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dotnet: file change notification support
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1b7a78edff
commit
5014e8bd35
@ -582,6 +582,75 @@ namespace Fsp
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Response.IoStatus.Status = (UInt32)Status;
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Api.FspFileSystemSendResponse(_FileSystemPtr, ref Response);
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}
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/// <summary>
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/// Begin notifying Windows that the file system has file changes.
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/// </summary>
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/// <remarks>
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/// <para>
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/// A file system that wishes to notify Windows about file changes must
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/// first issue an FspFileSystemBegin call, followed by 0 or more
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/// FspFileSystemNotify calls, followed by an FspFileSystemNotifyEnd call.
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/// </para><para>
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/// This operation blocks concurrent file rename operations. File rename
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/// operations may interfere with file notification, because a file being
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/// notified may also be concurrently renamed. After all file change
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/// notifications have been issued, you must make sure to call
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/// FspFileSystemNotifyEnd to allow file rename operations to proceed.
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/// </para>
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/// </remarks>
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/// <returns>
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/// STATUS_SUCCESS or error code. The error code STATUS_CANT_WAIT means that
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/// a file rename operation is currently in progress and the operation must be
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/// retried at a later time.
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/// </returns>
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public Int32 NotifyBegin(UInt32 Timeout)
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{
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return Api.FspFileSystemNotifyBegin(_FileSystemPtr, Timeout);
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}
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/// <summary>
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/// End notifying Windows that the file system has file changes.
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/// </summary>
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/// <remarks>
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/// <para>
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/// A file system that wishes to notify Windows about file changes must
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/// first issue an FspFileSystemBegin call, followed by 0 or more
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/// FspFileSystemNotify calls, followed by an FspFileSystemNotifyEnd call.
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/// </para><para>
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/// This operation allows any blocked file rename operations to proceed.
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/// </para>
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/// </remarks>
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/// <returns>STATUS_SUCCESS or error code.</returns>
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public Int32 NotifyEnd()
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{
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return Api.FspFileSystemNotifyEnd(_FileSystemPtr);
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}
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/// <summary>
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/// Notify Windows that the file system has file changes.
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/// </summary>
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/// <remarks>
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/// <para>
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/// A file system that wishes to notify Windows about file changes must
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/// first issue an FspFileSystemBegin call, followed by 0 or more
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/// FspFileSystemNotify calls, followed by an FspFileSystemNotifyEnd call.
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/// </para><para>
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/// Note that FspFileSystemNotify requires file names to be normalized. A
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/// normalized file name is one that contains the correct case of all characters
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/// in the file name.
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/// </para><para>
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/// For case-sensitive file systems all file names are normalized by definition.
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/// For case-insensitive file systems that implement file name normalization,
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/// a normalized file name is the one that the file system specifies in the
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/// response to Create or Open (see also FspFileSystemGetOpenFileInfo). For
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/// case-insensitive file systems that do not implement file name normalization
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/// a normalized file name is the upper case version of the file name used
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/// to open the file.
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/// </para>
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/// </remarks>
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/// <returns>STATUS_SUCCESS or error code.</returns>
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public Int32 Notify(NotifyInfo[] NotifyInfoArray)
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{
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return Api.FspFileSystemNotify(_FileSystemPtr, NotifyInfoArray);
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}
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/* FSP_FILE_SYSTEM_INTERFACE */
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private static Byte[] ByteBufferNotNull = new Byte[0];
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@ -310,6 +310,44 @@ namespace Fsp.Interop
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct NotifyInfoInternal
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{
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internal const int FileNameBufSize = 1024 * 2/*FSP_FSCTL_TRANSACT_PATH_SIZEMAX*/;
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internal static int FileNameBufOffset =
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(int)Marshal.OffsetOf(typeof(DirInfo), "FileNameBuf");
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internal UInt16 Size;
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internal UInt32 Filter;
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internal UInt32 Action;
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//internal unsafe fixed UInt16 FileNameBuf[];
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internal unsafe fixed UInt16 FileNameBuf[FileNameBufSize];
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internal unsafe void SetFileNameBuf(String Value)
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{
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fixed (UInt16 *P = FileNameBuf)
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{
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int Size = null != Value ? Value.Length : 0;
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if (Size > FileNameBufSize)
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Size = FileNameBufSize;
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for (int I = 0; Size > I; I++)
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P[I] = Value[I];
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this.Size = (UInt16)(FileNameBufOffset + Size * 2);
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}
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}
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}
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/// <summary>
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/// Contains file change notification information.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct NotifyInfo
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{
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public String FileName;
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public UInt32 Action;
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public UInt32 Filter;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct FullEaInformation
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{
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@ -743,6 +781,18 @@ namespace Fsp.Interop
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IntPtr FileSystem,
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ref FspFsctlTransactRsp Response);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate Int32 FspFileSystemNotifyBegin(
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IntPtr FileSystem,
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UInt32 Timeout);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate Int32 FspFileSystemNotifyEnd(
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IntPtr FileSystem);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate Int32 FspFileSystemNotify(
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IntPtr FileSystem,
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IntPtr NotifyInfo,
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UIntPtr Size);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal unsafe delegate FspFileSystemOperationContext *FspFileSystemGetOperationContext();
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate IntPtr FspFileSystemMountPointF(
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@ -805,6 +855,13 @@ namespace Fsp.Interop
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out UInt32 PBytesTransferred);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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[return: MarshalAs(UnmanagedType.U1)]
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internal delegate Boolean FspFileSystemAddNotifyInfo(
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IntPtr NotifyInfo,
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IntPtr Buffer,
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UInt32 Length,
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out UInt32 PBytesTransferred);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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[return: MarshalAs(UnmanagedType.U1)]
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internal delegate Boolean FspFileSystemAcquireDirectoryBuffer(
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ref IntPtr PDirBuffer,
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[MarshalAs(UnmanagedType.U1)] Boolean Reset,
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@ -930,6 +987,9 @@ namespace Fsp.Interop
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internal static Proto.FspFileSystemStartDispatcher FspFileSystemStartDispatcher;
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internal static Proto.FspFileSystemStopDispatcher FspFileSystemStopDispatcher;
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internal static Proto.FspFileSystemSendResponse FspFileSystemSendResponse;
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internal static Proto.FspFileSystemNotifyBegin FspFileSystemNotifyBegin;
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internal static Proto.FspFileSystemNotifyEnd FspFileSystemNotifyEnd;
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internal static Proto.FspFileSystemNotify _FspFileSystemNotify;
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internal static Proto.FspFileSystemGetOperationContext FspFileSystemGetOperationContext;
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internal static Proto.FspFileSystemMountPointF FspFileSystemMountPoint;
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internal static Proto.FspFileSystemSetOperationGuardStrategyF FspFileSystemSetOperationGuardStrategy;
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@ -941,6 +1001,7 @@ namespace Fsp.Interop
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internal static Proto.FspFileSystemCanReplaceReparsePoint _FspFileSystemCanReplaceReparsePoint;
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internal static Proto.FspFileSystemAddStreamInfo _FspFileSystemAddStreamInfo;
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internal static Proto.FspFileSystemAddEa _FspFileSystemAddEa;
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internal static Proto.FspFileSystemAddNotifyInfo _FspFileSystemAddNotifyInfo;
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internal static Proto.FspFileSystemAcquireDirectoryBuffer FspFileSystemAcquireDirectoryBuffer;
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internal static Proto.FspFileSystemFillDirectoryBuffer FspFileSystemFillDirectoryBuffer;
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internal static Proto.FspFileSystemReleaseDirectoryBuffer FspFileSystemReleaseDirectoryBuffer;
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@ -1013,6 +1074,15 @@ namespace Fsp.Interop
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{
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return _FspFileSystemAddStreamInfo(IntPtr.Zero, Buffer, Length, out PBytesTransferred);
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}
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internal static unsafe Boolean FspFileSystemAddNotifyInfo(
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ref NotifyInfoInternal NotifyInfo,
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IntPtr Buffer,
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UInt32 Length,
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out UInt32 PBytesTransferred)
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{
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fixed (NotifyInfoInternal *P = &NotifyInfo)
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return _FspFileSystemAddNotifyInfo((IntPtr)P, Buffer, Length, out PBytesTransferred);
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}
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internal delegate Int32 EnumerateEa(
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Object FileNode,
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@ -1070,6 +1140,34 @@ namespace Fsp.Interop
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return _FspFileSystemAddEa(IntPtr.Zero, Buffer, Length, out PBytesTransferred);
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}
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internal static unsafe Int32 FspFileSystemNotify(
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IntPtr FileSystem,
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NotifyInfo[] NotifyInfoArray)
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{
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int Length = 0;
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for (int I = 0; NotifyInfoArray.Length > I; I++)
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{
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Length = (Length + 7) & ~7; // align to next qword boundary
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Length += NotifyInfoInternal.FileNameBufOffset +
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NotifyInfoArray[I].FileName.Length * 2;
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}
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Byte[] Buffer = new Byte[Length];
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UInt32 BytesTransferred = default(UInt32);
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fixed (Byte *P = Buffer)
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{
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for (int I = 0; NotifyInfoArray.Length > I; I++)
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{
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NotifyInfoInternal Internal = default(NotifyInfoInternal);
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Internal.Action = NotifyInfoArray[I].Action;
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Internal.Filter = NotifyInfoArray[I].Filter;
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Internal.SetFileNameBuf(NotifyInfoArray[I].FileName);
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FspFileSystemAddNotifyInfo(
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ref Internal, (IntPtr)P, (UInt32)Length, out BytesTransferred);
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}
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return _FspFileSystemNotify(FileSystem, (IntPtr)P, (UIntPtr)BytesTransferred);
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}
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}
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internal unsafe static Object GetUserContext(
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IntPtr NativePtr)
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{
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@ -1330,6 +1428,9 @@ namespace Fsp.Interop
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FspFileSystemStartDispatcher = GetEntryPoint<Proto.FspFileSystemStartDispatcher>(Module);
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FspFileSystemStopDispatcher = GetEntryPoint<Proto.FspFileSystemStopDispatcher>(Module);
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FspFileSystemSendResponse = GetEntryPoint<Proto.FspFileSystemSendResponse>(Module);
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FspFileSystemNotifyBegin = GetEntryPoint<Proto.FspFileSystemNotifyBegin>(Module);
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FspFileSystemNotifyEnd = GetEntryPoint<Proto.FspFileSystemNotifyEnd>(Module);
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_FspFileSystemNotify = GetEntryPoint<Proto.FspFileSystemNotify>(Module);
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FspFileSystemGetOperationContext = GetEntryPoint<Proto.FspFileSystemGetOperationContext>(Module);
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FspFileSystemMountPoint = GetEntryPoint<Proto.FspFileSystemMountPointF>(Module);
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FspFileSystemSetOperationGuardStrategy = GetEntryPoint<Proto.FspFileSystemSetOperationGuardStrategyF>(Module);
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@ -1341,6 +1442,7 @@ namespace Fsp.Interop
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_FspFileSystemCanReplaceReparsePoint = GetEntryPoint<Proto.FspFileSystemCanReplaceReparsePoint>(Module);
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_FspFileSystemAddStreamInfo = GetEntryPoint<Proto.FspFileSystemAddStreamInfo>(Module);
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_FspFileSystemAddEa = GetEntryPoint<Proto.FspFileSystemAddEa>(Module);
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_FspFileSystemAddNotifyInfo = GetEntryPoint<Proto.FspFileSystemAddNotifyInfo>(Module);
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FspFileSystemAcquireDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemAcquireDirectoryBuffer>(Module);
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FspFileSystemFillDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemFillDirectoryBuffer>(Module);
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FspFileSystemReleaseDirectoryBuffer = GetEntryPoint<Proto.FspFileSystemReleaseDirectoryBuffer>(Module);
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