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tst: passthrough file system: WIP
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61a001baf1
commit
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@ -147,7 +147,42 @@ static NTSTATUS Create(FSP_FILE_SYSTEM *FileSystem,
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UINT32 FileAttributes, PSECURITY_DESCRIPTOR SecurityDescriptor, UINT64 AllocationSize,
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PVOID *PFileContext, FSP_FSCTL_FILE_INFO *FileInfo)
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{
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return STATUS_INVALID_DEVICE_REQUEST;
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PTFS *Ptfs = (PTFS *)FileSystem->UserContext;
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WCHAR FullPath[FULLPATH_SIZE];
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SECURITY_ATTRIBUTES SecurityAttributes;
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ULONG CreateDirectory;
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HANDLE Handle;
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if (!ConcatPath(Ptfs, FileName, FullPath))
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return STATUS_OBJECT_NAME_INVALID;
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SecurityAttributes.nLength = sizeof SecurityAttributes;
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SecurityAttributes.lpSecurityDescriptor = SecurityDescriptor;
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SecurityAttributes.bInheritHandle = FALSE;
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/*
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* It is not widely known but CreateFile can be used to create directories!
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* It requires the specification of both FILE_FLAG_BACKUP_SEMANTICS and
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* FILE_FLAG_POSIX_SEMANTICS. It also requires that FileAttributes has
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* FILE_ATTRIBUTE_DIRECTORY set.
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*/
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CreateDirectory = (CreateOptions & FILE_DIRECTORY_FILE) ? FILE_FLAG_POSIX_SEMANTICS : 0;
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if (CreateDirectory)
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FileAttributes |= FILE_ATTRIBUTE_DIRECTORY;
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else
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FileAttributes &= ~FILE_ATTRIBUTE_DIRECTORY;
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if (0 == FileAttributes)
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FileAttributes = FILE_ATTRIBUTE_NORMAL;
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Handle = CreateFileW(FullPath,
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GrantedAccess, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, &SecurityAttributes,
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CREATE_NEW, FileAttributes | CreateDirectory | FILE_FLAG_BACKUP_SEMANTICS, 0);
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if (INVALID_HANDLE_VALUE == Handle)
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return FspNtStatusFromWin32(GetLastError());
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*PFileContext = Handle;
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return GetFileInfoInternal(Handle, FileInfo);
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}
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static NTSTATUS Open(FSP_FILE_SYSTEM *FileSystem,
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@ -176,7 +211,38 @@ static NTSTATUS Overwrite(FSP_FILE_SYSTEM *FileSystem,
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PVOID FileContext, UINT32 FileAttributes, BOOLEAN ReplaceFileAttributes, UINT64 AllocationSize,
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FSP_FSCTL_FILE_INFO *FileInfo)
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{
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return STATUS_INVALID_DEVICE_REQUEST;
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HANDLE Handle = FileContext;
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FILE_BASIC_INFO BasicInfo = { 0 };
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FILE_ALLOCATION_INFO AllocationInfo = { 0 };
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FILE_ATTRIBUTE_TAG_INFO AttributeTagInfo;
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if (ReplaceFileAttributes)
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{
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BasicInfo.FileAttributes = FileAttributes;
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if (!SetFileInformationByHandle(Handle,
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FileBasicInfo, &BasicInfo, sizeof BasicInfo))
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return FspNtStatusFromWin32(GetLastError());
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}
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else if (0 != FileAttributes)
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{
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if (!GetFileInformationByHandleEx(Handle,
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FileAttributeTagInfo, &AttributeTagInfo, sizeof AttributeTagInfo))
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return FspNtStatusFromWin32(GetLastError());
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BasicInfo.FileAttributes = FileAttributes | AttributeTagInfo.FileAttributes;
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if (BasicInfo.FileAttributes ^ FileAttributes)
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{
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if (!SetFileInformationByHandle(Handle,
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FileBasicInfo, &BasicInfo, sizeof BasicInfo))
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return FspNtStatusFromWin32(GetLastError());
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}
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}
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if (!SetFileInformationByHandle(Handle,
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FileAllocationInfo, &AllocationInfo, sizeof AllocationInfo))
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return FspNtStatusFromWin32(GetLastError());
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return GetFileInfoInternal(Handle, FileInfo);
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}
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static VOID Cleanup(FSP_FILE_SYSTEM *FileSystem,
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@ -332,7 +398,7 @@ static NTSTATUS ReadDirectory(FSP_FILE_SYSTEM *FileSystem,
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*/
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/*
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* The simple conditional `Offset > NextOffset++` only works when files
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* The simple conditional `Offset <= NextOffset++` only works when files
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* are not created/deleted in the directory while it is being read.
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* This is perhaps ok for this sample file system, but a "real" file
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* system would probably have to handle this better.
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@ -344,7 +410,7 @@ static NTSTATUS ReadDirectory(FSP_FILE_SYSTEM *FileSystem,
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*
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* The easiest method to achieve this is to buffer all directory contents
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* in a call to ReadDirectory with Offset == 0 and then return offsets
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* within the directory content buffer. Subsequent ReadDirectory operation
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* within the directory content buffer. Subsequent ReadDirectory operations
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* return directory contents directly from the buffer.
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*/
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