::ui_mount_failed;
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}
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ui::mgmt_app_config config{
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.api_auth_ = "test",
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.api_port_ = ui_port,
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.api_user_ = "test",
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};
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ui::handlers handlers(&config, &server);
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return exit_code::success;
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}
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} // namespace repertory::cli::actions
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@ -22,32 +22,44 @@
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#ifndef REPERTORY_INCLUDE_UI_HANDLERS_HPP_
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#define REPERTORY_INCLUDE_UI_HANDLERS_HPP_
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#include "types/repertory.hpp"
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#include "events/consumers/console_consumer.hpp"
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namespace repertory::ui {
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struct mgmt_app_config final {
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std::string api_auth_{"test"};
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std::uint16_t api_port_{default_ui_mgmt_port};
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std::string api_user_{"test"};
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[[nodiscard]] auto get_api_auth() const -> std::string { return api_auth_; }
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[[nodiscard]] auto get_api_port() const -> std::uint16_t { return api_port_; }
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[[nodiscard]] auto get_api_user() const -> std::string { return api_user_; }
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};
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namespace repertory {
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class app_config;
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namespace ui {
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class handlers final {
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public:
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handlers(app_config *config, httplib::Server *server);
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handlers(mgmt_app_config *config, httplib::Server *server);
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handlers() = delete;
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handlers(const handlers &) = delete;
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handlers(handlers &&) = delete;
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~handlers() = default;
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~handlers();
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auto operator=(const handlers &) -> handlers & = delete;
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auto operator=(handlers &&) -> handlers & = delete;
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private:
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app_config *config_{nullptr};
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httplib::Server *server_{nullptr};
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mgmt_app_config *config_;
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httplib::Server *server_;
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private:
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console_consumer console{};
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private:
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[[nodiscard]] auto check_authorization(const httplib::Request &req) -> bool;
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};
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} // namespace ui
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} // namespace repertory
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} // namespace repertory::ui
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#endif // REPERTORY_INCLUDE_UI_HANDLERS_HPP_
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@ -21,12 +21,17 @@
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*/
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#include "ui/handlers.hpp"
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#include "app_config.hpp"
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#include "events/event_system.hpp"
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#include "types/repertory.hpp"
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#include "utils/base64.hpp"
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#include "utils/error_utils.hpp"
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#include "utils/string.hpp"
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namespace repertory::ui {
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handlers::handlers(app_config *config, httplib::Server *server)
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handlers::handlers(mgmt_app_config *config, httplib::Server *server)
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: config_(config), server_(server) {
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REPERTORY_USES_FUNCTION_NAME();
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server_->set_pre_routing_handler(
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[this](auto &&req, auto &&res) -> httplib::Server::HandlerResponse {
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if (check_authorization(req)) {
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@ -36,8 +41,36 @@ handlers::handlers(app_config *config, httplib::Server *server)
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res.status = http_error_codes::unauthorized;
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return httplib::Server::HandlerResponse::Handled;
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});
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server_->set_exception_handler([](const httplib::Request &req,
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httplib::Response &res,
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std::exception_ptr ptr) {
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json data{
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{"path", req.path},
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};
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try {
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std::rethrow_exception(ptr);
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} catch (const std::exception &e) {
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data["error"] = (e.what() == nullptr) ? "unknown error" : e.what();
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utils::error::raise_error(function_name, e,
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"failed request: " + req.path);
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} catch (...) {
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data["error"] = "unknown error";
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utils::error::raise_error(function_name, "unknown error",
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"failed request: " + req.path);
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}
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res.set_content(data.dump(), "application/json");
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res.status = http_error_codes::internal_error;
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});
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event_system::instance().start();
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server_->listen("127.0.0.1", config_->get_api_port());
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}
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handlers::~handlers() { event_system::instance().stop(); }
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auto handlers::check_authorization(const httplib::Request &req) -> bool {
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REPERTORY_USES_FUNCTION_NAME();
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@ -85,5 +118,4 @@ auto handlers::check_authorization(const httplib::Request &req) -> bool {
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return true;
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}
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} // namespace repertory::ui
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@ -89,7 +89,7 @@ if [ -f "${PROJECT_SOURCE_DIR}/web/${PROJECT_NAME}/pubspec.yaml" ]; then
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docker build \
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-t ${FLUTTER_TAG_NAME} \
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${PROJECT_SOURCE_DIR}/docker/x86_64/flutter || exit 1
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"${PROJECT_SOURCE_DIR}/docker/x86_64/flutter" || exit 1
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docker run -td \
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--name ${FLUTTER_CONTAINER_NAME} \
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@ -106,8 +106,8 @@ if [ -f "${PROJECT_SOURCE_DIR}/web/${PROJECT_NAME}/pubspec.yaml" ]; then
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flutter build web || exit 1
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fi
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rsync -av --progress ${PROJECT_SOURCE_DIR}/web/${PROJECT_NAME}/build/web/ \
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${PROJECT_DIST_DIR}/web/
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rsync -av --progress "${PROJECT_SOURCE_DIR}/web/${PROJECT_NAME}/build/web/" \
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"${PROJECT_DIST_DIR}/web/"
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fi
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if [ "${PROJECT_IS_MINGW}" == "1" ]; then
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1
web/repertory/lib/constants.dart
Normal file
1
web/repertory/lib/constants.dart
Normal file
@ -0,0 +1 @@
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const String APP_TITLE = "Repertory Management Portal";
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@ -1,5 +1,7 @@
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import 'package:flutter/material.dart';
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import 'constants.dart' as constants;
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void main() {
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runApp(const MyApp());
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}
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@ -7,28 +9,12 @@ void main() {
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class MyApp extends StatelessWidget {
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const MyApp({super.key});
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// This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: 'Flutter Demo',
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title: constants.APP_TITLE,
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theme: ThemeData(
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// This is the theme of your application.
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//
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// TRY THIS: Try running your application with "flutter run". You'll see
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// the application has a purple toolbar. Then, without quitting the app,
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// try changing the seedColor in the colorScheme below to Colors.green
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// and then invoke "hot reload" (save your changes or press the "hot
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// reload" button in a Flutter-supported IDE, or press "r" if you used
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// the command line to start the app).
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//
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// Notice that the counter didn't reset back to zero; the application
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// state is not lost during the reload. To reset the state, use hot
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// restart instead.
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//
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// This works for code too, not just values: Most code changes can be
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// tested with just a hot reload.
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepOrange),
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),
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home: const MyHomePage(title: 'Flutter Demo Home Page'),
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);
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@ -38,15 +24,6 @@ class MyApp extends StatelessWidget {
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class MyHomePage extends StatefulWidget {
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const MyHomePage({super.key, required this.title});
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// This widget is the home page of your application. It is stateful, meaning
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// that it has a State object (defined below) that contains fields that affect
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// how it looks.
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// This class is the configuration for the state. It holds the values (in this
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// case the title) provided by the parent (in this case the App widget) and
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// used by the build method of the State. Fields in a Widget subclass are
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// always marked "final".
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final String title;
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@override
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@ -54,69 +31,19 @@ class MyHomePage extends StatefulWidget {
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}
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class _MyHomePageState extends State<MyHomePage> {
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int _counter = 0;
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void _incrementCounter() {
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setState(() {
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// This call to setState tells the Flutter framework that something has
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// changed in this State, which causes it to rerun the build method below
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// so that the display can reflect the updated values. If we changed
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// _counter without calling setState(), then the build method would not be
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// called again, and so nothing would appear to happen.
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_counter++;
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});
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}
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@override
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Widget build(BuildContext context) {
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// This method is rerun every time setState is called, for instance as done
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// by the _incrementCounter method above.
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//
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// The Flutter framework has been optimized to make rerunning build methods
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// fast, so that you can just rebuild anything that needs updating rather
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// than having to individually change instances of widgets.
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return Scaffold(
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appBar: AppBar(
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// TRY THIS: Try changing the color here to a specific color (to
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// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
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// change color while the other colors stay the same.
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backgroundColor: Theme.of(context).colorScheme.inversePrimary,
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// Here we take the value from the MyHomePage object that was created by
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// the App.build method, and use it to set our appbar title.
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title: Text(widget.title),
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),
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body: Center(
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// Center is a layout widget. It takes a single child and positions it
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// in the middle of the parent.
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child: Column(
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// Column is also a layout widget. It takes a list of children and
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// arranges them vertically. By default, it sizes itself to fit its
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// children horizontally, and tries to be as tall as its parent.
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//
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// Column has various properties to control how it sizes itself and
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// how it positions its children. Here we use mainAxisAlignment to
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// center the children vertically; the main axis here is the vertical
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// axis because Columns are vertical (the cross axis would be
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// horizontal).
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//
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// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
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// action in the IDE, or press "p" in the console), to see the
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// wireframe for each widget.
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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const Text('You have pushed the button this many times:'),
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Text(
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'$_counter',
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style: Theme.of(context).textTheme.headlineMedium,
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),
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],
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children: <Widget>[const Text('TODO-Everything')],
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),
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),
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floatingActionButton: FloatingActionButton(
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onPressed: _incrementCounter,
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tooltip: 'Increment',
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child: const Icon(Icons.add),
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), // This trailing comma makes auto-formatting nicer for build methods.
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);
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}
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}
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