mirror of
				https://github.com/winfsp/winfsp.git
				synced 2025-11-03 20:48:08 -06:00 
			
		
		
		
	add winfsp.dll project
This commit is contained in:
		@@ -3,7 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.23107.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winfsp", "winfsp.vcxproj", "{C85C26BA-8C22-4D30-83DA-46C3548E6332}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winfsp.dll", "winfsp_dll.vcxproj", "{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winfsp.sys", "winfsp_sys.vcxproj", "{C85C26BA-8C22-4D30-83DA-46C3548E6332}"
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EndProject
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Global
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	GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -13,6 +15,14 @@ Global
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		Release|x86 = Release|x86
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	EndGlobalSection
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	GlobalSection(ProjectConfigurationPlatforms) = postSolution
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Debug|x64.ActiveCfg = Debug|x64
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Debug|x64.Build.0 = Debug|x64
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Debug|x86.ActiveCfg = Debug|Win32
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Debug|x86.Build.0 = Debug|Win32
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Release|x64.ActiveCfg = Release|x64
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Release|x64.Build.0 = Release|x64
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Release|x86.ActiveCfg = Release|Win32
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		{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}.Release|x86.Build.0 = Release|Win32
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		{C85C26BA-8C22-4D30-83DA-46C3548E6332}.Debug|x64.ActiveCfg = Debug|x64
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		{C85C26BA-8C22-4D30-83DA-46C3548E6332}.Debug|x64.Build.0 = Debug|x64
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		{C85C26BA-8C22-4D30-83DA-46C3548E6332}.Debug|x86.ActiveCfg = Debug|Win32
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										175
									
								
								build/VStudio/winfsp_dll.vcxproj
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										175
									
								
								build/VStudio/winfsp_dll.vcxproj
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,175 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug|Win32">
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      <Configuration>Debug</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|Win32">
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      <Configuration>Release</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug|x64">
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      <Configuration>Debug</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|x64">
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      <Configuration>Release</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <PropertyGroup Label="Globals">
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    <ProjectGuid>{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}</ProjectGuid>
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    <Keyword>Win32Proj</Keyword>
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    <RootNamespace>winfspdll</RootNamespace>
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    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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    <ProjectName>winfsp.dll</ProjectName>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <UseDebugLibraries>true</UseDebugLibraries>
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    <PlatformToolset>v140</PlatformToolset>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <UseDebugLibraries>false</UseDebugLibraries>
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    <PlatformToolset>v140</PlatformToolset>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <UseDebugLibraries>true</UseDebugLibraries>
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    <PlatformToolset>v140</PlatformToolset>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <UseDebugLibraries>false</UseDebugLibraries>
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    <PlatformToolset>v140</PlatformToolset>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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  <ImportGroup Label="ExtensionSettings">
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  </ImportGroup>
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  <ImportGroup Label="Shared">
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <PropertyGroup Label="UserMacros" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <LinkIncremental>true</LinkIncremental>
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    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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    <TargetName>$(MSBuildProjectName)-$(PlatformTarget)</TargetName>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <LinkIncremental>true</LinkIncremental>
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    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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    <TargetName>$(MSBuildProjectName)-$(PlatformTarget)</TargetName>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <LinkIncremental>false</LinkIncremental>
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    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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    <TargetName>$(MSBuildProjectName)-$(PlatformTarget)</TargetName>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <LinkIncremental>false</LinkIncremental>
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    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(PlatformTarget)\</IntDir>
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    <TargetName>$(MSBuildProjectName)-$(PlatformTarget)</TargetName>
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  </PropertyGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <ClCompile>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <Optimization>Disabled</Optimization>
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      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <SDLCheck>true</SDLCheck>
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      <AdditionalIncludeDirectories>..\..\inc;..\..\src</AdditionalIncludeDirectories>
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    </ClCompile>
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    <Link>
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      <SubSystem>Windows</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <ClCompile>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <Optimization>Disabled</Optimization>
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      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <SDLCheck>true</SDLCheck>
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      <AdditionalIncludeDirectories>..\..\inc;..\..\src</AdditionalIncludeDirectories>
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    </ClCompile>
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    <Link>
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      <SubSystem>Windows</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <ClCompile>
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      <WarningLevel>Level3</WarningLevel>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <Optimization>MaxSpeed</Optimization>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <IntrinsicFunctions>true</IntrinsicFunctions>
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      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <SDLCheck>true</SDLCheck>
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      <AdditionalIncludeDirectories>..\..\inc;..\..\src</AdditionalIncludeDirectories>
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    </ClCompile>
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    <Link>
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      <SubSystem>Windows</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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      <OptimizeReferences>true</OptimizeReferences>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <ClCompile>
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      <WarningLevel>Level3</WarningLevel>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <Optimization>MaxSpeed</Optimization>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <IntrinsicFunctions>true</IntrinsicFunctions>
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      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <SDLCheck>true</SDLCheck>
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      <AdditionalIncludeDirectories>..\..\inc;..\..\src</AdditionalIncludeDirectories>
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    </ClCompile>
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    <Link>
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      <SubSystem>Windows</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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      <OptimizeReferences>true</OptimizeReferences>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemGroup>
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    <ClCompile Include="..\..\src\dll\fsctl.c" />
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="..\..\inc\winfsp\fsctl.h" />
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    <ClInclude Include="..\..\inc\winfsp\winfsp.h" />
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  </ItemGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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  <ImportGroup Label="ExtensionTargets">
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  </ImportGroup>
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</Project>
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										29
									
								
								build/VStudio/winfsp_dll.vcxproj.filters
									
									
									
									
									
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										29
									
								
								build/VStudio/winfsp_dll.vcxproj.filters
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,29 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup>
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    <Filter Include="Include">
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      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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      <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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    </Filter>
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    <Filter Include="Source">
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      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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    </Filter>
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    <Filter Include="Include\winfsp">
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      <UniqueIdentifier>{1d6501f4-cebd-4a00-a774-deb782b59fb5}</UniqueIdentifier>
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    </Filter>
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  </ItemGroup>
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  <ItemGroup>
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    <ClCompile Include="..\..\src\dll\fsctl.c">
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      <Filter>Source</Filter>
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    </ClCompile>
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="..\..\inc\winfsp\fsctl.h">
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      <Filter>Include\winfsp</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\inc\winfsp\winfsp.h">
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      <Filter>Include\winfsp</Filter>
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    </ClInclude>
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  </ItemGroup>
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</Project>
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