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inc, dll, dotnet: FSP_FILE_SYSTEM_INTERFACE::SetDelete
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@ -341,6 +341,7 @@ namespace Fsp
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/// These flags determine whether the file was modified and whether to delete the file.
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/// </param>
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/// <seealso cref="CanDelete"/>
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/// <seealso cref="SetDelete"/>
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/// <seealso cref="Close"/>
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public virtual void Cleanup(
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Object FileNode,
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@ -595,6 +596,22 @@ namespace Fsp
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/// <summary>
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/// Determines whether a file or directory can be deleted.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This function tests whether a file or directory can be safely deleted. This function does
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/// not need to perform access checks, but may performs tasks such as check for empty
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/// directories, etc.
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/// </para><para>
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/// This function should <b>NEVER</b> delete the file or directory in question. Deletion should
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/// happen during Cleanup with the FspCleanupDelete flag set.
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/// </para><para>
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/// This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
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/// It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
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/// </para><para>
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/// NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
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/// most file systems need only implement the CanDelete operation.
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/// </para>
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/// </remarks>
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/// <param name="FileNode">
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/// The file node of the file or directory to test for deletion.
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/// </param>
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@ -606,6 +623,7 @@ namespace Fsp
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/// </param>
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/// <returns>STATUS_SUCCESS or error code.</returns>
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/// <seealso cref="Cleanup"/>
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/// <seealso cref="SetDelete"/>
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public virtual Int32 CanDelete(
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Object FileNode,
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Object FileDesc,
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@ -1013,6 +1031,50 @@ namespace Fsp
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BytesTransferred = default(UInt32);
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return STATUS_INVALID_DEVICE_REQUEST;
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}
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/// <summary>
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/// Sets the file delete flag.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This function sets a flag to indicates whether the FSD file should delete a file
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/// when it is closed. This function does not need to perform access checks, but may
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/// performs tasks such as check for empty directories, etc.
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/// </para><para>
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/// This function should <b>NEVER</b> delete the file or directory in question. Deletion should
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/// happen during Cleanup with the FspCleanupDelete flag set.
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/// </para><para>
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/// This function gets called when Win32 API's such as DeleteFile or RemoveDirectory are used.
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/// It does not get called when a file or directory is opened with FILE_DELETE_ON_CLOSE.
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/// </para><para>
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/// NOTE: If both CanDelete and SetDelete are defined, SetDelete takes precedence. However
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/// most file systems need only implement the CanDelete operation.
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/// </para>
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/// </remarks>
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/// <param name="FileNode">
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/// The file node of the file or directory to set the delete flag for.
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/// </param>
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/// <param name="FileDesc">
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/// The file descriptor of the file or directory to set the delete flag for.
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/// </param>
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/// <param name="FileName">
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/// The name of the file or directory to set the delete flag for.
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/// </param>
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/// <param name="DeleteFile">
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/// If set to TRUE the FSD indicates that the file will be deleted on Cleanup; otherwise
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/// it will not be deleted. It is legal to receive multiple SetDelete calls for the same
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/// file with different DeleteFile parameters.
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/// </param>
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/// <returns>STATUS_SUCCESS or error code.</returns>
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/// <seealso cref="Cleanup"/>
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/// <seealso cref="CanDelete"/>
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public virtual Int32 SetDelete(
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Object FileNode,
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Object FileDesc,
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String FileName,
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Boolean DeleteFile)
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{
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return STATUS_INVALID_DEVICE_REQUEST;
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}
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/* helpers */
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/// <summary>
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