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inc, dll, dotnet: FSP_FILE_SYSTEM_INTERFACE::SetDelete
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@ -384,6 +384,7 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
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* @see
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* Close
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* CanDelete
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* SetDelete
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*/
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VOID (*Cleanup)(FSP_FILE_SYSTEM *FileSystem,
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PVOID FileContext, PWSTR FileName, ULONG Flags);
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@ -567,6 +568,9 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
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* This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
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* It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
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*
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* NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
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* most file systems need only implement the CanDelete operation.
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*
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* @param FileSystem
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* The file system on which this request is posted.
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* @param FileContext
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@ -577,6 +581,7 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
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* STATUS_SUCCESS or error code.
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* @see
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* Cleanup
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* SetDelete
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*/
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NTSTATUS (*CanDelete)(FSP_FILE_SYSTEM *FileSystem,
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PVOID FileContext, PWSTR FileName);
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@ -855,12 +860,46 @@ typedef struct _FSP_FILE_SYSTEM_INTERFACE
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PVOID FileContext, UINT32 ControlCode,
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PVOID InputBuffer, ULONG InputBufferLength,
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PVOID OutputBuffer, ULONG OutputBufferLength, PULONG PBytesTransferred);
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/**
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* Set the file delete flag.
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*
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* This function sets a flag to indicates whether the FSD file should delete a file
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* when it is closed. This function does not need to perform access checks, but may
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* performs tasks such as check for empty directories, etc.
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*
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* This function should <b>NEVER</b> delete the file or directory in question. Deletion should
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* happen during Cleanup with the FspCleanupDelete flag set.
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*
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* This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
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* It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
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*
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* NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
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* most file systems need only implement the CanDelete operation.
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*
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* @param FileSystem
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* The file system on which this request is posted.
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* @param FileContext
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* The file context of the file or directory to set the delete flag for.
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* @param FileName
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* The name of the file or directory to set the delete flag for.
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* @param DeleteFile
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* If set to TRUE the FSD indicates that the file will be deleted on Cleanup; otherwise
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* it will not be deleted. It is legal to receive multiple SetDelete calls for the same
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* file with different DeleteFile parameters.
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* @return
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* STATUS_SUCCESS or error code.
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* @see
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* Cleanup
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* CanDelete
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*/
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NTSTATUS (*SetDelete)(FSP_FILE_SYSTEM *FileSystem,
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PVOID FileContext, PWSTR FileName, BOOLEAN DeleteFile);
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/*
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* This ensures that this interface will always contain 64 function pointers.
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* Please update when changing the interface as it is important for future compatibility.
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*/
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NTSTATUS (*Reserved[38])();
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NTSTATUS (*Reserved[37])();
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} FSP_FILE_SYSTEM_INTERFACE;
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FSP_FSCTL_STATIC_ASSERT(sizeof(FSP_FILE_SYSTEM_INTERFACE) == 64 * sizeof(NTSTATUS (*)()),
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"FSP_FILE_SYSTEM_INTERFACE must have 64 entries.");
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@ -1047,13 +1047,22 @@ FSP_API NTSTATUS FspFileSystemOpSetInformation(FSP_FILE_SYSTEM *FileSystem,
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break;
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}
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}
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if (0 != FileSystem->Interface->CanDelete)
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if (0 != FileSystem->Interface->SetDelete)
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{
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Result = FileSystem->Interface->SetDelete(FileSystem,
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(PVOID)ValOfFileContext(Request->Req.SetInformation),
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(PWSTR)Request->Buffer,
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Request->Req.SetInformation.Info.Disposition.Delete);
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}
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else if (0 != FileSystem->Interface->CanDelete)
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{
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if (Request->Req.SetInformation.Info.Disposition.Delete)
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Result = FileSystem->Interface->CanDelete(FileSystem,
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(PVOID)ValOfFileContext(Request->Req.SetInformation),
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(PWSTR)Request->Buffer);
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else
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Result = STATUS_SUCCESS;
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}
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break;
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case 10/*FileRenameInformation*/:
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if (0 != FileSystem->Interface->Rename)
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@ -341,6 +341,7 @@ namespace Fsp
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/// These flags determine whether the file was modified and whether to delete the file.
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/// </param>
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/// <seealso cref="CanDelete"/>
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/// <seealso cref="SetDelete"/>
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/// <seealso cref="Close"/>
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public virtual void Cleanup(
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Object FileNode,
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@ -595,6 +596,22 @@ namespace Fsp
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/// <summary>
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/// Determines whether a file or directory can be deleted.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This function tests whether a file or directory can be safely deleted. This function does
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/// not need to perform access checks, but may performs tasks such as check for empty
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/// directories, etc.
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/// </para><para>
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/// This function should <b>NEVER</b> delete the file or directory in question. Deletion should
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/// happen during Cleanup with the FspCleanupDelete flag set.
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/// </para><para>
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/// This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
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/// It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
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/// </para><para>
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/// NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
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/// most file systems need only implement the CanDelete operation.
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/// </para>
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/// </remarks>
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/// <param name="FileNode">
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/// The file node of the file or directory to test for deletion.
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/// </param>
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@ -606,6 +623,7 @@ namespace Fsp
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/// </param>
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/// <returns>STATUS_SUCCESS or error code.</returns>
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/// <seealso cref="Cleanup"/>
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/// <seealso cref="SetDelete"/>
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public virtual Int32 CanDelete(
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Object FileNode,
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Object FileDesc,
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@ -1013,6 +1031,50 @@ namespace Fsp
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BytesTransferred = default(UInt32);
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return STATUS_INVALID_DEVICE_REQUEST;
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}
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/// <summary>
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/// Sets the file delete flag.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This function sets a flag to indicates whether the FSD file should delete a file
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/// when it is closed. This function does not need to perform access checks, but may
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/// performs tasks such as check for empty directories, etc.
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/// </para><para>
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/// This function should <b>NEVER</b> delete the file or directory in question. Deletion should
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/// happen during Cleanup with the FspCleanupDelete flag set.
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/// </para><para>
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/// This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
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/// It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
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/// </para><para>
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/// NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
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/// most file systems need only implement the CanDelete operation.
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/// </para>
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/// </remarks>
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/// <param name="FileNode">
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/// The file node of the file or directory to set the delete flag for.
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/// </param>
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/// <param name="FileDesc">
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/// The file descriptor of the file or directory to set the delete flag for.
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/// </param>
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/// <param name="FileName">
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/// The name of the file or directory to set the delete flag for.
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/// </param>
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/// <param name="DeleteFile">
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/// If set to TRUE the FSD indicates that the file will be deleted on Cleanup; otherwise
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/// it will not be deleted. It is legal to receive multiple SetDelete calls for the same
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/// file with different DeleteFile parameters.
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/// </param>
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/// <returns>STATUS_SUCCESS or error code.</returns>
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/// <seealso cref="Cleanup"/>
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/// <seealso cref="CanDelete"/>
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public virtual Int32 SetDelete(
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Object FileNode,
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Object FileDesc,
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String FileName,
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Boolean DeleteFile)
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{
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return STATUS_INVALID_DEVICE_REQUEST;
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}
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/* helpers */
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/// <summary>
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@ -1065,6 +1065,28 @@ namespace Fsp
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return ExceptionHandler(FileSystem, ex);
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}
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}
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private static Int32 SetDelete(
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IntPtr FileSystemPtr,
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ref FullContext FullContext,
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String FileName,
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Boolean DeleteFile)
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{
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FileSystemBase FileSystem = (FileSystemBase)Api.GetUserContext(FileSystemPtr);
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try
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{
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Object FileNode, FileDesc;
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Api.GetFullContext(ref FullContext, out FileNode, out FileDesc);
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return FileSystem.SetDelete(
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FileNode,
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FileDesc,
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FileName,
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DeleteFile);
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}
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catch (Exception ex)
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{
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return ExceptionHandler(FileSystem, ex);
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}
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}
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static FileSystemHost()
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{
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@ -1094,6 +1116,7 @@ namespace Fsp
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_FileSystemInterface.GetStreamInfo = GetStreamInfo;
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_FileSystemInterface.GetDirInfoByName = GetDirInfoByName;
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_FileSystemInterface.Control = Control;
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_FileSystemInterface.SetDelete = SetDelete;
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_FileSystemInterfacePtr = Marshal.AllocHGlobal(FileSystemInterface.Size);
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Marshal.StructureToPtr(_FileSystemInterface, _FileSystemInterfacePtr, false);
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@ -470,6 +470,11 @@ namespace Fsp.Interop
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IntPtr InputBuffer, UInt32 InputBufferLength,
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IntPtr OutputBuffer, UInt32 OutputBufferLength,
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out UInt32 PBytesTransferred);
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internal delegate Int32 SetDelete(
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IntPtr FileSystem,
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ref FullContext FullContext,
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[MarshalAs(UnmanagedType.LPWStr)] String FileName,
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[MarshalAs(UnmanagedType.U1)] Boolean DeleteFile);
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}
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internal static int Size = IntPtr.Size * 64;
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@ -500,7 +505,8 @@ namespace Fsp.Interop
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internal Proto.GetStreamInfo GetStreamInfo;
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internal Proto.GetDirInfoByName GetDirInfoByName;
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internal Proto.Control Control;
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/* NTSTATUS (*Reserved[38])(); */
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internal Proto.SetDelete SetDelete;
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/* NTSTATUS (*Reserved[37])(); */
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}
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[SuppressUnmanagedCodeSecurity]
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